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Waffen: Unterschied zwischen den Versionen

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Automatischer Sync aus SphereX (Waffenkammer-Index)
Automatischer Sync aus SphereX (Waffenkammer-Index)
Zeile 10: Zeile 10:
{| class="wikitable sw-arm-table" data-arm="weapons"
{| class="wikitable sw-arm-table" data-arm="weapons"
! class="sw-arm-rowhead" | Waffe
! class="sw-arm-rowhead" | Waffe
! Adamant<br /><small>Drow</small><br /><small>ab 30</small>
! Eisen<br /><small>ab 30</small>
! Eisen<br /><small>ab 30</small>
! Adamant<br /><small>Drow</small><br /><small>ab 50</small>
! Maly'tir<br /><small>Waldelfen</small><br /><small>ab 30</small>
! Maly'tir<br /><small>Waldelfen</small><br /><small>ab 50</small>
! Sorand'il<br /><small>Lichtelfen</small><br /><small>ab 30</small>
! Sorand'il<br /><small>Lichtelfen</small><br /><small>ab 50</small>
! Unholy<br /><small>Vampire</small><br /><small>ab 30</small>
! Unholy<br /><small>Vampire</small><br /><small>ab 50</small>
! Silber<br /><small>ab 48</small>
! Silber<br /><small>ab 60</small>
! Shadow<br /><small>ab 50</small>
! Gold<br /><small>ab 65</small>
! Gold<br /><small>ab 51</small>
! Rose<br /><small>ab 70</small>
! Rose<br /><small>ab 54</small>
! Agapite<br /><small>ab 75</small>
! Agapite<br /><small>ab 57</small>
! Shadow<br /><small>ab 80</small>
! Blood Rock<br /><small>ab 63</small>
! Blood Rock<br /><small>ab 85</small>
! Verite<br /><small>ab 68</small>
! Verite<br /><small>ab 87</small>
! Valorite<br /><small>ab 76</small>
! Valorite<br /><small>ab 90</small>
! Mytheril<br /><small>ab 84</small>
! Mytheril<br /><small>ab 92,5</small>
! Black Rock<br /><small>ab 92</small>
! Black Rock<br /><small>ab 95</small>
! Knochen<br /><small>ab 13</small>
! Knochen<br /><small>ab 13</small>
! Ahorn<br /><small>ab 5</small>
! Ahorn<br /><small>ab 5</small>
Zeile 45: Zeile 45:
|-
|-
| class="sw-arm-name" | Axt<br /><small>MaceFighting · SPEED 40 · zweihändig</small>
| class="sw-arm-name" | Axt<br /><small>MaceFighting · SPEED 40 · zweihändig</small>
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="14.5" data-max="26" data-min="3" data-speed="40" title="3–26 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · BLACKSMITHING 30.5" | 14.5
| class="sw-arm-td" data-avg="14.5" data-max="26" data-min="3" data-speed="40" title="3–26 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · BLACKSMITHING 30.5" | 14.5
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="16" data-max="28" data-min="4" data-speed="40" title="4–28 Schaden · Phys 100 · BLACKSMITHING 30.5" | 16
| class="sw-arm-td" data-avg="16" data-max="28" data-min="4" data-speed="40" title="4–28 Schaden · Phys 100 · BLACKSMITHING 30.5" | 16
| class="sw-arm-td" data-avg="16" data-max="28" data-min="4" data-speed="40" title="4–28 Schaden · Phys 60 · Feuer 5 · Kälte 5 · Gift 15 · Energie 15 · BLACKSMITHING 30.5" | 16
| class="sw-arm-td" data-avg="16" data-max="28" data-min="4" data-speed="40" title="4–28 Schaden · Phys 80 · Kälte 10 · Gift 8 · Energie 2 · BLACKSMITHING 30.5" | 16
| class="sw-arm-td" data-avg="16" data-max="28" data-min="4" data-speed="40" title="4–28 Schaden · Phys 80 · Kälte 10 · Gift 8 · Energie 2 · BLACKSMITHING 30.5" | 16
| class="sw-arm-td" data-avg="16" data-max="28" data-min="4" data-speed="40" title="4–28 Schaden · Phys 60 · Feuer 30 · Kälte 5 · Energie 5 · BLACKSMITHING 30.5" | 16
| class="sw-arm-td" data-avg="16" data-max="28" data-min="4" data-speed="40" title="4–28 Schaden · Phys 60 · Feuer 30 · Kälte 5 · Energie 5 · BLACKSMITHING 30.5" | 16
| class="sw-arm-td" data-avg="16" data-max="28" data-min="4" data-speed="40" title="4–28 Schaden · Phys 60 · Kälte 5 · Gift 30 · Energie 5 · BLACKSMITHING 30.5" | 16
| class="sw-arm-td" data-avg="16" data-max="28" data-min="4" data-speed="40" title="4–28 Schaden · Phys 60 · Kälte 5 · Gift 30 · Energie 5 · BLACKSMITHING 30.5" | 16
| class="sw-arm-td" data-avg="16" data-max="28" data-min="4" data-speed="40" title="4–28 Schaden · Phys 60 · Feuer 5 · Kälte 5 · Gift 15 · Energie 15 · BLACKSMITHING 30.5" | 16
| class="sw-arm-td" data-avg="16" data-max="28" data-min="4" data-speed="40" title="4–28 Schaden · Phys 60 · Kälte 30 · Energie 10 · BLACKSMITHING 30.5" | 16
| class="sw-arm-td" data-avg="16" data-max="28" data-min="4" data-speed="40" title="4–28 Schaden · Phys 60 · Kälte 30 · Energie 10 · BLACKSMITHING 30.5" | 16
| class="sw-arm-td" data-avg="16" data-max="28" data-min="4" data-speed="40" title="4–28 Schaden · Phys 60 · Feuer 10 · Kälte 5 · Gift 15 · Energie 10 · BLACKSMITHING 30.5" | 16
| class="sw-arm-td" data-avg="16" data-max="28" data-min="4" data-speed="40" title="4–28 Schaden · Phys 60 · Feuer 10 · Kälte 5 · Gift 15 · Energie 10 · BLACKSMITHING 30.5" | 16
Zeile 78: Zeile 78:
|-
|-
| class="sw-arm-name" | Bartaxt<br /><small>MaceFighting · SPEED 30 · zweihändig</small>
| class="sw-arm-name" | Bartaxt<br /><small>MaceFighting · SPEED 30 · zweihändig</small>
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="21" data-max="35" data-min="7" data-speed="30" title="7–35 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · BLACKSMITHING 57.3" | 21
| class="sw-arm-td" data-avg="21" data-max="35" data-min="7" data-speed="30" title="7–35 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · BLACKSMITHING 57.3" | 21
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="22" data-max="36" data-min="8" data-speed="30" title="8–36 Schaden · Phys 100 · BLACKSMITHING 57.3" | 22
| class="sw-arm-td" data-avg="22" data-max="36" data-min="8" data-speed="30" title="8–36 Schaden · Phys 100 · BLACKSMITHING 57.3" | 22
| class="sw-arm-td" data-avg="22" data-max="36" data-min="8" data-speed="30" title="8–36 Schaden · Phys 60 · Feuer 5 · Kälte 5 · Gift 15 · Energie 15 · BLACKSMITHING 57.3" | 22
| class="sw-arm-td" data-avg="22" data-max="36" data-min="8" data-speed="30" title="8–36 Schaden · Phys 80 · Kälte 10 · Gift 8 · Energie 2 · BLACKSMITHING 57.3" | 22
| class="sw-arm-td" data-avg="22" data-max="36" data-min="8" data-speed="30" title="8–36 Schaden · Phys 80 · Kälte 10 · Gift 8 · Energie 2 · BLACKSMITHING 57.3" | 22
| class="sw-arm-td" data-avg="22" data-max="36" data-min="8" data-speed="30" title="8–36 Schaden · Phys 60 · Feuer 30 · Kälte 5 · Energie 5 · BLACKSMITHING 57.3" | 22
| class="sw-arm-td" data-avg="22" data-max="36" data-min="8" data-speed="30" title="8–36 Schaden · Phys 60 · Feuer 30 · Kälte 5 · Energie 5 · BLACKSMITHING 57.3" | 22
| class="sw-arm-td" data-avg="22" data-max="36" data-min="8" data-speed="30" title="8–36 Schaden · Phys 60 · Kälte 5 · Gift 30 · Energie 5 · BLACKSMITHING 57.3" | 22
| class="sw-arm-td" data-avg="22" data-max="36" data-min="8" data-speed="30" title="8–36 Schaden · Phys 60 · Kälte 5 · Gift 30 · Energie 5 · BLACKSMITHING 57.3" | 22
| class="sw-arm-td" data-avg="22" data-max="36" data-min="8" data-speed="30" title="8–36 Schaden · Phys 60 · Feuer 5 · Kälte 5 · Gift 15 · Energie 15 · BLACKSMITHING 57.3" | 22
| class="sw-arm-td" data-avg="22" data-max="36" data-min="8" data-speed="30" title="8–36 Schaden · Phys 60 · Kälte 30 · Energie 10 · BLACKSMITHING 57.3" | 22
| class="sw-arm-td" data-avg="22" data-max="36" data-min="8" data-speed="30" title="8–36 Schaden · Phys 60 · Kälte 30 · Energie 10 · BLACKSMITHING 57.3" | 22
| class="sw-arm-td" data-avg="22" data-max="36" data-min="8" data-speed="30" title="8–36 Schaden · Phys 60 · Feuer 10 · Kälte 5 · Gift 15 · Energie 10 · BLACKSMITHING 57.3" | 22
| class="sw-arm-td" data-avg="22" data-max="36" data-min="8" data-speed="30" title="8–36 Schaden · Phys 60 · Feuer 10 · Kälte 5 · Gift 15 · Energie 10 · BLACKSMITHING 57.3" | 22
Zeile 111: Zeile 111:
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| class="sw-arm-name" | Doppelaxt<br /><small>MaceFighting · SPEED 35 · zweihändig</small>
| class="sw-arm-name" | Doppelaxt<br /><small>MaceFighting · SPEED 35 · zweihändig</small>
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="19" data-max="31" data-min="7" data-speed="35" title="7–31 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · BLACKSMITHING 19.8" | 19
| class="sw-arm-td" data-avg="19" data-max="31" data-min="7" data-speed="35" title="7–31 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · BLACKSMITHING 19.8" | 19
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="20" data-max="32" data-min="8" data-speed="35" title="8–32 Schaden · Phys 100 · BLACKSMITHING 19.8" | 20
| class="sw-arm-td" data-avg="20" data-max="32" data-min="8" data-speed="35" title="8–32 Schaden · Phys 100 · BLACKSMITHING 19.8" | 20
| class="sw-arm-td" data-avg="20" data-max="32" data-min="8" data-speed="35" title="8–32 Schaden · Phys 60 · Feuer 5 · Kälte 5 · Gift 15 · Energie 15 · BLACKSMITHING 19.8" | 20
| class="sw-arm-td" data-avg="20" data-max="32" data-min="8" data-speed="35" title="8–32 Schaden · Phys 80 · Kälte 10 · Gift 8 · Energie 2 · BLACKSMITHING 19.8" | 20
| class="sw-arm-td" data-avg="20" data-max="32" data-min="8" data-speed="35" title="8–32 Schaden · Phys 80 · Kälte 10 · Gift 8 · Energie 2 · BLACKSMITHING 19.8" | 20
| class="sw-arm-td" data-avg="20" data-max="32" data-min="8" data-speed="35" title="8–32 Schaden · Phys 60 · Feuer 30 · Kälte 5 · Energie 5 · BLACKSMITHING 19.8" | 20
| class="sw-arm-td" data-avg="20" data-max="32" data-min="8" data-speed="35" title="8–32 Schaden · Phys 60 · Feuer 30 · Kälte 5 · Energie 5 · BLACKSMITHING 19.8" | 20
| class="sw-arm-td" data-avg="20" data-max="32" data-min="8" data-speed="35" title="8–32 Schaden · Phys 60 · Kälte 5 · Gift 30 · Energie 5 · BLACKSMITHING 19.8" | 20
| class="sw-arm-td" data-avg="20" data-max="32" data-min="8" data-speed="35" title="8–32 Schaden · Phys 60 · Kälte 5 · Gift 30 · Energie 5 · BLACKSMITHING 19.8" | 20
| class="sw-arm-td" data-avg="20" data-max="32" data-min="8" data-speed="35" title="8–32 Schaden · Phys 60 · Feuer 5 · Kälte 5 · Gift 15 · Energie 15 · BLACKSMITHING 19.8" | 20
| class="sw-arm-td" data-avg="20" data-max="32" data-min="8" data-speed="35" title="8–32 Schaden · Phys 60 · Kälte 30 · Energie 10 · BLACKSMITHING 19.8" | 20
| class="sw-arm-td" data-avg="20" data-max="32" data-min="8" data-speed="35" title="8–32 Schaden · Phys 60 · Kälte 30 · Energie 10 · BLACKSMITHING 19.8" | 20
| class="sw-arm-td" data-avg="20" data-max="32" data-min="8" data-speed="35" title="8–32 Schaden · Phys 60 · Feuer 10 · Kälte 5 · Gift 15 · Energie 10 · BLACKSMITHING 19.8" | 20
| class="sw-arm-td" data-avg="20" data-max="32" data-min="8" data-speed="35" title="8–32 Schaden · Phys 60 · Feuer 10 · Kälte 5 · Gift 15 · Energie 10 · BLACKSMITHING 19.8" | 20
Zeile 144: Zeile 144:
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|-
| class="sw-arm-name" | Hellebarde<br /><small>MaceFighting · SPEED 20 · zweihändig</small>
| class="sw-arm-name" | Hellebarde<br /><small>MaceFighting · SPEED 20 · zweihändig</small>
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="26" data-max="48" data-min="4" data-speed="20" title="4–48 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · BLACKSMITHING 39.5" | 26
| class="sw-arm-td" data-avg="26" data-max="48" data-min="4" data-speed="20" title="4–48 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · BLACKSMITHING 39.5" | 26
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="28" data-max="50" data-min="6" data-speed="20" title="6–50 Schaden · Phys 100 · BLACKSMITHING 39.5" | 28
| class="sw-arm-td" data-avg="28" data-max="50" data-min="6" data-speed="20" title="6–50 Schaden · Phys 100 · BLACKSMITHING 39.5" | 28
| class="sw-arm-td" data-avg="28" data-max="50" data-min="6" data-speed="20" title="6–50 Schaden · Phys 60 · Feuer 5 · Kälte 5 · Gift 15 · Energie 15 · BLACKSMITHING 39.5" | 28
| class="sw-arm-td" data-avg="28" data-max="50" data-min="6" data-speed="20" title="6–50 Schaden · Phys 80 · Kälte 10 · Gift 8 · Energie 2 · BLACKSMITHING 39.5" | 28
| class="sw-arm-td" data-avg="28" data-max="50" data-min="6" data-speed="20" title="6–50 Schaden · Phys 80 · Kälte 10 · Gift 8 · Energie 2 · BLACKSMITHING 39.5" | 28
| class="sw-arm-td" data-avg="28" data-max="50" data-min="6" data-speed="20" title="6–50 Schaden · Phys 60 · Feuer 30 · Kälte 5 · Energie 5 · BLACKSMITHING 39.5" | 28
| class="sw-arm-td" data-avg="28" data-max="50" data-min="6" data-speed="20" title="6–50 Schaden · Phys 60 · Feuer 30 · Kälte 5 · Energie 5 · BLACKSMITHING 39.5" | 28
| class="sw-arm-td" data-avg="28" data-max="50" data-min="6" data-speed="20" title="6–50 Schaden · Phys 60 · Kälte 5 · Gift 30 · Energie 5 · BLACKSMITHING 39.5" | 28
| class="sw-arm-td" data-avg="28" data-max="50" data-min="6" data-speed="20" title="6–50 Schaden · Phys 60 · Kälte 5 · Gift 30 · Energie 5 · BLACKSMITHING 39.5" | 28
| class="sw-arm-td" data-avg="28" data-max="50" data-min="6" data-speed="20" title="6–50 Schaden · Phys 60 · Feuer 5 · Kälte 5 · Gift 15 · Energie 15 · BLACKSMITHING 39.5" | 28
| class="sw-arm-td" data-avg="28" data-max="50" data-min="6" data-speed="20" title="6–50 Schaden · Phys 60 · Kälte 30 · Energie 10 · BLACKSMITHING 39.5" | 28
| class="sw-arm-td" data-avg="28" data-max="50" data-min="6" data-speed="20" title="6–50 Schaden · Phys 60 · Kälte 30 · Energie 10 · BLACKSMITHING 39.5" | 28
| class="sw-arm-td" data-avg="28" data-max="50" data-min="6" data-speed="20" title="6–50 Schaden · Phys 60 · Feuer 10 · Kälte 5 · Gift 15 · Energie 10 · BLACKSMITHING 39.5" | 28
| class="sw-arm-td" data-avg="28" data-max="50" data-min="6" data-speed="20" title="6–50 Schaden · Phys 60 · Feuer 10 · Kälte 5 · Gift 15 · Energie 10 · BLACKSMITHING 39.5" | 28
Zeile 177: Zeile 177:
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|-
| class="sw-arm-name" | Henkersaxt<br /><small>MaceFighting · SPEED 50 · zweihändig</small>
| class="sw-arm-name" | Henkersaxt<br /><small>MaceFighting · SPEED 50 · zweihändig</small>
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="14.5" data-max="26" data-min="3" data-speed="50" title="3–26 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · BLACKSMITHING 45.7" | 14.5
| class="sw-arm-td" data-avg="14.5" data-max="26" data-min="3" data-speed="50" title="3–26 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · BLACKSMITHING 45.7" | 14.5
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="16" data-max="28" data-min="4" data-speed="50" title="4–28 Schaden · Phys 100 · BLACKSMITHING 34.2" | 16
| class="sw-arm-td" data-avg="16" data-max="28" data-min="4" data-speed="50" title="4–28 Schaden · Phys 100 · BLACKSMITHING 34.2" | 16
| class="sw-arm-td" data-avg="16" data-max="28" data-min="4" data-speed="50" title="4–28 Schaden · Phys 60 · Feuer 5 · Kälte 5 · Gift 15 · Energie 15 · BLACKSMITHING 34.2" | 16
| class="sw-arm-td" data-avg="16" data-max="28" data-min="4" data-speed="50" title="4–28 Schaden · Phys 80 · Kälte 10 · Gift 8 · Energie 2 · BLACKSMITHING 34.2" | 16
| class="sw-arm-td" data-avg="16" data-max="28" data-min="4" data-speed="50" title="4–28 Schaden · Phys 80 · Kälte 10 · Gift 8 · Energie 2 · BLACKSMITHING 34.2" | 16
| class="sw-arm-td" data-avg="16" data-max="28" data-min="4" data-speed="50" title="4–28 Schaden · Phys 60 · Feuer 30 · Kälte 5 · Energie 5 · BLACKSMITHING 34.2" | 16
| class="sw-arm-td" data-avg="16" data-max="28" data-min="4" data-speed="50" title="4–28 Schaden · Phys 60 · Feuer 30 · Kälte 5 · Energie 5 · BLACKSMITHING 34.2" | 16
| class="sw-arm-td" data-avg="16" data-max="28" data-min="4" data-speed="50" title="4–28 Schaden · Phys 60 · Kälte 5 · Gift 30 · Energie 5 · BLACKSMITHING 34.2" | 16
| class="sw-arm-td" data-avg="16" data-max="28" data-min="4" data-speed="50" title="4–28 Schaden · Phys 60 · Kälte 5 · Gift 30 · Energie 5 · BLACKSMITHING 34.2" | 16
| class="sw-arm-td" data-avg="16" data-max="28" data-min="4" data-speed="50" title="4–28 Schaden · Phys 60 · Feuer 5 · Kälte 5 · Gift 15 · Energie 15 · BLACKSMITHING 34.2" | 16
| class="sw-arm-td" data-avg="16" data-max="28" data-min="4" data-speed="50" title="4–28 Schaden · Phys 60 · Kälte 30 · Energie 10 · BLACKSMITHING 34.2" | 16
| class="sw-arm-td" data-avg="16" data-max="28" data-min="4" data-speed="50" title="4–28 Schaden · Phys 60 · Kälte 30 · Energie 10 · BLACKSMITHING 34.2" | 16
| class="sw-arm-td" data-avg="16" data-max="28" data-min="4" data-speed="50" title="4–28 Schaden · Phys 60 · Feuer 10 · Kälte 5 · Gift 15 · Energie 10 · BLACKSMITHING 34.2" | 16
| class="sw-arm-td" data-avg="16" data-max="28" data-min="4" data-speed="50" title="4–28 Schaden · Phys 60 · Feuer 10 · Kälte 5 · Gift 15 · Energie 10 · BLACKSMITHING 34.2" | 16
Zeile 210: Zeile 210:
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| class="sw-arm-name" | Kriegsaxt<br /><small>MaceFighting · SPEED 35 · einhändig</small>
| class="sw-arm-name" | Kriegsaxt<br /><small>MaceFighting · SPEED 35 · einhändig</small>
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="20.5" data-max="33" data-min="8" data-speed="35" title="8–33 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · BLACKSMITHING 38.7" | 20.5
| class="sw-arm-td" data-avg="20.5" data-max="33" data-min="8" data-speed="35" title="8–33 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · BLACKSMITHING 38.7" | 20.5
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="22.5" data-max="35" data-min="10" data-speed="35" title="10–35 Schaden · Phys 100 · BLACKSMITHING 38.7" | 22.5
| class="sw-arm-td" data-avg="22.5" data-max="35" data-min="10" data-speed="35" title="10–35 Schaden · Phys 100 · BLACKSMITHING 38.7" | 22.5
| class="sw-arm-td" data-avg="22.5" data-max="35" data-min="10" data-speed="35" title="10–35 Schaden · Phys 60 · Feuer 5 · Kälte 5 · Gift 15 · Energie 15 · BLACKSMITHING 38.7" | 22.5
| class="sw-arm-td" data-avg="22.5" data-max="35" data-min="10" data-speed="35" title="10–35 Schaden · Phys 80 · Kälte 10 · Gift 8 · Energie 2 · BLACKSMITHING 38.7" | 22.5
| class="sw-arm-td" data-avg="22.5" data-max="35" data-min="10" data-speed="35" title="10–35 Schaden · Phys 80 · Kälte 10 · Gift 8 · Energie 2 · BLACKSMITHING 38.7" | 22.5
| class="sw-arm-td" data-avg="22.5" data-max="35" data-min="10" data-speed="35" title="10–35 Schaden · Phys 60 · Feuer 30 · Kälte 5 · Energie 5 · BLACKSMITHING 38.7" | 22.5
| class="sw-arm-td" data-avg="22.5" data-max="35" data-min="10" data-speed="35" title="10–35 Schaden · Phys 60 · Feuer 30 · Kälte 5 · Energie 5 · BLACKSMITHING 38.7" | 22.5
| class="sw-arm-td" data-avg="22.5" data-max="35" data-min="10" data-speed="35" title="10–35 Schaden · Phys 60 · Kälte 5 · Gift 30 · Energie 5 · BLACKSMITHING 38.7" | 22.5
| class="sw-arm-td" data-avg="22.5" data-max="35" data-min="10" data-speed="35" title="10–35 Schaden · Phys 60 · Kälte 5 · Gift 30 · Energie 5 · BLACKSMITHING 38.7" | 22.5
| class="sw-arm-td" data-avg="22.5" data-max="35" data-min="10" data-speed="35" title="10–35 Schaden · Phys 60 · Feuer 5 · Kälte 5 · Gift 15 · Energie 15 · BLACKSMITHING 38.7" | 22.5
| class="sw-arm-td" data-avg="22.5" data-max="35" data-min="10" data-speed="35" title="10–35 Schaden · Phys 60 · Kälte 30 · Energie 10 · BLACKSMITHING 38.7" | 22.5
| class="sw-arm-td" data-avg="22.5" data-max="35" data-min="10" data-speed="35" title="10–35 Schaden · Phys 60 · Kälte 30 · Energie 10 · BLACKSMITHING 38.7" | 22.5
| class="sw-arm-td" data-avg="22.5" data-max="35" data-min="10" data-speed="35" title="10–35 Schaden · Phys 60 · Feuer 10 · Kälte 5 · Gift 15 · Energie 10 · BLACKSMITHING 38.7" | 22.5
| class="sw-arm-td" data-avg="22.5" data-max="35" data-min="10" data-speed="35" title="10–35 Schaden · Phys 60 · Feuer 10 · Kälte 5 · Gift 15 · Energie 10 · BLACKSMITHING 38.7" | 22.5
Zeile 243: Zeile 243:
|-
|-
| class="sw-arm-name" | Streitaxt<br /><small>MaceFighting · SPEED 20 · zweihändig</small>
| class="sw-arm-name" | Streitaxt<br /><small>MaceFighting · SPEED 20 · zweihändig</small>
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="18.5" data-max="34" data-min="3" data-speed="20" title="3–34 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · BLACKSMITHING 30.5" | 18.5
| class="sw-arm-td" data-avg="18.5" data-max="34" data-min="3" data-speed="20" title="3–34 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · BLACKSMITHING 30.5" | 18.5
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="20" data-max="36" data-min="4" data-speed="20" title="4–36 Schaden · Phys 100 · BLACKSMITHING 30.5" | 20
| class="sw-arm-td" data-avg="20" data-max="36" data-min="4" data-speed="20" title="4–36 Schaden · Phys 100 · BLACKSMITHING 30.5" | 20
| class="sw-arm-td" data-avg="20" data-max="36" data-min="4" data-speed="20" title="4–36 Schaden · Phys 60 · Feuer 5 · Kälte 5 · Gift 15 · Energie 15 · BLACKSMITHING 30.5" | 20
| class="sw-arm-td" data-avg="20" data-max="36" data-min="4" data-speed="20" title="4–36 Schaden · Phys 80 · Kälte 10 · Gift 8 · Energie 2 · BLACKSMITHING 30.5" | 20
| class="sw-arm-td" data-avg="20" data-max="36" data-min="4" data-speed="20" title="4–36 Schaden · Phys 80 · Kälte 10 · Gift 8 · Energie 2 · BLACKSMITHING 30.5" | 20
| class="sw-arm-td" data-avg="20" data-max="36" data-min="4" data-speed="20" title="4–36 Schaden · Phys 60 · Feuer 30 · Kälte 5 · Energie 5 · BLACKSMITHING 30.5" | 20
| class="sw-arm-td" data-avg="20" data-max="36" data-min="4" data-speed="20" title="4–36 Schaden · Phys 60 · Feuer 30 · Kälte 5 · Energie 5 · BLACKSMITHING 30.5" | 20
| class="sw-arm-td" data-avg="20" data-max="36" data-min="4" data-speed="20" title="4–36 Schaden · Phys 60 · Kälte 5 · Gift 30 · Energie 5 · BLACKSMITHING 30.5" | 20
| class="sw-arm-td" data-avg="20" data-max="36" data-min="4" data-speed="20" title="4–36 Schaden · Phys 60 · Kälte 5 · Gift 30 · Energie 5 · BLACKSMITHING 30.5" | 20
| class="sw-arm-td" data-avg="20" data-max="36" data-min="4" data-speed="20" title="4–36 Schaden · Phys 60 · Feuer 5 · Kälte 5 · Gift 15 · Energie 15 · BLACKSMITHING 30.5" | 20
| class="sw-arm-td" data-avg="20" data-max="36" data-min="4" data-speed="20" title="4–36 Schaden · Phys 60 · Kälte 30 · Energie 10 · BLACKSMITHING 30.5" | 20
| class="sw-arm-td" data-avg="20" data-max="36" data-min="4" data-speed="20" title="4–36 Schaden · Phys 60 · Kälte 30 · Energie 10 · BLACKSMITHING 30.5" | 20
| class="sw-arm-td" data-avg="20" data-max="36" data-min="4" data-speed="20" title="4–36 Schaden · Phys 60 · Feuer 10 · Kälte 5 · Gift 15 · Energie 10 · BLACKSMITHING 30.5" | 20
| class="sw-arm-td" data-avg="20" data-max="36" data-min="4" data-speed="20" title="4–36 Schaden · Phys 60 · Feuer 10 · Kälte 5 · Gift 15 · Energie 10 · BLACKSMITHING 30.5" | 20
Zeile 276: Zeile 276:
|-
|-
| class="sw-arm-name" | Zweihandaxt<br /><small>MaceFighting · SPEED 30 · zweihändig</small>
| class="sw-arm-name" | Zweihandaxt<br /><small>MaceFighting · SPEED 30 · zweihändig</small>
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="18" data-max="32" data-min="4" data-speed="30" title="4–32 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · BLACKSMITHING 45.7" | 18
| class="sw-arm-td" data-avg="18" data-max="32" data-min="4" data-speed="30" title="4–32 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · BLACKSMITHING 45.7" | 18
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="19" data-max="33" data-min="5" data-speed="30" title="5–33 Schaden · Phys 100 · BLACKSMITHING 45.7" | 19
| class="sw-arm-td" data-avg="19" data-max="33" data-min="5" data-speed="30" title="5–33 Schaden · Phys 100 · BLACKSMITHING 45.7" | 19
| class="sw-arm-td" data-avg="19" data-max="33" data-min="5" data-speed="30" title="5–33 Schaden · Phys 60 · Feuer 5 · Kälte 5 · Gift 15 · Energie 15 · BLACKSMITHING 45.7" | 19
| class="sw-arm-td" data-avg="19" data-max="33" data-min="5" data-speed="30" title="5–33 Schaden · Phys 80 · Kälte 10 · Gift 8 · Energie 2 · BLACKSMITHING 45.7" | 19
| class="sw-arm-td" data-avg="19" data-max="33" data-min="5" data-speed="30" title="5–33 Schaden · Phys 80 · Kälte 10 · Gift 8 · Energie 2 · BLACKSMITHING 45.7" | 19
| class="sw-arm-td" data-avg="19" data-max="33" data-min="5" data-speed="30" title="5–33 Schaden · Phys 60 · Feuer 30 · Kälte 5 · Energie 5 · BLACKSMITHING 45.7" | 19
| class="sw-arm-td" data-avg="19" data-max="33" data-min="5" data-speed="30" title="5–33 Schaden · Phys 60 · Feuer 30 · Kälte 5 · Energie 5 · BLACKSMITHING 45.7" | 19
| class="sw-arm-td" data-avg="19" data-max="33" data-min="5" data-speed="30" title="5–33 Schaden · Phys 60 · Kälte 5 · Gift 30 · Energie 5 · BLACKSMITHING 45.7" | 19
| class="sw-arm-td" data-avg="19" data-max="33" data-min="5" data-speed="30" title="5–33 Schaden · Phys 60 · Kälte 5 · Gift 30 · Energie 5 · BLACKSMITHING 45.7" | 19
| class="sw-arm-td" data-avg="19" data-max="33" data-min="5" data-speed="30" title="5–33 Schaden · Phys 60 · Feuer 5 · Kälte 5 · Gift 15 · Energie 15 · BLACKSMITHING 45.7" | 19
| class="sw-arm-td" data-avg="19" data-max="33" data-min="5" data-speed="30" title="5–33 Schaden · Phys 60 · Kälte 30 · Energie 10 · BLACKSMITHING 45.7" | 19
| class="sw-arm-td" data-avg="19" data-max="33" data-min="5" data-speed="30" title="5–33 Schaden · Phys 60 · Kälte 30 · Energie 10 · BLACKSMITHING 45.7" | 19
| class="sw-arm-td" data-avg="19" data-max="33" data-min="5" data-speed="30" title="5–33 Schaden · Phys 60 · Feuer 10 · Kälte 5 · Gift 15 · Energie 10 · BLACKSMITHING 45.7" | 19
| class="sw-arm-td" data-avg="19" data-max="33" data-min="5" data-speed="30" title="5–33 Schaden · Phys 60 · Feuer 10 · Kälte 5 · Gift 15 · Energie 10 · BLACKSMITHING 45.7" | 19
Zeile 309: Zeile 309:
|-
|-
| class="sw-arm-name" | grosse Streitaxt<br /><small>MaceFighting · SPEED 20 · zweihändig</small>
| class="sw-arm-name" | grosse Streitaxt<br /><small>MaceFighting · SPEED 20 · zweihändig</small>
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="19" data-max="34" data-min="4" data-speed="20" title="4–34 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · BLACKSMITHING 29.2" | 19
| class="sw-arm-td" data-avg="19" data-max="34" data-min="4" data-speed="20" title="4–34 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · BLACKSMITHING 29.2" | 19
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="20" data-max="35" data-min="5" data-speed="20" title="5–35 Schaden · Phys 100 · BLACKSMITHING 29.2" | 20
| class="sw-arm-td" data-avg="20" data-max="35" data-min="5" data-speed="20" title="5–35 Schaden · Phys 100 · BLACKSMITHING 29.2" | 20
| class="sw-arm-td" data-avg="20" data-max="35" data-min="5" data-speed="20" title="5–35 Schaden · Phys 60 · Feuer 5 · Kälte 5 · Gift 15 · Energie 15 · BLACKSMITHING 29.2" | 20
| class="sw-arm-td" data-avg="20" data-max="35" data-min="5" data-speed="20" title="5–35 Schaden · Phys 80 · Kälte 10 · Gift 8 · Energie 2 · BLACKSMITHING 29.2" | 20
| class="sw-arm-td" data-avg="20" data-max="35" data-min="5" data-speed="20" title="5–35 Schaden · Phys 80 · Kälte 10 · Gift 8 · Energie 2 · BLACKSMITHING 29.2" | 20
| class="sw-arm-td" data-avg="20" data-max="35" data-min="5" data-speed="20" title="5–35 Schaden · Phys 60 · Feuer 30 · Kälte 5 · Energie 5 · BLACKSMITHING 29.2" | 20
| class="sw-arm-td" data-avg="20" data-max="35" data-min="5" data-speed="20" title="5–35 Schaden · Phys 60 · Feuer 30 · Kälte 5 · Energie 5 · BLACKSMITHING 29.2" | 20
| class="sw-arm-td" data-avg="20" data-max="35" data-min="5" data-speed="20" title="5–35 Schaden · Phys 60 · Kälte 5 · Gift 30 · Energie 5 · BLACKSMITHING 29.2" | 20
| class="sw-arm-td" data-avg="20" data-max="35" data-min="5" data-speed="20" title="5–35 Schaden · Phys 60 · Kälte 5 · Gift 30 · Energie 5 · BLACKSMITHING 29.2" | 20
| class="sw-arm-td" data-avg="20" data-max="35" data-min="5" data-speed="20" title="5–35 Schaden · Phys 60 · Feuer 5 · Kälte 5 · Gift 15 · Energie 15 · BLACKSMITHING 29.2" | 20
| class="sw-arm-td" data-avg="20" data-max="35" data-min="5" data-speed="20" title="5–35 Schaden · Phys 60 · Kälte 30 · Energie 10 · BLACKSMITHING 29.2" | 20
| class="sw-arm-td" data-avg="20" data-max="35" data-min="5" data-speed="20" title="5–35 Schaden · Phys 60 · Kälte 30 · Energie 10 · BLACKSMITHING 29.2" | 20
| class="sw-arm-td" data-avg="20" data-max="35" data-min="5" data-speed="20" title="5–35 Schaden · Phys 60 · Feuer 10 · Kälte 5 · Gift 15 · Energie 10 · BLACKSMITHING 29.2" | 20
| class="sw-arm-td" data-avg="20" data-max="35" data-min="5" data-speed="20" title="5–35 Schaden · Phys 60 · Feuer 10 · Kälte 5 · Gift 15 · Energie 10 · BLACKSMITHING 29.2" | 20
Zeile 478: Zeile 478:
|-
|-
| class="sw-arm-name" | Goldstab<br /><small>MaceFighting · SPEED 35 · zweihändig</small>
| class="sw-arm-name" | Goldstab<br /><small>MaceFighting · SPEED 35 · zweihändig</small>
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
Zeile 485: Zeile 486:
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="16" data-max="24" data-min="8" data-speed="35" title="8–24 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · CARPENTRY 83" | 16
| class="sw-arm-td" data-avg="16" data-max="24" data-min="8" data-speed="35" title="8–24 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · CARPENTRY 83" | 16
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
Zeile 880: Zeile 880:
|-
|-
| class="sw-arm-name" | Dolch<br /><small>Fencing · SPEED 40 · einhändig</small>
| class="sw-arm-name" | Dolch<br /><small>Fencing · SPEED 40 · einhändig</small>
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="5" data-max="8" data-min="2" data-speed="40" title="2–8 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · BLACKSMITHING 11.3" | 5
| class="sw-arm-td" data-avg="5" data-max="8" data-min="2" data-speed="40" title="2–8 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · BLACKSMITHING 11.3" | 5
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="6" data-max="9" data-min="3" data-speed="40" title="3–9 Schaden · Phys 100 · BLACKSMITHING 11.3" | 6
| class="sw-arm-td" data-avg="6" data-max="9" data-min="3" data-speed="40" title="3–9 Schaden · Phys 100 · BLACKSMITHING 11.3" | 6
| class="sw-arm-td" data-avg="6" data-max="9" data-min="3" data-speed="40" title="3–9 Schaden · Phys 60 · Feuer 5 · Kälte 5 · Gift 15 · Energie 15 · BLACKSMITHING 11.3" | 6
| class="sw-arm-td" data-avg="6" data-max="9" data-min="3" data-speed="40" title="3–9 Schaden · Phys 80 · Kälte 10 · Gift 8 · Energie 2 · BLACKSMITHING 11.3" | 6
| class="sw-arm-td" data-avg="6" data-max="9" data-min="3" data-speed="40" title="3–9 Schaden · Phys 80 · Kälte 10 · Gift 8 · Energie 2 · BLACKSMITHING 11.3" | 6
| class="sw-arm-td" data-avg="6" data-max="9" data-min="3" data-speed="40" title="3–9 Schaden · Phys 60 · Feuer 30 · Kälte 5 · Energie 5 · BLACKSMITHING 11.3" | 6
| class="sw-arm-td" data-avg="6" data-max="9" data-min="3" data-speed="40" title="3–9 Schaden · Phys 60 · Feuer 30 · Kälte 5 · Energie 5 · BLACKSMITHING 11.3" | 6
| class="sw-arm-td" data-avg="6" data-max="9" data-min="3" data-speed="40" title="3–9 Schaden · Phys 60 · Kälte 5 · Gift 30 · Energie 5 · BLACKSMITHING 11.3" | 6
| class="sw-arm-td" data-avg="6" data-max="9" data-min="3" data-speed="40" title="3–9 Schaden · Phys 60 · Kälte 5 · Gift 30 · Energie 5 · BLACKSMITHING 11.3" | 6
| class="sw-arm-td" data-avg="6" data-max="9" data-min="3" data-speed="40" title="3–9 Schaden · Phys 60 · Feuer 5 · Kälte 5 · Gift 15 · Energie 15 · BLACKSMITHING 11.3" | 6
| class="sw-arm-td" data-avg="6" data-max="9" data-min="3" data-speed="40" title="3–9 Schaden · Phys 60 · Kälte 30 · Energie 10 · BLACKSMITHING 11.3" | 6
| class="sw-arm-td" data-avg="6" data-max="9" data-min="3" data-speed="40" title="3–9 Schaden · Phys 60 · Kälte 30 · Energie 10 · BLACKSMITHING 11.3" | 6
| class="sw-arm-td" data-avg="6" data-max="9" data-min="3" data-speed="40" title="3–9 Schaden · Phys 60 · Feuer 10 · Kälte 5 · Gift 15 · Energie 10 · BLACKSMITHING 11.3" | 6
| class="sw-arm-td" data-avg="6" data-max="9" data-min="3" data-speed="40" title="3–9 Schaden · Phys 60 · Feuer 10 · Kälte 5 · Gift 15 · Energie 10 · BLACKSMITHING 11.3" | 6
Zeile 913: Zeile 913:
|-
|-
| class="sw-arm-name" | Kriegsgabel<br /><small>Fencing · SPEED 35 · einhändig</small>
| class="sw-arm-name" | Kriegsgabel<br /><small>Fencing · SPEED 35 · einhändig</small>
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="16" data-max="28" data-min="4" data-speed="35" title="4–28 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · BLACKSMITHING 63.2" | 16
| class="sw-arm-td" data-avg="16" data-max="28" data-min="4" data-speed="35" title="4–28 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · BLACKSMITHING 63.2" | 16
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="18" data-max="30" data-min="6" data-speed="35" title="6–30 Schaden · Phys 100 · BLACKSMITHING 63.2" | 18
| class="sw-arm-td" data-avg="18" data-max="30" data-min="6" data-speed="35" title="6–30 Schaden · Phys 100 · BLACKSMITHING 63.2" | 18
| class="sw-arm-td" data-avg="18" data-max="30" data-min="6" data-speed="35" title="6–30 Schaden · Phys 60 · Feuer 5 · Kälte 5 · Gift 15 · Energie 15 · BLACKSMITHING 63.2" | 18
| class="sw-arm-td" data-avg="18" data-max="30" data-min="6" data-speed="35" title="6–30 Schaden · Phys 80 · Kälte 10 · Gift 8 · Energie 2 · BLACKSMITHING 63.2" | 18
| class="sw-arm-td" data-avg="18" data-max="30" data-min="6" data-speed="35" title="6–30 Schaden · Phys 80 · Kälte 10 · Gift 8 · Energie 2 · BLACKSMITHING 63.2" | 18
| class="sw-arm-td" data-avg="18" data-max="30" data-min="6" data-speed="35" title="6–30 Schaden · Phys 60 · Feuer 30 · Kälte 5 · Energie 5 · BLACKSMITHING 63.2" | 18
| class="sw-arm-td" data-avg="18" data-max="30" data-min="6" data-speed="35" title="6–30 Schaden · Phys 60 · Feuer 30 · Kälte 5 · Energie 5 · BLACKSMITHING 63.2" | 18
| class="sw-arm-td" data-avg="18" data-max="30" data-min="6" data-speed="35" title="6–30 Schaden · Phys 60 · Kälte 5 · Gift 30 · Energie 5 · BLACKSMITHING 63.2" | 18
| class="sw-arm-td" data-avg="18" data-max="30" data-min="6" data-speed="35" title="6–30 Schaden · Phys 60 · Kälte 5 · Gift 30 · Energie 5 · BLACKSMITHING 63.2" | 18
| class="sw-arm-td" data-avg="18" data-max="30" data-min="6" data-speed="35" title="6–30 Schaden · Phys 60 · Feuer 5 · Kälte 5 · Gift 15 · Energie 15 · BLACKSMITHING 63.2" | 18
| class="sw-arm-td" data-avg="18" data-max="30" data-min="6" data-speed="35" title="6–30 Schaden · Phys 60 · Kälte 30 · Energie 10 · BLACKSMITHING 63.2" | 18
| class="sw-arm-td" data-avg="18" data-max="30" data-min="6" data-speed="35" title="6–30 Schaden · Phys 60 · Kälte 30 · Energie 10 · BLACKSMITHING 63.2" | 18
| class="sw-arm-td" data-avg="18" data-max="30" data-min="6" data-speed="35" title="6–30 Schaden · Phys 60 · Feuer 10 · Kälte 5 · Gift 15 · Energie 10 · BLACKSMITHING 63.2" | 18
| class="sw-arm-td" data-avg="18" data-max="30" data-min="6" data-speed="35" title="6–30 Schaden · Phys 60 · Feuer 10 · Kälte 5 · Gift 15 · Energie 10 · BLACKSMITHING 63.2" | 18
Zeile 946: Zeile 946:
|-
|-
| class="sw-arm-name" | Kryss<br /><small>Fencing · SPEED 50 · einhändig</small>
| class="sw-arm-name" | Kryss<br /><small>Fencing · SPEED 50 · einhändig</small>
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="10" data-max="18" data-min="2" data-speed="50" title="2–18 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · BLACKSMITHING 31.1" | 10
| class="sw-arm-td" data-avg="10" data-max="18" data-min="2" data-speed="50" title="2–18 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · BLACKSMITHING 31.1" | 10
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="11" data-max="20" data-min="2" data-speed="50" title="2–20 Schaden · Phys 100 · BLACKSMITHING 31.1" | 11
| class="sw-arm-td" data-avg="11" data-max="20" data-min="2" data-speed="50" title="2–20 Schaden · Phys 100 · BLACKSMITHING 31.1" | 11
| class="sw-arm-td" data-avg="11" data-max="20" data-min="2" data-speed="50" title="2–20 Schaden · Phys 60 · Feuer 5 · Kälte 5 · Gift 15 · Energie 15 · BLACKSMITHING 31.1" | 11
| class="sw-arm-td" data-avg="11" data-max="20" data-min="2" data-speed="50" title="2–20 Schaden · Phys 80 · Kälte 10 · Gift 8 · Energie 2 · BLACKSMITHING 31.1" | 11
| class="sw-arm-td" data-avg="11" data-max="20" data-min="2" data-speed="50" title="2–20 Schaden · Phys 80 · Kälte 10 · Gift 8 · Energie 2 · BLACKSMITHING 31.1" | 11
| class="sw-arm-td" data-avg="11" data-max="20" data-min="2" data-speed="50" title="2–20 Schaden · Phys 60 · Feuer 30 · Kälte 5 · Energie 5 · BLACKSMITHING 31.1" | 11
| class="sw-arm-td" data-avg="11" data-max="20" data-min="2" data-speed="50" title="2–20 Schaden · Phys 60 · Feuer 30 · Kälte 5 · Energie 5 · BLACKSMITHING 31.1" | 11
| class="sw-arm-td" data-avg="11" data-max="20" data-min="2" data-speed="50" title="2–20 Schaden · Phys 60 · Kälte 5 · Gift 30 · Energie 5 · BLACKSMITHING 31.1" | 11
| class="sw-arm-td" data-avg="11" data-max="20" data-min="2" data-speed="50" title="2–20 Schaden · Phys 60 · Kälte 5 · Gift 30 · Energie 5 · BLACKSMITHING 31.1" | 11
| class="sw-arm-td" data-avg="11" data-max="20" data-min="2" data-speed="50" title="2–20 Schaden · Phys 60 · Feuer 5 · Kälte 5 · Gift 15 · Energie 15 · BLACKSMITHING 31.1" | 11
| class="sw-arm-td" data-avg="11" data-max="20" data-min="2" data-speed="50" title="2–20 Schaden · Phys 60 · Kälte 30 · Energie 10 · BLACKSMITHING 31.1" | 11
| class="sw-arm-td" data-avg="11" data-max="20" data-min="2" data-speed="50" title="2–20 Schaden · Phys 60 · Kälte 30 · Energie 10 · BLACKSMITHING 31.1" | 11
| class="sw-arm-td" data-avg="11" data-max="20" data-min="2" data-speed="50" title="2–20 Schaden · Phys 60 · Feuer 10 · Kälte 5 · Gift 15 · Energie 10 · BLACKSMITHING 31.1" | 11
| class="sw-arm-td" data-avg="11" data-max="20" data-min="2" data-speed="50" title="2–20 Schaden · Phys 60 · Feuer 10 · Kälte 5 · Gift 15 · Energie 10 · BLACKSMITHING 31.1" | 11
Zeile 979: Zeile 979:
|-
|-
| class="sw-arm-name" | Kurzspeer<br /><small>Fencing · SPEED 55 · einhändig</small>
| class="sw-arm-name" | Kurzspeer<br /><small>Fencing · SPEED 55 · einhändig</small>
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="13" data-max="19" data-min="7" data-speed="55" title="7–19 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · BLACKSMITHING 42.5" | 13
| class="sw-arm-td" data-avg="13" data-max="19" data-min="7" data-speed="55" title="7–19 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · BLACKSMITHING 42.5" | 13
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="14" data-max="20" data-min="8" data-speed="55" title="8–20 Schaden · Phys 100 · BLACKSMITHING 42.5" | 14
| class="sw-arm-td" data-avg="14" data-max="20" data-min="8" data-speed="55" title="8–20 Schaden · Phys 100 · BLACKSMITHING 42.5" | 14
| class="sw-arm-td" data-avg="14" data-max="20" data-min="8" data-speed="55" title="8–20 Schaden · Phys 60 · Feuer 5 · Kälte 5 · Gift 15 · Energie 15 · BLACKSMITHING 42.5" | 14
| class="sw-arm-td" data-avg="14" data-max="20" data-min="8" data-speed="55" title="8–20 Schaden · Phys 80 · Kälte 10 · Gift 8 · Energie 2 · BLACKSMITHING 42.5" | 14
| class="sw-arm-td" data-avg="14" data-max="20" data-min="8" data-speed="55" title="8–20 Schaden · Phys 80 · Kälte 10 · Gift 8 · Energie 2 · BLACKSMITHING 42.5" | 14
| class="sw-arm-td" data-avg="14" data-max="20" data-min="8" data-speed="55" title="8–20 Schaden · Phys 60 · Feuer 30 · Kälte 5 · Energie 5 · BLACKSMITHING 42.5" | 14
| class="sw-arm-td" data-avg="14" data-max="20" data-min="8" data-speed="55" title="8–20 Schaden · Phys 60 · Feuer 30 · Kälte 5 · Energie 5 · BLACKSMITHING 42.5" | 14
| class="sw-arm-td" data-avg="14" data-max="20" data-min="8" data-speed="55" title="8–20 Schaden · Phys 60 · Kälte 5 · Gift 30 · Energie 5 · BLACKSMITHING 42.5" | 14
| class="sw-arm-td" data-avg="14" data-max="20" data-min="8" data-speed="55" title="8–20 Schaden · Phys 60 · Kälte 5 · Gift 30 · Energie 5 · BLACKSMITHING 42.5" | 14
| class="sw-arm-td" data-avg="14" data-max="20" data-min="8" data-speed="55" title="8–20 Schaden · Phys 60 · Feuer 5 · Kälte 5 · Gift 15 · Energie 15 · BLACKSMITHING 42.5" | 14
| class="sw-arm-td" data-avg="14" data-max="20" data-min="8" data-speed="55" title="8–20 Schaden · Phys 60 · Kälte 30 · Energie 10 · BLACKSMITHING 42.5" | 14
| class="sw-arm-td" data-avg="14" data-max="20" data-min="8" data-speed="55" title="8–20 Schaden · Phys 60 · Kälte 30 · Energie 10 · BLACKSMITHING 42.5" | 14
| class="sw-arm-td" data-avg="14" data-max="20" data-min="8" data-speed="55" title="8–20 Schaden · Phys 60 · Feuer 10 · Kälte 5 · Gift 15 · Energie 10 · BLACKSMITHING 42.5" | 14
| class="sw-arm-td" data-avg="14" data-max="20" data-min="8" data-speed="55" title="8–20 Schaden · Phys 60 · Feuer 10 · Kälte 5 · Gift 15 · Energie 10 · BLACKSMITHING 42.5" | 14
Zeile 1.012: Zeile 1.012:
|-
|-
| class="sw-arm-name" | Speer<br /><small>Fencing · SPEED 30 · einhändig</small>
| class="sw-arm-name" | Speer<br /><small>Fencing · SPEED 30 · einhändig</small>
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="17" data-max="27" data-min="7" data-speed="30" title="7–27 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · BLACKSMITHING 24.3" | 17
| class="sw-arm-td" data-avg="17" data-max="27" data-min="7" data-speed="30" title="7–27 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · BLACKSMITHING 24.3" | 17
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="18" data-max="28" data-min="8" data-speed="30" title="8–28 Schaden · Phys 100 · BLACKSMITHING 24.3" | 18
| class="sw-arm-td" data-avg="18" data-max="28" data-min="8" data-speed="30" title="8–28 Schaden · Phys 100 · BLACKSMITHING 24.3" | 18
| class="sw-arm-td" data-avg="18" data-max="28" data-min="8" data-speed="30" title="8–28 Schaden · Phys 60 · Feuer 5 · Kälte 5 · Gift 15 · Energie 15 · BLACKSMITHING 24.3" | 18
| class="sw-arm-td" data-avg="18" data-max="28" data-min="8" data-speed="30" title="8–28 Schaden · Phys 80 · Kälte 10 · Gift 8 · Energie 2 · BLACKSMITHING 24.3" | 18
| class="sw-arm-td" data-avg="18" data-max="28" data-min="8" data-speed="30" title="8–28 Schaden · Phys 80 · Kälte 10 · Gift 8 · Energie 2 · BLACKSMITHING 24.3" | 18
| class="sw-arm-td" data-avg="18" data-max="28" data-min="8" data-speed="30" title="8–28 Schaden · Phys 60 · Feuer 30 · Kälte 5 · Energie 5 · BLACKSMITHING 24.3" | 18
| class="sw-arm-td" data-avg="18" data-max="28" data-min="8" data-speed="30" title="8–28 Schaden · Phys 60 · Feuer 30 · Kälte 5 · Energie 5 · BLACKSMITHING 24.3" | 18
| class="sw-arm-td" data-avg="18" data-max="28" data-min="8" data-speed="30" title="8–28 Schaden · Phys 60 · Kälte 5 · Gift 30 · Energie 5 · BLACKSMITHING 24.3" | 18
| class="sw-arm-td" data-avg="18" data-max="28" data-min="8" data-speed="30" title="8–28 Schaden · Phys 60 · Kälte 5 · Gift 30 · Energie 5 · BLACKSMITHING 24.3" | 18
| class="sw-arm-td" data-avg="18" data-max="28" data-min="8" data-speed="30" title="8–28 Schaden · Phys 60 · Feuer 5 · Kälte 5 · Gift 15 · Energie 15 · BLACKSMITHING 24.3" | 18
| class="sw-arm-td" data-avg="18" data-max="28" data-min="8" data-speed="30" title="8–28 Schaden · Phys 60 · Kälte 30 · Energie 10 · BLACKSMITHING 24.3" | 18
| class="sw-arm-td" data-avg="18" data-max="28" data-min="8" data-speed="30" title="8–28 Schaden · Phys 60 · Kälte 30 · Energie 10 · BLACKSMITHING 24.3" | 18
| class="sw-arm-td" data-avg="18" data-max="28" data-min="8" data-speed="30" title="8–28 Schaden · Phys 60 · Feuer 10 · Kälte 5 · Gift 15 · Energie 10 · BLACKSMITHING 24.3" | 18
| class="sw-arm-td" data-avg="18" data-max="28" data-min="8" data-speed="30" title="8–28 Schaden · Phys 60 · Feuer 10 · Kälte 5 · Gift 15 · Energie 10 · BLACKSMITHING 24.3" | 18
Zeile 1.053: Zeile 1.053:
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="16" data-max="24" data-min="8" data-speed="47" title="8–24 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · CARPENTRY 83" | 16
| class="sw-arm-td" data-avg="16" data-max="24" data-min="8" data-speed="47" title="8–24 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · CARPENTRY 83" | 16
| class="sw-arm-td" data-avg="16" data-max="24" data-min="8" data-speed="47" title="8–24 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · CARPENTRY 87" | 16
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="16" data-max="24" data-min="8" data-speed="47" title="8–24 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · CARPENTRY 85" | 16
| class="sw-arm-td" data-avg="16" data-max="24" data-min="8" data-speed="47" title="8–24 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · CARPENTRY 85" | 16
| class="sw-arm-td" data-avg="16" data-max="24" data-min="8" data-speed="47" title="8–24 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · CARPENTRY 86" | 16
| class="sw-arm-td" data-avg="16" data-max="24" data-min="8" data-speed="47" title="8–24 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · CARPENTRY 86" | 16
| class="sw-arm-td" data-avg="16" data-max="24" data-min="8" data-speed="47" title="8–24 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · CARPENTRY 87" | 16
| class="sw-arm-td" data-avg="16" data-max="24" data-min="8" data-speed="47" title="8–24 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · CARPENTRY 88" | 16
| class="sw-arm-td" data-avg="16" data-max="24" data-min="8" data-speed="47" title="8–24 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · CARPENTRY 88" | 16
| class="sw-arm-td" data-avg="16" data-max="24" data-min="8" data-speed="47" title="8–24 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · CARPENTRY 89" | 16
| class="sw-arm-td" data-avg="16" data-max="24" data-min="8" data-speed="47" title="8–24 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · CARPENTRY 89" | 16
Zeile 1.280: Zeile 1.280:
|-
|-
| class="sw-arm-name" | Kriegshammer<br /><small>— · SPEED 20 · einhändig</small>
| class="sw-arm-name" | Kriegshammer<br /><small>— · SPEED 20 · einhändig</small>
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="20" data-max="36" data-min="4" data-speed="20" title="4–36 Schaden · Phys 100 · BLACKSMITHING 16.3" | 20
| class="sw-arm-td" data-avg="20" data-max="36" data-min="4" data-speed="20" title="4–36 Schaden · Phys 100 · BLACKSMITHING 16.3" | 20
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
Zeile 1.313: Zeile 1.313:
|-
|-
| class="sw-arm-name" | Kriegskolben<br /><small>— · SPEED 40 · einhändig</small>
| class="sw-arm-name" | Kriegskolben<br /><small>— · SPEED 40 · einhändig</small>
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="15" data-max="21" data-min="9" data-speed="40" title="9–21 Schaden · Phys 100 · BLACKSMITHING 34.6" | 15
| class="sw-arm-td" data-avg="15" data-max="21" data-min="9" data-speed="40" title="9–21 Schaden · Phys 100 · BLACKSMITHING 34.6" | 15
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
Zeile 1.346: Zeile 1.346:
|-
|-
| class="sw-arm-name" | Morgenstern<br /><small>— · SPEED 30 · einhändig</small>
| class="sw-arm-name" | Morgenstern<br /><small>— · SPEED 30 · einhändig</small>
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="20" data-max="34" data-min="6" data-speed="30" title="6–34 Schaden · Phys 100 · BLACKSMITHING 40.6" | 20
| class="sw-arm-td" data-avg="20" data-max="34" data-min="6" data-speed="30" title="6–34 Schaden · Phys 100 · BLACKSMITHING 40.6" | 20
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
Zeile 1.379: Zeile 1.379:
|-
|-
| class="sw-arm-name" | Rabenschnabel<br /><small>— · SPEED 30 · einhändig</small>
| class="sw-arm-name" | Rabenschnabel<br /><small>— · SPEED 30 · einhändig</small>
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="21" data-max="33" data-min="9" data-speed="30" title="9–33 Schaden · Phys 100 · BLACKSMITHING 45.7" | 21
| class="sw-arm-td" data-avg="21" data-max="33" data-min="9" data-speed="30" title="9–33 Schaden · Phys 100 · BLACKSMITHING 45.7" | 21
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="22" data-max="34" data-min="10" data-speed="30" title="10–34 Schaden · Phys 100 · BLACKSMITHING 45.7" | 22
| class="sw-arm-td" data-avg="22" data-max="34" data-min="10" data-speed="30" title="10–34 Schaden · Phys 100 · BLACKSMITHING 45.7" | 22
| class="sw-arm-td" data-avg="16" data-max="22" data-min="10" data-speed="30" title="10–22 Schaden · Phys 100 · BLACKSMITHING 45.7" | 16
| class="sw-arm-td" data-avg="22" data-max="34" data-min="10" data-speed="30" title="10–34 Schaden · Phys 100 · BLACKSMITHING 45.7" | 22
| class="sw-arm-td" data-avg="22" data-max="34" data-min="10" data-speed="30" title="10–34 Schaden · Phys 100 · BLACKSMITHING 45.7" | 22
| class="sw-arm-td" data-avg="22" data-max="34" data-min="10" data-speed="30" title="10–34 Schaden · Phys 100 · BLACKSMITHING 45.7" | 22
| class="sw-arm-td" data-avg="22" data-max="34" data-min="10" data-speed="30" title="10–34 Schaden · Phys 100 · BLACKSMITHING 45.7" | 22
| class="sw-arm-td" data-avg="22" data-max="34" data-min="10" data-speed="30" title="10–34 Schaden · Phys 100 · BLACKSMITHING 45.7" | 22
| class="sw-arm-td" data-avg="22" data-max="34" data-min="10" data-speed="30" title="10–34 Schaden · Phys 100 · BLACKSMITHING 45.7" | 22
| class="sw-arm-td" data-avg="16" data-max="22" data-min="10" data-speed="30" title="10–22 Schaden · Phys 100 · BLACKSMITHING 45.7" | 16
| class="sw-arm-td" data-avg="22" data-max="34" data-min="10" data-speed="30" title="10–34 Schaden · Phys 100 · BLACKSMITHING 45.7" | 22
| class="sw-arm-td" data-avg="22" data-max="34" data-min="10" data-speed="30" title="10–34 Schaden · Phys 100 · BLACKSMITHING 45.7" | 22
| class="sw-arm-td" data-avg="16" data-max="22" data-min="10" data-speed="30" title="10–22 Schaden · Phys 100 · BLACKSMITHING 45.7" | 16
| class="sw-arm-td" data-avg="16" data-max="22" data-min="10" data-speed="30" title="10–22 Schaden · Phys 100 · BLACKSMITHING 45.7" | 16
Zeile 1.412: Zeile 1.412:
|-
|-
| class="sw-arm-name" | Streitkolben<br /><small>— · SPEED 55 · einhändig</small>
| class="sw-arm-name" | Streitkolben<br /><small>— · SPEED 55 · einhändig</small>
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="10" data-max="16" data-min="4" data-speed="55" title="4–16 Schaden · Phys 100 · BLACKSMITHING 19.2" | 10
| class="sw-arm-td" data-avg="10" data-max="16" data-min="4" data-speed="55" title="4–16 Schaden · Phys 100 · BLACKSMITHING 19.2" | 10
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
Zeile 1.447: Zeile 1.447:
|-
|-
| class="sw-arm-name" | Adamant Elfbane<br /><small>Drow · Swordsmanship · SPEED 35 · einhändig</small>
| class="sw-arm-name" | Adamant Elfbane<br /><small>Drow · Swordsmanship · SPEED 35 · einhändig</small>
| class="sw-arm-td" data-avg="17.5" data-max="26" data-min="9" data-speed="35" title="9–26 Schaden · Phys 70 · Feuer 10 · Gift 10 · Energie 10 · BLACKSMITHING 52.9" | 17.5
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="17.5" data-max="26" data-min="9" data-speed="35" title="9–26 Schaden · Phys 70 · Feuer 10 · Gift 10 · Energie 10 · BLACKSMITHING 52.9" | 17.5
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
Zeile 1.480: Zeile 1.480:
|-
|-
| class="sw-arm-name" | Barbaren Keule<br /><small>Barbaren · MaceFighting · SPEED 35 · einhändig</small>
| class="sw-arm-name" | Barbaren Keule<br /><small>Barbaren · MaceFighting · SPEED 35 · einhändig</small>
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="13" data-max="20" data-min="6" data-speed="35" title="6–20 Schaden · Phys 100 · BLACKSMITHING 29.2" | 13
| class="sw-arm-td" data-avg="13" data-max="20" data-min="6" data-speed="35" title="6–20 Schaden · Phys 100 · BLACKSMITHING 29.2" | 13
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
Zeile 1.513: Zeile 1.513:
|-
|-
| class="sw-arm-name" | Barbarian 2h Axe<br /><small>Barbaren · MaceFighting · SPEED 20 · zweihändig</small>
| class="sw-arm-name" | Barbarian 2h Axe<br /><small>Barbaren · MaceFighting · SPEED 20 · zweihändig</small>
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="26" data-max="48" data-min="4" data-speed="20" title="4–48 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · BLACKSMITHING 39.5" | 26
| class="sw-arm-td" data-avg="26" data-max="48" data-min="4" data-speed="20" title="4–48 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · BLACKSMITHING 39.5" | 26
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="28" data-max="50" data-min="6" data-speed="20" title="6–50 Schaden · Phys 100 · BLACKSMITHING 39.5" | 28
| class="sw-arm-td" data-avg="28" data-max="50" data-min="6" data-speed="20" title="6–50 Schaden · Phys 100 · BLACKSMITHING 39.5" | 28
| class="sw-arm-td" data-avg="28" data-max="50" data-min="6" data-speed="20" title="6–50 Schaden · Phys 60 · Feuer 5 · Kälte 5 · Gift 15 · Energie 15 · BLACKSMITHING 39.5" | 28
| class="sw-arm-td" data-avg="28" data-max="50" data-min="6" data-speed="20" title="6–50 Schaden · Phys 80 · Kälte 10 · Gift 8 · Energie 2 · BLACKSMITHING 39.5" | 28
| class="sw-arm-td" data-avg="28" data-max="50" data-min="6" data-speed="20" title="6–50 Schaden · Phys 80 · Kälte 10 · Gift 8 · Energie 2 · BLACKSMITHING 39.5" | 28
| class="sw-arm-td" data-avg="28" data-max="50" data-min="6" data-speed="20" title="6–50 Schaden · Phys 60 · Feuer 30 · Kälte 5 · Energie 5 · BLACKSMITHING 39.5" | 28
| class="sw-arm-td" data-avg="28" data-max="50" data-min="6" data-speed="20" title="6–50 Schaden · Phys 60 · Feuer 30 · Kälte 5 · Energie 5 · BLACKSMITHING 39.5" | 28
| class="sw-arm-td" data-avg="28" data-max="50" data-min="6" data-speed="20" title="6–50 Schaden · Phys 60 · Kälte 5 · Gift 30 · Energie 5 · BLACKSMITHING 39.5" | 28
| class="sw-arm-td" data-avg="28" data-max="50" data-min="6" data-speed="20" title="6–50 Schaden · Phys 60 · Kälte 5 · Gift 30 · Energie 5 · BLACKSMITHING 39.5" | 28
| class="sw-arm-td" data-avg="28" data-max="50" data-min="6" data-speed="20" title="6–50 Schaden · Phys 60 · Feuer 5 · Kälte 5 · Gift 15 · Energie 15 · BLACKSMITHING 39.5" | 28
| class="sw-arm-td" data-avg="28" data-max="50" data-min="6" data-speed="20" title="6–50 Schaden · Phys 60 · Kälte 30 · Energie 10 · BLACKSMITHING 39.5" | 28
| class="sw-arm-td" data-avg="28" data-max="50" data-min="6" data-speed="20" title="6–50 Schaden · Phys 60 · Kälte 30 · Energie 10 · BLACKSMITHING 39.5" | 28
| class="sw-arm-td" data-avg="28" data-max="50" data-min="6" data-speed="20" title="6–50 Schaden · Phys 60 · Feuer 10 · Kälte 5 · Gift 15 · Energie 10 · BLACKSMITHING 39.5" | 28
| class="sw-arm-td" data-avg="28" data-max="50" data-min="6" data-speed="20" title="6–50 Schaden · Phys 60 · Feuer 10 · Kälte 5 · Gift 15 · Energie 10 · BLACKSMITHING 39.5" | 28
Zeile 1.546: Zeile 1.546:
|-
|-
| class="sw-arm-name" | Barbarian Axe<br /><small>Barbaren · MaceFighting · SPEED 35 · einhändig</small>
| class="sw-arm-name" | Barbarian Axe<br /><small>Barbaren · MaceFighting · SPEED 35 · einhändig</small>
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="20.5" data-max="33" data-min="8" data-speed="35" title="8–33 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · BLACKSMITHING 38.7" | 20.5
| class="sw-arm-td" data-avg="20.5" data-max="33" data-min="8" data-speed="35" title="8–33 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · BLACKSMITHING 38.7" | 20.5
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="22.5" data-max="35" data-min="10" data-speed="35" title="10–35 Schaden · Phys 100 · BLACKSMITHING 38.7" | 22.5
| class="sw-arm-td" data-avg="22.5" data-max="35" data-min="10" data-speed="35" title="10–35 Schaden · Phys 100 · BLACKSMITHING 38.7" | 22.5
| class="sw-arm-td" data-avg="22.5" data-max="35" data-min="10" data-speed="35" title="10–35 Schaden · Phys 60 · Feuer 5 · Kälte 5 · Gift 15 · Energie 15 · BLACKSMITHING 38.7" | 22.5
| class="sw-arm-td" data-avg="22.5" data-max="35" data-min="10" data-speed="35" title="10–35 Schaden · Phys 80 · Kälte 10 · Gift 8 · Energie 2 · BLACKSMITHING 38.7" | 22.5
| class="sw-arm-td" data-avg="22.5" data-max="35" data-min="10" data-speed="35" title="10–35 Schaden · Phys 80 · Kälte 10 · Gift 8 · Energie 2 · BLACKSMITHING 38.7" | 22.5
| class="sw-arm-td" data-avg="22.5" data-max="35" data-min="10" data-speed="35" title="10–35 Schaden · Phys 60 · Feuer 30 · Kälte 5 · Energie 5 · BLACKSMITHING 38.7" | 22.5
| class="sw-arm-td" data-avg="22.5" data-max="35" data-min="10" data-speed="35" title="10–35 Schaden · Phys 60 · Feuer 30 · Kälte 5 · Energie 5 · BLACKSMITHING 38.7" | 22.5
| class="sw-arm-td" data-avg="22.5" data-max="35" data-min="10" data-speed="35" title="10–35 Schaden · Phys 60 · Kälte 5 · Gift 30 · Energie 5 · BLACKSMITHING 38.7" | 22.5
| class="sw-arm-td" data-avg="22.5" data-max="35" data-min="10" data-speed="35" title="10–35 Schaden · Phys 60 · Kälte 5 · Gift 30 · Energie 5 · BLACKSMITHING 38.7" | 22.5
| class="sw-arm-td" data-avg="22.5" data-max="35" data-min="10" data-speed="35" title="10–35 Schaden · Phys 60 · Feuer 5 · Kälte 5 · Gift 15 · Energie 15 · BLACKSMITHING 38.7" | 22.5
| class="sw-arm-td" data-avg="22.5" data-max="35" data-min="10" data-speed="35" title="10–35 Schaden · Phys 60 · Kälte 30 · Energie 10 · BLACKSMITHING 38.7" | 22.5
| class="sw-arm-td" data-avg="22.5" data-max="35" data-min="10" data-speed="35" title="10–35 Schaden · Phys 60 · Kälte 30 · Energie 10 · BLACKSMITHING 38.7" | 22.5
| class="sw-arm-td" data-avg="22.5" data-max="35" data-min="10" data-speed="35" title="10–35 Schaden · Phys 60 · Feuer 10 · Kälte 5 · Gift 15 · Energie 10 · BLACKSMITHING 38.7" | 22.5
| class="sw-arm-td" data-avg="22.5" data-max="35" data-min="10" data-speed="35" title="10–35 Schaden · Phys 60 · Feuer 10 · Kälte 5 · Gift 15 · Energie 10 · BLACKSMITHING 38.7" | 22.5
Zeile 1.579: Zeile 1.579:
|-
|-
| class="sw-arm-name" | Barbarian Dual Axe<br /><small>Barbaren · Swordsmanship · SPEED 35 · einhändig</small>
| class="sw-arm-name" | Barbarian Dual Axe<br /><small>Barbaren · Swordsmanship · SPEED 35 · einhändig</small>
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="19" data-max="34" data-min="4" data-speed="35" title="4–34 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · BLACKSMITHING 35.3" | 19
| class="sw-arm-td" data-avg="19" data-max="34" data-min="4" data-speed="35" title="4–34 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · BLACKSMITHING 35.3" | 19
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="21" data-max="36" data-min="6" data-speed="35" title="6–36 Schaden · Phys 100 · BLACKSMITHING 35.3" | 21
| class="sw-arm-td" data-avg="21" data-max="36" data-min="6" data-speed="35" title="6–36 Schaden · Phys 100 · BLACKSMITHING 35.3" | 21
| class="sw-arm-td" data-avg="21" data-max="36" data-min="6" data-speed="35" title="6–36 Schaden · Phys 60 · Feuer 5 · Kälte 5 · Gift 15 · Energie 15 · BLACKSMITHING 35.3" | 21
| class="sw-arm-td" data-avg="21" data-max="36" data-min="6" data-speed="35" title="6–36 Schaden · Phys 80 · Kälte 10 · Gift 8 · Energie 2 · BLACKSMITHING 35.3" | 21
| class="sw-arm-td" data-avg="21" data-max="36" data-min="6" data-speed="35" title="6–36 Schaden · Phys 80 · Kälte 10 · Gift 8 · Energie 2 · BLACKSMITHING 35.3" | 21
| class="sw-arm-td" data-avg="21" data-max="36" data-min="6" data-speed="35" title="6–36 Schaden · Phys 60 · Feuer 30 · Kälte 5 · Energie 5 · BLACKSMITHING 35.3" | 21
| class="sw-arm-td" data-avg="21" data-max="36" data-min="6" data-speed="35" title="6–36 Schaden · Phys 60 · Feuer 30 · Kälte 5 · Energie 5 · BLACKSMITHING 35.3" | 21
| class="sw-arm-td" data-avg="21" data-max="36" data-min="6" data-speed="35" title="6–36 Schaden · Phys 60 · Kälte 5 · Gift 30 · Energie 5 · BLACKSMITHING 35.3" | 21
| class="sw-arm-td" data-avg="21" data-max="36" data-min="6" data-speed="35" title="6–36 Schaden · Phys 60 · Kälte 5 · Gift 30 · Energie 5 · BLACKSMITHING 35.3" | 21
| class="sw-arm-td" data-avg="21" data-max="36" data-min="6" data-speed="35" title="6–36 Schaden · Phys 60 · Feuer 5 · Kälte 5 · Gift 15 · Energie 15 · BLACKSMITHING 35.3" | 21
| class="sw-arm-td" data-avg="21" data-max="36" data-min="6" data-speed="35" title="6–36 Schaden · Phys 60 · Kälte 30 · Energie 10 · BLACKSMITHING 35.3" | 21
| class="sw-arm-td" data-avg="21" data-max="36" data-min="6" data-speed="35" title="6–36 Schaden · Phys 60 · Kälte 30 · Energie 10 · BLACKSMITHING 35.3" | 21
| class="sw-arm-td" data-avg="21" data-max="36" data-min="6" data-speed="35" title="6–36 Schaden · Phys 60 · Feuer 10 · Kälte 5 · Gift 15 · Energie 10 · BLACKSMITHING 35.3" | 21
| class="sw-arm-td" data-avg="21" data-max="36" data-min="6" data-speed="35" title="6–36 Schaden · Phys 60 · Feuer 10 · Kälte 5 · Gift 15 · Energie 10 · BLACKSMITHING 35.3" | 21
Zeile 1.612: Zeile 1.612:
|-
|-
| class="sw-arm-name" | Elfbane<br /><small>Swordsmanship · SPEED 35 · einhändig</small>
| class="sw-arm-name" | Elfbane<br /><small>Swordsmanship · SPEED 35 · einhändig</small>
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="18" data-max="32" data-min="4" data-speed="35" title="4–32 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · BLACKSMITHING 43.8" | 18
| class="sw-arm-td" data-avg="18" data-max="32" data-min="4" data-speed="35" title="4–32 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · BLACKSMITHING 43.8" | 18
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="22" data-max="36" data-min="8" data-speed="35" title="8–36 Schaden · Phys 100 · BLACKSMITHING 43.8" | 22
| class="sw-arm-td" data-avg="22" data-max="36" data-min="8" data-speed="35" title="8–36 Schaden · Phys 100 · BLACKSMITHING 43.8" | 22
| class="sw-arm-td" data-avg="22" data-max="36" data-min="8" data-speed="35" title="8–36 Schaden · Phys 60 · Feuer 5 · Kälte 5 · Gift 15 · Energie 15 · BLACKSMITHING 43.8" | 22
| class="sw-arm-td" data-avg="22" data-max="36" data-min="8" data-speed="35" title="8–36 Schaden · Phys 80 · Kälte 10 · Gift 8 · Energie 2 · BLACKSMITHING 43.8" | 22
| class="sw-arm-td" data-avg="22" data-max="36" data-min="8" data-speed="35" title="8–36 Schaden · Phys 80 · Kälte 10 · Gift 8 · Energie 2 · BLACKSMITHING 43.8" | 22
| class="sw-arm-td" data-avg="22" data-max="36" data-min="8" data-speed="35" title="8–36 Schaden · Phys 60 · Feuer 30 · Kälte 5 · Energie 5 · BLACKSMITHING 43.8" | 22
| class="sw-arm-td" data-avg="22" data-max="36" data-min="8" data-speed="35" title="8–36 Schaden · Phys 60 · Feuer 30 · Kälte 5 · Energie 5 · BLACKSMITHING 43.8" | 22
| class="sw-arm-td" data-avg="22" data-max="36" data-min="8" data-speed="35" title="8–36 Schaden · Phys 60 · Kälte 5 · Gift 30 · Energie 5 · BLACKSMITHING 43.8" | 22
| class="sw-arm-td" data-avg="22" data-max="36" data-min="8" data-speed="35" title="8–36 Schaden · Phys 60 · Kälte 5 · Gift 30 · Energie 5 · BLACKSMITHING 43.8" | 22
| class="sw-arm-td" data-avg="22" data-max="36" data-min="8" data-speed="35" title="8–36 Schaden · Phys 60 · Feuer 5 · Kälte 5 · Gift 15 · Energie 15 · BLACKSMITHING 43.8" | 22
| class="sw-arm-td" data-avg="22" data-max="36" data-min="8" data-speed="35" title="8–36 Schaden · Phys 60 · Kälte 30 · Energie 10 · BLACKSMITHING 43.8" | 22
| class="sw-arm-td" data-avg="22" data-max="36" data-min="8" data-speed="35" title="8–36 Schaden · Phys 60 · Kälte 30 · Energie 10 · BLACKSMITHING 43.8" | 22
| class="sw-arm-td" data-avg="22" data-max="36" data-min="8" data-speed="35" title="8–36 Schaden · Phys 60 · Feuer 10 · Kälte 5 · Gift 15 · Energie 10 · BLACKSMITHING 43.8" | 22
| class="sw-arm-td" data-avg="22" data-max="36" data-min="8" data-speed="35" title="8–36 Schaden · Phys 60 · Feuer 10 · Kälte 5 · Gift 15 · Energie 10 · BLACKSMITHING 43.8" | 22
Zeile 1.746: Zeile 1.746:
|-
|-
| class="sw-arm-name" | Breitschwert<br /><small>Swordsmanship · SPEED 35 · einhändig</small>
| class="sw-arm-name" | Breitschwert<br /><small>Swordsmanship · SPEED 35 · einhändig</small>
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="15" data-max="25" data-min="5" data-speed="35" title="5–25 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · BLACKSMITHING 22.9" | 15
| class="sw-arm-td" data-avg="15" data-max="25" data-min="5" data-speed="35" title="5–25 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · BLACKSMITHING 22.9" | 15
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="16" data-max="26" data-min="6" data-speed="35" title="6–26 Schaden · Phys 100 · BLACKSMITHING 22.9" | 16
| class="sw-arm-td" data-avg="16" data-max="26" data-min="6" data-speed="35" title="6–26 Schaden · Phys 100 · BLACKSMITHING 22.9" | 16
| class="sw-arm-td" data-avg="16" data-max="26" data-min="6" data-speed="35" title="6–26 Schaden · Phys 60 · Feuer 5 · Kälte 5 · Gift 15 · Energie 15 · BLACKSMITHING 22.9" | 16
| class="sw-arm-td" data-avg="16" data-max="26" data-min="6" data-speed="35" title="6–26 Schaden · Phys 80 · Kälte 10 · Gift 8 · Energie 2 · BLACKSMITHING 22.9" | 16
| class="sw-arm-td" data-avg="16" data-max="26" data-min="6" data-speed="35" title="6–26 Schaden · Phys 80 · Kälte 10 · Gift 8 · Energie 2 · BLACKSMITHING 22.9" | 16
| class="sw-arm-td" data-avg="16" data-max="26" data-min="6" data-speed="35" title="6–26 Schaden · Phys 60 · Feuer 30 · Kälte 5 · Energie 5 · BLACKSMITHING 22.9" | 16
| class="sw-arm-td" data-avg="16" data-max="26" data-min="6" data-speed="35" title="6–26 Schaden · Phys 60 · Feuer 30 · Kälte 5 · Energie 5 · BLACKSMITHING 22.9" | 16
| class="sw-arm-td" data-avg="16" data-max="26" data-min="6" data-speed="35" title="6–26 Schaden · Phys 60 · Kälte 5 · Gift 30 · Energie 5 · BLACKSMITHING 22.9" | 16
| class="sw-arm-td" data-avg="16" data-max="26" data-min="6" data-speed="35" title="6–26 Schaden · Phys 60 · Kälte 5 · Gift 30 · Energie 5 · BLACKSMITHING 22.9" | 16
| class="sw-arm-td" data-avg="16" data-max="26" data-min="6" data-speed="35" title="6–26 Schaden · Phys 60 · Feuer 5 · Kälte 5 · Gift 15 · Energie 15 · BLACKSMITHING 22.9" | 16
| class="sw-arm-td" data-avg="16" data-max="26" data-min="6" data-speed="35" title="6–26 Schaden · Phys 60 · Kälte 30 · Energie 10 · BLACKSMITHING 22.9" | 16
| class="sw-arm-td" data-avg="16" data-max="26" data-min="6" data-speed="35" title="6–26 Schaden · Phys 60 · Kälte 30 · Energie 10 · BLACKSMITHING 22.9" | 16
| class="sw-arm-td" data-avg="16" data-max="26" data-min="6" data-speed="35" title="6–26 Schaden · Phys 60 · Feuer 10 · Kälte 5 · Gift 15 · Energie 10 · BLACKSMITHING 32.9" | 16
| class="sw-arm-td" data-avg="16" data-max="26" data-min="6" data-speed="35" title="6–26 Schaden · Phys 60 · Feuer 10 · Kälte 5 · Gift 15 · Energie 10 · BLACKSMITHING 32.9" | 16
Zeile 1.779: Zeile 1.779:
|-
|-
| class="sw-arm-name" | Entermesser<br /><small>Swordsmanship · SPEED 45 · einhändig</small>
| class="sw-arm-name" | Entermesser<br /><small>Swordsmanship · SPEED 45 · einhändig</small>
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="12" data-max="18" data-min="6" data-speed="45" title="6–18 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · BLACKSMITHING 22.9" | 12
| class="sw-arm-td" data-avg="12" data-max="18" data-min="6" data-speed="45" title="6–18 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · BLACKSMITHING 22.9" | 12
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="13" data-max="19" data-min="7" data-speed="45" title="7–19 Schaden · Phys 100 · BLACKSMITHING 22.9" | 13
| class="sw-arm-td" data-avg="13" data-max="19" data-min="7" data-speed="45" title="7–19 Schaden · Phys 100 · BLACKSMITHING 22.9" | 13
| class="sw-arm-td" data-avg="13" data-max="19" data-min="7" data-speed="45" title="7–19 Schaden · Phys 60 · Feuer 5 · Kälte 5 · Gift 15 · Energie 15 · BLACKSMITHING 22.9" | 13
| class="sw-arm-td" data-avg="13" data-max="19" data-min="7" data-speed="45" title="7–19 Schaden · Phys 80 · Kälte 10 · Gift 8 · Energie 2 · BLACKSMITHING 22.9" | 13
| class="sw-arm-td" data-avg="13" data-max="19" data-min="7" data-speed="45" title="7–19 Schaden · Phys 80 · Kälte 10 · Gift 8 · Energie 2 · BLACKSMITHING 22.9" | 13
| class="sw-arm-td" data-avg="13" data-max="19" data-min="7" data-speed="45" title="7–19 Schaden · Phys 60 · Feuer 30 · Kälte 5 · Energie 5 · BLACKSMITHING 22.9" | 13
| class="sw-arm-td" data-avg="13" data-max="19" data-min="7" data-speed="45" title="7–19 Schaden · Phys 60 · Feuer 30 · Kälte 5 · Energie 5 · BLACKSMITHING 22.9" | 13
| class="sw-arm-td" data-avg="13" data-max="19" data-min="7" data-speed="45" title="7–19 Schaden · Phys 60 · Kälte 5 · Gift 30 · Energie 5 · BLACKSMITHING 22.9" | 13
| class="sw-arm-td" data-avg="13" data-max="19" data-min="7" data-speed="45" title="7–19 Schaden · Phys 60 · Kälte 5 · Gift 30 · Energie 5 · BLACKSMITHING 22.9" | 13
| class="sw-arm-td" data-avg="13" data-max="19" data-min="7" data-speed="45" title="7–19 Schaden · Phys 60 · Feuer 5 · Kälte 5 · Gift 15 · Energie 15 · BLACKSMITHING 22.9" | 13
| class="sw-arm-td" data-avg="13" data-max="19" data-min="7" data-speed="45" title="7–19 Schaden · Phys 60 · Kälte 30 · Energie 10 · BLACKSMITHING 22.9" | 13
| class="sw-arm-td" data-avg="13" data-max="19" data-min="7" data-speed="45" title="7–19 Schaden · Phys 60 · Kälte 30 · Energie 10 · BLACKSMITHING 22.9" | 13
| class="sw-arm-td" data-avg="13" data-max="19" data-min="7" data-speed="45" title="7–19 Schaden · Phys 60 · Feuer 10 · Kälte 5 · Gift 15 · Energie 10 · BLACKSMITHING 32.9" | 13
| class="sw-arm-td" data-avg="13" data-max="19" data-min="7" data-speed="45" title="7–19 Schaden · Phys 60 · Feuer 10 · Kälte 5 · Gift 15 · Energie 10 · BLACKSMITHING 32.9" | 13
Zeile 1.812: Zeile 1.812:
|-
|-
| class="sw-arm-name" | Katana<br /><small>Swordsmanship · SPEED 40 · einhändig</small>
| class="sw-arm-name" | Katana<br /><small>Swordsmanship · SPEED 40 · einhändig</small>
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="12" data-max="20" data-min="4" data-speed="40" title="4–20 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · BLACKSMITHING 14.3" | 12
| class="sw-arm-td" data-avg="12" data-max="20" data-min="4" data-speed="40" title="4–20 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · BLACKSMITHING 14.3" | 12
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="14" data-max="22" data-min="6" data-speed="40" title="6–22 Schaden · Phys 100 · BLACKSMITHING 14.3" | 14
| class="sw-arm-td" data-avg="14" data-max="22" data-min="6" data-speed="40" title="6–22 Schaden · Phys 100 · BLACKSMITHING 14.3" | 14
| class="sw-arm-td" data-avg="14" data-max="22" data-min="6" data-speed="40" title="6–22 Schaden · Phys 60 · Feuer 5 · Kälte 5 · Gift 15 · Energie 15 · BLACKSMITHING 14.3" | 14
| class="sw-arm-td" data-avg="14" data-max="22" data-min="6" data-speed="40" title="6–22 Schaden · Phys 80 · Kälte 10 · Gift 8 · Energie 2 · BLACKSMITHING 14.3" | 14
| class="sw-arm-td" data-avg="14" data-max="22" data-min="6" data-speed="40" title="6–22 Schaden · Phys 80 · Kälte 10 · Gift 8 · Energie 2 · BLACKSMITHING 14.3" | 14
| class="sw-arm-td" data-avg="14" data-max="22" data-min="6" data-speed="40" title="6–22 Schaden · Phys 60 · Feuer 30 · Kälte 5 · Energie 5 · BLACKSMITHING 14.3" | 14
| class="sw-arm-td" data-avg="14" data-max="22" data-min="6" data-speed="40" title="6–22 Schaden · Phys 60 · Feuer 30 · Kälte 5 · Energie 5 · BLACKSMITHING 14.3" | 14
| class="sw-arm-td" data-avg="14" data-max="22" data-min="6" data-speed="40" title="6–22 Schaden · Phys 60 · Kälte 5 · Gift 30 · Energie 5 · BLACKSMITHING 14.3" | 14
| class="sw-arm-td" data-avg="14" data-max="22" data-min="6" data-speed="40" title="6–22 Schaden · Phys 60 · Kälte 5 · Gift 30 · Energie 5 · BLACKSMITHING 14.3" | 14
| class="sw-arm-td" data-avg="14" data-max="22" data-min="6" data-speed="40" title="6–22 Schaden · Phys 60 · Feuer 5 · Kälte 5 · Gift 15 · Energie 15 · BLACKSMITHING 14.3" | 14
| class="sw-arm-td" data-avg="14" data-max="22" data-min="6" data-speed="40" title="6–22 Schaden · Phys 60 · Kälte 30 · Energie 10 · BLACKSMITHING 14.3" | 14
| class="sw-arm-td" data-avg="14" data-max="22" data-min="6" data-speed="40" title="6–22 Schaden · Phys 60 · Kälte 30 · Energie 10 · BLACKSMITHING 14.3" | 14
| class="sw-arm-td" data-avg="14" data-max="22" data-min="6" data-speed="40" title="6–22 Schaden · Phys 60 · Feuer 10 · Kälte 5 · Gift 15 · Energie 10 · BLACKSMITHING 44.3" | 14
| class="sw-arm-td" data-avg="14" data-max="22" data-min="6" data-speed="40" title="6–22 Schaden · Phys 60 · Feuer 10 · Kälte 5 · Gift 15 · Energie 10 · BLACKSMITHING 44.3" | 14
Zeile 1.845: Zeile 1.845:
|-
|-
| class="sw-arm-name" | Langschwert<br /><small>Swordsmanship · SPEED 35 · einhändig</small>
| class="sw-arm-name" | Langschwert<br /><small>Swordsmanship · SPEED 35 · einhändig</small>
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="19" data-max="34" data-min="4" data-speed="35" title="4–34 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · BLACKSMITHING 35.3" | 19
| class="sw-arm-td" data-avg="19" data-max="34" data-min="4" data-speed="35" title="4–34 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · BLACKSMITHING 35.3" | 19
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="21" data-max="36" data-min="6" data-speed="35" title="6–36 Schaden · Phys 100 · BLACKSMITHING 35.3" | 21
| class="sw-arm-td" data-avg="21" data-max="36" data-min="6" data-speed="35" title="6–36 Schaden · Phys 100 · BLACKSMITHING 35.3" | 21
| class="sw-arm-td" data-avg="21" data-max="36" data-min="6" data-speed="35" title="6–36 Schaden · Phys 60 · Feuer 5 · Kälte 5 · Gift 15 · Energie 15 · BLACKSMITHING 35.3" | 21
| class="sw-arm-td" data-avg="21" data-max="36" data-min="6" data-speed="35" title="6–36 Schaden · Phys 80 · Kälte 10 · Gift 8 · Energie 2 · BLACKSMITHING 35.3" | 21
| class="sw-arm-td" data-avg="21" data-max="36" data-min="6" data-speed="35" title="6–36 Schaden · Phys 80 · Kälte 10 · Gift 8 · Energie 2 · BLACKSMITHING 35.3" | 21
| class="sw-arm-td" data-avg="21" data-max="36" data-min="6" data-speed="35" title="6–36 Schaden · Phys 60 · Feuer 30 · Kälte 5 · Energie 5 · BLACKSMITHING 35.3" | 21
| class="sw-arm-td" data-avg="21" data-max="36" data-min="6" data-speed="35" title="6–36 Schaden · Phys 60 · Feuer 30 · Kälte 5 · Energie 5 · BLACKSMITHING 35.3" | 21
| class="sw-arm-td" data-avg="21" data-max="36" data-min="6" data-speed="35" title="6–36 Schaden · Phys 60 · Kälte 5 · Gift 30 · Energie 5 · BLACKSMITHING 35.3" | 21
| class="sw-arm-td" data-avg="21" data-max="36" data-min="6" data-speed="35" title="6–36 Schaden · Phys 60 · Kälte 5 · Gift 30 · Energie 5 · BLACKSMITHING 35.3" | 21
| class="sw-arm-td" data-avg="21" data-max="36" data-min="6" data-speed="35" title="6–36 Schaden · Phys 60 · Feuer 5 · Kälte 5 · Gift 15 · Energie 15 · BLACKSMITHING 35.3" | 21
| class="sw-arm-td" data-avg="21" data-max="36" data-min="6" data-speed="35" title="6–36 Schaden · Phys 60 · Kälte 30 · Energie 10 · BLACKSMITHING 35.3" | 21
| class="sw-arm-td" data-avg="21" data-max="36" data-min="6" data-speed="35" title="6–36 Schaden · Phys 60 · Kälte 30 · Energie 10 · BLACKSMITHING 35.3" | 21
| class="sw-arm-td" data-avg="21" data-max="36" data-min="6" data-speed="35" title="6–36 Schaden · Phys 60 · Feuer 10 · Kälte 5 · Gift 15 · Energie 10 · BLACKSMITHING 35.3" | 21
| class="sw-arm-td" data-avg="21" data-max="36" data-min="6" data-speed="35" title="6–36 Schaden · Phys 60 · Feuer 10 · Kälte 5 · Gift 15 · Energie 10 · BLACKSMITHING 35.3" | 21
Zeile 1.878: Zeile 1.878:
|-
|-
| class="sw-arm-name" | Machete<br /><small>Swordsmanship · SPEED 35 · einhändig</small>
| class="sw-arm-name" | Machete<br /><small>Swordsmanship · SPEED 35 · einhändig</small>
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="13" data-max="22" data-min="4" data-speed="35" title="4–22 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · BLACKSMITHING 32.9" | 13
| class="sw-arm-td" data-avg="13" data-max="22" data-min="4" data-speed="35" title="4–22 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · BLACKSMITHING 32.9" | 13
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="16" data-max="26" data-min="6" data-speed="35" title="6–26 Schaden · Phys 100 · BLACKSMITHING 32.9" | 16
| class="sw-arm-td" data-avg="16" data-max="26" data-min="6" data-speed="35" title="6–26 Schaden · Phys 100 · BLACKSMITHING 32.9" | 16
| class="sw-arm-td" data-avg="16" data-max="26" data-min="6" data-speed="35" title="6–26 Schaden · Phys 60 · Feuer 5 · Kälte 5 · Gift 15 · Energie 15 · BLACKSMITHING 32.9" | 16
| class="sw-arm-td" data-avg="16" data-max="26" data-min="6" data-speed="35" title="6–26 Schaden · Phys 80 · Kälte 10 · Gift 8 · Energie 2 · BLACKSMITHING 32.9" | 16
| class="sw-arm-td" data-avg="16" data-max="26" data-min="6" data-speed="35" title="6–26 Schaden · Phys 80 · Kälte 10 · Gift 8 · Energie 2 · BLACKSMITHING 32.9" | 16
| class="sw-arm-td" data-avg="16" data-max="26" data-min="6" data-speed="35" title="6–26 Schaden · Phys 60 · Feuer 30 · Kälte 5 · Energie 5 · BLACKSMITHING 32.9" | 16
| class="sw-arm-td" data-avg="16" data-max="26" data-min="6" data-speed="35" title="6–26 Schaden · Phys 60 · Feuer 30 · Kälte 5 · Energie 5 · BLACKSMITHING 32.9" | 16
| class="sw-arm-td" data-avg="16" data-max="26" data-min="6" data-speed="35" title="6–26 Schaden · Phys 60 · Kälte 5 · Gift 30 · Energie 5 · BLACKSMITHING 32.9" | 16
| class="sw-arm-td" data-avg="16" data-max="26" data-min="6" data-speed="35" title="6–26 Schaden · Phys 60 · Kälte 5 · Gift 30 · Energie 5 · BLACKSMITHING 32.9" | 16
| class="sw-arm-td" data-avg="16" data-max="26" data-min="6" data-speed="35" title="6–26 Schaden · Phys 60 · Feuer 5 · Kälte 5 · Gift 15 · Energie 15 · BLACKSMITHING 32.9" | 16
| class="sw-arm-td" data-avg="16" data-max="26" data-min="6" data-speed="35" title="6–26 Schaden · Phys 60 · Kälte 30 · Energie 10 · BLACKSMITHING 32.9" | 16
| class="sw-arm-td" data-avg="16" data-max="26" data-min="6" data-speed="35" title="6–26 Schaden · Phys 60 · Kälte 30 · Energie 10 · BLACKSMITHING 32.9" | 16
| class="sw-arm-td" data-avg="16" data-max="26" data-min="6" data-speed="35" title="6–26 Schaden · Phys 60 · Feuer 10 · Kälte 5 · Gift 15 · Energie 10 · BLACKSMITHING 32.9" | 16
| class="sw-arm-td" data-avg="16" data-max="26" data-min="6" data-speed="35" title="6–26 Schaden · Phys 60 · Feuer 10 · Kälte 5 · Gift 15 · Energie 10 · BLACKSMITHING 32.9" | 16
Zeile 1.911: Zeile 1.911:
|-
|-
| class="sw-arm-name" | Saebel<br /><small>Swordsmanship · SPEED 45 · einhändig</small>
| class="sw-arm-name" | Saebel<br /><small>Swordsmanship · SPEED 45 · einhändig</small>
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="14" data-max="22" data-min="6" data-speed="45" title="6–22 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · BLACKSMITHING 37.2" | 14
| class="sw-arm-td" data-avg="14" data-max="22" data-min="6" data-speed="45" title="6–22 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · BLACKSMITHING 37.2" | 14
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="16" data-max="24" data-min="8" data-speed="45" title="8–24 Schaden · Phys 100 · BLACKSMITHING 37.2" | 16
| class="sw-arm-td" data-avg="16" data-max="24" data-min="8" data-speed="45" title="8–24 Schaden · Phys 100 · BLACKSMITHING 37.2" | 16
| class="sw-arm-td" data-avg="16" data-max="24" data-min="8" data-speed="45" title="8–24 Schaden · Phys 60 · Feuer 5 · Kälte 5 · Gift 15 · Energie 15 · BLACKSMITHING 37.2" | 16
| class="sw-arm-td" data-avg="16" data-max="24" data-min="8" data-speed="45" title="8–24 Schaden · Phys 80 · Kälte 10 · Gift 8 · Energie 2 · BLACKSMITHING 37.2" | 16
| class="sw-arm-td" data-avg="16" data-max="24" data-min="8" data-speed="45" title="8–24 Schaden · Phys 80 · Kälte 10 · Gift 8 · Energie 2 · BLACKSMITHING 37.2" | 16
| class="sw-arm-td" data-avg="16" data-max="24" data-min="8" data-speed="45" title="8–24 Schaden · Phys 60 · Feuer 30 · Kälte 5 · Energie 5 · BLACKSMITHING 37.2" | 16
| class="sw-arm-td" data-avg="16" data-max="24" data-min="8" data-speed="45" title="8–24 Schaden · Phys 60 · Feuer 30 · Kälte 5 · Energie 5 · BLACKSMITHING 37.2" | 16
| class="sw-arm-td" data-avg="16" data-max="24" data-min="8" data-speed="45" title="8–24 Schaden · Phys 60 · Kälte 5 · Gift 30 · Energie 5 · BLACKSMITHING 37.2" | 16
| class="sw-arm-td" data-avg="16" data-max="24" data-min="8" data-speed="45" title="8–24 Schaden · Phys 60 · Kälte 5 · Gift 30 · Energie 5 · BLACKSMITHING 37.2" | 16
| class="sw-arm-td" data-avg="16" data-max="24" data-min="8" data-speed="45" title="8–24 Schaden · Phys 60 · Feuer 5 · Kälte 5 · Gift 15 · Energie 15 · BLACKSMITHING 37.2" | 16
| class="sw-arm-td" data-avg="16" data-max="24" data-min="8" data-speed="45" title="8–24 Schaden · Phys 60 · Kälte 30 · Energie 10 · BLACKSMITHING 37.2" | 16
| class="sw-arm-td" data-avg="16" data-max="24" data-min="8" data-speed="45" title="8–24 Schaden · Phys 60 · Kälte 30 · Energie 10 · BLACKSMITHING 37.2" | 16
| class="sw-arm-td" data-avg="16" data-max="24" data-min="8" data-speed="45" title="8–24 Schaden · Phys 60 · Feuer 10 · Kälte 5 · Gift 15 · Energie 10 · BLACKSMITHING 37.2" | 16
| class="sw-arm-td" data-avg="16" data-max="24" data-min="8" data-speed="45" title="8–24 Schaden · Phys 60 · Feuer 10 · Kälte 5 · Gift 15 · Energie 10 · BLACKSMITHING 37.2" | 16
Zeile 1.944: Zeile 1.944:
|-
|-
| class="sw-arm-name" | Wikingerschwert<br /><small>Swordsmanship · SPEED 35 · einhändig</small>
| class="sw-arm-name" | Wikingerschwert<br /><small>Swordsmanship · SPEED 35 · einhändig</small>
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="18" data-max="32" data-min="4" data-speed="35" title="4–32 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · BLACKSMITHING 43.8" | 18
| class="sw-arm-td" data-avg="18" data-max="32" data-min="4" data-speed="35" title="4–32 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · BLACKSMITHING 43.8" | 18
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="22" data-max="36" data-min="8" data-speed="35" title="8–36 Schaden · Phys 100 · BLACKSMITHING 43.8" | 22
| class="sw-arm-td" data-avg="22" data-max="36" data-min="8" data-speed="35" title="8–36 Schaden · Phys 100 · BLACKSMITHING 43.8" | 22
| class="sw-arm-td" data-avg="22" data-max="36" data-min="8" data-speed="35" title="8–36 Schaden · Phys 60 · Feuer 5 · Kälte 5 · Gift 15 · Energie 15 · BLACKSMITHING 43.8" | 22
| class="sw-arm-td" data-avg="22" data-max="36" data-min="8" data-speed="35" title="8–36 Schaden · Phys 80 · Kälte 10 · Gift 8 · Energie 2 · BLACKSMITHING 43.8" | 22
| class="sw-arm-td" data-avg="22" data-max="36" data-min="8" data-speed="35" title="8–36 Schaden · Phys 80 · Kälte 10 · Gift 8 · Energie 2 · BLACKSMITHING 43.8" | 22
| class="sw-arm-td" data-avg="22" data-max="36" data-min="8" data-speed="35" title="8–36 Schaden · Phys 60 · Feuer 30 · Kälte 5 · Energie 5 · BLACKSMITHING 43.8" | 22
| class="sw-arm-td" data-avg="22" data-max="36" data-min="8" data-speed="35" title="8–36 Schaden · Phys 60 · Feuer 30 · Kälte 5 · Energie 5 · BLACKSMITHING 43.8" | 22
| class="sw-arm-td" data-avg="22" data-max="36" data-min="8" data-speed="35" title="8–36 Schaden · Phys 60 · Kälte 5 · Gift 30 · Energie 5 · BLACKSMITHING 43.8" | 22
| class="sw-arm-td" data-avg="22" data-max="36" data-min="8" data-speed="35" title="8–36 Schaden · Phys 60 · Kälte 5 · Gift 30 · Energie 5 · BLACKSMITHING 43.8" | 22
| class="sw-arm-td" data-avg="22" data-max="36" data-min="8" data-speed="35" title="8–36 Schaden · Phys 60 · Feuer 5 · Kälte 5 · Gift 15 · Energie 15 · BLACKSMITHING 43.8" | 22
| class="sw-arm-td" data-avg="22" data-max="36" data-min="8" data-speed="35" title="8–36 Schaden · Phys 60 · Kälte 30 · Energie 10 · BLACKSMITHING 43.8" | 22
| class="sw-arm-td" data-avg="22" data-max="36" data-min="8" data-speed="35" title="8–36 Schaden · Phys 60 · Kälte 30 · Energie 10 · BLACKSMITHING 43.8" | 22
| class="sw-arm-td" data-avg="22" data-max="36" data-min="8" data-speed="35" title="8–36 Schaden · Phys 60 · Feuer 10 · Kälte 5 · Gift 15 · Energie 10 · BLACKSMITHING 43.8" | 22
| class="sw-arm-td" data-avg="22" data-max="36" data-min="8" data-speed="35" title="8–36 Schaden · Phys 60 · Feuer 10 · Kälte 5 · Gift 15 · Energie 10 · BLACKSMITHING 43.8" | 22
Zeile 1.982: Zeile 1.982:
''Siehe auch:'' [[Waffen]] · [[Metallrüstungen]] · [[Lederrüstungen]] · [[Ressourcen]]
''Siehe auch:'' [[Waffen]] · [[Metallrüstungen]] · [[Lederrüstungen]] · [[Ressourcen]]


<small>Stand der Daten: 25.09.2026 22:53</small>
<small>Stand der Daten: 27.09.2026 23:48</small>


[[Kategorie:Ausrüstung]]
[[Kategorie:Ausrüstung]]

Version vom 27. September 2026, 23:48 Uhr


Schaden und Geschwindigkeit aller herstellbaren Waffen über alle Materialien – direkt aus den Serverdateien.

hoher Wert (Spalte) mittel niedrig
Waffe Adamant
Drow
ab 30
Eisen
ab 30
Maly'tir
Waldelfen
ab 30
Sorand'il
Lichtelfen
ab 30
Unholy
Vampire
ab 30
Silber
ab 48
Shadow
ab 50
Gold
ab 51
Rose
ab 54
Agapite
ab 57
Blood Rock
ab 63
Verite
ab 68
Valorite
ab 76
Mytheril
ab 84
Black Rock
ab 92
Knochen
ab 13
Ahorn
ab 5
Esche
ab 5
Fichte
ab 5
Kiefer
ab 5
Wenge
ab 5
Amaranth
ab 25
Eibe
ab 25
Eisenholz
ab 25
Moon Mahoe
ab 25
Padauk
ab 25
Mooreiche
ab 100
Palisander
ab 100
Raucheiche
ab 100
Thuja
ab 100
Yew Weide
ab 100
Aexte
Axt
MaceFighting · SPEED 40 · zweihändig
– 14.5 – – – 16 16 16 16 16 16 16 16 16.5 17 – – – – – – – – – – – – – – – –
Bartaxt
MaceFighting · SPEED 30 · zweihändig
– 21 – – – 22 22 22 22 22 22 22 22 22.5 23 – – – – – – – – – – – – – – – –
Doppelaxt
MaceFighting · SPEED 35 · zweihändig
– 19 – – – 20 20 20 20 20 20 20 20 20.5 21 – – – – – – – – – – – – – – – –
Hellebarde
MaceFighting · SPEED 20 · zweihändig
– 26 – – – 28 28 28 28 28 28 28 28 28.5 29 – – – – – – – – – – – – – – – –
Henkersaxt
MaceFighting · SPEED 50 · zweihändig
– 14.5 – – – 16 16 16 16 16 16 16 16 16.5 17 – – – – – – – – – – – – – – – –
Kriegsaxt
MaceFighting · SPEED 35 · einhändig
– 20.5 – – – 22.5 22.5 22.5 22.5 22.5 22.5 22.5 22.5 23 23.5 – – – – – – – – – – – – – – – –
Streitaxt
MaceFighting · SPEED 20 · zweihändig
– 18.5 – – – 20 20 20 20 20 20 20 20 20.5 21 – – – – – – – – – – – – – – – –
Zweihandaxt
MaceFighting · SPEED 30 · zweihändig
– 18 – – – 19 19 19 19 19 19 19 19 19 20 – – – – – – – – – – – – – – – –
grosse Streitaxt
MaceFighting · SPEED 20 · zweihändig
– 19 – – – 20 20 20 20 20 20 20 20 20.5 21 – – – – – – – – – – – – – – – –
Armbrüste
Armbrust
— · SPEED 18 · einhändig
– – – – – – – – – – – – – – – – 16 16 16 16 16 16 16 16 16 16 – – – – –
Repetierarmbrust
— · SPEED 25 · zweihändig
– – – – – – – – – – – – – – – – 11.5 11.5 11.5 11.5 11.5 11.5 11.5 11.5 11.5 11.5 – – – – –
Skeletal Crossbow
Archery · SPEED 18 · zweihändig
– – – – – – – – – – – – – – – 15 – – – – – – – – – – – – – – –
schwere Armbrust
— · SPEED 10 · einhändig
– – – – – – – – – – – – – – – – 20 20 20 20 20 20 20 20 20 20 – – – – –
Black Staff
Goldstab
MaceFighting · SPEED 35 · zweihändig
– – – – – – – 16 – – – – – – – – – – – – – – – – – – – – – – –
Bone Weapons
Skeletal Axe
MaceFighting · SPEED 35 · einhändig
– – – – – – – – – – – – – – – 19.5 – – – – – – – – – – – – – – –
Skeletal Blade
Swordsmanship · SPEED 35 · einhändig
– – – – – – – – – – – – – – – 18 – – – – – – – – – – – – – – –
Skeletal Glaive
Fencing · SPEED 40 · einhändig
– – – – – – – – – – – – – – – 5 – – – – – – – – – – – – – – –
Skeletal Mace
MaceFighting · SPEED 55 · einhändig
– – – – – – – – – – – – – – – 9.5 – – – – – – – – – – – – – – –
Skeletal Spear
Fencing · SPEED 30 · zweihändig
– – – – – – – – – – – – – – – 16 – – – – – – – – – – – – – – –
Bögen
Bogen
— · SPEED 20 · einhändig
– – – – – – – – – – – – – – – – 16.5 16.5 16.5 16.5 16.5 16.5 16.5 16.5 16.5 16.5 – – – – –
Elfen Bogen
— · SPEED 29 · einhändig
– – – – – – – – – – – – – – – – 19.5 19.5 19.5 19.5 19.5 19.5 19.5 19.5 19.5 19.5 – – – – –
Gala Yar
— · SPEED 29 · einhändig
– – – – – – – – – – – – – – – – – – – – – – – – – – – – – 20 –
Kompositbogen
— · SPEED 24 · zweihändig
– – – – – – – – – – – – – – – – 18 18 18 18 18 18 18 18 18 18 – – – – –
Nuya Yar
— · SPEED 29 · einhändig
– – – – – – – – – – – – – – – – – – – – – – – – – – – – – – 20
Yumi
— · SPEED 16 · zweihändig
– – – – – – – – – – – – – – – – 21 21 21 21 21 21 21 21 21 21 – – – – –
Fechtwaffen
Dolch
Fencing · SPEED 40 · einhändig
– 5 – – – 6 6 6 6 6 6 6 6 6.5 7 – – – – – – – – – – – – – – – –
Kriegsgabel
Fencing · SPEED 35 · einhändig
– 16 – – – 18 18 18 18 18 18 18 18 19.5 19 – – – – – – – – – – – – – – – –
Kryss
Fencing · SPEED 50 · einhändig
– 10 – – – 11 11 11 11 11 11 11 11 11.5 12 – – – – – – – – – – – – – – – –
Kurzspeer
Fencing · SPEED 55 · einhändig
– 13 – – – 14 14 14 14 14 14 14 14 14.5 15 – – – – – – – – – – – – – – – –
Speer
Fencing · SPEED 30 · einhändig
– 17 – – – 18 18 18 18 18 18 18 18 18.5 19 – – – – – – – – – – – – – – – –
Holzwaffen
Black Staff
MaceFighting · SPEED 47 · zweihändig
– – – – – 16 16 – 16 16 16 16 16.5 17 18 – 13 13 13 13 13 13 13 13 13 13 13 13 13 13 13
Hirtenstab
MaceFighting · SPEED 47 · zweihändig
– – – – – – – – – – – – – – – – 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9
Hirtenstab
MaceFighting · SPEED 40 · zweihändig
– – – – – – – – – – – – – – – – 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10
Holzschwert
Swordsmanship · SPEED 0 · einhändig
– – – – – – – – – – – – – – – – 1.5 1.5 1.5 1.5 1.5 1.5 1.5 1.5 1.5 1.5 1.5 1.5 1.5 1.5 1.5
Kampfstab
MaceFighting · SPEED 53 · zweihändig
– – – – – – – – – – – – – – – – 12.5 12.5 12.5 12.5 12.5 12.5 12.5 12.5 12.5 12.5 12.5 12.5 12.5 12.5 12.5
Knorriger Stab
MaceFighting · SPEED 41 · zweihändig
– – – – – – – – – – – – – – – – 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16
Schlagstock
MaceFighting · SPEED 40 · einhändig
– – – – – – – – – – – – – – – – 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12
Keulen
Kriegshammer
— · SPEED 20 · einhändig
– 20 – – – 21 21 21 21 21 21 21 21 21.5 22 – – – – – – – – – – – – – – – –
Kriegskolben
— · SPEED 40 · einhändig
– 15 – – – 16 16 16 16 16 16 16 16 16.5 17 – – – – – – – – – – – – – – – –
Morgenstern
— · SPEED 30 · einhändig
– 20 – – – 21 21 21 21 21 21 21 21 21.5 22 – – – – – – – – – – – – – – – –
Rabenschnabel
— · SPEED 30 · einhändig
– 21 – – – 22 16 22 22 22 22 16 16 16.5 23 – – – – – – – – – – – – – – – –
Streitkolben
— · SPEED 55 · einhändig
– 10 – – – 11 11 11 11 11 11 11 11 11.5 12 – – – – – – – – – – – – – – – –
Rassenwaffen
Adamant Elfbane
Drow · Swordsmanship · SPEED 35 · einhändig
17.5 – – – – – – – – – – – – – – – – – – – – – – – – – – – – – –
Barbaren Keule
Barbaren · MaceFighting · SPEED 35 · einhändig
– 13 – – – 13 13 13 13 13 13 13 13 13 13 – – – – – – – – – – – – – – – –
Barbarian 2h Axe
Barbaren · MaceFighting · SPEED 20 · zweihändig
– 26 – – – 28 28 28 28 28 28 28 28 28.5 29 – – – – – – – – – – – – – – – –
Barbarian Axe
Barbaren · MaceFighting · SPEED 35 · einhändig
– 20.5 – – – 22.5 22.5 22.5 22.5 22.5 22.5 22.5 22.5 23 23.5 – – – – – – – – – – – – – – – –
Barbarian Dual Axe
Barbaren · Swordsmanship · SPEED 35 · einhändig
– 19 – – – 21 21 21 21 21 21 21 21 21.5 22 – – – – – – – – – – – – – – – –
Elfbane
Swordsmanship · SPEED 35 · einhändig
– 18 – – – 22 22 22 22 22 22 22 22 22.5 23 – – – – – – – – – – – – – – – –
Maly'tir Elfbane
Waldelfen · Swordsmanship · SPEED 35 · einhändig
– – 17.5 – – – – – – – – – – – – – – – – – – – – – – – – – – – –
Sorand'il Elfbane
Lichtelfen · Swordsmanship · SPEED 35 · einhändig
– – – 17.5 – – – – – – – – – – – – – – – – – – – – – – – – – – –
Unheiliges Elfbane
Vampire · Swordsmanship · SPEED 35 · einhändig
– – – – 17.5 – – – – – – – – – – – – – – – – – – – – – – – – – –
Schwerter
Breitschwert
Swordsmanship · SPEED 35 · einhändig
– 15 – – – 16 16 16 16 16 16 16 16 16.5 17 – – – – – – – – – – – – – – – –
Entermesser
Swordsmanship · SPEED 45 · einhändig
– 12 – – – 13 13 13 13 13 13 13 13 13.5 14 – – – – – – – – – – – – – – – –
Katana
Swordsmanship · SPEED 40 · einhändig
– 12 – – – 14 14 14 14 14 14 14 14 14.5 15 – – – – – – – – – – – – – – – –
Langschwert
Swordsmanship · SPEED 35 · einhändig
– 19 – – – 21 21 21 21 21 21 21 21 21.5 22 – – – – – – – – – – – – – – – –
Machete
Swordsmanship · SPEED 35 · einhändig
– 13 – – – 16 16 16 16 16 16 16 16 16.5 17 – – – – – – – – – – – – – – – –
Saebel
Swordsmanship · SPEED 45 · einhändig
– 14 – – – 16 16 16 16 16 16 16 16 16.5 17 – – – – – – – – – – – – – – – –
Wikingerschwert
Swordsmanship · SPEED 35 · einhändig
– 18 – – – 22 22 22 22 22 22 22 22 22.5 23 – – – – – – – – – – – – – – – –

Näherung: Sek/Schlag = max(1; 15000 / ((Ausdauer + 100) · SPEED)), DPS = Ø Schaden / Sek pro Schlag. Trefferchance, Swing-Speed-Boni und Animationszeiten sind nicht berücksichtigt. Ohne JavaScript zeigt die Tabelle den Ø Schaden. Der Tooltip jeder Zelle nennt Schadensbereich, Schadensarten und den Handwerks-Skill.

Siehe auch: Waffen · Metallrüstungen · Lederrüstungen · Ressourcen

Stand der Daten: 27.09.2026 23:48