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Waffen: Unterschied zwischen den Versionen

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Automatischer Sync aus SphereX (Waffenkammer-Index)
Automatischer Sync aus SphereX (Waffenkammer-Index)
 
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Zeile 10: Zeile 10:
{| class="wikitable sw-arm-table" data-arm="weapons"
{| class="wikitable sw-arm-table" data-arm="weapons"
! class="sw-arm-rowhead" | Waffe
! class="sw-arm-rowhead" | Waffe
! Adamant<br /><small>Drow</small><br /><small>ab 30</small>
! Eisen<br /><small>ab 30</small>
! Eisen<br /><small>ab 30</small>
! Adamant<br /><small>Drow</small><br /><small>ab 50</small>
! Maly'tir<br /><small>Waldelfen</small><br /><small>ab 30</small>
! Maly'tir<br /><small>Waldelfen</small><br /><small>ab 50</small>
! Sorand'il<br /><small>Lichtelfen</small><br /><small>ab 30</small>
! Sorand'il<br /><small>Lichtelfen</small><br /><small>ab 50</small>
! Unholy<br /><small>Vampire</small><br /><small>ab 30</small>
! Unholy<br /><small>Vampire</small><br /><small>ab 50</small>
! Silber<br /><small>ab 48</small>
! Silber<br /><small>ab 60</small>
! Shadow<br /><small>ab 50</small>
! Gold<br /><small>ab 65</small>
! Gold<br /><small>ab 51</small>
! Rose<br /><small>ab 70</small>
! Rose<br /><small>ab 54</small>
! Agapite<br /><small>ab 75</small>
! Agapite<br /><small>ab 57</small>
! Shadow<br /><small>ab 80</small>
! Blood Rock<br /><small>ab 63</small>
! Blood Rock<br /><small>ab 85</small>
! Verite<br /><small>ab 68</small>
! Verite<br /><small>ab 87</small>
! Valorite<br /><small>ab 76</small>
! Valorite<br /><small>ab 90</small>
! Mytheril<br /><small>ab 84</small>
! Mytheril<br /><small>ab 92,5</small>
! Black Rock<br /><small>ab 92</small>
! Black Rock<br /><small>ab 95</small>
! Balronknochen<br /><small>ab 999</small>
! Daemonenknochen<br /><small>ab 999</small>
! Drachenknochen<br /><small>ab 999</small>
! Eisdrachenknochen<br /><small>ab 999</small>
! Ettinknochen<br /><small>ab 999</small>
! Ogerknochen<br /><small>ab 999</small>
! Raubtierknochen<br /><small>ab 999</small>
! Schlangenknochen<br /><small>ab 999</small>
! Trollknochen<br /><small>ab 999</small>
! Wildknochen<br /><small>ab 999</small>
! Wyrmknochen<br /><small>ab 999</small>
! Knochen<br /><small>ab 13</small>
! Knochen<br /><small>ab 13</small>
! Ahorn<br /><small>ab 5</small>
! Ahorn<br /><small>ab 5</small>
Zeile 42: Zeile 53:
! Yew Weide<br /><small>ab 100</small>
! Yew Weide<br /><small>ab 100</small>
|- class="sw-arm-group"
|- class="sw-arm-group"
| colspan="32" | Aexte
| colspan="43" | Aexte
|-
|-
| class="sw-arm-name" | Axt<br /><small>MaceFighting · SPEED 40 · zweihändig</small>
| class="sw-arm-name" | Axt<br /><small>MaceFighting · SPEED 40 · zweihändig</small>
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="14.5" data-max="26" data-min="3" data-speed="40" title="3–26 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · BLACKSMITHING 30.5" | 14.5
| class="sw-arm-td" data-avg="14.5" data-max="26" data-min="3" data-speed="40" title="3–26 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · BLACKSMITHING 30.5" | 14.5
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="16" data-max="28" data-min="4" data-speed="40" title="4–28 Schaden · Phys 100 · BLACKSMITHING 30.5" | 16
| class="sw-arm-td" data-avg="16" data-max="28" data-min="4" data-speed="40" title="4–28 Schaden · Phys 100 · BLACKSMITHING 30.5" | 16
| class="sw-arm-td" data-avg="16" data-max="28" data-min="4" data-speed="40" title="4–28 Schaden · Phys 60 · Feuer 5 · Kälte 5 · Gift 15 · Energie 15 · BLACKSMITHING 30.5" | 16
| class="sw-arm-td" data-avg="16" data-max="28" data-min="4" data-speed="40" title="4–28 Schaden · Phys 80 · Kälte 10 · Gift 8 · Energie 2 · BLACKSMITHING 30.5" | 16
| class="sw-arm-td" data-avg="16" data-max="28" data-min="4" data-speed="40" title="4–28 Schaden · Phys 80 · Kälte 10 · Gift 8 · Energie 2 · BLACKSMITHING 30.5" | 16
| class="sw-arm-td" data-avg="16" data-max="28" data-min="4" data-speed="40" title="4–28 Schaden · Phys 60 · Feuer 30 · Kälte 5 · Energie 5 · BLACKSMITHING 30.5" | 16
| class="sw-arm-td" data-avg="16" data-max="28" data-min="4" data-speed="40" title="4–28 Schaden · Phys 60 · Feuer 30 · Kälte 5 · Energie 5 · BLACKSMITHING 30.5" | 16
| class="sw-arm-td" data-avg="16" data-max="28" data-min="4" data-speed="40" title="4–28 Schaden · Phys 60 · Kälte 5 · Gift 30 · Energie 5 · BLACKSMITHING 30.5" | 16
| class="sw-arm-td" data-avg="16" data-max="28" data-min="4" data-speed="40" title="4–28 Schaden · Phys 60 · Kälte 5 · Gift 30 · Energie 5 · BLACKSMITHING 30.5" | 16
| class="sw-arm-td" data-avg="16" data-max="28" data-min="4" data-speed="40" title="4–28 Schaden · Phys 60 · Feuer 5 · Kälte 5 · Gift 15 · Energie 15 · BLACKSMITHING 30.5" | 16
| class="sw-arm-td" data-avg="16" data-max="28" data-min="4" data-speed="40" title="4–28 Schaden · Phys 60 · Kälte 30 · Energie 10 · BLACKSMITHING 30.5" | 16
| class="sw-arm-td" data-avg="16" data-max="28" data-min="4" data-speed="40" title="4–28 Schaden · Phys 60 · Kälte 30 · Energie 10 · BLACKSMITHING 30.5" | 16
| class="sw-arm-td" data-avg="16" data-max="28" data-min="4" data-speed="40" title="4–28 Schaden · Phys 60 · Feuer 10 · Kälte 5 · Gift 15 · Energie 10 · BLACKSMITHING 30.5" | 16
| class="sw-arm-td" data-avg="16" data-max="28" data-min="4" data-speed="40" title="4–28 Schaden · Phys 60 · Feuer 10 · Kälte 5 · Gift 15 · Energie 10 · BLACKSMITHING 30.5" | 16
Zeile 60: Zeile 71:
| class="sw-arm-td" data-avg="16.5" data-max="28" data-min="5" data-speed="40" title="5–28 Schaden · Phys 50 · Feuer 15 · Kälte 15 · Gift 10 · Energie 10 · BLACKSMITHING 30.5" | 16.5
| class="sw-arm-td" data-avg="16.5" data-max="28" data-min="5" data-speed="40" title="5–28 Schaden · Phys 50 · Feuer 15 · Kälte 15 · Gift 10 · Energie 10 · BLACKSMITHING 30.5" | 16.5
| class="sw-arm-td" data-avg="17" data-max="29" data-min="5" data-speed="40" title="5–29 Schaden · Phys 50 · Feuer 20 · Kälte 20 · Gift 10 · BLACKSMITHING 30.5" | 17
| class="sw-arm-td" data-avg="17" data-max="29" data-min="5" data-speed="40" title="5–29 Schaden · Phys 50 · Feuer 20 · Kälte 20 · Gift 10 · BLACKSMITHING 30.5" | 17
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
Zeile 78: Zeile 100:
|-
|-
| class="sw-arm-name" | Bartaxt<br /><small>MaceFighting · SPEED 30 · zweihändig</small>
| class="sw-arm-name" | Bartaxt<br /><small>MaceFighting · SPEED 30 · zweihändig</small>
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="21" data-max="35" data-min="7" data-speed="30" title="7–35 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · BLACKSMITHING 57.3" | 21
| class="sw-arm-td" data-avg="21" data-max="35" data-min="7" data-speed="30" title="7–35 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · BLACKSMITHING 57.3" | 21
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="22" data-max="36" data-min="8" data-speed="30" title="8–36 Schaden · Phys 100 · BLACKSMITHING 57.3" | 22
| class="sw-arm-td" data-avg="22" data-max="36" data-min="8" data-speed="30" title="8–36 Schaden · Phys 100 · BLACKSMITHING 57.3" | 22
| class="sw-arm-td" data-avg="22" data-max="36" data-min="8" data-speed="30" title="8–36 Schaden · Phys 60 · Feuer 5 · Kälte 5 · Gift 15 · Energie 15 · BLACKSMITHING 57.3" | 22
| class="sw-arm-td" data-avg="22" data-max="36" data-min="8" data-speed="30" title="8–36 Schaden · Phys 80 · Kälte 10 · Gift 8 · Energie 2 · BLACKSMITHING 57.3" | 22
| class="sw-arm-td" data-avg="22" data-max="36" data-min="8" data-speed="30" title="8–36 Schaden · Phys 80 · Kälte 10 · Gift 8 · Energie 2 · BLACKSMITHING 57.3" | 22
| class="sw-arm-td" data-avg="22" data-max="36" data-min="8" data-speed="30" title="8–36 Schaden · Phys 60 · Feuer 30 · Kälte 5 · Energie 5 · BLACKSMITHING 57.3" | 22
| class="sw-arm-td" data-avg="22" data-max="36" data-min="8" data-speed="30" title="8–36 Schaden · Phys 60 · Feuer 30 · Kälte 5 · Energie 5 · BLACKSMITHING 57.3" | 22
| class="sw-arm-td" data-avg="22" data-max="36" data-min="8" data-speed="30" title="8–36 Schaden · Phys 60 · Kälte 5 · Gift 30 · Energie 5 · BLACKSMITHING 57.3" | 22
| class="sw-arm-td" data-avg="22" data-max="36" data-min="8" data-speed="30" title="8–36 Schaden · Phys 60 · Kälte 5 · Gift 30 · Energie 5 · BLACKSMITHING 57.3" | 22
| class="sw-arm-td" data-avg="22" data-max="36" data-min="8" data-speed="30" title="8–36 Schaden · Phys 60 · Feuer 5 · Kälte 5 · Gift 15 · Energie 15 · BLACKSMITHING 57.3" | 22
| class="sw-arm-td" data-avg="22" data-max="36" data-min="8" data-speed="30" title="8–36 Schaden · Phys 60 · Kälte 30 · Energie 10 · BLACKSMITHING 57.3" | 22
| class="sw-arm-td" data-avg="22" data-max="36" data-min="8" data-speed="30" title="8–36 Schaden · Phys 60 · Kälte 30 · Energie 10 · BLACKSMITHING 57.3" | 22
| class="sw-arm-td" data-avg="22" data-max="36" data-min="8" data-speed="30" title="8–36 Schaden · Phys 60 · Feuer 10 · Kälte 5 · Gift 15 · Energie 10 · BLACKSMITHING 57.3" | 22
| class="sw-arm-td" data-avg="22" data-max="36" data-min="8" data-speed="30" title="8–36 Schaden · Phys 60 · Feuer 10 · Kälte 5 · Gift 15 · Energie 10 · BLACKSMITHING 57.3" | 22
Zeile 109: Zeile 131:
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
|-
| class="sw-arm-name" | Doppelaxt<br /><small>MaceFighting · SPEED 35 · zweihändig</small>
| class="sw-arm-td" data-avg="19" data-max="31" data-min="7" data-speed="35" title="7–31 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · BLACKSMITHING 19.8" | 19
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="20" data-max="32" data-min="8" data-speed="35" title="8–32 Schaden · Phys 100 · BLACKSMITHING 19.8" | 20
| class="sw-arm-td" data-avg="20" data-max="32" data-min="8" data-speed="35" title="8–32 Schaden · Phys 80 · Kälte 10 · Gift 8 · Energie 2 · BLACKSMITHING 19.8" | 20
| class="sw-arm-td" data-avg="20" data-max="32" data-min="8" data-speed="35" title="8–32 Schaden · Phys 60 · Feuer 30 · Kälte 5 · Energie 5 · BLACKSMITHING 19.8" | 20
| class="sw-arm-td" data-avg="20" data-max="32" data-min="8" data-speed="35" title="8–32 Schaden · Phys 60 · Kälte 5 · Gift 30 · Energie 5 · BLACKSMITHING 19.8" | 20
| class="sw-arm-td" data-avg="20" data-max="32" data-min="8" data-speed="35" title="8–32 Schaden · Phys 60 · Feuer 5 · Kälte 5 · Gift 15 · Energie 15 · BLACKSMITHING 19.8" | 20
| class="sw-arm-td" data-avg="20" data-max="32" data-min="8" data-speed="35" title="8–32 Schaden · Phys 60 · Kälte 30 · Energie 10 · BLACKSMITHING 19.8" | 20
| class="sw-arm-td" data-avg="20" data-max="32" data-min="8" data-speed="35" title="8–32 Schaden · Phys 60 · Feuer 10 · Kälte 5 · Gift 15 · Energie 10 · BLACKSMITHING 19.8" | 20
| class="sw-arm-td" data-avg="20" data-max="32" data-min="8" data-speed="35" title="8–32 Schaden · Phys 50 · Feuer 25 · Gift 10 · Energie 15 · BLACKSMITHING 19.8" | 20
| class="sw-arm-td" data-avg="20.5" data-max="32" data-min="9" data-speed="35" title="9–32 Schaden · Phys 50 · Feuer 15 · Kälte 15 · Gift 10 · Energie 10 · BLACKSMITHING 19.8" | 20.5
| class="sw-arm-td" data-avg="21" data-max="33" data-min="9" data-speed="35" title="9–33 Schaden · Phys 50 · Feuer 20 · Kälte 20 · Gift 10 · BLACKSMITHING 19.8" | 21
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
Zeile 132: Zeile 141:
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
|-
| class="sw-arm-name" | Doppelaxt<br /><small>MaceFighting · SPEED 35 · zweihändig</small>
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="19" data-max="31" data-min="7" data-speed="35" title="7–31 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · BLACKSMITHING 19.8" | 19
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="20" data-max="32" data-min="8" data-speed="35" title="8–32 Schaden · Phys 100 · BLACKSMITHING 19.8" | 20
| class="sw-arm-td" data-avg="20" data-max="32" data-min="8" data-speed="35" title="8–32 Schaden · Phys 60 · Feuer 5 · Kälte 5 · Gift 15 · Energie 15 · BLACKSMITHING 19.8" | 20
| class="sw-arm-td" data-avg="20" data-max="32" data-min="8" data-speed="35" title="8–32 Schaden · Phys 80 · Kälte 10 · Gift 8 · Energie 2 · BLACKSMITHING 19.8" | 20
| class="sw-arm-td" data-avg="20" data-max="32" data-min="8" data-speed="35" title="8–32 Schaden · Phys 60 · Feuer 30 · Kälte 5 · Energie 5 · BLACKSMITHING 19.8" | 20
| class="sw-arm-td" data-avg="20" data-max="32" data-min="8" data-speed="35" title="8–32 Schaden · Phys 60 · Kälte 5 · Gift 30 · Energie 5 · BLACKSMITHING 19.8" | 20
| class="sw-arm-td" data-avg="20" data-max="32" data-min="8" data-speed="35" title="8–32 Schaden · Phys 60 · Kälte 30 · Energie 10 · BLACKSMITHING 19.8" | 20
| class="sw-arm-td" data-avg="20" data-max="32" data-min="8" data-speed="35" title="8–32 Schaden · Phys 60 · Feuer 10 · Kälte 5 · Gift 15 · Energie 10 · BLACKSMITHING 19.8" | 20
| class="sw-arm-td" data-avg="20" data-max="32" data-min="8" data-speed="35" title="8–32 Schaden · Phys 50 · Feuer 25 · Gift 10 · Energie 15 · BLACKSMITHING 19.8" | 20
| class="sw-arm-td" data-avg="20.5" data-max="32" data-min="9" data-speed="35" title="9–32 Schaden · Phys 50 · Feuer 15 · Kälte 15 · Gift 10 · Energie 10 · BLACKSMITHING 19.8" | 20.5
| class="sw-arm-td" data-avg="21" data-max="33" data-min="9" data-speed="35" title="9–33 Schaden · Phys 50 · Feuer 20 · Kälte 20 · Gift 10 · BLACKSMITHING 19.8" | 21
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
Zeile 142: Zeile 166:
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
|-
| class="sw-arm-name" | Hellebarde<br /><small>MaceFighting · SPEED 20 · zweihändig</small>
| class="sw-arm-td" data-avg="26" data-max="48" data-min="4" data-speed="20" title="4–48 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · BLACKSMITHING 39.5" | 26
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="28" data-max="50" data-min="6" data-speed="20" title="6–50 Schaden · Phys 100 · BLACKSMITHING 39.5" | 28
| class="sw-arm-td" data-avg="28" data-max="50" data-min="6" data-speed="20" title="6–50 Schaden · Phys 80 · Kälte 10 · Gift 8 · Energie 2 · BLACKSMITHING 39.5" | 28
| class="sw-arm-td" data-avg="28" data-max="50" data-min="6" data-speed="20" title="6–50 Schaden · Phys 60 · Feuer 30 · Kälte 5 · Energie 5 · BLACKSMITHING 39.5" | 28
| class="sw-arm-td" data-avg="28" data-max="50" data-min="6" data-speed="20" title="6–50 Schaden · Phys 60 · Kälte 5 · Gift 30 · Energie 5 · BLACKSMITHING 39.5" | 28
| class="sw-arm-td" data-avg="28" data-max="50" data-min="6" data-speed="20" title="6–50 Schaden · Phys 60 · Feuer 5 · Kälte 5 · Gift 15 · Energie 15 · BLACKSMITHING 39.5" | 28
| class="sw-arm-td" data-avg="28" data-max="50" data-min="6" data-speed="20" title="6–50 Schaden · Phys 60 · Kälte 30 · Energie 10 · BLACKSMITHING 39.5" | 28
| class="sw-arm-td" data-avg="28" data-max="50" data-min="6" data-speed="20" title="6–50 Schaden · Phys 60 · Feuer 10 · Kälte 5 · Gift 15 · Energie 10 · BLACKSMITHING 39.5" | 28
| class="sw-arm-td" data-avg="28" data-max="50" data-min="6" data-speed="20" title="6–50 Schaden · Phys 50 · Feuer 25 · Gift 10 · Energie 15 · BLACKSMITHING 39.5" | 28
| class="sw-arm-td" data-avg="28.5" data-max="50" data-min="7" data-speed="20" title="7–50 Schaden · Phys 50 · Feuer 15 · Kälte 15 · Gift 10 · Energie 10 · BLACKSMITHING 39.5" | 28.5
| class="sw-arm-td" data-avg="29" data-max="51" data-min="7" data-speed="20" title="7–51 Schaden · Phys 50 · Feuer 20 · Kälte 20 · Gift 10 · BLACKSMITHING 39.5" | 29
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Zeile 176: Zeile 187:
| class="sw-arm-empty" | –
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|-
|-
| class="sw-arm-name" | Henkersaxt<br /><small>MaceFighting · SPEED 50 · zweihändig</small>
| class="sw-arm-name" | Hellebarde<br /><small>MaceFighting · SPEED 20 · zweihändig</small>
| class="sw-arm-td" data-avg="14.5" data-max="26" data-min="3" data-speed="50" title="3–26 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · BLACKSMITHING 45.7" | 14.5
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="26" data-max="48" data-min="4" data-speed="20" title="4–48 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · BLACKSMITHING 39.5" | 26
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="28" data-max="50" data-min="6" data-speed="20" title="6–50 Schaden · Phys 100 · BLACKSMITHING 39.5" | 28
| class="sw-arm-td" data-avg="28" data-max="50" data-min="6" data-speed="20" title="6–50 Schaden · Phys 60 · Feuer 5 · Kälte 5 · Gift 15 · Energie 15 · BLACKSMITHING 39.5" | 28
| class="sw-arm-td" data-avg="28" data-max="50" data-min="6" data-speed="20" title="6–50 Schaden · Phys 80 · Kälte 10 · Gift 8 · Energie 2 · BLACKSMITHING 39.5" | 28
| class="sw-arm-td" data-avg="28" data-max="50" data-min="6" data-speed="20" title="6–50 Schaden · Phys 60 · Feuer 30 · Kälte 5 · Energie 5 · BLACKSMITHING 39.5" | 28
| class="sw-arm-td" data-avg="28" data-max="50" data-min="6" data-speed="20" title="6–50 Schaden · Phys 60 · Kälte 5 · Gift 30 · Energie 5 · BLACKSMITHING 39.5" | 28
| class="sw-arm-td" data-avg="28" data-max="50" data-min="6" data-speed="20" title="6–50 Schaden · Phys 60 · Kälte 30 · Energie 10 · BLACKSMITHING 39.5" | 28
| class="sw-arm-td" data-avg="28" data-max="50" data-min="6" data-speed="20" title="6–50 Schaden · Phys 60 · Feuer 10 · Kälte 5 · Gift 15 · Energie 10 · BLACKSMITHING 39.5" | 28
| class="sw-arm-td" data-avg="28" data-max="50" data-min="6" data-speed="20" title="6–50 Schaden · Phys 50 · Feuer 25 · Gift 10 · Energie 15 · BLACKSMITHING 39.5" | 28
| class="sw-arm-td" data-avg="28.5" data-max="50" data-min="7" data-speed="20" title="7–50 Schaden · Phys 50 · Feuer 15 · Kälte 15 · Gift 10 · Energie 10 · BLACKSMITHING 39.5" | 28.5
| class="sw-arm-td" data-avg="29" data-max="51" data-min="7" data-speed="20" title="7–51 Schaden · Phys 50 · Feuer 20 · Kälte 20 · Gift 10 · BLACKSMITHING 39.5" | 29
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="16" data-max="28" data-min="4" data-speed="50" title="4–28 Schaden · Phys 100 · BLACKSMITHING 34.2" | 16
| class="sw-arm-td" data-avg="16" data-max="28" data-min="4" data-speed="50" title="4–28 Schaden · Phys 80 · Kälte 10 · Gift 8 · Energie 2 · BLACKSMITHING 34.2" | 16
| class="sw-arm-td" data-avg="16" data-max="28" data-min="4" data-speed="50" title="4–28 Schaden · Phys 60 · Feuer 30 · Kälte 5 · Energie 5 · BLACKSMITHING 34.2" | 16
| class="sw-arm-td" data-avg="16" data-max="28" data-min="4" data-speed="50" title="4–28 Schaden · Phys 60 · Kälte 5 · Gift 30 · Energie 5 · BLACKSMITHING 34.2" | 16
| class="sw-arm-td" data-avg="16" data-max="28" data-min="4" data-speed="50" title="4–28 Schaden · Phys 60 · Feuer 5 · Kälte 5 · Gift 15 · Energie 15 · BLACKSMITHING 34.2" | 16
| class="sw-arm-td" data-avg="16" data-max="28" data-min="4" data-speed="50" title="4–28 Schaden · Phys 60 · Kälte 30 · Energie 10 · BLACKSMITHING 34.2" | 16
| class="sw-arm-td" data-avg="16" data-max="28" data-min="4" data-speed="50" title="4–28 Schaden · Phys 60 · Feuer 10 · Kälte 5 · Gift 15 · Energie 10 · BLACKSMITHING 34.2" | 16
| class="sw-arm-td" data-avg="16" data-max="28" data-min="4" data-speed="50" title="4–28 Schaden · Phys 50 · Feuer 25 · Gift 10 · Energie 15 · BLACKSMITHING 34.2" | 16
| class="sw-arm-td" data-avg="16.5" data-max="28" data-min="5" data-speed="50" title="5–28 Schaden · Phys 50 · Feuer 15 · Kälte 15 · Gift 10 · Energie 10 · BLACKSMITHING 34.2" | 16.5
| class="sw-arm-td" data-avg="17" data-max="29" data-min="5" data-speed="50" title="5–29 Schaden · Phys 50 · Feuer 20 · Kälte 20 · Gift 10 · BLACKSMITHING 34.2" | 17
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
Zeile 208: Zeile 224:
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
|-
| class="sw-arm-name" | Kriegsaxt<br /><small>MaceFighting · SPEED 35 · einhändig</small>
| class="sw-arm-td" data-avg="20.5" data-max="33" data-min="8" data-speed="35" title="8–33 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · BLACKSMITHING 38.7" | 20.5
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="22.5" data-max="35" data-min="10" data-speed="35" title="10–35 Schaden · Phys 100 · BLACKSMITHING 38.7" | 22.5
| class="sw-arm-td" data-avg="22.5" data-max="35" data-min="10" data-speed="35" title="10–35 Schaden · Phys 80 · Kälte 10 · Gift 8 · Energie 2 · BLACKSMITHING 38.7" | 22.5
| class="sw-arm-td" data-avg="22.5" data-max="35" data-min="10" data-speed="35" title="10–35 Schaden · Phys 60 · Feuer 30 · Kälte 5 · Energie 5 · BLACKSMITHING 38.7" | 22.5
| class="sw-arm-td" data-avg="22.5" data-max="35" data-min="10" data-speed="35" title="10–35 Schaden · Phys 60 · Kälte 5 · Gift 30 · Energie 5 · BLACKSMITHING 38.7" | 22.5
| class="sw-arm-td" data-avg="22.5" data-max="35" data-min="10" data-speed="35" title="10–35 Schaden · Phys 60 · Feuer 5 · Kälte 5 · Gift 15 · Energie 15 · BLACKSMITHING 38.7" | 22.5
| class="sw-arm-td" data-avg="22.5" data-max="35" data-min="10" data-speed="35" title="10–35 Schaden · Phys 60 · Kälte 30 · Energie 10 · BLACKSMITHING 38.7" | 22.5
| class="sw-arm-td" data-avg="22.5" data-max="35" data-min="10" data-speed="35" title="10–35 Schaden · Phys 60 · Feuer 10 · Kälte 5 · Gift 15 · Energie 10 · BLACKSMITHING 38.7" | 22.5
| class="sw-arm-td" data-avg="22.5" data-max="35" data-min="10" data-speed="35" title="10–35 Schaden · Phys 50 · Feuer 25 · Gift 10 · Energie 15 · BLACKSMITHING 38.7" | 22.5
| class="sw-arm-td" data-avg="23" data-max="35" data-min="11" data-speed="35" title="11–35 Schaden · Phys 50 · Feuer 15 · Kälte 15 · Gift 10 · Energie 10 · BLACKSMITHING 38.7" | 23
| class="sw-arm-td" data-avg="23.5" data-max="36" data-min="11" data-speed="35" title="11–36 Schaden · Phys 50 · Feuer 20 · Kälte 20 · Gift 10 · BLACKSMITHING 38.7" | 23.5
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
|-
| class="sw-arm-name" | Henkersaxt<br /><small>MaceFighting · SPEED 50 · zweihändig</small>
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="14.5" data-max="26" data-min="3" data-speed="50" title="3–26 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · BLACKSMITHING 45.7" | 14.5
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="16" data-max="28" data-min="4" data-speed="50" title="4–28 Schaden · Phys 100 · BLACKSMITHING 34.2" | 16
| class="sw-arm-td" data-avg="16" data-max="28" data-min="4" data-speed="50" title="4–28 Schaden · Phys 60 · Feuer 5 · Kälte 5 · Gift 15 · Energie 15 · BLACKSMITHING 34.2" | 16
| class="sw-arm-td" data-avg="16" data-max="28" data-min="4" data-speed="50" title="4–28 Schaden · Phys 80 · Kälte 10 · Gift 8 · Energie 2 · BLACKSMITHING 34.2" | 16
| class="sw-arm-td" data-avg="16" data-max="28" data-min="4" data-speed="50" title="4–28 Schaden · Phys 60 · Feuer 30 · Kälte 5 · Energie 5 · BLACKSMITHING 34.2" | 16
| class="sw-arm-td" data-avg="16" data-max="28" data-min="4" data-speed="50" title="4–28 Schaden · Phys 60 · Kälte 5 · Gift 30 · Energie 5 · BLACKSMITHING 34.2" | 16
| class="sw-arm-td" data-avg="16" data-max="28" data-min="4" data-speed="50" title="4–28 Schaden · Phys 60 · Kälte 30 · Energie 10 · BLACKSMITHING 34.2" | 16
| class="sw-arm-td" data-avg="16" data-max="28" data-min="4" data-speed="50" title="4–28 Schaden · Phys 60 · Feuer 10 · Kälte 5 · Gift 15 · Energie 10 · BLACKSMITHING 34.2" | 16
| class="sw-arm-td" data-avg="16" data-max="28" data-min="4" data-speed="50" title="4–28 Schaden · Phys 50 · Feuer 25 · Gift 10 · Energie 15 · BLACKSMITHING 34.2" | 16
| class="sw-arm-td" data-avg="16.5" data-max="28" data-min="5" data-speed="50" title="5–28 Schaden · Phys 50 · Feuer 15 · Kälte 15 · Gift 10 · Energie 10 · BLACKSMITHING 34.2" | 16.5
| class="sw-arm-td" data-avg="17" data-max="29" data-min="5" data-speed="50" title="5–29 Schaden · Phys 50 · Feuer 20 · Kälte 20 · Gift 10 · BLACKSMITHING 34.2" | 17
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
Zeile 241: Zeile 257:
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
|-
| class="sw-arm-name" | Streitaxt<br /><small>MaceFighting · SPEED 20 · zweihändig</small>
| class="sw-arm-td" data-avg="18.5" data-max="34" data-min="3" data-speed="20" title="3–34 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · BLACKSMITHING 30.5" | 18.5
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="20" data-max="36" data-min="4" data-speed="20" title="4–36 Schaden · Phys 100 · BLACKSMITHING 30.5" | 20
| class="sw-arm-td" data-avg="20" data-max="36" data-min="4" data-speed="20" title="4–36 Schaden · Phys 80 · Kälte 10 · Gift 8 · Energie 2 · BLACKSMITHING 30.5" | 20
| class="sw-arm-td" data-avg="20" data-max="36" data-min="4" data-speed="20" title="4–36 Schaden · Phys 60 · Feuer 30 · Kälte 5 · Energie 5 · BLACKSMITHING 30.5" | 20
| class="sw-arm-td" data-avg="20" data-max="36" data-min="4" data-speed="20" title="4–36 Schaden · Phys 60 · Kälte 5 · Gift 30 · Energie 5 · BLACKSMITHING 30.5" | 20
| class="sw-arm-td" data-avg="20" data-max="36" data-min="4" data-speed="20" title="4–36 Schaden · Phys 60 · Feuer 5 · Kälte 5 · Gift 15 · Energie 15 · BLACKSMITHING 30.5" | 20
| class="sw-arm-td" data-avg="20" data-max="36" data-min="4" data-speed="20" title="4–36 Schaden · Phys 60 · Kälte 30 · Energie 10 · BLACKSMITHING 30.5" | 20
| class="sw-arm-td" data-avg="20" data-max="36" data-min="4" data-speed="20" title="4–36 Schaden · Phys 60 · Feuer 10 · Kälte 5 · Gift 15 · Energie 10 · BLACKSMITHING 30.5" | 20
| class="sw-arm-td" data-avg="20" data-max="36" data-min="4" data-speed="20" title="4–36 Schaden · Phys 50 · Feuer 25 · Gift 10 · Energie 15 · BLACKSMITHING 30.5" | 20
| class="sw-arm-td" data-avg="20.5" data-max="36" data-min="5" data-speed="20" title="5–36 Schaden · Phys 50 · Feuer 15 · Kälte 15 · Gift 10 · Energie 10 · BLACKSMITHING 30.5" | 20.5
| class="sw-arm-td" data-avg="21" data-max="37" data-min="5" data-speed="20" title="5–37 Schaden · Phys 50 · Feuer 20 · Kälte 20 · Gift 10 · BLACKSMITHING 30.5" | 21
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
Zeile 270: Zeile 273:
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
|-
| class="sw-arm-name" | Kriegsaxt<br /><small>MaceFighting · SPEED 35 · einhändig</small>
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="20.5" data-max="33" data-min="8" data-speed="35" title="8–33 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · BLACKSMITHING 38.7" | 20.5
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="22.5" data-max="35" data-min="10" data-speed="35" title="10–35 Schaden · Phys 100 · BLACKSMITHING 38.7" | 22.5
| class="sw-arm-td" data-avg="22.5" data-max="35" data-min="10" data-speed="35" title="10–35 Schaden · Phys 60 · Feuer 5 · Kälte 5 · Gift 15 · Energie 15 · BLACKSMITHING 38.7" | 22.5
| class="sw-arm-td" data-avg="22.5" data-max="35" data-min="10" data-speed="35" title="10–35 Schaden · Phys 80 · Kälte 10 · Gift 8 · Energie 2 · BLACKSMITHING 38.7" | 22.5
| class="sw-arm-td" data-avg="22.5" data-max="35" data-min="10" data-speed="35" title="10–35 Schaden · Phys 60 · Feuer 30 · Kälte 5 · Energie 5 · BLACKSMITHING 38.7" | 22.5
| class="sw-arm-td" data-avg="22.5" data-max="35" data-min="10" data-speed="35" title="10–35 Schaden · Phys 60 · Kälte 5 · Gift 30 · Energie 5 · BLACKSMITHING 38.7" | 22.5
| class="sw-arm-td" data-avg="22.5" data-max="35" data-min="10" data-speed="35" title="10–35 Schaden · Phys 60 · Kälte 30 · Energie 10 · BLACKSMITHING 38.7" | 22.5
| class="sw-arm-td" data-avg="22.5" data-max="35" data-min="10" data-speed="35" title="10–35 Schaden · Phys 60 · Feuer 10 · Kälte 5 · Gift 15 · Energie 10 · BLACKSMITHING 38.7" | 22.5
| class="sw-arm-td" data-avg="22.5" data-max="35" data-min="10" data-speed="35" title="10–35 Schaden · Phys 50 · Feuer 25 · Gift 10 · Energie 15 · BLACKSMITHING 38.7" | 22.5
| class="sw-arm-td" data-avg="23" data-max="35" data-min="11" data-speed="35" title="11–35 Schaden · Phys 50 · Feuer 15 · Kälte 15 · Gift 10 · Energie 10 · BLACKSMITHING 38.7" | 23
| class="sw-arm-td" data-avg="23.5" data-max="36" data-min="11" data-speed="35" title="11–36 Schaden · Phys 50 · Feuer 20 · Kälte 20 · Gift 10 · BLACKSMITHING 38.7" | 23.5
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
|-
| class="sw-arm-name" | Zweihandaxt<br /><small>MaceFighting · SPEED 30 · zweihändig</small>
| class="sw-arm-td" data-avg="18" data-max="32" data-min="4" data-speed="30" title="4–32 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · BLACKSMITHING 45.7" | 18
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="19" data-max="33" data-min="5" data-speed="30" title="5–33 Schaden · Phys 100 · BLACKSMITHING 45.7" | 19
| class="sw-arm-td" data-avg="19" data-max="33" data-min="5" data-speed="30" title="5–33 Schaden · Phys 80 · Kälte 10 · Gift 8 · Energie 2 · BLACKSMITHING 45.7" | 19
| class="sw-arm-td" data-avg="19" data-max="33" data-min="5" data-speed="30" title="5–33 Schaden · Phys 60 · Feuer 30 · Kälte 5 · Energie 5 · BLACKSMITHING 45.7" | 19
| class="sw-arm-td" data-avg="19" data-max="33" data-min="5" data-speed="30" title="5–33 Schaden · Phys 60 · Kälte 5 · Gift 30 · Energie 5 · BLACKSMITHING 45.7" | 19
| class="sw-arm-td" data-avg="19" data-max="33" data-min="5" data-speed="30" title="5–33 Schaden · Phys 60 · Feuer 5 · Kälte 5 · Gift 15 · Energie 15 · BLACKSMITHING 45.7" | 19
| class="sw-arm-td" data-avg="19" data-max="33" data-min="5" data-speed="30" title="5–33 Schaden · Phys 60 · Kälte 30 · Energie 10 · BLACKSMITHING 45.7" | 19
| class="sw-arm-td" data-avg="19" data-max="33" data-min="5" data-speed="30" title="5–33 Schaden · Phys 60 · Feuer 10 · Kälte 5 · Gift 15 · Energie 10 · BLACKSMITHING 45.7" | 19
| class="sw-arm-td" data-avg="19" data-max="33" data-min="5" data-speed="30" title="5–33 Schaden · Phys 50 · Feuer 25 · Gift 10 · Energie 15 · BLACKSMITHING 45.7" | 19
| class="sw-arm-td" data-avg="19" data-max="33" data-min="5" data-speed="30" title="5–33 Schaden · Phys 50 · Feuer 15 · Kälte 15 · Gift 10 · Energie 10 · BLACKSMITHING 45.7" | 19
| class="sw-arm-td" data-avg="20" data-max="34" data-min="6" data-speed="30" title="6–34 Schaden · Phys 50 · Feuer 20 · Kälte 20 · Gift 10 · BLACKSMITHING 45.7" | 20
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
Zeile 307: Zeile 312:
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
|-
| class="sw-arm-name" | grosse Streitaxt<br /><small>MaceFighting · SPEED 20 · zweihändig</small>
| class="sw-arm-td" data-avg="19" data-max="34" data-min="4" data-speed="20" title="4–34 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · BLACKSMITHING 29.2" | 19
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="20" data-max="35" data-min="5" data-speed="20" title="5–35 Schaden · Phys 100 · BLACKSMITHING 29.2" | 20
| class="sw-arm-td" data-avg="20" data-max="35" data-min="5" data-speed="20" title="5–35 Schaden · Phys 80 · Kälte 10 · Gift 8 · Energie 2 · BLACKSMITHING 29.2" | 20
| class="sw-arm-td" data-avg="20" data-max="35" data-min="5" data-speed="20" title="5–35 Schaden · Phys 60 · Feuer 30 · Kälte 5 · Energie 5 · BLACKSMITHING 29.2" | 20
| class="sw-arm-td" data-avg="20" data-max="35" data-min="5" data-speed="20" title="5–35 Schaden · Phys 60 · Kälte 5 · Gift 30 · Energie 5 · BLACKSMITHING 29.2" | 20
| class="sw-arm-td" data-avg="20" data-max="35" data-min="5" data-speed="20" title="5–35 Schaden · Phys 60 · Feuer 5 · Kälte 5 · Gift 15 · Energie 15 · BLACKSMITHING 29.2" | 20
| class="sw-arm-td" data-avg="20" data-max="35" data-min="5" data-speed="20" title="5–35 Schaden · Phys 60 · Kälte 30 · Energie 10 · BLACKSMITHING 29.2" | 20
| class="sw-arm-td" data-avg="20" data-max="35" data-min="5" data-speed="20" title="5–35 Schaden · Phys 60 · Feuer 10 · Kälte 5 · Gift 15 · Energie 10 · BLACKSMITHING 29.2" | 20
| class="sw-arm-td" data-avg="20" data-max="35" data-min="5" data-speed="20" title="5–35 Schaden · Phys 50 · Feuer 25 · Gift 10 · Energie 15 · BLACKSMITHING 29.2" | 20
| class="sw-arm-td" data-avg="20.5" data-max="35" data-min="6" data-speed="20" title="6–35 Schaden · Phys 50 · Feuer 15 · Kälte 15 · Gift 10 · Energie 10 · BLACKSMITHING 29.2" | 20.5
| class="sw-arm-td" data-avg="21" data-max="36" data-min="6" data-speed="20" title="6–36 Schaden · Phys 50 · Feuer 20 · Kälte 20 · Gift 10 · BLACKSMITHING 29.2" | 21
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
|-
| class="sw-arm-name" | Streitaxt<br /><small>MaceFighting · SPEED 20 · zweihändig</small>
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="18.5" data-max="34" data-min="3" data-speed="20" title="3–34 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · BLACKSMITHING 30.5" | 18.5
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="20" data-max="36" data-min="4" data-speed="20" title="4–36 Schaden · Phys 100 · BLACKSMITHING 30.5" | 20
| class="sw-arm-td" data-avg="20" data-max="36" data-min="4" data-speed="20" title="4–36 Schaden · Phys 60 · Feuer 5 · Kälte 5 · Gift 15 · Energie 15 · BLACKSMITHING 30.5" | 20
| class="sw-arm-td" data-avg="20" data-max="36" data-min="4" data-speed="20" title="4–36 Schaden · Phys 80 · Kälte 10 · Gift 8 · Energie 2 · BLACKSMITHING 30.5" | 20
| class="sw-arm-td" data-avg="20" data-max="36" data-min="4" data-speed="20" title="4–36 Schaden · Phys 60 · Feuer 30 · Kälte 5 · Energie 5 · BLACKSMITHING 30.5" | 20
| class="sw-arm-td" data-avg="20" data-max="36" data-min="4" data-speed="20" title="4–36 Schaden · Phys 60 · Kälte 5 · Gift 30 · Energie 5 · BLACKSMITHING 30.5" | 20
| class="sw-arm-td" data-avg="20" data-max="36" data-min="4" data-speed="20" title="4–36 Schaden · Phys 60 · Kälte 30 · Energie 10 · BLACKSMITHING 30.5" | 20
| class="sw-arm-td" data-avg="20" data-max="36" data-min="4" data-speed="20" title="4–36 Schaden · Phys 60 · Feuer 10 · Kälte 5 · Gift 15 · Energie 10 · BLACKSMITHING 30.5" | 20
| class="sw-arm-td" data-avg="20" data-max="36" data-min="4" data-speed="20" title="4–36 Schaden · Phys 50 · Feuer 25 · Gift 10 · Energie 15 · BLACKSMITHING 30.5" | 20
| class="sw-arm-td" data-avg="20.5" data-max="36" data-min="5" data-speed="20" title="5–36 Schaden · Phys 50 · Feuer 15 · Kälte 15 · Gift 10 · Energie 10 · BLACKSMITHING 30.5" | 20.5
| class="sw-arm-td" data-avg="21" data-max="37" data-min="5" data-speed="20" title="5–37 Schaden · Phys 50 · Feuer 20 · Kälte 20 · Gift 10 · BLACKSMITHING 30.5" | 21
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
Zeile 340: Zeile 347:
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
|- class="sw-arm-group"
| colspan="32" | Armbrüste
|-
| class="sw-arm-name" | Armbrust<br /><small>— · SPEED 18 · einhändig</small>
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
Zeile 359: Zeile 362:
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
|-
| class="sw-arm-name" | Zweihandaxt<br /><small>MaceFighting · SPEED 30 · zweihändig</small>
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="16" data-max="26" data-min="6" data-speed="18" title="6–26 Schaden · Phys 80 · Feuer 4 · Kälte 6 · Gift 4 · Energie 6 · BOWCRAFT 37.8" | 16
| class="sw-arm-td" data-avg="18" data-max="32" data-min="4" data-speed="30" title="4–32 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · BLACKSMITHING 45.7" | 18
| class="sw-arm-td" data-avg="16" data-max="26" data-min="6" data-speed="18" title="6–26 Schaden · Phys 80 · Feuer 6 · Kälte 4 · Gift 4 · Energie 6 · BOWCRAFT 37.8" | 16
| class="sw-arm-td" data-avg="16" data-max="26" data-min="6" data-speed="18" title="6–26 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · BOWCRAFT 37.8" | 16
| class="sw-arm-td" data-avg="16" data-max="26" data-min="6" data-speed="18" title="6–26 Schaden · Phys 80 · Feuer 7 · Kälte 4 · Gift 3 · Energie 6 · BOWCRAFT 37.8" | 16
| class="sw-arm-td" data-avg="16" data-max="26" data-min="6" data-speed="18" title="6–26 Schaden · Phys 80 · Feuer 3 · Kälte 6 · Gift 9 · Energie 2 · BOWCRAFT 37.8" | 16
| class="sw-arm-td" data-avg="16" data-max="26" data-min="6" data-speed="18" title="6–26 Schaden · Phys 70 · Feuer 7 · Kälte 7 · Gift 8 · Energie 8 · BOWCRAFT 48" | 16
| class="sw-arm-td" data-avg="16" data-max="26" data-min="6" data-speed="18" title="6–26 Schaden · Phys 70 · Feuer 5 · Kälte 5 · Gift 12 · Energie 8 · BOWCRAFT 50" | 16
| class="sw-arm-td" data-avg="16" data-max="26" data-min="6" data-speed="18" title="6–26 Schaden · Phys 70 · Feuer 11 · Kälte 9 · Gift 7 · Energie 3 · BOWCRAFT 56" | 16
| class="sw-arm-td" data-avg="16" data-max="26" data-min="6" data-speed="18" title="6–26 Schaden · Phys 70 · Feuer 5 · Kälte 10 · Gift 5 · Energie 10 · BOWCRAFT 54" | 16
| class="sw-arm-td" data-avg="16" data-max="26" data-min="6" data-speed="18" title="6–26 Schaden · Phys 70 · Feuer 10 · Kälte 6 · Gift 6 · Energie 8 · BOWCRAFT 52" | 16
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="19" data-max="33" data-min="5" data-speed="30" title="5–33 Schaden · Phys 100 · BLACKSMITHING 45.7" | 19
| class="sw-arm-td" data-avg="19" data-max="33" data-min="5" data-speed="30" title="5–33 Schaden · Phys 60 · Feuer 5 · Kälte 5 · Gift 15 · Energie 15 · BLACKSMITHING 45.7" | 19
| class="sw-arm-td" data-avg="19" data-max="33" data-min="5" data-speed="30" title="5–33 Schaden · Phys 80 · Kälte 10 · Gift 8 · Energie 2 · BLACKSMITHING 45.7" | 19
| class="sw-arm-td" data-avg="19" data-max="33" data-min="5" data-speed="30" title="5–33 Schaden · Phys 60 · Feuer 30 · Kälte 5 · Energie 5 · BLACKSMITHING 45.7" | 19
| class="sw-arm-td" data-avg="19" data-max="33" data-min="5" data-speed="30" title="5–33 Schaden · Phys 60 · Kälte 5 · Gift 30 · Energie 5 · BLACKSMITHING 45.7" | 19
| class="sw-arm-td" data-avg="19" data-max="33" data-min="5" data-speed="30" title="5–33 Schaden · Phys 60 · Kälte 30 · Energie 10 · BLACKSMITHING 45.7" | 19
| class="sw-arm-td" data-avg="19" data-max="33" data-min="5" data-speed="30" title="5–33 Schaden · Phys 60 · Feuer 10 · Kälte 5 · Gift 15 · Energie 10 · BLACKSMITHING 45.7" | 19
| class="sw-arm-td" data-avg="19" data-max="33" data-min="5" data-speed="30" title="5–33 Schaden · Phys 50 · Feuer 25 · Gift 10 · Energie 15 · BLACKSMITHING 45.7" | 19
| class="sw-arm-td" data-avg="19" data-max="33" data-min="5" data-speed="30" title="5–33 Schaden · Phys 50 · Feuer 15 · Kälte 15 · Gift 10 · Energie 10 · BLACKSMITHING 45.7" | 19
| class="sw-arm-td" data-avg="20" data-max="34" data-min="6" data-speed="30" title="6–34 Schaden · Phys 50 · Feuer 20 · Kälte 20 · Gift 10 · BLACKSMITHING 45.7" | 20
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
|-
| class="sw-arm-name" | Repetierarmbrust<br /><small>— · SPEED 25 · zweihändig</small>
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
Zeile 393: Zeile 397:
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="11.5" data-max="18" data-min="5" data-speed="25" title="5–18 Schaden · Phys 80 · Feuer 4 · Kälte 6 · Gift 4 · Energie 6 · BOWCRAFT 44.8" | 11.5
| class="sw-arm-td" data-avg="11.5" data-max="18" data-min="5" data-speed="25" title="5–18 Schaden · Phys 80 · Feuer 6 · Kälte 4 · Gift 4 · Energie 6 · BOWCRAFT 44.8" | 11.5
| class="sw-arm-td" data-avg="11.5" data-max="18" data-min="5" data-speed="25" title="5–18 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · BOWCRAFT 44.8" | 11.5
| class="sw-arm-td" data-avg="11.5" data-max="18" data-min="5" data-speed="25" title="5–18 Schaden · Phys 80 · Feuer 7 · Kälte 4 · Gift 3 · Energie 6 · BOWCRAFT 44.8" | 11.5
| class="sw-arm-td" data-avg="11.5" data-max="18" data-min="5" data-speed="25" title="5–18 Schaden · Phys 80 · Feuer 3 · Kälte 6 · Gift 9 · Energie 2 · BOWCRAFT 44.8" | 11.5
| class="sw-arm-td" data-avg="11.5" data-max="18" data-min="5" data-speed="25" title="5–18 Schaden · Phys 70 · Feuer 7 · Kälte 7 · Gift 8 · Energie 8 · BOWCRAFT 62" | 11.5
| class="sw-arm-td" data-avg="11.5" data-max="18" data-min="5" data-speed="25" title="5–18 Schaden · Phys 70 · Feuer 5 · Kälte 5 · Gift 12 · Energie 8 · BOWCRAFT 63" | 11.5
| class="sw-arm-td" data-avg="11.5" data-max="18" data-min="5" data-speed="25" title="5–18 Schaden · Phys 70 · Feuer 11 · Kälte 9 · Gift 7 · Energie 3 · BOWCRAFT 66" | 11.5
| class="sw-arm-td" data-avg="11.5" data-max="18" data-min="5" data-speed="25" title="5–18 Schaden · Phys 70 · Feuer 5 · Kälte 10 · Gift 5 · Energie 10 · BOWCRAFT 65" | 11.5
| class="sw-arm-td" data-avg="11.5" data-max="18" data-min="5" data-speed="25" title="5–18 Schaden · Phys 70 · Feuer 10 · Kälte 6 · Gift 6 · Energie 8 · BOWCRAFT 64" | 11.5
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
Zeile 408: Zeile 402:
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
|-
| class="sw-arm-name" | Skeletal Crossbow<br /><small>Archery · SPEED 18 · zweihändig</small>
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
|-
| class="sw-arm-name" | grosse Streitaxt<br /><small>MaceFighting · SPEED 20 · zweihändig</small>
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="19" data-max="34" data-min="4" data-speed="20" title="4–34 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · BLACKSMITHING 29.2" | 19
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="20" data-max="35" data-min="5" data-speed="20" title="5–35 Schaden · Phys 100 · BLACKSMITHING 29.2" | 20
| class="sw-arm-td" data-avg="20" data-max="35" data-min="5" data-speed="20" title="5–35 Schaden · Phys 60 · Feuer 5 · Kälte 5 · Gift 15 · Energie 15 · BLACKSMITHING 29.2" | 20
| class="sw-arm-td" data-avg="20" data-max="35" data-min="5" data-speed="20" title="5–35 Schaden · Phys 80 · Kälte 10 · Gift 8 · Energie 2 · BLACKSMITHING 29.2" | 20
| class="sw-arm-td" data-avg="20" data-max="35" data-min="5" data-speed="20" title="5–35 Schaden · Phys 60 · Feuer 30 · Kälte 5 · Energie 5 · BLACKSMITHING 29.2" | 20
| class="sw-arm-td" data-avg="20" data-max="35" data-min="5" data-speed="20" title="5–35 Schaden · Phys 60 · Kälte 5 · Gift 30 · Energie 5 · BLACKSMITHING 29.2" | 20
| class="sw-arm-td" data-avg="20" data-max="35" data-min="5" data-speed="20" title="5–35 Schaden · Phys 60 · Kälte 30 · Energie 10 · BLACKSMITHING 29.2" | 20
| class="sw-arm-td" data-avg="20" data-max="35" data-min="5" data-speed="20" title="5–35 Schaden · Phys 60 · Feuer 10 · Kälte 5 · Gift 15 · Energie 10 · BLACKSMITHING 29.2" | 20
| class="sw-arm-td" data-avg="20" data-max="35" data-min="5" data-speed="20" title="5–35 Schaden · Phys 50 · Feuer 25 · Gift 10 · Energie 15 · BLACKSMITHING 29.2" | 20
| class="sw-arm-td" data-avg="20.5" data-max="35" data-min="6" data-speed="20" title="6–35 Schaden · Phys 50 · Feuer 15 · Kälte 15 · Gift 10 · Energie 10 · BLACKSMITHING 29.2" | 20.5
| class="sw-arm-td" data-avg="21" data-max="36" data-min="6" data-speed="20" title="6–36 Schaden · Phys 50 · Feuer 20 · Kälte 20 · Gift 10 · BLACKSMITHING 29.2" | 21
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
Zeile 425: Zeile 430:
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="15" data-max="24" data-min="6" data-speed="18" title="6–24 Schaden · Phys 30 · Kälte 30 · Gift 40 · BOWCRAFT 25" | 15
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
Zeile 441: Zeile 445:
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
|-
| class="sw-arm-name" | schwere Armbrust<br /><small>— · SPEED 10 · einhändig</small>
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
Zeile 448: Zeile 450:
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
|- class="sw-arm-group"
| colspan="43" | Armbrüste
|-
| class="sw-arm-name" | Armbrust<br /><small>— · SPEED 18 · einhändig</small>
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
Zeile 459: Zeile 465:
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="20" data-max="34" data-min="6" data-speed="10" title="6–34 Schaden · Phys 80 · Feuer 4 · Kälte 6 · Gift 4 · Energie 6 · BOWCRAFT 57.8" | 20
| class="sw-arm-td" data-avg="20" data-max="34" data-min="6" data-speed="10" title="6–34 Schaden · Phys 80 · Feuer 6 · Kälte 4 · Gift 4 · Energie 6 · BOWCRAFT 57.8" | 20
| class="sw-arm-td" data-avg="20" data-max="34" data-min="6" data-speed="10" title="6–34 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · BOWCRAFT 57.8" | 20
| class="sw-arm-td" data-avg="20" data-max="34" data-min="6" data-speed="10" title="6–34 Schaden · Phys 80 · Feuer 7 · Kälte 4 · Gift 3 · Energie 6 · BOWCRAFT 57.8" | 20
| class="sw-arm-td" data-avg="20" data-max="34" data-min="6" data-speed="10" title="6–34 Schaden · Phys 80 · Feuer 3 · Kälte 6 · Gift 9 · Energie 2 · BOWCRAFT 57.8" | 20
| class="sw-arm-td" data-avg="20" data-max="34" data-min="6" data-speed="10" title="6–34 Schaden · Phys 70 · Feuer 7 · Kälte 7 · Gift 8 · Energie 8 · BOWCRAFT 60" | 20
| class="sw-arm-td" data-avg="20" data-max="34" data-min="6" data-speed="10" title="6–34 Schaden · Phys 70 · Feuer 5 · Kälte 5 · Gift 12 · Energie 8 · BOWCRAFT 62" | 20
| class="sw-arm-td" data-avg="20" data-max="34" data-min="6" data-speed="10" title="6–34 Schaden · Phys 70 · Feuer 11 · Kälte 9 · Gift 7 · Energie 3 · BOWCRAFT 68" | 20
| class="sw-arm-td" data-avg="20" data-max="34" data-min="6" data-speed="10" title="6–34 Schaden · Phys 70 · Feuer 5 · Kälte 10 · Gift 5 · Energie 10 · BOWCRAFT 66" | 20
| class="sw-arm-td" data-avg="20" data-max="34" data-min="6" data-speed="10" title="6–34 Schaden · Phys 70 · Feuer 10 · Kälte 6 · Gift 6 · Energie 8 · BOWCRAFT 64" | 20
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
Zeile 474: Zeile 470:
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
|- class="sw-arm-group"
| colspan="32" | Black Staff
|-
| class="sw-arm-name" | Goldstab<br /><small>MaceFighting · SPEED 35 · zweihändig</small>
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
Zeile 484: Zeile 476:
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="16" data-max="24" data-min="8" data-speed="35" title="8–24 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · CARPENTRY 83" | 16
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
Zeile 490: Zeile 481:
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="16" data-max="26" data-min="6" data-speed="18" title="6–26 Schaden · Phys 80 · Feuer 4 · Kälte 6 · Gift 4 · Energie 6 · BOWCRAFT 37.8" | 16
| class="sw-arm-td" data-avg="16" data-max="26" data-min="6" data-speed="18" title="6–26 Schaden · Phys 80 · Feuer 6 · Kälte 4 · Gift 4 · Energie 6 · BOWCRAFT 37.8" | 16
| class="sw-arm-td" data-avg="16" data-max="26" data-min="6" data-speed="18" title="6–26 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · BOWCRAFT 37.8" | 16
| class="sw-arm-td" data-avg="16" data-max="26" data-min="6" data-speed="18" title="6–26 Schaden · Phys 80 · Feuer 7 · Kälte 4 · Gift 3 · Energie 6 · BOWCRAFT 37.8" | 16
| class="sw-arm-td" data-avg="16" data-max="26" data-min="6" data-speed="18" title="6–26 Schaden · Phys 80 · Feuer 3 · Kälte 6 · Gift 9 · Energie 2 · BOWCRAFT 37.8" | 16
| class="sw-arm-td" data-avg="16" data-max="26" data-min="6" data-speed="18" title="6–26 Schaden · Phys 70 · Feuer 7 · Kälte 7 · Gift 8 · Energie 8 · BOWCRAFT 48" | 16
| class="sw-arm-td" data-avg="16" data-max="26" data-min="6" data-speed="18" title="6–26 Schaden · Phys 70 · Feuer 5 · Kälte 5 · Gift 12 · Energie 8 · BOWCRAFT 50" | 16
| class="sw-arm-td" data-avg="16" data-max="26" data-min="6" data-speed="18" title="6–26 Schaden · Phys 70 · Feuer 11 · Kälte 9 · Gift 7 · Energie 3 · BOWCRAFT 56" | 16
| class="sw-arm-td" data-avg="16" data-max="26" data-min="6" data-speed="18" title="6–26 Schaden · Phys 70 · Feuer 5 · Kälte 10 · Gift 5 · Energie 10 · BOWCRAFT 54" | 16
| class="sw-arm-td" data-avg="16" data-max="26" data-min="6" data-speed="18" title="6–26 Schaden · Phys 70 · Feuer 10 · Kälte 6 · Gift 6 · Energie 8 · BOWCRAFT 52" | 16
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
Zeile 495: Zeile 496:
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
|-
| class="sw-arm-name" | Repetierarmbrust<br /><small>— · SPEED 25 · zweihändig</small>
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
Zeile 509: Zeile 512:
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
|- class="sw-arm-group"
| colspan="32" | Bone Weapons
|-
| class="sw-arm-name" | Skeletal Axe<br /><small>MaceFighting · SPEED 35 · einhändig</small>
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
Zeile 526: Zeile 525:
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="11.5" data-max="18" data-min="5" data-speed="25" title="5–18 Schaden · Phys 80 · Feuer 4 · Kälte 6 · Gift 4 · Energie 6 · BOWCRAFT 44.8" | 11.5
| class="sw-arm-td" data-avg="11.5" data-max="18" data-min="5" data-speed="25" title="5–18 Schaden · Phys 80 · Feuer 6 · Kälte 4 · Gift 4 · Energie 6 · BOWCRAFT 44.8" | 11.5
| class="sw-arm-td" data-avg="11.5" data-max="18" data-min="5" data-speed="25" title="5–18 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · BOWCRAFT 44.8" | 11.5
| class="sw-arm-td" data-avg="11.5" data-max="18" data-min="5" data-speed="25" title="5–18 Schaden · Phys 80 · Feuer 7 · Kälte 4 · Gift 3 · Energie 6 · BOWCRAFT 44.8" | 11.5
| class="sw-arm-td" data-avg="11.5" data-max="18" data-min="5" data-speed="25" title="5–18 Schaden · Phys 80 · Feuer 3 · Kälte 6 · Gift 9 · Energie 2 · BOWCRAFT 44.8" | 11.5
| class="sw-arm-td" data-avg="11.5" data-max="18" data-min="5" data-speed="25" title="5–18 Schaden · Phys 70 · Feuer 7 · Kälte 7 · Gift 8 · Energie 8 · BOWCRAFT 62" | 11.5
| class="sw-arm-td" data-avg="11.5" data-max="18" data-min="5" data-speed="25" title="5–18 Schaden · Phys 70 · Feuer 5 · Kälte 5 · Gift 12 · Energie 8 · BOWCRAFT 63" | 11.5
| class="sw-arm-td" data-avg="11.5" data-max="18" data-min="5" data-speed="25" title="5–18 Schaden · Phys 70 · Feuer 11 · Kälte 9 · Gift 7 · Energie 3 · BOWCRAFT 66" | 11.5
| class="sw-arm-td" data-avg="11.5" data-max="18" data-min="5" data-speed="25" title="5–18 Schaden · Phys 70 · Feuer 5 · Kälte 10 · Gift 5 · Energie 10 · BOWCRAFT 65" | 11.5
| class="sw-arm-td" data-avg="11.5" data-max="18" data-min="5" data-speed="25" title="5–18 Schaden · Phys 70 · Feuer 10 · Kälte 6 · Gift 6 · Energie 8 · BOWCRAFT 64" | 11.5
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="19.5" data-max="31" data-min="8" data-speed="35" title="8–31 Schaden · Phys 30 · Kälte 30 · Gift 40 · BOWCRAFT 25" | 19.5
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
|-
| class="sw-arm-name" | Skeletal Crossbow<br /><small>Archery · SPEED 18 · zweihändig</small>
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
Zeile 544: Zeile 554:
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
|-
| class="sw-arm-name" | Skeletal Blade<br /><small>Swordsmanship · SPEED 35 · einhändig</small>
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="19.5" data-max="29" data-min="10" data-speed="18" title="10–29 Schaden · Phys 30 · Kälte 30 · Gift 40 · BOWCRAFT 25" | 19.5
| class="sw-arm-td" data-avg="18" data-max="27" data-min="9" data-speed="18" title="9–27 Schaden · Phys 30 · Kälte 30 · Gift 40 · BOWCRAFT 25" | 18
| class="sw-arm-td" data-avg="18.5" data-max="28" data-min="9" data-speed="18" title="9–28 Schaden · Phys 30 · Kälte 30 · Gift 40 · BOWCRAFT 25" | 18.5
| class="sw-arm-td" data-avg="19" data-max="28" data-min="10" data-speed="18" title="10–28 Schaden · Phys 30 · Kälte 30 · Gift 40 · BOWCRAFT 25" | 19
| class="sw-arm-td" data-avg="16.5" data-max="26" data-min="7" data-speed="18" title="7–26 Schaden · Phys 30 · Kälte 30 · Gift 40 · BOWCRAFT 25" | 16.5
| class="sw-arm-td" data-avg="17.5" data-max="27" data-min="8" data-speed="18" title="8–27 Schaden · Phys 30 · Kälte 30 · Gift 40 · BOWCRAFT 25" | 17.5
| class="sw-arm-td" data-avg="15.5" data-max="25" data-min="6" data-speed="18" title="6–25 Schaden · Phys 30 · Kälte 30 · Gift 40 · BOWCRAFT 25" | 15.5
| class="sw-arm-td" data-avg="16" data-max="25" data-min="7" data-speed="18" title="7–25 Schaden · Phys 30 · Kälte 30 · Gift 40 · BOWCRAFT 25" | 16
| class="sw-arm-td" data-avg="17" data-max="26" data-min="8" data-speed="18" title="8–26 Schaden · Phys 30 · Kälte 30 · Gift 40 · BOWCRAFT 25" | 17
| class="sw-arm-td" data-avg="15" data-max="24" data-min="6" data-speed="18" title="6–24 Schaden · Phys 30 · Kälte 30 · Gift 40 · BOWCRAFT 25" | 15
| class="sw-arm-td" data-avg="20" data-max="29" data-min="11" data-speed="18" title="11–29 Schaden · Phys 30 · Kälte 30 · Gift 40 · BOWCRAFT 25" | 20
| class="sw-arm-td" data-avg="15" data-max="24" data-min="6" data-speed="18" title="6–24 Schaden · Phys 30 · Kälte 30 · Gift 40 · BOWCRAFT 25" | 15
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
Zeile 561: Zeile 582:
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="18" data-max="32" data-min="4" data-speed="35" title="4–32 Schaden · Phys 30 · Kälte 30 · Gift 40 · BOWCRAFT 25" | 18
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
|-
| class="sw-arm-name" | schwere Armbrust<br /><small>— · SPEED 10 · einhändig</small>
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
Zeile 577: Zeile 599:
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
|-
| class="sw-arm-name" | Skeletal Glaive<br /><small>Fencing · SPEED 40 · einhändig</small>
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
Zeile 593: Zeile 613:
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="20" data-max="34" data-min="6" data-speed="10" title="6–34 Schaden · Phys 80 · Feuer 4 · Kälte 6 · Gift 4 · Energie 6 · BOWCRAFT 57.8" | 20
| class="sw-arm-td" data-avg="20" data-max="34" data-min="6" data-speed="10" title="6–34 Schaden · Phys 80 · Feuer 6 · Kälte 4 · Gift 4 · Energie 6 · BOWCRAFT 57.8" | 20
| class="sw-arm-td" data-avg="20" data-max="34" data-min="6" data-speed="10" title="6–34 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · BOWCRAFT 57.8" | 20
| class="sw-arm-td" data-avg="20" data-max="34" data-min="6" data-speed="10" title="6–34 Schaden · Phys 80 · Feuer 7 · Kälte 4 · Gift 3 · Energie 6 · BOWCRAFT 57.8" | 20
| class="sw-arm-td" data-avg="20" data-max="34" data-min="6" data-speed="10" title="6–34 Schaden · Phys 80 · Feuer 3 · Kälte 6 · Gift 9 · Energie 2 · BOWCRAFT 57.8" | 20
| class="sw-arm-td" data-avg="20" data-max="34" data-min="6" data-speed="10" title="6–34 Schaden · Phys 70 · Feuer 7 · Kälte 7 · Gift 8 · Energie 8 · BOWCRAFT 60" | 20
| class="sw-arm-td" data-avg="20" data-max="34" data-min="6" data-speed="10" title="6–34 Schaden · Phys 70 · Feuer 5 · Kälte 5 · Gift 12 · Energie 8 · BOWCRAFT 62" | 20
| class="sw-arm-td" data-avg="20" data-max="34" data-min="6" data-speed="10" title="6–34 Schaden · Phys 70 · Feuer 11 · Kälte 9 · Gift 7 · Energie 3 · BOWCRAFT 68" | 20
| class="sw-arm-td" data-avg="20" data-max="34" data-min="6" data-speed="10" title="6–34 Schaden · Phys 70 · Feuer 5 · Kälte 10 · Gift 5 · Energie 10 · BOWCRAFT 66" | 20
| class="sw-arm-td" data-avg="20" data-max="34" data-min="6" data-speed="10" title="6–34 Schaden · Phys 70 · Feuer 10 · Kälte 6 · Gift 6 · Energie 8 · BOWCRAFT 64" | 20
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="5" data-max="8" data-min="2" data-speed="40" title="2–8 Schaden · Phys 30 · Kälte 30 · Gift 40 · BOWCRAFT 0" | 5
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
|- class="sw-arm-group"
| colspan="43" | Black Staff
|-
| class="sw-arm-name" | Goldstab<br /><small>MaceFighting · SPEED 35 · zweihändig</small>
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
Zeile 606: Zeile 639:
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="16" data-max="24" data-min="8" data-speed="35" title="8–24 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · CARPENTRY 83" | 16
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
|-
| class="sw-arm-name" | Skeletal Mace<br /><small>MaceFighting · SPEED 55 · einhändig</small>
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
Zeile 627: Zeile 659:
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="9.5" data-max="15" data-min="4" data-speed="55" title="4–15 Schaden · Phys 30 · Kälte 30 · Gift 40 · BOWCRAFT 10" | 9.5
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
Zeile 643: Zeile 674:
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
|- class="sw-arm-group"
| colspan="43" | Bone Weapons
|-
|-
| class="sw-arm-name" | Skeletal Spear<br /><small>Fencing · SPEED 30 · zweihändig</small>
| class="sw-arm-name" | Skeletal Axe<br /><small>MaceFighting · SPEED 35 · einhändig</small>
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
Zeile 660: Zeile 693:
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="16" data-max="26" data-min="6" data-speed="30" title="6–26 Schaden · Phys 30 · Kälte 30 · Gift 40 · BOWCRAFT 15" | 16
| class="sw-arm-td" data-avg="24" data-max="36" data-min="12" data-speed="35" title="12–36 Schaden · Phys 30 · Kälte 30 · Gift 40 · BOWCRAFT 25" | 24
| class="sw-arm-td" data-avg="22.5" data-max="34" data-min="11" data-speed="35" title="11–34 Schaden · Phys 30 · Kälte 30 · Gift 40 · BOWCRAFT 25" | 22.5
| class="sw-arm-td" data-avg="23" data-max="35" data-min="11" data-speed="35" title="11–35 Schaden · Phys 30 · Kälte 30 · Gift 40 · BOWCRAFT 25" | 23
| class="sw-arm-td" data-avg="23.5" data-max="35" data-min="12" data-speed="35" title="12–35 Schaden · Phys 30 · Kälte 30 · Gift 40 · BOWCRAFT 25" | 23.5
| class="sw-arm-td" data-avg="21" data-max="33" data-min="9" data-speed="35" title="9–33 Schaden · Phys 30 · Kälte 30 · Gift 40 · BOWCRAFT 25" | 21
| class="sw-arm-td" data-avg="22" data-max="34" data-min="10" data-speed="35" title="10–34 Schaden · Phys 30 · Kälte 30 · Gift 40 · BOWCRAFT 25" | 22
| class="sw-arm-td" data-avg="20" data-max="32" data-min="8" data-speed="35" title="8–32 Schaden · Phys 30 · Kälte 30 · Gift 40 · BOWCRAFT 25" | 20
| class="sw-arm-td" data-avg="20.5" data-max="32" data-min="9" data-speed="35" title="9–32 Schaden · Phys 30 · Kälte 30 · Gift 40 · BOWCRAFT 25" | 20.5
| class="sw-arm-td" data-avg="21.5" data-max="33" data-min="10" data-speed="35" title="10–33 Schaden · Phys 30 · Kälte 30 · Gift 40 · BOWCRAFT 25" | 21.5
| class="sw-arm-td" data-avg="19.5" data-max="31" data-min="8" data-speed="35" title="8–31 Schaden · Phys 30 · Kälte 30 · Gift 40 · BOWCRAFT 25" | 19.5
| class="sw-arm-td" data-avg="24.5" data-max="36" data-min="13" data-speed="35" title="13–36 Schaden · Phys 30 · Kälte 30 · Gift 40 · BOWCRAFT 25" | 24.5
| class="sw-arm-td" data-avg="19.5" data-max="31" data-min="8" data-speed="35" title="8–31 Schaden · Phys 30 · Kälte 30 · Gift 40 · BOWCRAFT 25" | 19.5
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
Zeile 676: Zeile 720:
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
|- class="sw-arm-group"
| colspan="32" | Bögen
|-
|-
| class="sw-arm-name" | Bogen<br /><small>— · SPEED 20 · einhändig</small>
| class="sw-arm-name" | Skeletal Blade<br /><small>Swordsmanship · SPEED 35 · einhändig</small>
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
Zeile 695: Zeile 737:
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="22.5" data-max="37" data-min="8" data-speed="35" title="8–37 Schaden · Phys 30 · Kälte 30 · Gift 40 · BOWCRAFT 25" | 22.5
| class="sw-arm-td" data-avg="21" data-max="35" data-min="7" data-speed="35" title="7–35 Schaden · Phys 30 · Kälte 30 · Gift 40 · BOWCRAFT 25" | 21
| class="sw-arm-td" data-avg="21.5" data-max="36" data-min="7" data-speed="35" title="7–36 Schaden · Phys 30 · Kälte 30 · Gift 40 · BOWCRAFT 25" | 21.5
| class="sw-arm-td" data-avg="22" data-max="36" data-min="8" data-speed="35" title="8–36 Schaden · Phys 30 · Kälte 30 · Gift 40 · BOWCRAFT 25" | 22
| class="sw-arm-td" data-avg="19.5" data-max="34" data-min="5" data-speed="35" title="5–34 Schaden · Phys 30 · Kälte 30 · Gift 40 · BOWCRAFT 25" | 19.5
| class="sw-arm-td" data-avg="20.5" data-max="35" data-min="6" data-speed="35" title="6–35 Schaden · Phys 30 · Kälte 30 · Gift 40 · BOWCRAFT 25" | 20.5
| class="sw-arm-td" data-avg="18.5" data-max="33" data-min="4" data-speed="35" title="4–33 Schaden · Phys 30 · Kälte 30 · Gift 40 · BOWCRAFT 25" | 18.5
| class="sw-arm-td" data-avg="19" data-max="33" data-min="5" data-speed="35" title="5–33 Schaden · Phys 30 · Kälte 30 · Gift 40 · BOWCRAFT 25" | 19
| class="sw-arm-td" data-avg="20" data-max="34" data-min="6" data-speed="35" title="6–34 Schaden · Phys 30 · Kälte 30 · Gift 40 · BOWCRAFT 25" | 20
| class="sw-arm-td" data-avg="18" data-max="32" data-min="4" data-speed="35" title="4–32 Schaden · Phys 30 · Kälte 30 · Gift 40 · BOWCRAFT 25" | 18
| class="sw-arm-td" data-avg="23" data-max="37" data-min="9" data-speed="35" title="9–37 Schaden · Phys 30 · Kälte 30 · Gift 40 · BOWCRAFT 25" | 23
| class="sw-arm-td" data-avg="18" data-max="32" data-min="4" data-speed="35" title="4–32 Schaden · Phys 30 · Kälte 30 · Gift 40 · BOWCRAFT 25" | 18
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="16.5" data-max="24" data-min="9" data-speed="20" title="9–24 Schaden · Phys 80 · Feuer 4 · Kälte 6 · Gift 4 · Energie 6 · BOWCRAFT 17.8" | 16.5
| class="sw-arm-td" data-avg="16.5" data-max="24" data-min="9" data-speed="20" title="9–24 Schaden · Phys 80 · Feuer 6 · Kälte 4 · Gift 4 · Energie 6 · BOWCRAFT 17.8" | 16.5
| class="sw-arm-td" data-avg="16.5" data-max="24" data-min="9" data-speed="20" title="9–24 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · BOWCRAFT 17.8" | 16.5
| class="sw-arm-td" data-avg="16.5" data-max="24" data-min="9" data-speed="20" title="9–24 Schaden · Phys 80 · Feuer 7 · Kälte 4 · Gift 3 · Energie 6 · BOWCRAFT 17.8" | 16.5
| class="sw-arm-td" data-avg="16.5" data-max="24" data-min="9" data-speed="20" title="9–24 Schaden · Phys 80 · Feuer 3 · Kälte 6 · Gift 9 · Energie 2 · BOWCRAFT 17.8" | 16.5
| class="sw-arm-td" data-avg="16.5" data-max="24" data-min="9" data-speed="20" title="9–24 Schaden · Phys 70 · Feuer 7 · Kälte 7 · Gift 8 · Energie 8 · BOWCRAFT 35" | 16.5
| class="sw-arm-td" data-avg="16.5" data-max="24" data-min="9" data-speed="20" title="9–24 Schaden · Phys 70 · Feuer 5 · Kälte 5 · Gift 12 · Energie 8 · BOWCRAFT 36" | 16.5
| class="sw-arm-td" data-avg="16.5" data-max="24" data-min="9" data-speed="20" title="9–24 Schaden · Phys 70 · Feuer 11 · Kälte 9 · Gift 7 · Energie 3 · BOWCRAFT 39" | 16.5
| class="sw-arm-td" data-avg="16.5" data-max="24" data-min="9" data-speed="20" title="9–24 Schaden · Phys 70 · Feuer 5 · Kälte 10 · Gift 5 · Energie 10 · BOWCRAFT 38" | 16.5
| class="sw-arm-td" data-avg="16.5" data-max="24" data-min="9" data-speed="20" title="9–24 Schaden · Phys 70 · Feuer 10 · Kälte 6 · Gift 6 · Energie 8 · BOWCRAFT 37" | 16.5
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
Zeile 711: Zeile 755:
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
|-
| class="sw-arm-name" | Elfen Bogen<br /><small>— · SPEED 29 · einhändig</small>
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
Zeile 722: Zeile 764:
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
|-
| class="sw-arm-name" | Skeletal Glaive<br /><small>Fencing · SPEED 40 · einhändig</small>
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
Zeile 729: Zeile 773:
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="19.5" data-max="28" data-min="11" data-speed="29" title="11–28 Schaden · Phys 80 · Feuer 4 · Kälte 6 · Gift 4 · Energie 6" | 19.5
| class="sw-arm-td" data-avg="19.5" data-max="28" data-min="11" data-speed="29" title="11–28 Schaden · Phys 80 · Feuer 6 · Kälte 4 · Gift 4 · Energie 6" | 19.5
| class="sw-arm-td" data-avg="19.5" data-max="28" data-min="11" data-speed="29" title="11–28 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5" | 19.5
| class="sw-arm-td" data-avg="19.5" data-max="28" data-min="11" data-speed="29" title="11–28 Schaden · Phys 80 · Feuer 7 · Kälte 4 · Gift 3 · Energie 6" | 19.5
| class="sw-arm-td" data-avg="19.5" data-max="28" data-min="11" data-speed="29" title="11–28 Schaden · Phys 80 · Feuer 3 · Kälte 6 · Gift 9 · Energie 2" | 19.5
| class="sw-arm-td" data-avg="19.5" data-max="28" data-min="11" data-speed="29" title="11–28 Schaden · Phys 70 · Feuer 7 · Kälte 7 · Gift 8 · Energie 8" | 19.5
| class="sw-arm-td" data-avg="19.5" data-max="28" data-min="11" data-speed="29" title="11–28 Schaden · Phys 70 · Feuer 5 · Kälte 5 · Gift 12 · Energie 8" | 19.5
| class="sw-arm-td" data-avg="19.5" data-max="28" data-min="11" data-speed="29" title="11–28 Schaden · Phys 70 · Feuer 11 · Kälte 9 · Gift 7 · Energie 3" | 19.5
| class="sw-arm-td" data-avg="19.5" data-max="28" data-min="11" data-speed="29" title="11–28 Schaden · Phys 70 · Feuer 5 · Kälte 10 · Gift 5 · Energie 10" | 19.5
| class="sw-arm-td" data-avg="19.5" data-max="28" data-min="11" data-speed="29" title="11–28 Schaden · Phys 70 · Feuer 10 · Kälte 6 · Gift 6 · Energie 8" | 19.5
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
Zeile 744: Zeile 778:
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
|-
| class="sw-arm-name" | Gala Yar<br /><small>— · SPEED 29 · einhändig</small>
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="9.5" data-max="13" data-min="6" data-speed="40" title="6–13 Schaden · Phys 30 · Kälte 30 · Gift 40 · BOWCRAFT 0" | 9.5
| class="sw-arm-td" data-avg="8" data-max="11" data-min="5" data-speed="40" title="5–11 Schaden · Phys 30 · Kälte 30 · Gift 40 · BOWCRAFT 0" | 8
| class="sw-arm-td" data-avg="8.5" data-max="12" data-min="5" data-speed="40" title="5–12 Schaden · Phys 30 · Kälte 30 · Gift 40 · BOWCRAFT 0" | 8.5
| class="sw-arm-td" data-avg="9" data-max="12" data-min="6" data-speed="40" title="6–12 Schaden · Phys 30 · Kälte 30 · Gift 40 · BOWCRAFT 0" | 9
| class="sw-arm-td" data-avg="6.5" data-max="10" data-min="3" data-speed="40" title="3–10 Schaden · Phys 30 · Kälte 30 · Gift 40 · BOWCRAFT 0" | 6.5
| class="sw-arm-td" data-avg="7.5" data-max="11" data-min="4" data-speed="40" title="4–11 Schaden · Phys 30 · Kälte 30 · Gift 40 · BOWCRAFT 0" | 7.5
| class="sw-arm-td" data-avg="5.5" data-max="9" data-min="2" data-speed="40" title="2–9 Schaden · Phys 30 · Kälte 30 · Gift 40 · BOWCRAFT 0" | 5.5
| class="sw-arm-td" data-avg="6" data-max="9" data-min="3" data-speed="40" title="3–9 Schaden · Phys 30 · Kälte 30 · Gift 40 · BOWCRAFT 0" | 6
| class="sw-arm-td" data-avg="7" data-max="10" data-min="4" data-speed="40" title="4–10 Schaden · Phys 30 · Kälte 30 · Gift 40 · BOWCRAFT 0" | 7
| class="sw-arm-td" data-avg="5" data-max="8" data-min="2" data-speed="40" title="2–8 Schaden · Phys 30 · Kälte 30 · Gift 40 · BOWCRAFT 0" | 5
| class="sw-arm-td" data-avg="10" data-max="13" data-min="7" data-speed="40" title="7–13 Schaden · Phys 30 · Kälte 30 · Gift 40 · BOWCRAFT 0" | 10
| class="sw-arm-td" data-avg="5" data-max="8" data-min="2" data-speed="40" title="2–8 Schaden · Phys 30 · Kälte 30 · Gift 40 · BOWCRAFT 0" | 5
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
Zeile 762: Zeile 806:
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
|-
| class="sw-arm-name" | Skeletal Mace<br /><small>MaceFighting · SPEED 55 · einhändig</small>
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
Zeile 775: Zeile 823:
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="20" data-max="28" data-min="12" data-speed="29" title="12–28 Schaden · Phys 60 · Feuer 25 · Kälte 5 · Gift 5 · Energie 5" | 20
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
|-
| class="sw-arm-name" | Kompositbogen<br /><small>— · SPEED 24 · zweihändig</small>
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="14" data-max="20" data-min="8" data-speed="55" title="8–20 Schaden · Phys 30 · Kälte 30 · Gift 40 · BOWCRAFT 10" | 14
| class="sw-arm-td" data-avg="12.5" data-max="18" data-min="7" data-speed="55" title="7–18 Schaden · Phys 30 · Kälte 30 · Gift 40 · BOWCRAFT 10" | 12.5
| class="sw-arm-td" data-avg="13" data-max="19" data-min="7" data-speed="55" title="7–19 Schaden · Phys 30 · Kälte 30 · Gift 40 · BOWCRAFT 10" | 13
| class="sw-arm-td" data-avg="13.5" data-max="19" data-min="8" data-speed="55" title="8–19 Schaden · Phys 30 · Kälte 30 · Gift 40 · BOWCRAFT 10" | 13.5
| class="sw-arm-td" data-avg="11" data-max="17" data-min="5" data-speed="55" title="5–17 Schaden · Phys 30 · Kälte 30 · Gift 40 · BOWCRAFT 10" | 11
| class="sw-arm-td" data-avg="12" data-max="18" data-min="6" data-speed="55" title="6–18 Schaden · Phys 30 · Kälte 30 · Gift 40 · BOWCRAFT 10" | 12
| class="sw-arm-td" data-avg="10" data-max="16" data-min="4" data-speed="55" title="4–16 Schaden · Phys 30 · Kälte 30 · Gift 40 · BOWCRAFT 10" | 10
| class="sw-arm-td" data-avg="10.5" data-max="16" data-min="5" data-speed="55" title="5–16 Schaden · Phys 30 · Kälte 30 · Gift 40 · BOWCRAFT 10" | 10.5
| class="sw-arm-td" data-avg="11.5" data-max="17" data-min="6" data-speed="55" title="6–17 Schaden · Phys 30 · Kälte 30 · Gift 40 · BOWCRAFT 10" | 11.5
| class="sw-arm-td" data-avg="9.5" data-max="15" data-min="4" data-speed="55" title="4–15 Schaden · Phys 30 · Kälte 30 · Gift 40 · BOWCRAFT 10" | 9.5
| class="sw-arm-td" data-avg="14.5" data-max="20" data-min="9" data-speed="55" title="9–20 Schaden · Phys 30 · Kälte 30 · Gift 40 · BOWCRAFT 10" | 14.5
| class="sw-arm-td" data-avg="9.5" data-max="15" data-min="4" data-speed="55" title="4–15 Schaden · Phys 30 · Kälte 30 · Gift 40 · BOWCRAFT 10" | 9.5
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
Zeile 795: Zeile 852:
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="18" data-max="26" data-min="10" data-speed="24" title="10–26 Schaden · Phys 80 · Feuer 4 · Kälte 6 · Gift 4 · Energie 6 · BOWCRAFT 32.8" | 18
|-
| class="sw-arm-td" data-avg="18" data-max="26" data-min="10" data-speed="24" title="10–26 Schaden · Phys 80 · Feuer 6 · Kälte 4 · Gift 4 · Energie 6 · BOWCRAFT 32.8" | 18
| class="sw-arm-name" | Skeletal Spear<br /><small>Fencing · SPEED 30 · zweihändig</small>
| class="sw-arm-td" data-avg="18" data-max="26" data-min="10" data-speed="24" title="10–26 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · BOWCRAFT 32.8" | 18
| class="sw-arm-td" data-avg="18" data-max="26" data-min="10" data-speed="24" title="10–26 Schaden · Phys 80 · Feuer 7 · Kälte 4 · Gift 3 · Energie 6 · BOWCRAFT 32.8" | 18
| class="sw-arm-td" data-avg="18" data-max="26" data-min="10" data-speed="24" title="10–26 Schaden · Phys 80 · Feuer 3 · Kälte 6 · Gift 9 · Energie 2 · BOWCRAFT 32.8" | 18
| class="sw-arm-td" data-avg="18" data-max="26" data-min="10" data-speed="24" title="10–26 Schaden · Phys 70 · Feuer 7 · Kälte 7 · Gift 8 · Energie 8 · BOWCRAFT 50" | 18
| class="sw-arm-td" data-avg="18" data-max="26" data-min="10" data-speed="24" title="10–26 Schaden · Phys 70 · Feuer 5 · Kälte 5 · Gift 12 · Energie 8 · BOWCRAFT 51" | 18
| class="sw-arm-td" data-avg="18" data-max="26" data-min="10" data-speed="24" title="10–26 Schaden · Phys 70 · Feuer 11 · Kälte 9 · Gift 7 · Energie 3 · BOWCRAFT 54" | 18
| class="sw-arm-td" data-avg="18" data-max="26" data-min="10" data-speed="24" title="10–26 Schaden · Phys 70 · Feuer 5 · Kälte 10 · Gift 5 · Energie 10 · BOWCRAFT 53" | 18
| class="sw-arm-td" data-avg="18" data-max="26" data-min="10" data-speed="24" title="10–26 Schaden · Phys 70 · Feuer 10 · Kälte 6 · Gift 6 · Energie 8 · BOWCRAFT 52" | 18
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
Zeile 810: Zeile 859:
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
|-
| class="sw-arm-name" | Nuya Yar<br /><small>— · SPEED 29 · einhändig</small>
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
Zeile 822: Zeile 869:
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="20.5" data-max="31" data-min="10" data-speed="30" title="10–31 Schaden · Phys 30 · Kälte 30 · Gift 40 · BOWCRAFT 15" | 20.5
| class="sw-arm-td" data-avg="19" data-max="29" data-min="9" data-speed="30" title="9–29 Schaden · Phys 30 · Kälte 30 · Gift 40 · BOWCRAFT 15" | 19
| class="sw-arm-td" data-avg="19.5" data-max="30" data-min="9" data-speed="30" title="9–30 Schaden · Phys 30 · Kälte 30 · Gift 40 · BOWCRAFT 15" | 19.5
| class="sw-arm-td" data-avg="20" data-max="30" data-min="10" data-speed="30" title="10–30 Schaden · Phys 30 · Kälte 30 · Gift 40 · BOWCRAFT 15" | 20
| class="sw-arm-td" data-avg="17.5" data-max="28" data-min="7" data-speed="30" title="7–28 Schaden · Phys 30 · Kälte 30 · Gift 40 · BOWCRAFT 15" | 17.5
| class="sw-arm-td" data-avg="18.5" data-max="29" data-min="8" data-speed="30" title="8–29 Schaden · Phys 30 · Kälte 30 · Gift 40 · BOWCRAFT 15" | 18.5
| class="sw-arm-td" data-avg="16.5" data-max="27" data-min="6" data-speed="30" title="6–27 Schaden · Phys 30 · Kälte 30 · Gift 40 · BOWCRAFT 15" | 16.5
| class="sw-arm-td" data-avg="17" data-max="27" data-min="7" data-speed="30" title="7–27 Schaden · Phys 30 · Kälte 30 · Gift 40 · BOWCRAFT 15" | 17
| class="sw-arm-td" data-avg="18" data-max="28" data-min="8" data-speed="30" title="8–28 Schaden · Phys 30 · Kälte 30 · Gift 40 · BOWCRAFT 15" | 18
| class="sw-arm-td" data-avg="16" data-max="26" data-min="6" data-speed="30" title="6–26 Schaden · Phys 30 · Kälte 30 · Gift 40 · BOWCRAFT 15" | 16
| class="sw-arm-td" data-avg="21" data-max="31" data-min="11" data-speed="30" title="11–31 Schaden · Phys 30 · Kälte 30 · Gift 40 · BOWCRAFT 15" | 21
| class="sw-arm-td" data-avg="16" data-max="26" data-min="6" data-speed="30" title="6–26 Schaden · Phys 30 · Kälte 30 · Gift 40 · BOWCRAFT 15" | 16
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
Zeile 837: Zeile 896:
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
|- class="sw-arm-group"
| colspan="43" | Bögen
|-
| class="sw-arm-name" | Bogen<br /><small>— · SPEED 20 · einhändig</small>
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
Zeile 842: Zeile 905:
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="20" data-max="28" data-min="12" data-speed="29" title="12–28 Schaden · Phys 60 · Feuer 5 · Kälte 5 · Energie 30" | 20
|-
| class="sw-arm-name" | Yumi<br /><small>— · SPEED 16 · zweihändig</small>
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
Zeile 861: Zeile 921:
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="21" data-max="30" data-min="12" data-speed="16" title="12–30 Schaden · Phys 80 · Feuer 4 · Kälte 6 · Gift 4 · Energie 6 · BOWCRAFT 51.8" | 21
| class="sw-arm-td" data-avg="21" data-max="30" data-min="12" data-speed="16" title="12–30 Schaden · Phys 80 · Feuer 6 · Kälte 4 · Gift 4 · Energie 6 · BOWCRAFT 51.8" | 21
| class="sw-arm-td" data-avg="21" data-max="30" data-min="12" data-speed="16" title="12–30 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · BOWCRAFT 51.8" | 21
| class="sw-arm-td" data-avg="21" data-max="30" data-min="12" data-speed="16" title="12–30 Schaden · Phys 80 · Feuer 7 · Kälte 4 · Gift 3 · Energie 6 · BOWCRAFT 51.8" | 21
| class="sw-arm-td" data-avg="21" data-max="30" data-min="12" data-speed="16" title="12–30 Schaden · Phys 80 · Feuer 3 · Kälte 6 · Gift 9 · Energie 2 · BOWCRAFT 51.8" | 21
| class="sw-arm-td" data-avg="21" data-max="30" data-min="12" data-speed="16" title="12–30 Schaden · Phys 70 · Feuer 7 · Kälte 7 · Gift 8 · Energie 8 · BOWCRAFT 69" | 21
| class="sw-arm-td" data-avg="21" data-max="30" data-min="12" data-speed="16" title="12–30 Schaden · Phys 70 · Feuer 5 · Kälte 5 · Gift 12 · Energie 8 · BOWCRAFT 70" | 21
| class="sw-arm-td" data-avg="21" data-max="30" data-min="12" data-speed="16" title="12–30 Schaden · Phys 70 · Feuer 11 · Kälte 9 · Gift 7 · Energie 3 · BOWCRAFT 73" | 21
| class="sw-arm-td" data-avg="21" data-max="30" data-min="12" data-speed="16" title="12–30 Schaden · Phys 70 · Feuer 5 · Kälte 10 · Gift 5 · Energie 10 · BOWCRAFT 72" | 21
| class="sw-arm-td" data-avg="21" data-max="30" data-min="12" data-speed="16" title="12–30 Schaden · Phys 70 · Feuer 10 · Kälte 6 · Gift 6 · Energie 8 · BOWCRAFT 71" | 21
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
Zeile 876: Zeile 926:
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
|- class="sw-arm-group"
| class="sw-arm-empty" | –
| colspan="32" | Fechtwaffen
| class="sw-arm-td" data-avg="16.5" data-max="24" data-min="9" data-speed="20" title="9–24 Schaden · Phys 80 · Feuer 4 · Kälte 6 · Gift 4 · Energie 6 · BOWCRAFT 17.8" | 16.5
| class="sw-arm-td" data-avg="16.5" data-max="24" data-min="9" data-speed="20" title="9–24 Schaden · Phys 80 · Feuer 6 · Kälte 4 · Gift 4 · Energie 6 · BOWCRAFT 17.8" | 16.5
| class="sw-arm-td" data-avg="16.5" data-max="24" data-min="9" data-speed="20" title="9–24 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · BOWCRAFT 17.8" | 16.5
| class="sw-arm-td" data-avg="16.5" data-max="24" data-min="9" data-speed="20" title="9–24 Schaden · Phys 80 · Feuer 7 · Kälte 4 · Gift 3 · Energie 6 · BOWCRAFT 17.8" | 16.5
| class="sw-arm-td" data-avg="16.5" data-max="24" data-min="9" data-speed="20" title="9–24 Schaden · Phys 80 · Feuer 3 · Kälte 6 · Gift 9 · Energie 2 · BOWCRAFT 17.8" | 16.5
| class="sw-arm-td" data-avg="16.5" data-max="24" data-min="9" data-speed="20" title="9–24 Schaden · Phys 70 · Feuer 7 · Kälte 7 · Gift 8 · Energie 8 · BOWCRAFT 35" | 16.5
| class="sw-arm-td" data-avg="16.5" data-max="24" data-min="9" data-speed="20" title="9–24 Schaden · Phys 70 · Feuer 5 · Kälte 5 · Gift 12 · Energie 8 · BOWCRAFT 36" | 16.5
| class="sw-arm-td" data-avg="16.5" data-max="24" data-min="9" data-speed="20" title="9–24 Schaden · Phys 70 · Feuer 11 · Kälte 9 · Gift 7 · Energie 3 · BOWCRAFT 39" | 16.5
| class="sw-arm-td" data-avg="16.5" data-max="24" data-min="9" data-speed="20" title="9–24 Schaden · Phys 70 · Feuer 5 · Kälte 10 · Gift 5 · Energie 10 · BOWCRAFT 38" | 16.5
| class="sw-arm-td" data-avg="16.5" data-max="24" data-min="9" data-speed="20" title="9–24 Schaden · Phys 70 · Feuer 10 · Kälte 6 · Gift 6 · Energie 8 · BOWCRAFT 37" | 16.5
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
|-
|-
| class="sw-arm-name" | Dolch<br /><small>Fencing · SPEED 40 · einhändig</small>
| class="sw-arm-name" | Elfen Bogen<br /><small>— · SPEED 29 · einhändig</small>
| class="sw-arm-td" data-avg="5" data-max="8" data-min="2" data-speed="40" title="2–8 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · BLACKSMITHING 11.3" | 5
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="6" data-max="9" data-min="3" data-speed="40" title="3–9 Schaden · Phys 100 · BLACKSMITHING 11.3" | 6
| class="sw-arm-td" data-avg="6" data-max="9" data-min="3" data-speed="40" title="3–9 Schaden · Phys 80 · Kälte 10 · Gift 8 · Energie 2 · BLACKSMITHING 11.3" | 6
| class="sw-arm-td" data-avg="6" data-max="9" data-min="3" data-speed="40" title="3–9 Schaden · Phys 60 · Feuer 30 · Kälte 5 · Energie 5 · BLACKSMITHING 11.3" | 6
| class="sw-arm-td" data-avg="6" data-max="9" data-min="3" data-speed="40" title="3–9 Schaden · Phys 60 · Kälte 5 · Gift 30 · Energie 5 · BLACKSMITHING 11.3" | 6
| class="sw-arm-td" data-avg="6" data-max="9" data-min="3" data-speed="40" title="3–9 Schaden · Phys 60 · Feuer 5 · Kälte 5 · Gift 15 · Energie 15 · BLACKSMITHING 11.3" | 6
| class="sw-arm-td" data-avg="6" data-max="9" data-min="3" data-speed="40" title="3–9 Schaden · Phys 60 · Kälte 30 · Energie 10 · BLACKSMITHING 11.3" | 6
| class="sw-arm-td" data-avg="6" data-max="9" data-min="3" data-speed="40" title="3–9 Schaden · Phys 60 · Feuer 10 · Kälte 5 · Gift 15 · Energie 10 · BLACKSMITHING 11.3" | 6
| class="sw-arm-td" data-avg="6" data-max="9" data-min="3" data-speed="40" title="3–9 Schaden · Phys 50 · Feuer 25 · Gift 10 · Energie 15 · BLACKSMITHING 11.3" | 6
| class="sw-arm-td" data-avg="6.5" data-max="9" data-min="4" data-speed="40" title="4–9 Schaden · Phys 50 · Feuer 15 · Kälte 15 · Gift 10 · Energie 10 · BLACKSMITHING 11.3" | 6.5
| class="sw-arm-td" data-avg="7" data-max="10" data-min="4" data-speed="40" title="4–10 Schaden · Phys 50 · Feuer 20 · Kälte 20 · Gift 10 · BLACKSMITHING 11.3" | 7
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
Zeile 911: Zeile 966:
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
|-
| class="sw-arm-name" | Kriegsgabel<br /><small>Fencing · SPEED 35 · einhändig</small>
| class="sw-arm-td" data-avg="16" data-max="28" data-min="4" data-speed="35" title="4–28 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · BLACKSMITHING 63.2" | 16
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="18" data-max="30" data-min="6" data-speed="35" title="6–30 Schaden · Phys 100 · BLACKSMITHING 63.2" | 18
| class="sw-arm-td" data-avg="18" data-max="30" data-min="6" data-speed="35" title="6–30 Schaden · Phys 80 · Kälte 10 · Gift 8 · Energie 2 · BLACKSMITHING 63.2" | 18
| class="sw-arm-td" data-avg="18" data-max="30" data-min="6" data-speed="35" title="6–30 Schaden · Phys 60 · Feuer 30 · Kälte 5 · Energie 5 · BLACKSMITHING 63.2" | 18
| class="sw-arm-td" data-avg="18" data-max="30" data-min="6" data-speed="35" title="6–30 Schaden · Phys 60 · Kälte 5 · Gift 30 · Energie 5 · BLACKSMITHING 63.2" | 18
| class="sw-arm-td" data-avg="18" data-max="30" data-min="6" data-speed="35" title="6–30 Schaden · Phys 60 · Feuer 5 · Kälte 5 · Gift 15 · Energie 15 · BLACKSMITHING 63.2" | 18
| class="sw-arm-td" data-avg="18" data-max="30" data-min="6" data-speed="35" title="6–30 Schaden · Phys 60 · Kälte 30 · Energie 10 · BLACKSMITHING 63.2" | 18
| class="sw-arm-td" data-avg="18" data-max="30" data-min="6" data-speed="35" title="6–30 Schaden · Phys 60 · Feuer 10 · Kälte 5 · Gift 15 · Energie 10 · BLACKSMITHING 63.2" | 18
| class="sw-arm-td" data-avg="18" data-max="30" data-min="6" data-speed="35" title="6–30 Schaden · Phys 50 · Feuer 25 · Gift 10 · Energie 15 · BLACKSMITHING 63.2" | 18
| class="sw-arm-td" data-avg="19.5" data-max="30" data-min="9" data-speed="35" title="9–30 Schaden · Phys 50 · Feuer 15 · Kälte 15 · Gift 10 · Energie 10 · BLACKSMITHING 63.2" | 19.5
| class="sw-arm-td" data-avg="19" data-max="31" data-min="7" data-speed="35" title="7–31 Schaden · Phys 50 · Feuer 20 · Kälte 20 · Gift 10 · BLACKSMITHING 63.2" | 19
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="19.5" data-max="28" data-min="11" data-speed="29" title="11–28 Schaden · Phys 80 · Feuer 4 · Kälte 6 · Gift 4 · Energie 6" | 19.5
| class="sw-arm-td" data-avg="19.5" data-max="28" data-min="11" data-speed="29" title="11–28 Schaden · Phys 80 · Feuer 6 · Kälte 4 · Gift 4 · Energie 6" | 19.5
| class="sw-arm-td" data-avg="19.5" data-max="28" data-min="11" data-speed="29" title="11–28 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5" | 19.5
| class="sw-arm-td" data-avg="19.5" data-max="28" data-min="11" data-speed="29" title="11–28 Schaden · Phys 80 · Feuer 7 · Kälte 4 · Gift 3 · Energie 6" | 19.5
| class="sw-arm-td" data-avg="19.5" data-max="28" data-min="11" data-speed="29" title="11–28 Schaden · Phys 80 · Feuer 3 · Kälte 6 · Gift 9 · Energie 2" | 19.5
| class="sw-arm-td" data-avg="19.5" data-max="28" data-min="11" data-speed="29" title="11–28 Schaden · Phys 70 · Feuer 7 · Kälte 7 · Gift 8 · Energie 8" | 19.5
| class="sw-arm-td" data-avg="19.5" data-max="28" data-min="11" data-speed="29" title="11–28 Schaden · Phys 70 · Feuer 5 · Kälte 5 · Gift 12 · Energie 8" | 19.5
| class="sw-arm-td" data-avg="19.5" data-max="28" data-min="11" data-speed="29" title="11–28 Schaden · Phys 70 · Feuer 11 · Kälte 9 · Gift 7 · Energie 3" | 19.5
| class="sw-arm-td" data-avg="19.5" data-max="28" data-min="11" data-speed="29" title="11–28 Schaden · Phys 70 · Feuer 5 · Kälte 10 · Gift 5 · Energie 10" | 19.5
| class="sw-arm-td" data-avg="19.5" data-max="28" data-min="11" data-speed="29" title="11–28 Schaden · Phys 70 · Feuer 10 · Kälte 6 · Gift 6 · Energie 8" | 19.5
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
|-
| class="sw-arm-name" | Gala Yar<br /><small>— · SPEED 29 · einhändig</small>
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
Zeile 944: Zeile 999:
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
|-
| class="sw-arm-name" | Kryss<br /><small>Fencing · SPEED 50 · einhändig</small>
| class="sw-arm-td" data-avg="10" data-max="18" data-min="2" data-speed="50" title="2–18 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · BLACKSMITHING 31.1" | 10
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="11" data-max="20" data-min="2" data-speed="50" title="2–20 Schaden · Phys 100 · BLACKSMITHING 31.1" | 11
| class="sw-arm-td" data-avg="11" data-max="20" data-min="2" data-speed="50" title="2–20 Schaden · Phys 80 · Kälte 10 · Gift 8 · Energie 2 · BLACKSMITHING 31.1" | 11
| class="sw-arm-td" data-avg="11" data-max="20" data-min="2" data-speed="50" title="2–20 Schaden · Phys 60 · Feuer 30 · Kälte 5 · Energie 5 · BLACKSMITHING 31.1" | 11
| class="sw-arm-td" data-avg="11" data-max="20" data-min="2" data-speed="50" title="2–20 Schaden · Phys 60 · Kälte 5 · Gift 30 · Energie 5 · BLACKSMITHING 31.1" | 11
| class="sw-arm-td" data-avg="11" data-max="20" data-min="2" data-speed="50" title="2–20 Schaden · Phys 60 · Feuer 5 · Kälte 5 · Gift 15 · Energie 15 · BLACKSMITHING 31.1" | 11
| class="sw-arm-td" data-avg="11" data-max="20" data-min="2" data-speed="50" title="2–20 Schaden · Phys 60 · Kälte 30 · Energie 10 · BLACKSMITHING 31.1" | 11
| class="sw-arm-td" data-avg="11" data-max="20" data-min="2" data-speed="50" title="2–20 Schaden · Phys 60 · Feuer 10 · Kälte 5 · Gift 15 · Energie 10 · BLACKSMITHING 31.1" | 11
| class="sw-arm-td" data-avg="11" data-max="20" data-min="2" data-speed="50" title="2–20 Schaden · Phys 50 · Feuer 25 · Gift 10 · Energie 15 · BLACKSMITHING 31.1" | 11
| class="sw-arm-td" data-avg="11.5" data-max="20" data-min="3" data-speed="50" title="3–20 Schaden · Phys 50 · Feuer 15 · Kälte 15 · Gift 10 · Energie 10 · BLACKSMITHING 31.1" | 11.5
| class="sw-arm-td" data-avg="12" data-max="21" data-min="3" data-speed="50" title="3–21 Schaden · Phys 50 · Feuer 20 · Kälte 20 · Gift 10 · BLACKSMITHING 31.1" | 12
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
Zeile 977: Zeile 1.019:
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
|-
| class="sw-arm-name" | Kurzspeer<br /><small>Fencing · SPEED 55 · einhändig</small>
| class="sw-arm-td" data-avg="13" data-max="19" data-min="7" data-speed="55" title="7–19 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · BLACKSMITHING 42.5" | 13
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="14" data-max="20" data-min="8" data-speed="55" title="8–20 Schaden · Phys 100 · BLACKSMITHING 42.5" | 14
| class="sw-arm-td" data-avg="14" data-max="20" data-min="8" data-speed="55" title="8–20 Schaden · Phys 80 · Kälte 10 · Gift 8 · Energie 2 · BLACKSMITHING 42.5" | 14
| class="sw-arm-td" data-avg="14" data-max="20" data-min="8" data-speed="55" title="8–20 Schaden · Phys 60 · Feuer 30 · Kälte 5 · Energie 5 · BLACKSMITHING 42.5" | 14
| class="sw-arm-td" data-avg="14" data-max="20" data-min="8" data-speed="55" title="8–20 Schaden · Phys 60 · Kälte 5 · Gift 30 · Energie 5 · BLACKSMITHING 42.5" | 14
| class="sw-arm-td" data-avg="14" data-max="20" data-min="8" data-speed="55" title="8–20 Schaden · Phys 60 · Feuer 5 · Kälte 5 · Gift 15 · Energie 15 · BLACKSMITHING 42.5" | 14
| class="sw-arm-td" data-avg="14" data-max="20" data-min="8" data-speed="55" title="8–20 Schaden · Phys 60 · Kälte 30 · Energie 10 · BLACKSMITHING 42.5" | 14
| class="sw-arm-td" data-avg="14" data-max="20" data-min="8" data-speed="55" title="8–20 Schaden · Phys 60 · Feuer 10 · Kälte 5 · Gift 15 · Energie 10 · BLACKSMITHING 42.5" | 14
| class="sw-arm-td" data-avg="14" data-max="20" data-min="8" data-speed="55" title="8–20 Schaden · Phys 50 · Feuer 25 · Gift 10 · Energie 15 · BLACKSMITHING 42.5" | 14
| class="sw-arm-td" data-avg="14.5" data-max="20" data-min="9" data-speed="55" title="9–20 Schaden · Phys 50 · Feuer 15 · Kälte 15 · Gift 10 · Energie 10 · BLACKSMITHING 42.5" | 14.5
| class="sw-arm-td" data-avg="15" data-max="21" data-min="9" data-speed="55" title="9–21 Schaden · Phys 50 · Feuer 20 · Kälte 20 · Gift 10 · BLACKSMITHING 42.5" | 15
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="20" data-max="28" data-min="12" data-speed="29" title="12–28 Schaden · Phys 60 · Feuer 25 · Kälte 5 · Gift 5 · Energie 5" | 20
| class="sw-arm-empty" | –
|-
| class="sw-arm-name" | Kompositbogen<br /><small>— · SPEED 24 · zweihändig</small>
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
Zeile 1.010: Zeile 1.044:
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
|-
| class="sw-arm-name" | Speer<br /><small>Fencing · SPEED 30 · einhändig</small>
| class="sw-arm-td" data-avg="17" data-max="27" data-min="7" data-speed="30" title="7–27 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · BLACKSMITHING 24.3" | 17
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="18" data-max="28" data-min="8" data-speed="30" title="8–28 Schaden · Phys 100 · BLACKSMITHING 24.3" | 18
| class="sw-arm-td" data-avg="18" data-max="28" data-min="8" data-speed="30" title="8–28 Schaden · Phys 80 · Kälte 10 · Gift 8 · Energie 2 · BLACKSMITHING 24.3" | 18
| class="sw-arm-td" data-avg="18" data-max="28" data-min="8" data-speed="30" title="8–28 Schaden · Phys 60 · Feuer 30 · Kälte 5 · Energie 5 · BLACKSMITHING 24.3" | 18
| class="sw-arm-td" data-avg="18" data-max="28" data-min="8" data-speed="30" title="8–28 Schaden · Phys 60 · Kälte 5 · Gift 30 · Energie 5 · BLACKSMITHING 24.3" | 18
| class="sw-arm-td" data-avg="18" data-max="28" data-min="8" data-speed="30" title="8–28 Schaden · Phys 60 · Feuer 5 · Kälte 5 · Gift 15 · Energie 15 · BLACKSMITHING 24.3" | 18
| class="sw-arm-td" data-avg="18" data-max="28" data-min="8" data-speed="30" title="8–28 Schaden · Phys 60 · Kälte 30 · Energie 10 · BLACKSMITHING 24.3" | 18
| class="sw-arm-td" data-avg="18" data-max="28" data-min="8" data-speed="30" title="8–28 Schaden · Phys 60 · Feuer 10 · Kälte 5 · Gift 15 · Energie 10 · BLACKSMITHING 24.3" | 18
| class="sw-arm-td" data-avg="18" data-max="28" data-min="8" data-speed="30" title="8–28 Schaden · Phys 50 · Feuer 25 · Gift 10 · Energie 15 · BLACKSMITHING 24.3" | 18
| class="sw-arm-td" data-avg="18.5" data-max="28" data-min="9" data-speed="30" title="9–28 Schaden · Phys 50 · Feuer 15 · Kälte 15 · Gift 10 · Energie 10 · BLACKSMITHING 24.3" | 18.5
| class="sw-arm-td" data-avg="19" data-max="29" data-min="9" data-speed="30" title="9–29 Schaden · Phys 50 · Feuer 20 · Kälte 20 · Gift 10 · BLACKSMITHING 24.3" | 19
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
Zeile 1.038: Zeile 1.059:
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="18" data-max="26" data-min="10" data-speed="24" title="10–26 Schaden · Phys 80 · Feuer 4 · Kälte 6 · Gift 4 · Energie 6 · BOWCRAFT 32.8" | 18
| class="sw-arm-td" data-avg="18" data-max="26" data-min="10" data-speed="24" title="10–26 Schaden · Phys 80 · Feuer 6 · Kälte 4 · Gift 4 · Energie 6 · BOWCRAFT 32.8" | 18
| class="sw-arm-td" data-avg="18" data-max="26" data-min="10" data-speed="24" title="10–26 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · BOWCRAFT 32.8" | 18
| class="sw-arm-td" data-avg="18" data-max="26" data-min="10" data-speed="24" title="10–26 Schaden · Phys 80 · Feuer 7 · Kälte 4 · Gift 3 · Energie 6 · BOWCRAFT 32.8" | 18
| class="sw-arm-td" data-avg="18" data-max="26" data-min="10" data-speed="24" title="10–26 Schaden · Phys 80 · Feuer 3 · Kälte 6 · Gift 9 · Energie 2 · BOWCRAFT 32.8" | 18
| class="sw-arm-td" data-avg="18" data-max="26" data-min="10" data-speed="24" title="10–26 Schaden · Phys 70 · Feuer 7 · Kälte 7 · Gift 8 · Energie 8 · BOWCRAFT 50" | 18
| class="sw-arm-td" data-avg="18" data-max="26" data-min="10" data-speed="24" title="10–26 Schaden · Phys 70 · Feuer 5 · Kälte 5 · Gift 12 · Energie 8 · BOWCRAFT 51" | 18
| class="sw-arm-td" data-avg="18" data-max="26" data-min="10" data-speed="24" title="10–26 Schaden · Phys 70 · Feuer 11 · Kälte 9 · Gift 7 · Energie 3 · BOWCRAFT 54" | 18
| class="sw-arm-td" data-avg="18" data-max="26" data-min="10" data-speed="24" title="10–26 Schaden · Phys 70 · Feuer 5 · Kälte 10 · Gift 5 · Energie 10 · BOWCRAFT 53" | 18
| class="sw-arm-td" data-avg="18" data-max="26" data-min="10" data-speed="24" title="10–26 Schaden · Phys 70 · Feuer 10 · Kälte 6 · Gift 6 · Energie 8 · BOWCRAFT 52" | 18
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
Zeile 1.043: Zeile 1.074:
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
|- class="sw-arm-group"
| colspan="32" | Holzwaffen
|-
|-
| class="sw-arm-name" | Black Staff<br /><small>MaceFighting · SPEED 47 · zweihändig</small>
| class="sw-arm-name" | Nuya Yar<br /><small>— · SPEED 29 · einhändig</small>
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
Zeile 1.052: Zeile 1.087:
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="16" data-max="24" data-min="8" data-speed="47" title="8–24 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · CARPENTRY 83" | 16
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="16" data-max="24" data-min="8" data-speed="47" title="8–24 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · CARPENTRY 85" | 16
| class="sw-arm-td" data-avg="16" data-max="24" data-min="8" data-speed="47" title="8–24 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · CARPENTRY 86" | 16
| class="sw-arm-td" data-avg="16" data-max="24" data-min="8" data-speed="47" title="8–24 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · CARPENTRY 87" | 16
| class="sw-arm-td" data-avg="16" data-max="24" data-min="8" data-speed="47" title="8–24 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · CARPENTRY 88" | 16
| class="sw-arm-td" data-avg="16" data-max="24" data-min="8" data-speed="47" title="8–24 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · CARPENTRY 89" | 16
| class="sw-arm-td" data-avg="16.5" data-max="24" data-min="9" data-speed="47" title="9–24 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · CARPENTRY 90" | 16.5
| class="sw-arm-td" data-avg="17" data-max="24" data-min="10" data-speed="47" title="10–24 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · CARPENTRY 92" | 17
| class="sw-arm-td" data-avg="18" data-max="26" data-min="10" data-speed="47" title="10–26 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · CARPENTRY 94" | 18
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="13" data-max="16" data-min="10" data-speed="47" title="10–16 Schaden · Phys 80 · Feuer 4 · Kälte 6 · Gift 4 · Energie 6 · BOWCRAFT 82" | 13
| class="sw-arm-td" data-avg="13" data-max="16" data-min="10" data-speed="47" title="10–16 Schaden · Phys 80 · Feuer 6 · Kälte 4 · Gift 4 · Energie 6 · BOWCRAFT 82" | 13
| class="sw-arm-td" data-avg="13" data-max="16" data-min="10" data-speed="47" title="10–16 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · BOWCRAFT 82" | 13
| class="sw-arm-td" data-avg="13" data-max="16" data-min="10" data-speed="47" title="10–16 Schaden · Phys 80 · Feuer 7 · Kälte 4 · Gift 3 · Energie 6 · BOWCRAFT 82" | 13
| class="sw-arm-td" data-avg="13" data-max="16" data-min="10" data-speed="47" title="10–16 Schaden · Phys 80 · Feuer 3 · Kälte 6 · Gift 9 · Energie 2 · BOWCRAFT 82" | 13
| class="sw-arm-td" data-avg="13" data-max="16" data-min="10" data-speed="47" title="10–16 Schaden · Phys 70 · Feuer 7 · Kälte 7 · Gift 8 · Energie 8 · BOWCRAFT 84" | 13
| class="sw-arm-td" data-avg="13" data-max="16" data-min="10" data-speed="47" title="10–16 Schaden · Phys 70 · Feuer 5 · Kälte 5 · Gift 12 · Energie 8 · BOWCRAFT 84" | 13
| class="sw-arm-td" data-avg="13" data-max="16" data-min="10" data-speed="47" title="10–16 Schaden · Phys 70 · Feuer 11 · Kälte 9 · Gift 7 · Energie 3 · BOWCRAFT 84" | 13
| class="sw-arm-td" data-avg="13" data-max="16" data-min="10" data-speed="47" title="10–16 Schaden · Phys 70 · Feuer 5 · Kälte 10 · Gift 5 · Energie 10 · BOWCRAFT 84" | 13
| class="sw-arm-td" data-avg="13" data-max="16" data-min="10" data-speed="47" title="10–16 Schaden · Phys 70 · Feuer 10 · Kälte 6 · Gift 6 · Energie 8 · BOWCRAFT 84" | 13
| class="sw-arm-td" data-avg="13" data-max="16" data-min="10" data-speed="47" title="10–16 Schaden · Phys 60 · Feuer 5 · Kälte 10 · Gift 20 · Energie 5 · BOWCRAFT 85" | 13
| class="sw-arm-td" data-avg="13" data-max="16" data-min="10" data-speed="47" title="10–16 Schaden · Phys 60 · Feuer 10 · Kälte 10 · Gift 5 · Energie 15 · BOWCRAFT 87" | 13
| class="sw-arm-td" data-avg="13" data-max="16" data-min="10" data-speed="47" title="10–16 Schaden · Phys 60 · Feuer 5 · Kälte 5 · Gift 20 · Energie 10 · BOWCRAFT 84" | 13
| class="sw-arm-td" data-avg="13" data-max="16" data-min="10" data-speed="47" title="10–16 Schaden · Phys 60 · Feuer 25 · Kälte 5 · Gift 5 · Energie 5 · BOWCRAFT 87" | 13
| class="sw-arm-td" data-avg="13" data-max="16" data-min="10" data-speed="47" title="10–16 Schaden · Phys 60 · Feuer 5 · Kälte 5 · Energie 30 · BOWCRAFT 87" | 13
|-
| class="sw-arm-name" | Hirtenstab<br /><small>MaceFighting · SPEED 47 · zweihändig</small>
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
Zeile 1.096: Zeile 1.105:
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="9" data-max="10" data-min="8" data-speed="47" title="8–10 Schaden · Phys 80 · Feuer 4 · Kälte 6 · Gift 4 · Energie 6 · BOWCRAFT 78.9" | 9
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="9" data-max="10" data-min="8" data-speed="47" title="8–10 Schaden · Phys 80 · Feuer 6 · Kälte 4 · Gift 4 · Energie 6 · BOWCRAFT 78.9" | 9
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="9" data-max="10" data-min="8" data-speed="47" title="8–10 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · BOWCRAFT 78.9" | 9
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="9" data-max="10" data-min="8" data-speed="47" title="8–10 Schaden · Phys 80 · Feuer 7 · Kälte 4 · Gift 3 · Energie 6 · BOWCRAFT 78.9" | 9
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="9" data-max="10" data-min="8" data-speed="47" title="8–10 Schaden · Phys 80 · Feuer 3 · Kälte 6 · Gift 9 · Energie 2 · BOWCRAFT 78.9" | 9
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="9" data-max="10" data-min="8" data-speed="47" title="8–10 Schaden · Phys 70 · Feuer 7 · Kälte 7 · Gift 8 · Energie 8 · BOWCRAFT 80.9" | 9
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="9" data-max="10" data-min="8" data-speed="47" title="8–10 Schaden · Phys 70 · Feuer 5 · Kälte 5 · Gift 12 · Energie 8 · BOWCRAFT 80.9" | 9
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="9" data-max="10" data-min="8" data-speed="47" title="8–10 Schaden · Phys 70 · Feuer 11 · Kälte 9 · Gift 7 · Energie 3 · BOWCRAFT 80.9" | 9
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="9" data-max="10" data-min="8" data-speed="47" title="8–10 Schaden · Phys 70 · Feuer 5 · Kälte 10 · Gift 5 · Energie 10 · BOWCRAFT 80.9" | 9
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="9" data-max="10" data-min="8" data-speed="47" title="8–10 Schaden · Phys 70 · Feuer 10 · Kälte 6 · Gift 6 · Energie 8 · BOWCRAFT 80.9" | 9
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="9" data-max="10" data-min="8" data-speed="47" title="8–10 Schaden · Phys 60 · Feuer 5 · Kälte 10 · Gift 20 · Energie 5 · BOWCRAFT 82.9" | 9
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="9" data-max="10" data-min="8" data-speed="47" title="8–10 Schaden · Phys 60 · Feuer 10 · Kälte 10 · Gift 5 · Energie 15 · BOWCRAFT 85" | 9
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="9" data-max="10" data-min="8" data-speed="47" title="8–10 Schaden · Phys 60 · Feuer 5 · Kälte 5 · Gift 20 · Energie 10 · BOWCRAFT 80.9" | 9
| class="sw-arm-td" data-avg="20" data-max="28" data-min="12" data-speed="29" title="12–28 Schaden · Phys 60 · Feuer 5 · Kälte 5 · Energie 30" | 20
| class="sw-arm-td" data-avg="9" data-max="10" data-min="8" data-speed="47" title="8–10 Schaden · Phys 60 · Feuer 25 · Kälte 5 · Gift 5 · Energie 5 · BOWCRAFT 85" | 9
| class="sw-arm-td" data-avg="9" data-max="10" data-min="8" data-speed="47" title="8–10 Schaden · Phys 60 · Feuer 5 · Kälte 5 · Energie 30 · BOWCRAFT 85" | 9
|-
|-
| class="sw-arm-name" | Hirtenstab<br /><small>MaceFighting · SPEED 40 · zweihändig</small>
| class="sw-arm-name" | Yumi<br /><small>— · SPEED 16 · zweihändig</small>
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
Zeile 1.129: Zeile 1.140:
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="10" data-max="12" data-min="8" data-speed="40" title="8–12 Schaden · Phys 80 · Feuer 4 · Kälte 6 · Gift 4 · Energie 6 · BOWCRAFT 78.9" | 10
| class="sw-arm-td" data-avg="10" data-max="12" data-min="8" data-speed="40" title="8–12 Schaden · Phys 80 · Feuer 6 · Kälte 4 · Gift 4 · Energie 6 · BOWCRAFT 78.9" | 10
| class="sw-arm-td" data-avg="10" data-max="12" data-min="8" data-speed="40" title="8–12 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · BOWCRAFT 78.9" | 10
| class="sw-arm-td" data-avg="10" data-max="12" data-min="8" data-speed="40" title="8–12 Schaden · Phys 80 · Feuer 7 · Kälte 4 · Gift 3 · Energie 6 · BOWCRAFT 78.9" | 10
| class="sw-arm-td" data-avg="10" data-max="12" data-min="8" data-speed="40" title="8–12 Schaden · Phys 80 · Feuer 3 · Kälte 6 · Gift 9 · Energie 2 · BOWCRAFT 78.9" | 10
| class="sw-arm-td" data-avg="10" data-max="12" data-min="8" data-speed="40" title="8–12 Schaden · Phys 70 · Feuer 7 · Kälte 7 · Gift 8 · Energie 8 · BOWCRAFT 80.9" | 10
| class="sw-arm-td" data-avg="10" data-max="12" data-min="8" data-speed="40" title="8–12 Schaden · Phys 70 · Feuer 5 · Kälte 5 · Gift 12 · Energie 8 · BOWCRAFT 80.9" | 10
| class="sw-arm-td" data-avg="10" data-max="12" data-min="8" data-speed="40" title="8–12 Schaden · Phys 70 · Feuer 11 · Kälte 9 · Gift 7 · Energie 3 · BOWCRAFT 80.9" | 10
| class="sw-arm-td" data-avg="10" data-max="12" data-min="8" data-speed="40" title="8–12 Schaden · Phys 70 · Feuer 5 · Kälte 10 · Gift 5 · Energie 10 · BOWCRAFT 80.9" | 10
| class="sw-arm-td" data-avg="10" data-max="12" data-min="8" data-speed="40" title="8–12 Schaden · Phys 70 · Feuer 10 · Kälte 6 · Gift 6 · Energie 8 · BOWCRAFT 80.9" | 10
| class="sw-arm-td" data-avg="10" data-max="12" data-min="8" data-speed="40" title="8–12 Schaden · Phys 60 · Feuer 5 · Kälte 10 · Gift 20 · Energie 5 · BOWCRAFT 82.9" | 10
| class="sw-arm-td" data-avg="10" data-max="12" data-min="8" data-speed="40" title="8–12 Schaden · Phys 60 · Feuer 10 · Kälte 10 · Gift 5 · Energie 15 · BOWCRAFT 85" | 10
| class="sw-arm-td" data-avg="10" data-max="12" data-min="8" data-speed="40" title="8–12 Schaden · Phys 60 · Feuer 5 · Kälte 5 · Gift 20 · Energie 10 · BOWCRAFT 80.9" | 10
| class="sw-arm-td" data-avg="10" data-max="12" data-min="8" data-speed="40" title="8–12 Schaden · Phys 60 · Feuer 25 · Kälte 5 · Gift 5 · Energie 5 · BOWCRAFT 85" | 10
| class="sw-arm-td" data-avg="10" data-max="12" data-min="8" data-speed="40" title="8–12 Schaden · Phys 60 · Feuer 5 · Kälte 5 · Energie 30 · BOWCRAFT 85" | 10
|-
| class="sw-arm-name" | Holzschwert<br /><small>Swordsmanship · SPEED 0 · einhändig</small>
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
Zeile 1.151: Zeile 1.145:
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="21" data-max="30" data-min="12" data-speed="16" title="12–30 Schaden · Phys 80 · Feuer 4 · Kälte 6 · Gift 4 · Energie 6 · BOWCRAFT 51.8" | 21
| class="sw-arm-td" data-avg="21" data-max="30" data-min="12" data-speed="16" title="12–30 Schaden · Phys 80 · Feuer 6 · Kälte 4 · Gift 4 · Energie 6 · BOWCRAFT 51.8" | 21
| class="sw-arm-td" data-avg="21" data-max="30" data-min="12" data-speed="16" title="12–30 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · BOWCRAFT 51.8" | 21
| class="sw-arm-td" data-avg="21" data-max="30" data-min="12" data-speed="16" title="12–30 Schaden · Phys 80 · Feuer 7 · Kälte 4 · Gift 3 · Energie 6 · BOWCRAFT 51.8" | 21
| class="sw-arm-td" data-avg="21" data-max="30" data-min="12" data-speed="16" title="12–30 Schaden · Phys 80 · Feuer 3 · Kälte 6 · Gift 9 · Energie 2 · BOWCRAFT 51.8" | 21
| class="sw-arm-td" data-avg="21" data-max="30" data-min="12" data-speed="16" title="12–30 Schaden · Phys 70 · Feuer 7 · Kälte 7 · Gift 8 · Energie 8 · BOWCRAFT 69" | 21
| class="sw-arm-td" data-avg="21" data-max="30" data-min="12" data-speed="16" title="12–30 Schaden · Phys 70 · Feuer 5 · Kälte 5 · Gift 12 · Energie 8 · BOWCRAFT 70" | 21
| class="sw-arm-td" data-avg="21" data-max="30" data-min="12" data-speed="16" title="12–30 Schaden · Phys 70 · Feuer 11 · Kälte 9 · Gift 7 · Energie 3 · BOWCRAFT 73" | 21
| class="sw-arm-td" data-avg="21" data-max="30" data-min="12" data-speed="16" title="12–30 Schaden · Phys 70 · Feuer 5 · Kälte 10 · Gift 5 · Energie 10 · BOWCRAFT 72" | 21
| class="sw-arm-td" data-avg="21" data-max="30" data-min="12" data-speed="16" title="12–30 Schaden · Phys 70 · Feuer 10 · Kälte 6 · Gift 6 · Energie 8 · BOWCRAFT 71" | 21
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
|- class="sw-arm-group"
| colspan="43" | Fechtwaffen
|-
| class="sw-arm-name" | Dolch<br /><small>Fencing · SPEED 40 · einhändig</small>
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="5" data-max="8" data-min="2" data-speed="40" title="2–8 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · BLACKSMITHING 11.3" | 5
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="6" data-max="9" data-min="3" data-speed="40" title="3–9 Schaden · Phys 100 · BLACKSMITHING 11.3" | 6
| class="sw-arm-td" data-avg="6" data-max="9" data-min="3" data-speed="40" title="3–9 Schaden · Phys 60 · Feuer 5 · Kälte 5 · Gift 15 · Energie 15 · BLACKSMITHING 11.3" | 6
| class="sw-arm-td" data-avg="6" data-max="9" data-min="3" data-speed="40" title="3–9 Schaden · Phys 80 · Kälte 10 · Gift 8 · Energie 2 · BLACKSMITHING 11.3" | 6
| class="sw-arm-td" data-avg="6" data-max="9" data-min="3" data-speed="40" title="3–9 Schaden · Phys 60 · Feuer 30 · Kälte 5 · Energie 5 · BLACKSMITHING 11.3" | 6
| class="sw-arm-td" data-avg="6" data-max="9" data-min="3" data-speed="40" title="3–9 Schaden · Phys 60 · Kälte 5 · Gift 30 · Energie 5 · BLACKSMITHING 11.3" | 6
| class="sw-arm-td" data-avg="6" data-max="9" data-min="3" data-speed="40" title="3–9 Schaden · Phys 60 · Kälte 30 · Energie 10 · BLACKSMITHING 11.3" | 6
| class="sw-arm-td" data-avg="6" data-max="9" data-min="3" data-speed="40" title="3–9 Schaden · Phys 60 · Feuer 10 · Kälte 5 · Gift 15 · Energie 10 · BLACKSMITHING 11.3" | 6
| class="sw-arm-td" data-avg="6" data-max="9" data-min="3" data-speed="40" title="3–9 Schaden · Phys 50 · Feuer 25 · Gift 10 · Energie 15 · BLACKSMITHING 11.3" | 6
| class="sw-arm-td" data-avg="6.5" data-max="9" data-min="4" data-speed="40" title="4–9 Schaden · Phys 50 · Feuer 15 · Kälte 15 · Gift 10 · Energie 10 · BLACKSMITHING 11.3" | 6.5
| class="sw-arm-td" data-avg="7" data-max="10" data-min="4" data-speed="40" title="4–10 Schaden · Phys 50 · Feuer 20 · Kälte 20 · Gift 10 · BLACKSMITHING 11.3" | 7
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
Zeile 1.162: Zeile 1.192:
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="1.5" data-max="2" data-min="1" data-speed="0" title="1–2 Schaden · Phys 80 · Feuer 4 · Kälte 6 · Gift 4 · Energie 6 · BOWCRAFT 65" | 1.5
| class="sw-arm-td" data-avg="1.5" data-max="2" data-min="1" data-speed="0" title="1–2 Schaden · Phys 80 · Feuer 6 · Kälte 4 · Gift 4 · Energie 6 · BOWCRAFT 74" | 1.5
| class="sw-arm-td" data-avg="1.5" data-max="2" data-min="1" data-speed="0" title="1–2 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · BOWCRAFT 74" | 1.5
| class="sw-arm-td" data-avg="1.5" data-max="2" data-min="1" data-speed="0" title="1–2 Schaden · Phys 80 · Feuer 7 · Kälte 4 · Gift 3 · Energie 6 · BOWCRAFT 74" | 1.5
| class="sw-arm-td" data-avg="1.5" data-max="2" data-min="1" data-speed="0" title="1–2 Schaden · Phys 80 · Feuer 3 · Kälte 6 · Gift 9 · Energie 2 · BOWCRAFT 74" | 1.5
| class="sw-arm-td" data-avg="1.5" data-max="2" data-min="1" data-speed="0" title="1–2 Schaden · Phys 70 · Feuer 7 · Kälte 7 · Gift 8 · Energie 8 · BOWCRAFT 76" | 1.5
| class="sw-arm-td" data-avg="1.5" data-max="2" data-min="1" data-speed="0" title="1–2 Schaden · Phys 70 · Feuer 5 · Kälte 5 · Gift 12 · Energie 8 · BOWCRAFT 76" | 1.5
| class="sw-arm-td" data-avg="1.5" data-max="2" data-min="1" data-speed="0" title="1–2 Schaden · Phys 70 · Feuer 11 · Kälte 9 · Gift 7 · Energie 3 · BOWCRAFT 76" | 1.5
| class="sw-arm-td" data-avg="1.5" data-max="2" data-min="1" data-speed="0" title="1–2 Schaden · Phys 70 · Feuer 5 · Kälte 10 · Gift 5 · Energie 10 · BOWCRAFT 76" | 1.5
| class="sw-arm-td" data-avg="1.5" data-max="2" data-min="1" data-speed="0" title="1–2 Schaden · Phys 70 · Feuer 10 · Kälte 6 · Gift 6 · Energie 8 · BOWCRAFT 76" | 1.5
| class="sw-arm-td" data-avg="1.5" data-max="2" data-min="1" data-speed="0" title="1–2 Schaden · Phys 60 · Feuer 5 · Kälte 10 · Gift 20 · Energie 5 · BOWCRAFT 80" | 1.5
| class="sw-arm-td" data-avg="1.5" data-max="2" data-min="1" data-speed="0" title="1–2 Schaden · Phys 60 · Feuer 10 · Kälte 10 · Gift 5 · Energie 15 · BOWCRAFT 65" | 1.5
| class="sw-arm-td" data-avg="1.5" data-max="2" data-min="1" data-speed="0" title="1–2 Schaden · Phys 60 · Feuer 5 · Kälte 5 · Gift 20 · Energie 10 · BOWCRAFT 76" | 1.5
| class="sw-arm-td" data-avg="1.5" data-max="2" data-min="1" data-speed="0" title="1–2 Schaden · Phys 60 · Feuer 25 · Kälte 5 · Gift 5 · Energie 5 · BOWCRAFT 85" | 1.5
| class="sw-arm-td" data-avg="1.5" data-max="2" data-min="1" data-speed="0" title="1–2 Schaden · Phys 60 · Feuer 5 · Kälte 5 · Energie 30 · BOWCRAFT 85" | 1.5
|-
| class="sw-arm-name" | Kampfstab<br /><small>MaceFighting · SPEED 53 · zweihändig</small>
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
Zeile 1.195: Zeile 1.208:
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="12.5" data-max="14" data-min="11" data-speed="53" title="11–14 Schaden · Phys 80 · Feuer 4 · Kälte 6 · Gift 4 · Energie 6 · BOWCRAFT 74" | 12.5
| class="sw-arm-td" data-avg="12.5" data-max="14" data-min="11" data-speed="53" title="11–14 Schaden · Phys 80 · Feuer 6 · Kälte 4 · Gift 4 · Energie 6 · BOWCRAFT 74" | 12.5
| class="sw-arm-td" data-avg="12.5" data-max="14" data-min="11" data-speed="53" title="11–14 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · BOWCRAFT 74" | 12.5
| class="sw-arm-td" data-avg="12.5" data-max="14" data-min="11" data-speed="53" title="11–14 Schaden · Phys 80 · Feuer 7 · Kälte 4 · Gift 3 · Energie 6 · BOWCRAFT 74" | 12.5
| class="sw-arm-td" data-avg="12.5" data-max="14" data-min="11" data-speed="53" title="11–14 Schaden · Phys 80 · Feuer 3 · Kälte 6 · Gift 9 · Energie 2 · BOWCRAFT 74" | 12.5
| class="sw-arm-td" data-avg="12.5" data-max="14" data-min="11" data-speed="53" title="11–14 Schaden · Phys 70 · Feuer 7 · Kälte 7 · Gift 8 · Energie 8 · BOWCRAFT 76" | 12.5
| class="sw-arm-td" data-avg="12.5" data-max="14" data-min="11" data-speed="53" title="11–14 Schaden · Phys 70 · Feuer 5 · Kälte 5 · Gift 12 · Energie 8 · BOWCRAFT 76" | 12.5
| class="sw-arm-td" data-avg="12.5" data-max="14" data-min="11" data-speed="53" title="11–14 Schaden · Phys 70 · Feuer 11 · Kälte 9 · Gift 7 · Energie 3 · BOWCRAFT 76" | 12.5
| class="sw-arm-td" data-avg="12.5" data-max="14" data-min="11" data-speed="53" title="11–14 Schaden · Phys 70 · Feuer 5 · Kälte 10 · Gift 5 · Energie 10 · BOWCRAFT 76" | 12.5
| class="sw-arm-td" data-avg="12.5" data-max="14" data-min="11" data-speed="53" title="11–14 Schaden · Phys 70 · Feuer 10 · Kälte 6 · Gift 6 · Energie 8 · BOWCRAFT 76" | 12.5
| class="sw-arm-td" data-avg="12.5" data-max="14" data-min="11" data-speed="53" title="11–14 Schaden · Phys 60 · Feuer 5 · Kälte 10 · Gift 20 · Energie 5 · BOWCRAFT 80" | 12.5
| class="sw-arm-td" data-avg="12.5" data-max="14" data-min="11" data-speed="53" title="11–14 Schaden · Phys 60 · Feuer 10 · Kälte 10 · Gift 5 · Energie 15 · BOWCRAFT 85" | 12.5
| class="sw-arm-td" data-avg="12.5" data-max="14" data-min="11" data-speed="53" title="11–14 Schaden · Phys 60 · Feuer 5 · Kälte 5 · Gift 20 · Energie 10 · BOWCRAFT 76" | 12.5
| class="sw-arm-td" data-avg="12.5" data-max="14" data-min="11" data-speed="53" title="11–14 Schaden · Phys 60 · Feuer 25 · Kälte 5 · Gift 5 · Energie 5 · BOWCRAFT 85" | 12.5
| class="sw-arm-td" data-avg="12.5" data-max="14" data-min="11" data-speed="53" title="11–14 Schaden · Phys 60 · Feuer 5 · Kälte 5 · Energie 30 · BOWCRAFT 85" | 12.5
|-
|-
| class="sw-arm-name" | Knorriger Stab<br /><small>MaceFighting · SPEED 41 · zweihändig</small>
| class="sw-arm-name" | Kriegsgabel<br /><small>Fencing · SPEED 35 · einhändig</small>
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="16" data-max="28" data-min="4" data-speed="35" title="4–28 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · BLACKSMITHING 63.2" | 16
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="18" data-max="30" data-min="6" data-speed="35" title="6–30 Schaden · Phys 100 · BLACKSMITHING 63.2" | 18
| class="sw-arm-td" data-avg="18" data-max="30" data-min="6" data-speed="35" title="6–30 Schaden · Phys 60 · Feuer 5 · Kälte 5 · Gift 15 · Energie 15 · BLACKSMITHING 63.2" | 18
| class="sw-arm-td" data-avg="18" data-max="30" data-min="6" data-speed="35" title="6–30 Schaden · Phys 80 · Kälte 10 · Gift 8 · Energie 2 · BLACKSMITHING 63.2" | 18
| class="sw-arm-td" data-avg="18" data-max="30" data-min="6" data-speed="35" title="6–30 Schaden · Phys 60 · Feuer 30 · Kälte 5 · Energie 5 · BLACKSMITHING 63.2" | 18
| class="sw-arm-td" data-avg="18" data-max="30" data-min="6" data-speed="35" title="6–30 Schaden · Phys 60 · Kälte 5 · Gift 30 · Energie 5 · BLACKSMITHING 63.2" | 18
| class="sw-arm-td" data-avg="18" data-max="30" data-min="6" data-speed="35" title="6–30 Schaden · Phys 60 · Kälte 30 · Energie 10 · BLACKSMITHING 63.2" | 18
| class="sw-arm-td" data-avg="18" data-max="30" data-min="6" data-speed="35" title="6–30 Schaden · Phys 60 · Feuer 10 · Kälte 5 · Gift 15 · Energie 10 · BLACKSMITHING 63.2" | 18
| class="sw-arm-td" data-avg="18" data-max="30" data-min="6" data-speed="35" title="6–30 Schaden · Phys 50 · Feuer 25 · Gift 10 · Energie 15 · BLACKSMITHING 63.2" | 18
| class="sw-arm-td" data-avg="19.5" data-max="30" data-min="9" data-speed="35" title="9–30 Schaden · Phys 50 · Feuer 15 · Kälte 15 · Gift 10 · Energie 10 · BLACKSMITHING 63.2" | 19.5
| class="sw-arm-td" data-avg="19" data-max="31" data-min="7" data-speed="35" title="7–31 Schaden · Phys 50 · Feuer 20 · Kälte 20 · Gift 10 · BLACKSMITHING 63.2" | 19
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
Zeile 1.228: Zeile 1.240:
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="16" data-max="17" data-min="15" data-speed="41" title="15–17 Schaden · Phys 80 · Feuer 4 · Kälte 6 · Gift 4 · Energie 6 · BOWCRAFT 74" | 16
| class="sw-arm-td" data-avg="16" data-max="17" data-min="15" data-speed="41" title="15–17 Schaden · Phys 80 · Feuer 6 · Kälte 4 · Gift 4 · Energie 6 · BOWCRAFT 74" | 16
| class="sw-arm-td" data-avg="16" data-max="17" data-min="15" data-speed="41" title="15–17 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · BOWCRAFT 74" | 16
| class="sw-arm-td" data-avg="16" data-max="17" data-min="15" data-speed="41" title="15–17 Schaden · Phys 80 · Feuer 7 · Kälte 4 · Gift 3 · Energie 6 · BOWCRAFT 74" | 16
| class="sw-arm-td" data-avg="16" data-max="17" data-min="15" data-speed="41" title="15–17 Schaden · Phys 80 · Feuer 3 · Kälte 6 · Gift 9 · Energie 2 · BOWCRAFT 74" | 16
| class="sw-arm-td" data-avg="16" data-max="17" data-min="15" data-speed="41" title="15–17 Schaden · Phys 70 · Feuer 7 · Kälte 7 · Gift 8 · Energie 8 · BOWCRAFT 76" | 16
| class="sw-arm-td" data-avg="16" data-max="17" data-min="15" data-speed="41" title="15–17 Schaden · Phys 70 · Feuer 5 · Kälte 5 · Gift 12 · Energie 8 · BOWCRAFT 76" | 16
| class="sw-arm-td" data-avg="16" data-max="17" data-min="15" data-speed="41" title="15–17 Schaden · Phys 70 · Feuer 11 · Kälte 9 · Gift 7 · Energie 3 · BOWCRAFT 76" | 16
| class="sw-arm-td" data-avg="16" data-max="17" data-min="15" data-speed="41" title="15–17 Schaden · Phys 70 · Feuer 5 · Kälte 10 · Gift 5 · Energie 10 · BOWCRAFT 76" | 16
| class="sw-arm-td" data-avg="16" data-max="17" data-min="15" data-speed="41" title="15–17 Schaden · Phys 70 · Feuer 10 · Kälte 6 · Gift 6 · Energie 8 · BOWCRAFT 76" | 16
| class="sw-arm-td" data-avg="16" data-max="17" data-min="15" data-speed="41" title="15–17 Schaden · Phys 60 · Feuer 5 · Kälte 10 · Gift 20 · Energie 5 · BOWCRAFT 80" | 16
| class="sw-arm-td" data-avg="16" data-max="17" data-min="15" data-speed="41" title="15–17 Schaden · Phys 60 · Feuer 10 · Kälte 10 · Gift 5 · Energie 15 · BOWCRAFT 85" | 16
| class="sw-arm-td" data-avg="16" data-max="17" data-min="15" data-speed="41" title="15–17 Schaden · Phys 60 · Feuer 5 · Kälte 5 · Gift 20 · Energie 10 · BOWCRAFT 76" | 16
| class="sw-arm-td" data-avg="16" data-max="17" data-min="15" data-speed="41" title="15–17 Schaden · Phys 60 · Feuer 25 · Kälte 5 · Gift 5 · Energie 5 · BOWCRAFT 85" | 16
| class="sw-arm-td" data-avg="16" data-max="17" data-min="15" data-speed="41" title="15–17 Schaden · Phys 60 · Feuer 5 · Kälte 5 · Energie 30 · BOWCRAFT 85" | 16
|-
| class="sw-arm-name" | Schlagstock<br /><small>MaceFighting · SPEED 40 · einhändig</small>
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
Zeile 1.257: Zeile 1.252:
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
|-
| class="sw-arm-name" | Kryss<br /><small>Fencing · SPEED 50 · einhändig</small>
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="10" data-max="18" data-min="2" data-speed="50" title="2–18 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · BLACKSMITHING 31.1" | 10
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="12" data-max="13" data-min="11" data-speed="40" title="11–13 Schaden · Phys 80 · Feuer 4 · Kälte 6 · Gift 4 · Energie 6 · BOWCRAFT 65" | 12
| class="sw-arm-td" data-avg="11" data-max="20" data-min="2" data-speed="50" title="2–20 Schaden · Phys 100 · BLACKSMITHING 31.1" | 11
| class="sw-arm-td" data-avg="12" data-max="13" data-min="11" data-speed="40" title="11–13 Schaden · Phys 80 · Feuer 6 · Kälte 4 · Gift 4 · Energie 6 · BOWCRAFT 65" | 12
| class="sw-arm-td" data-avg="11" data-max="20" data-min="2" data-speed="50" title="2–20 Schaden · Phys 60 · Feuer 5 · Kälte 5 · Gift 15 · Energie 15 · BLACKSMITHING 31.1" | 11
| class="sw-arm-td" data-avg="12" data-max="13" data-min="11" data-speed="40" title="11–13 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · BOWCRAFT 65" | 12
| class="sw-arm-td" data-avg="11" data-max="20" data-min="2" data-speed="50" title="2–20 Schaden · Phys 80 · Kälte 10 · Gift 8 · Energie 2 · BLACKSMITHING 31.1" | 11
| class="sw-arm-td" data-avg="12" data-max="13" data-min="11" data-speed="40" title="11–13 Schaden · Phys 80 · Feuer 7 · Kälte 4 · Gift 3 · Energie 6 · BOWCRAFT 65" | 12
| class="sw-arm-td" data-avg="11" data-max="20" data-min="2" data-speed="50" title="2–20 Schaden · Phys 60 · Feuer 30 · Kälte 5 · Energie 5 · BLACKSMITHING 31.1" | 11
| class="sw-arm-td" data-avg="12" data-max="13" data-min="11" data-speed="40" title="11–13 Schaden · Phys 80 · Feuer 3 · Kälte 6 · Gift 9 · Energie 2 · BOWCRAFT 65" | 12
| class="sw-arm-td" data-avg="11" data-max="20" data-min="2" data-speed="50" title="2–20 Schaden · Phys 60 · Kälte 5 · Gift 30 · Energie 5 · BLACKSMITHING 31.1" | 11
| class="sw-arm-td" data-avg="12" data-max="13" data-min="11" data-speed="40" title="11–13 Schaden · Phys 70 · Feuer 7 · Kälte 7 · Gift 8 · Energie 8 · BOWCRAFT 67" | 12
| class="sw-arm-td" data-avg="11" data-max="20" data-min="2" data-speed="50" title="2–20 Schaden · Phys 60 · Kälte 30 · Energie 10 · BLACKSMITHING 31.1" | 11
| class="sw-arm-td" data-avg="12" data-max="13" data-min="11" data-speed="40" title="11–13 Schaden · Phys 70 · Feuer 5 · Kälte 5 · Gift 12 · Energie 8 · BOWCRAFT 67" | 12
| class="sw-arm-td" data-avg="11" data-max="20" data-min="2" data-speed="50" title="2–20 Schaden · Phys 60 · Feuer 10 · Kälte 5 · Gift 15 · Energie 10 · BLACKSMITHING 31.1" | 11
| class="sw-arm-td" data-avg="12" data-max="13" data-min="11" data-speed="40" title="11–13 Schaden · Phys 70 · Feuer 11 · Kälte 9 · Gift 7 · Energie 3 · BOWCRAFT 67" | 12
| class="sw-arm-td" data-avg="11" data-max="20" data-min="2" data-speed="50" title="2–20 Schaden · Phys 50 · Feuer 25 · Gift 10 · Energie 15 · BLACKSMITHING 31.1" | 11
| class="sw-arm-td" data-avg="12" data-max="13" data-min="11" data-speed="40" title="11–13 Schaden · Phys 70 · Feuer 5 · Kälte 10 · Gift 5 · Energie 10 · BOWCRAFT 67" | 12
| class="sw-arm-td" data-avg="11.5" data-max="20" data-min="3" data-speed="50" title="3–20 Schaden · Phys 50 · Feuer 15 · Kälte 15 · Gift 10 · Energie 10 · BLACKSMITHING 31.1" | 11.5
| class="sw-arm-td" data-avg="12" data-max="13" data-min="11" data-speed="40" title="11–13 Schaden · Phys 70 · Feuer 10 · Kälte 6 · Gift 6 · Energie 8 · BOWCRAFT 67" | 12
| class="sw-arm-td" data-avg="12" data-max="21" data-min="3" data-speed="50" title="3–21 Schaden · Phys 50 · Feuer 20 · Kälte 20 · Gift 10 · BLACKSMITHING 31.1" | 12
| class="sw-arm-td" data-avg="12" data-max="13" data-min="11" data-speed="40" title="11–13 Schaden · Phys 60 · Feuer 5 · Kälte 10 · Gift 20 · Energie 5 · BOWCRAFT 80" | 12
| class="sw-arm-td" data-avg="12" data-max="13" data-min="11" data-speed="40" title="11–13 Schaden · Phys 60 · Feuer 10 · Kälte 10 · Gift 5 · Energie 15 · BOWCRAFT 85" | 12
| class="sw-arm-td" data-avg="12" data-max="13" data-min="11" data-speed="40" title="11–13 Schaden · Phys 60 · Feuer 5 · Kälte 5 · Gift 20 · Energie 10 · BOWCRAFT 75" | 12
| class="sw-arm-td" data-avg="12" data-max="13" data-min="11" data-speed="40" title="11–13 Schaden · Phys 60 · Feuer 25 · Kälte 5 · Gift 5 · Energie 5 · BOWCRAFT 85" | 12
| class="sw-arm-td" data-avg="12" data-max="13" data-min="11" data-speed="40" title="11–13 Schaden · Phys 60 · Feuer 5 · Kälte 5 · Energie 30 · BOWCRAFT 85" | 12
|- class="sw-arm-group"
| colspan="32" | Keulen
|-
| class="sw-arm-name" | Kriegshammer<br /><small>— · SPEED 20 · einhändig</small>
| class="sw-arm-td" data-avg="20" data-max="36" data-min="4" data-speed="20" title="4–36 Schaden · Phys 100 · BLACKSMITHING 16.3" | 20
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="21" data-max="37" data-min="5" data-speed="20" title="5–37 Schaden · Phys 100 · BLACKSMITHING 16.3" | 21
| class="sw-arm-td" data-avg="21" data-max="37" data-min="5" data-speed="20" title="5–37 Schaden · Phys 100 · BLACKSMITHING 16.3" | 21
| class="sw-arm-td" data-avg="21" data-max="37" data-min="5" data-speed="20" title="5–37 Schaden · Phys 100 · BLACKSMITHING 16.3" | 21
| class="sw-arm-td" data-avg="21" data-max="37" data-min="5" data-speed="20" title="5–37 Schaden · Phys 100 · BLACKSMITHING 16.3" | 21
| class="sw-arm-td" data-avg="21" data-max="37" data-min="5" data-speed="20" title="5–37 Schaden · Phys 100 · BLACKSMITHING 16.3" | 21
| class="sw-arm-td" data-avg="21" data-max="37" data-min="5" data-speed="20" title="5–37 Schaden · Phys 100 · BLACKSMITHING 16.3" | 21
| class="sw-arm-td" data-avg="21" data-max="37" data-min="5" data-speed="20" title="5–37 Schaden · Phys 100 · BLACKSMITHING 16.3" | 21
| class="sw-arm-td" data-avg="21" data-max="37" data-min="5" data-speed="20" title="5–37 Schaden · Phys 100 · BLACKSMITHING 16.3" | 21
| class="sw-arm-td" data-avg="21.5" data-max="37" data-min="6" data-speed="20" title="6–37 Schaden · Phys 100 · BLACKSMITHING 16.3" | 21.5
| class="sw-arm-td" data-avg="22" data-max="38" data-min="6" data-speed="20" title="6–38 Schaden · Phys 100 · BLACKSMITHING 16.3" | 22
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
Zeile 1.311: Zeile 1.289:
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
|-
| class="sw-arm-name" | Kriegskolben<br /><small>— · SPEED 40 · einhändig</small>
| class="sw-arm-td" data-avg="15" data-max="21" data-min="9" data-speed="40" title="9–21 Schaden · Phys 100 · BLACKSMITHING 34.6" | 15
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="16" data-max="22" data-min="10" data-speed="40" title="10–22 Schaden · Phys 100 · BLACKSMITHING 34.6" | 16
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="16" data-max="22" data-min="10" data-speed="40" title="10–22 Schaden · Phys 100 · BLACKSMITHING 34.6" | 16
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="16" data-max="22" data-min="10" data-speed="40" title="10–22 Schaden · Phys 100 · BLACKSMITHING 34.6" | 16
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="16" data-max="22" data-min="10" data-speed="40" title="10–22 Schaden · Phys 100 · BLACKSMITHING 34.6" | 16
|-
| class="sw-arm-td" data-avg="16" data-max="22" data-min="10" data-speed="40" title="10–22 Schaden · Phys 100 · BLACKSMITHING 34.6" | 16
| class="sw-arm-name" | Kurzspeer<br /><small>Fencing · SPEED 55 · einhändig</small>
| class="sw-arm-td" data-avg="16" data-max="22" data-min="10" data-speed="40" title="10–22 Schaden · Phys 100 · BLACKSMITHING 34.6" | 16
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="16" data-max="22" data-min="10" data-speed="40" title="10–22 Schaden · Phys 100 · BLACKSMITHING 34.6" | 16
| class="sw-arm-td" data-avg="13" data-max="19" data-min="7" data-speed="55" title="7–19 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · BLACKSMITHING 42.5" | 13
| class="sw-arm-td" data-avg="16" data-max="22" data-min="10" data-speed="40" title="10–22 Schaden · Phys 100 · BLACKSMITHING 34.6" | 16
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="16.5" data-max="22" data-min="11" data-speed="40" title="11–22 Schaden · Phys 100 · BLACKSMITHING 34.6" | 16.5
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="17" data-max="23" data-min="11" data-speed="40" title="11–23 Schaden · Phys 100 · BLACKSMITHING 34.6" | 17
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="14" data-max="20" data-min="8" data-speed="55" title="8–20 Schaden · Phys 100 · BLACKSMITHING 42.5" | 14
| class="sw-arm-td" data-avg="14" data-max="20" data-min="8" data-speed="55" title="8–20 Schaden · Phys 60 · Feuer 5 · Kälte 5 · Gift 15 · Energie 15 · BLACKSMITHING 42.5" | 14
| class="sw-arm-td" data-avg="14" data-max="20" data-min="8" data-speed="55" title="8–20 Schaden · Phys 80 · Kälte 10 · Gift 8 · Energie 2 · BLACKSMITHING 42.5" | 14
| class="sw-arm-td" data-avg="14" data-max="20" data-min="8" data-speed="55" title="8–20 Schaden · Phys 60 · Feuer 30 · Kälte 5 · Energie 5 · BLACKSMITHING 42.5" | 14
| class="sw-arm-td" data-avg="14" data-max="20" data-min="8" data-speed="55" title="8–20 Schaden · Phys 60 · Kälte 5 · Gift 30 · Energie 5 · BLACKSMITHING 42.5" | 14
| class="sw-arm-td" data-avg="14" data-max="20" data-min="8" data-speed="55" title="8–20 Schaden · Phys 60 · Kälte 30 · Energie 10 · BLACKSMITHING 42.5" | 14
| class="sw-arm-td" data-avg="14" data-max="20" data-min="8" data-speed="55" title="8–20 Schaden · Phys 60 · Feuer 10 · Kälte 5 · Gift 15 · Energie 10 · BLACKSMITHING 42.5" | 14
| class="sw-arm-td" data-avg="14" data-max="20" data-min="8" data-speed="55" title="8–20 Schaden · Phys 50 · Feuer 25 · Gift 10 · Energie 15 · BLACKSMITHING 42.5" | 14
| class="sw-arm-td" data-avg="14.5" data-max="20" data-min="9" data-speed="55" title="9–20 Schaden · Phys 50 · Feuer 15 · Kälte 15 · Gift 10 · Energie 10 · BLACKSMITHING 42.5" | 14.5
| class="sw-arm-td" data-avg="15" data-max="21" data-min="9" data-speed="55" title="9–21 Schaden · Phys 50 · Feuer 20 · Kälte 20 · Gift 10 · BLACKSMITHING 42.5" | 15
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
Zeile 1.344: Zeile 1.330:
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
|-
| class="sw-arm-name" | Morgenstern<br /><small>— · SPEED 30 · einhändig</small>
| class="sw-arm-td" data-avg="20" data-max="34" data-min="6" data-speed="30" title="6–34 Schaden · Phys 100 · BLACKSMITHING 40.6" | 20
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="21" data-max="35" data-min="7" data-speed="30" title="7–35 Schaden · Phys 100 · BLACKSMITHING 40.6" | 21
| class="sw-arm-td" data-avg="21" data-max="35" data-min="7" data-speed="30" title="7–35 Schaden · Phys 100 · BLACKSMITHING 40.6" | 21
| class="sw-arm-td" data-avg="21" data-max="35" data-min="7" data-speed="30" title="7–35 Schaden · Phys 100 · BLACKSMITHING 40.6" | 21
| class="sw-arm-td" data-avg="21" data-max="35" data-min="7" data-speed="30" title="7–35 Schaden · Phys 100 · BLACKSMITHING 40.6" | 21
| class="sw-arm-td" data-avg="21" data-max="35" data-min="7" data-speed="30" title="7–35 Schaden · Phys 100 · BLACKSMITHING 40.6" | 21
| class="sw-arm-td" data-avg="21" data-max="35" data-min="7" data-speed="30" title="7–35 Schaden · Phys 100 · BLACKSMITHING 40.6" | 21
| class="sw-arm-td" data-avg="21" data-max="35" data-min="7" data-speed="30" title="7–35 Schaden · Phys 100 · BLACKSMITHING 40.6" | 21
| class="sw-arm-td" data-avg="21" data-max="35" data-min="7" data-speed="30" title="7–35 Schaden · Phys 100 · BLACKSMITHING 40.6" | 21
| class="sw-arm-td" data-avg="21.5" data-max="35" data-min="8" data-speed="30" title="8–35 Schaden · Phys 100 · BLACKSMITHING 40.6" | 21.5
| class="sw-arm-td" data-avg="22" data-max="36" data-min="8" data-speed="30" title="8–36 Schaden · Phys 100 · BLACKSMITHING 40.6" | 22
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
Zeile 1.367: Zeile 1.340:
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
|-
| class="sw-arm-name" | Speer<br /><small>Fencing · SPEED 30 · einhändig</small>
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="17" data-max="27" data-min="7" data-speed="30" title="7–27 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · BLACKSMITHING 24.3" | 17
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="18" data-max="28" data-min="8" data-speed="30" title="8–28 Schaden · Phys 100 · BLACKSMITHING 24.3" | 18
| class="sw-arm-td" data-avg="18" data-max="28" data-min="8" data-speed="30" title="8–28 Schaden · Phys 60 · Feuer 5 · Kälte 5 · Gift 15 · Energie 15 · BLACKSMITHING 24.3" | 18
| class="sw-arm-td" data-avg="18" data-max="28" data-min="8" data-speed="30" title="8–28 Schaden · Phys 80 · Kälte 10 · Gift 8 · Energie 2 · BLACKSMITHING 24.3" | 18
| class="sw-arm-td" data-avg="18" data-max="28" data-min="8" data-speed="30" title="8–28 Schaden · Phys 60 · Feuer 30 · Kälte 5 · Energie 5 · BLACKSMITHING 24.3" | 18
| class="sw-arm-td" data-avg="18" data-max="28" data-min="8" data-speed="30" title="8–28 Schaden · Phys 60 · Kälte 5 · Gift 30 · Energie 5 · BLACKSMITHING 24.3" | 18
| class="sw-arm-td" data-avg="18" data-max="28" data-min="8" data-speed="30" title="8–28 Schaden · Phys 60 · Kälte 30 · Energie 10 · BLACKSMITHING 24.3" | 18
| class="sw-arm-td" data-avg="18" data-max="28" data-min="8" data-speed="30" title="8–28 Schaden · Phys 60 · Feuer 10 · Kälte 5 · Gift 15 · Energie 10 · BLACKSMITHING 24.3" | 18
| class="sw-arm-td" data-avg="18" data-max="28" data-min="8" data-speed="30" title="8–28 Schaden · Phys 50 · Feuer 25 · Gift 10 · Energie 15 · BLACKSMITHING 24.3" | 18
| class="sw-arm-td" data-avg="18.5" data-max="28" data-min="9" data-speed="30" title="9–28 Schaden · Phys 50 · Feuer 15 · Kälte 15 · Gift 10 · Energie 10 · BLACKSMITHING 24.3" | 18.5
| class="sw-arm-td" data-avg="19" data-max="29" data-min="9" data-speed="30" title="9–29 Schaden · Phys 50 · Feuer 20 · Kälte 20 · Gift 10 · BLACKSMITHING 24.3" | 19
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
Zeile 1.377: Zeile 1.364:
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
|-
| class="sw-arm-name" | Rabenschnabel<br /><small>— · SPEED 30 · einhändig</small>
| class="sw-arm-td" data-avg="21" data-max="33" data-min="9" data-speed="30" title="9–33 Schaden · Phys 100 · BLACKSMITHING 45.7" | 21
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="22" data-max="34" data-min="10" data-speed="30" title="10–34 Schaden · Phys 100 · BLACKSMITHING 45.7" | 22
| class="sw-arm-td" data-avg="22" data-max="34" data-min="10" data-speed="30" title="10–34 Schaden · Phys 100 · BLACKSMITHING 45.7" | 22
| class="sw-arm-td" data-avg="22" data-max="34" data-min="10" data-speed="30" title="10–34 Schaden · Phys 100 · BLACKSMITHING 45.7" | 22
| class="sw-arm-td" data-avg="22" data-max="34" data-min="10" data-speed="30" title="10–34 Schaden · Phys 100 · BLACKSMITHING 45.7" | 22
| class="sw-arm-td" data-avg="16" data-max="22" data-min="10" data-speed="30" title="10–22 Schaden · Phys 100 · BLACKSMITHING 45.7" | 16
| class="sw-arm-td" data-avg="22" data-max="34" data-min="10" data-speed="30" title="10–34 Schaden · Phys 100 · BLACKSMITHING 45.7" | 22
| class="sw-arm-td" data-avg="16" data-max="22" data-min="10" data-speed="30" title="10–22 Schaden · Phys 100 · BLACKSMITHING 45.7" | 16
| class="sw-arm-td" data-avg="16" data-max="22" data-min="10" data-speed="30" title="10–22 Schaden · Phys 100 · BLACKSMITHING 45.7" | 16
| class="sw-arm-td" data-avg="16.5" data-max="22" data-min="11" data-speed="30" title="11–22 Schaden · Phys 100 · BLACKSMITHING 45.7" | 16.5
| class="sw-arm-td" data-avg="23" data-max="35" data-min="11" data-speed="30" title="11–35 Schaden · Phys 100 · BLACKSMITHING 45.7" | 23
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
Zeile 1.410: Zeile 1.384:
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
|- class="sw-arm-group"
| colspan="43" | Holzwaffen
|-
|-
| class="sw-arm-name" | Streitkolben<br /><small>— · SPEED 55 · einhändig</small>
| class="sw-arm-name" | Black Staff<br /><small>MaceFighting · SPEED 47 · zweihändig</small>
| class="sw-arm-td" data-avg="10" data-max="16" data-min="4" data-speed="55" title="4–16 Schaden · Phys 100 · BLACKSMITHING 19.2" | 10
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="11" data-max="17" data-min="5" data-speed="55" title="5–17 Schaden · Phys 100 · BLACKSMITHING 19.2" | 11
| class="sw-arm-td" data-avg="11" data-max="17" data-min="5" data-speed="55" title="5–17 Schaden · Phys 100 · BLACKSMITHING 19.2" | 11
| class="sw-arm-td" data-avg="11" data-max="17" data-min="5" data-speed="55" title="5–17 Schaden · Phys 100 · BLACKSMITHING 19.2" | 11
| class="sw-arm-td" data-avg="11" data-max="17" data-min="5" data-speed="55" title="5–17 Schaden · Phys 100 · BLACKSMITHING 19.2" | 11
| class="sw-arm-td" data-avg="11" data-max="17" data-min="5" data-speed="55" title="5–17 Schaden · Phys 100 · BLACKSMITHING 19.2" | 11
| class="sw-arm-td" data-avg="11" data-max="17" data-min="5" data-speed="55" title="5–17 Schaden · Phys 100 · BLACKSMITHING 19.2" | 11
| class="sw-arm-td" data-avg="11" data-max="17" data-min="5" data-speed="55" title="5–17 Schaden · Phys 100 · BLACKSMITHING 19.2" | 11
| class="sw-arm-td" data-avg="11" data-max="17" data-min="5" data-speed="55" title="5–17 Schaden · Phys 100 · BLACKSMITHING 19.2" | 11
| class="sw-arm-td" data-avg="11.5" data-max="17" data-min="6" data-speed="55" title="6–17 Schaden · Phys 100 · BLACKSMITHING 19.2" | 11.5
| class="sw-arm-td" data-avg="12" data-max="18" data-min="6" data-speed="55" title="6–18 Schaden · Phys 100 · BLACKSMITHING 19.2" | 12
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="16" data-max="24" data-min="8" data-speed="47" title="8–24 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · CARPENTRY 83" | 16
| class="sw-arm-td" data-avg="16" data-max="24" data-min="8" data-speed="47" title="8–24 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · CARPENTRY 87" | 16
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="16" data-max="24" data-min="8" data-speed="47" title="8–24 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · CARPENTRY 85" | 16
| class="sw-arm-td" data-avg="16" data-max="24" data-min="8" data-speed="47" title="8–24 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · CARPENTRY 86" | 16
| class="sw-arm-td" data-avg="16" data-max="24" data-min="8" data-speed="47" title="8–24 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · CARPENTRY 88" | 16
| class="sw-arm-td" data-avg="16" data-max="24" data-min="8" data-speed="47" title="8–24 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · CARPENTRY 89" | 16
| class="sw-arm-td" data-avg="16.5" data-max="24" data-min="9" data-speed="47" title="9–24 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · CARPENTRY 90" | 16.5
| class="sw-arm-td" data-avg="17" data-max="24" data-min="10" data-speed="47" title="10–24 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · CARPENTRY 92" | 17
| class="sw-arm-td" data-avg="18" data-max="26" data-min="10" data-speed="47" title="10–26 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · CARPENTRY 94" | 18
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
Zeile 1.442: Zeile 1.415:
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="13" data-max="16" data-min="10" data-speed="47" title="10–16 Schaden · Phys 80 · Feuer 4 · Kälte 6 · Gift 4 · Energie 6 · BOWCRAFT 82" | 13
|- class="sw-arm-group"
| class="sw-arm-td" data-avg="13" data-max="16" data-min="10" data-speed="47" title="10–16 Schaden · Phys 80 · Feuer 6 · Kälte 4 · Gift 4 · Energie 6 · BOWCRAFT 82" | 13
| colspan="32" | Rassenwaffen
| class="sw-arm-td" data-avg="13" data-max="16" data-min="10" data-speed="47" title="10–16 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · BOWCRAFT 82" | 13
| class="sw-arm-td" data-avg="13" data-max="16" data-min="10" data-speed="47" title="10–16 Schaden · Phys 80 · Feuer 7 · Kälte 4 · Gift 3 · Energie 6 · BOWCRAFT 82" | 13
| class="sw-arm-td" data-avg="13" data-max="16" data-min="10" data-speed="47" title="10–16 Schaden · Phys 80 · Feuer 3 · Kälte 6 · Gift 9 · Energie 2 · BOWCRAFT 82" | 13
| class="sw-arm-td" data-avg="13" data-max="16" data-min="10" data-speed="47" title="10–16 Schaden · Phys 70 · Feuer 7 · Kälte 7 · Gift 8 · Energie 8 · BOWCRAFT 84" | 13
| class="sw-arm-td" data-avg="13" data-max="16" data-min="10" data-speed="47" title="10–16 Schaden · Phys 70 · Feuer 5 · Kälte 5 · Gift 12 · Energie 8 · BOWCRAFT 84" | 13
| class="sw-arm-td" data-avg="13" data-max="16" data-min="10" data-speed="47" title="10–16 Schaden · Phys 70 · Feuer 11 · Kälte 9 · Gift 7 · Energie 3 · BOWCRAFT 84" | 13
| class="sw-arm-td" data-avg="13" data-max="16" data-min="10" data-speed="47" title="10–16 Schaden · Phys 70 · Feuer 5 · Kälte 10 · Gift 5 · Energie 10 · BOWCRAFT 84" | 13
| class="sw-arm-td" data-avg="13" data-max="16" data-min="10" data-speed="47" title="10–16 Schaden · Phys 70 · Feuer 10 · Kälte 6 · Gift 6 · Energie 8 · BOWCRAFT 84" | 13
| class="sw-arm-td" data-avg="13" data-max="16" data-min="10" data-speed="47" title="10–16 Schaden · Phys 60 · Feuer 5 · Kälte 10 · Gift 20 · Energie 5 · BOWCRAFT 85" | 13
| class="sw-arm-td" data-avg="13" data-max="16" data-min="10" data-speed="47" title="10–16 Schaden · Phys 60 · Feuer 10 · Kälte 10 · Gift 5 · Energie 15 · BOWCRAFT 87" | 13
| class="sw-arm-td" data-avg="13" data-max="16" data-min="10" data-speed="47" title="10–16 Schaden · Phys 60 · Feuer 5 · Kälte 5 · Gift 20 · Energie 10 · BOWCRAFT 84" | 13
| class="sw-arm-td" data-avg="13" data-max="16" data-min="10" data-speed="47" title="10–16 Schaden · Phys 60 · Feuer 25 · Kälte 5 · Gift 5 · Energie 5 · BOWCRAFT 87" | 13
| class="sw-arm-td" data-avg="13" data-max="16" data-min="10" data-speed="47" title="10–16 Schaden · Phys 60 · Feuer 5 · Kälte 5 · Energie 30 · BOWCRAFT 87" | 13
|-
|-
| class="sw-arm-name" | Adamant Elfbane<br /><small>Drow · Swordsmanship · SPEED 35 · einhändig</small>
| class="sw-arm-name" | Hirtenstab<br /><small>MaceFighting · SPEED 47 · zweihändig</small>
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="17.5" data-max="26" data-min="9" data-speed="35" title="9–26 Schaden · Phys 70 · Feuer 10 · Gift 10 · Energie 10 · BLACKSMITHING 52.9" | 17.5
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
Zeile 1.475: Zeile 1.459:
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="9" data-max="10" data-min="8" data-speed="47" title="8–10 Schaden · Phys 80 · Feuer 4 · Kälte 6 · Gift 4 · Energie 6 · BOWCRAFT 78.9" | 9
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="9" data-max="10" data-min="8" data-speed="47" title="8–10 Schaden · Phys 80 · Feuer 6 · Kälte 4 · Gift 4 · Energie 6 · BOWCRAFT 78.9" | 9
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="9" data-max="10" data-min="8" data-speed="47" title="8–10 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · BOWCRAFT 78.9" | 9
|-
| class="sw-arm-td" data-avg="9" data-max="10" data-min="8" data-speed="47" title="8–10 Schaden · Phys 80 · Feuer 7 · Kälte 4 · Gift 3 · Energie 6 · BOWCRAFT 78.9" | 9
| class="sw-arm-name" | Barbaren Keule<br /><small>Barbaren · MaceFighting · SPEED 35 · einhändig</small>
| class="sw-arm-td" data-avg="9" data-max="10" data-min="8" data-speed="47" title="8–10 Schaden · Phys 80 · Feuer 3 · Kälte 6 · Gift 9 · Energie 2 · BOWCRAFT 78.9" | 9
| class="sw-arm-td" data-avg="13" data-max="20" data-min="6" data-speed="35" title="6–20 Schaden · Phys 100 · BLACKSMITHING 29.2" | 13
| class="sw-arm-td" data-avg="9" data-max="10" data-min="8" data-speed="47" title="8–10 Schaden · Phys 70 · Feuer 7 · Kälte 7 · Gift 8 · Energie 8 · BOWCRAFT 80.9" | 9
| class="sw-arm-td" data-avg="9" data-max="10" data-min="8" data-speed="47" title="8–10 Schaden · Phys 70 · Feuer 5 · Kälte 5 · Gift 12 · Energie 8 · BOWCRAFT 80.9" | 9
| class="sw-arm-td" data-avg="9" data-max="10" data-min="8" data-speed="47" title="8–10 Schaden · Phys 70 · Feuer 11 · Kälte 9 · Gift 7 · Energie 3 · BOWCRAFT 80.9" | 9
| class="sw-arm-td" data-avg="9" data-max="10" data-min="8" data-speed="47" title="8–10 Schaden · Phys 70 · Feuer 5 · Kälte 10 · Gift 5 · Energie 10 · BOWCRAFT 80.9" | 9
| class="sw-arm-td" data-avg="9" data-max="10" data-min="8" data-speed="47" title="8–10 Schaden · Phys 70 · Feuer 10 · Kälte 6 · Gift 6 · Energie 8 · BOWCRAFT 80.9" | 9
| class="sw-arm-td" data-avg="9" data-max="10" data-min="8" data-speed="47" title="8–10 Schaden · Phys 60 · Feuer 5 · Kälte 10 · Gift 20 · Energie 5 · BOWCRAFT 82.9" | 9
| class="sw-arm-td" data-avg="9" data-max="10" data-min="8" data-speed="47" title="8–10 Schaden · Phys 60 · Feuer 10 · Kälte 10 · Gift 5 · Energie 15 · BOWCRAFT 85" | 9
| class="sw-arm-td" data-avg="9" data-max="10" data-min="8" data-speed="47" title="8–10 Schaden · Phys 60 · Feuer 5 · Kälte 5 · Gift 20 · Energie 10 · BOWCRAFT 80.9" | 9
| class="sw-arm-td" data-avg="9" data-max="10" data-min="8" data-speed="47" title="8–10 Schaden · Phys 60 · Feuer 25 · Kälte 5 · Gift 5 · Energie 5 · BOWCRAFT 85" | 9
| class="sw-arm-td" data-avg="9" data-max="10" data-min="8" data-speed="47" title="8–10 Schaden · Phys 60 · Feuer 5 · Kälte 5 · Energie 30 · BOWCRAFT 85" | 9
|-
| class="sw-arm-name" | Hirtenstab<br /><small>MaceFighting · SPEED 40 · zweihändig</small>
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="13" data-max="20" data-min="6" data-speed="35" title="6–20 Schaden · Phys 100 · BLACKSMITHING 29.2" | 13
| class="sw-arm-td" data-avg="13" data-max="20" data-min="6" data-speed="35" title="6–20 Schaden · Phys 100 · BLACKSMITHING 29.2" | 13
| class="sw-arm-td" data-avg="13" data-max="20" data-min="6" data-speed="35" title="6–20 Schaden · Phys 100 · BLACKSMITHING 29.2" | 13
| class="sw-arm-td" data-avg="13" data-max="20" data-min="6" data-speed="35" title="6–20 Schaden · Phys 100 · BLACKSMITHING 29.2" | 13
| class="sw-arm-td" data-avg="13" data-max="20" data-min="6" data-speed="35" title="6–20 Schaden · Phys 100 · BLACKSMITHING 29.2" | 13
| class="sw-arm-td" data-avg="13" data-max="20" data-min="6" data-speed="35" title="6–20 Schaden · Phys 100 · BLACKSMITHING 29.2" | 13
| class="sw-arm-td" data-avg="13" data-max="20" data-min="6" data-speed="35" title="6–20 Schaden · Phys 100 · BLACKSMITHING 29.2" | 13
| class="sw-arm-td" data-avg="13" data-max="20" data-min="6" data-speed="35" title="6–20 Schaden · Phys 100 · BLACKSMITHING 29.2" | 13
| class="sw-arm-td" data-avg="13" data-max="20" data-min="6" data-speed="35" title="6–20 Schaden · Phys 100 · BLACKSMITHING 29.2" | 13
| class="sw-arm-td" data-avg="13" data-max="20" data-min="6" data-speed="35" title="6–20 Schaden · Phys 100 · BLACKSMITHING 29.2" | 13
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
Zeile 1.511: Zeile 1.499:
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
|-
| class="sw-arm-name" | Barbarian 2h Axe<br /><small>Barbaren · MaceFighting · SPEED 20 · zweihändig</small>
| class="sw-arm-td" data-avg="26" data-max="48" data-min="4" data-speed="20" title="4–48 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · BLACKSMITHING 39.5" | 26
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="28" data-max="50" data-min="6" data-speed="20" title="6–50 Schaden · Phys 100 · BLACKSMITHING 39.5" | 28
| class="sw-arm-td" data-avg="10" data-max="12" data-min="8" data-speed="40" title="8–12 Schaden · Phys 80 · Feuer 4 · Kälte 6 · Gift 4 · Energie 6 · BOWCRAFT 78.9" | 10
| class="sw-arm-td" data-avg="28" data-max="50" data-min="6" data-speed="20" title="6–50 Schaden · Phys 80 · Kälte 10 · Gift 8 · Energie 2 · BLACKSMITHING 39.5" | 28
| class="sw-arm-td" data-avg="10" data-max="12" data-min="8" data-speed="40" title="8–12 Schaden · Phys 80 · Feuer 6 · Kälte 4 · Gift 4 · Energie 6 · BOWCRAFT 78.9" | 10
| class="sw-arm-td" data-avg="28" data-max="50" data-min="6" data-speed="20" title="6–50 Schaden · Phys 60 · Feuer 30 · Kälte 5 · Energie 5 · BLACKSMITHING 39.5" | 28
| class="sw-arm-td" data-avg="10" data-max="12" data-min="8" data-speed="40" title="8–12 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · BOWCRAFT 78.9" | 10
| class="sw-arm-td" data-avg="28" data-max="50" data-min="6" data-speed="20" title="6–50 Schaden · Phys 60 · Kälte 5 · Gift 30 · Energie 5 · BLACKSMITHING 39.5" | 28
| class="sw-arm-td" data-avg="10" data-max="12" data-min="8" data-speed="40" title="8–12 Schaden · Phys 80 · Feuer 7 · Kälte 4 · Gift 3 · Energie 6 · BOWCRAFT 78.9" | 10
| class="sw-arm-td" data-avg="28" data-max="50" data-min="6" data-speed="20" title="6–50 Schaden · Phys 60 · Feuer 5 · Kälte 5 · Gift 15 · Energie 15 · BLACKSMITHING 39.5" | 28
| class="sw-arm-td" data-avg="10" data-max="12" data-min="8" data-speed="40" title="8–12 Schaden · Phys 80 · Feuer 3 · Kälte 6 · Gift 9 · Energie 2 · BOWCRAFT 78.9" | 10
| class="sw-arm-td" data-avg="28" data-max="50" data-min="6" data-speed="20" title="6–50 Schaden · Phys 60 · Kälte 30 · Energie 10 · BLACKSMITHING 39.5" | 28
| class="sw-arm-td" data-avg="10" data-max="12" data-min="8" data-speed="40" title="8–12 Schaden · Phys 70 · Feuer 7 · Kälte 7 · Gift 8 · Energie 8 · BOWCRAFT 80.9" | 10
| class="sw-arm-td" data-avg="28" data-max="50" data-min="6" data-speed="20" title="6–50 Schaden · Phys 60 · Feuer 10 · Kälte 5 · Gift 15 · Energie 10 · BLACKSMITHING 39.5" | 28
| class="sw-arm-td" data-avg="10" data-max="12" data-min="8" data-speed="40" title="8–12 Schaden · Phys 70 · Feuer 5 · Kälte 5 · Gift 12 · Energie 8 · BOWCRAFT 80.9" | 10
| class="sw-arm-td" data-avg="28" data-max="50" data-min="6" data-speed="20" title="6–50 Schaden · Phys 50 · Feuer 25 · Gift 10 · Energie 15 · BLACKSMITHING 39.5" | 28
| class="sw-arm-td" data-avg="10" data-max="12" data-min="8" data-speed="40" title="8–12 Schaden · Phys 70 · Feuer 11 · Kälte 9 · Gift 7 · Energie 3 · BOWCRAFT 80.9" | 10
| class="sw-arm-td" data-avg="28.5" data-max="50" data-min="7" data-speed="20" title="7–50 Schaden · Phys 50 · Feuer 15 · Kälte 15 · Gift 10 · Energie 10 · BLACKSMITHING 39.5" | 28.5
| class="sw-arm-td" data-avg="10" data-max="12" data-min="8" data-speed="40" title="8–12 Schaden · Phys 70 · Feuer 5 · Kälte 10 · Gift 5 · Energie 10 · BOWCRAFT 80.9" | 10
| class="sw-arm-td" data-avg="29" data-max="51" data-min="7" data-speed="20" title="7–51 Schaden · Phys 50 · Feuer 20 · Kälte 20 · Gift 10 · BLACKSMITHING 39.5" | 29
| class="sw-arm-td" data-avg="10" data-max="12" data-min="8" data-speed="40" title="8–12 Schaden · Phys 70 · Feuer 10 · Kälte 6 · Gift 6 · Energie 8 · BOWCRAFT 80.9" | 10
| class="sw-arm-td" data-avg="10" data-max="12" data-min="8" data-speed="40" title="8–12 Schaden · Phys 60 · Feuer 5 · Kälte 10 · Gift 20 · Energie 5 · BOWCRAFT 82.9" | 10
| class="sw-arm-td" data-avg="10" data-max="12" data-min="8" data-speed="40" title="8–12 Schaden · Phys 60 · Feuer 10 · Kälte 10 · Gift 5 · Energie 15 · BOWCRAFT 85" | 10
| class="sw-arm-td" data-avg="10" data-max="12" data-min="8" data-speed="40" title="8–12 Schaden · Phys 60 · Feuer 5 · Kälte 5 · Gift 20 · Energie 10 · BOWCRAFT 80.9" | 10
| class="sw-arm-td" data-avg="10" data-max="12" data-min="8" data-speed="40" title="8–12 Schaden · Phys 60 · Feuer 25 · Kälte 5 · Gift 5 · Energie 5 · BOWCRAFT 85" | 10
| class="sw-arm-td" data-avg="10" data-max="12" data-min="8" data-speed="40" title="8–12 Schaden · Phys 60 · Feuer 5 · Kälte 5 · Energie 30 · BOWCRAFT 85" | 10
|-
| class="sw-arm-name" | Holzschwert<br /><small>Swordsmanship · SPEED 0 · einhändig</small>
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
Zeile 1.544: Zeile 1.540:
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
|-
| class="sw-arm-name" | Barbarian Axe<br /><small>Barbaren · MaceFighting · SPEED 35 · einhändig</small>
| class="sw-arm-td" data-avg="20.5" data-max="33" data-min="8" data-speed="35" title="8–33 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · BLACKSMITHING 38.7" | 20.5
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="22.5" data-max="35" data-min="10" data-speed="35" title="10–35 Schaden · Phys 100 · BLACKSMITHING 38.7" | 22.5
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="22.5" data-max="35" data-min="10" data-speed="35" title="10–35 Schaden · Phys 80 · Kälte 10 · Gift 8 · Energie 2 · BLACKSMITHING 38.7" | 22.5
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="22.5" data-max="35" data-min="10" data-speed="35" title="10–35 Schaden · Phys 60 · Feuer 30 · Kälte 5 · Energie 5 · BLACKSMITHING 38.7" | 22.5
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="22.5" data-max="35" data-min="10" data-speed="35" title="10–35 Schaden · Phys 60 · Kälte 5 · Gift 30 · Energie 5 · BLACKSMITHING 38.7" | 22.5
| class="sw-arm-td" data-avg="1.5" data-max="2" data-min="1" data-speed="0" title="1–2 Schaden · Phys 80 · Feuer 4 · Kälte 6 · Gift 4 · Energie 6 · BOWCRAFT 65" | 1.5
| class="sw-arm-td" data-avg="22.5" data-max="35" data-min="10" data-speed="35" title="10–35 Schaden · Phys 60 · Feuer 5 · Kälte 5 · Gift 15 · Energie 15 · BLACKSMITHING 38.7" | 22.5
| class="sw-arm-td" data-avg="1.5" data-max="2" data-min="1" data-speed="0" title="1–2 Schaden · Phys 80 · Feuer 6 · Kälte 4 · Gift 4 · Energie 6 · BOWCRAFT 74" | 1.5
| class="sw-arm-td" data-avg="22.5" data-max="35" data-min="10" data-speed="35" title="10–35 Schaden · Phys 60 · Kälte 30 · Energie 10 · BLACKSMITHING 38.7" | 22.5
| class="sw-arm-td" data-avg="1.5" data-max="2" data-min="1" data-speed="0" title="1–2 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · BOWCRAFT 74" | 1.5
| class="sw-arm-td" data-avg="22.5" data-max="35" data-min="10" data-speed="35" title="10–35 Schaden · Phys 60 · Feuer 10 · Kälte 5 · Gift 15 · Energie 10 · BLACKSMITHING 38.7" | 22.5
| class="sw-arm-td" data-avg="1.5" data-max="2" data-min="1" data-speed="0" title="1–2 Schaden · Phys 80 · Feuer 7 · Kälte 4 · Gift 3 · Energie 6 · BOWCRAFT 74" | 1.5
| class="sw-arm-td" data-avg="22.5" data-max="35" data-min="10" data-speed="35" title="10–35 Schaden · Phys 50 · Feuer 25 · Gift 10 · Energie 15 · BLACKSMITHING 38.7" | 22.5
| class="sw-arm-td" data-avg="1.5" data-max="2" data-min="1" data-speed="0" title="1–2 Schaden · Phys 80 · Feuer 3 · Kälte 6 · Gift 9 · Energie 2 · BOWCRAFT 74" | 1.5
| class="sw-arm-td" data-avg="23" data-max="35" data-min="11" data-speed="35" title="11–35 Schaden · Phys 50 · Feuer 15 · Kälte 15 · Gift 10 · Energie 10 · BLACKSMITHING 38.7" | 23
| class="sw-arm-td" data-avg="1.5" data-max="2" data-min="1" data-speed="0" title="1–2 Schaden · Phys 70 · Feuer 7 · Kälte 7 · Gift 8 · Energie 8 · BOWCRAFT 76" | 1.5
| class="sw-arm-td" data-avg="23.5" data-max="36" data-min="11" data-speed="35" title="11–36 Schaden · Phys 50 · Feuer 20 · Kälte 20 · Gift 10 · BLACKSMITHING 38.7" | 23.5
| class="sw-arm-td" data-avg="1.5" data-max="2" data-min="1" data-speed="0" title="1–2 Schaden · Phys 70 · Feuer 5 · Kälte 5 · Gift 12 · Energie 8 · BOWCRAFT 76" | 1.5
| class="sw-arm-td" data-avg="1.5" data-max="2" data-min="1" data-speed="0" title="1–2 Schaden · Phys 70 · Feuer 11 · Kälte 9 · Gift 7 · Energie 3 · BOWCRAFT 76" | 1.5
| class="sw-arm-td" data-avg="1.5" data-max="2" data-min="1" data-speed="0" title="1–2 Schaden · Phys 70 · Feuer 5 · Kälte 10 · Gift 5 · Energie 10 · BOWCRAFT 76" | 1.5
| class="sw-arm-td" data-avg="1.5" data-max="2" data-min="1" data-speed="0" title="1–2 Schaden · Phys 70 · Feuer 10 · Kälte 6 · Gift 6 · Energie 8 · BOWCRAFT 76" | 1.5
| class="sw-arm-td" data-avg="1.5" data-max="2" data-min="1" data-speed="0" title="1–2 Schaden · Phys 60 · Feuer 5 · Kälte 10 · Gift 20 · Energie 5 · BOWCRAFT 80" | 1.5
| class="sw-arm-td" data-avg="1.5" data-max="2" data-min="1" data-speed="0" title="1–2 Schaden · Phys 60 · Feuer 10 · Kälte 10 · Gift 5 · Energie 15 · BOWCRAFT 65" | 1.5
| class="sw-arm-td" data-avg="1.5" data-max="2" data-min="1" data-speed="0" title="1–2 Schaden · Phys 60 · Feuer 5 · Kälte 5 · Gift 20 · Energie 10 · BOWCRAFT 76" | 1.5
| class="sw-arm-td" data-avg="1.5" data-max="2" data-min="1" data-speed="0" title="1–2 Schaden · Phys 60 · Feuer 25 · Kälte 5 · Gift 5 · Energie 5 · BOWCRAFT 85" | 1.5
| class="sw-arm-td" data-avg="1.5" data-max="2" data-min="1" data-speed="0" title="1–2 Schaden · Phys 60 · Feuer 5 · Kälte 5 · Energie 30 · BOWCRAFT 85" | 1.5
|-
| class="sw-arm-name" | Kampfstab<br /><small>MaceFighting · SPEED 53 · zweihändig</small>
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
Zeile 1.577: Zeile 1.583:
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
|-
| class="sw-arm-name" | Barbarian Dual Axe<br /><small>Barbaren · Swordsmanship · SPEED 35 · einhändig</small>
| class="sw-arm-td" data-avg="19" data-max="34" data-min="4" data-speed="35" title="4–34 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · BLACKSMITHING 35.3" | 19
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="21" data-max="36" data-min="6" data-speed="35" title="6–36 Schaden · Phys 100 · BLACKSMITHING 35.3" | 21
| class="sw-arm-td" data-avg="21" data-max="36" data-min="6" data-speed="35" title="6–36 Schaden · Phys 80 · Kälte 10 · Gift 8 · Energie 2 · BLACKSMITHING 35.3" | 21
| class="sw-arm-td" data-avg="21" data-max="36" data-min="6" data-speed="35" title="6–36 Schaden · Phys 60 · Feuer 30 · Kälte 5 · Energie 5 · BLACKSMITHING 35.3" | 21
| class="sw-arm-td" data-avg="21" data-max="36" data-min="6" data-speed="35" title="6–36 Schaden · Phys 60 · Kälte 5 · Gift 30 · Energie 5 · BLACKSMITHING 35.3" | 21
| class="sw-arm-td" data-avg="21" data-max="36" data-min="6" data-speed="35" title="6–36 Schaden · Phys 60 · Feuer 5 · Kälte 5 · Gift 15 · Energie 15 · BLACKSMITHING 35.3" | 21
| class="sw-arm-td" data-avg="21" data-max="36" data-min="6" data-speed="35" title="6–36 Schaden · Phys 60 · Kälte 30 · Energie 10 · BLACKSMITHING 35.3" | 21
| class="sw-arm-td" data-avg="21" data-max="36" data-min="6" data-speed="35" title="6–36 Schaden · Phys 60 · Feuer 10 · Kälte 5 · Gift 15 · Energie 10 · BLACKSMITHING 35.3" | 21
| class="sw-arm-td" data-avg="21" data-max="36" data-min="6" data-speed="35" title="6–36 Schaden · Phys 50 · Feuer 25 · Gift 10 · Energie 15 · BLACKSMITHING 35.3" | 21
| class="sw-arm-td" data-avg="21.5" data-max="36" data-min="7" data-speed="35" title="7–36 Schaden · Phys 50 · Feuer 15 · Kälte 15 · Gift 10 · Energie 10 · BLACKSMITHING 35.3" | 21.5
| class="sw-arm-td" data-avg="22" data-max="37" data-min="7" data-speed="35" title="7–37 Schaden · Phys 50 · Feuer 20 · Kälte 20 · Gift 10 · BLACKSMITHING 35.3" | 22
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="12.5" data-max="14" data-min="11" data-speed="53" title="11–14 Schaden · Phys 80 · Feuer 4 · Kälte 6 · Gift 4 · Energie 6 · BOWCRAFT 74" | 12.5
| class="sw-arm-td" data-avg="12.5" data-max="14" data-min="11" data-speed="53" title="11–14 Schaden · Phys 80 · Feuer 6 · Kälte 4 · Gift 4 · Energie 6 · BOWCRAFT 74" | 12.5
| class="sw-arm-td" data-avg="12.5" data-max="14" data-min="11" data-speed="53" title="11–14 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · BOWCRAFT 74" | 12.5
| class="sw-arm-td" data-avg="12.5" data-max="14" data-min="11" data-speed="53" title="11–14 Schaden · Phys 80 · Feuer 7 · Kälte 4 · Gift 3 · Energie 6 · BOWCRAFT 74" | 12.5
| class="sw-arm-td" data-avg="12.5" data-max="14" data-min="11" data-speed="53" title="11–14 Schaden · Phys 80 · Feuer 3 · Kälte 6 · Gift 9 · Energie 2 · BOWCRAFT 74" | 12.5
| class="sw-arm-td" data-avg="12.5" data-max="14" data-min="11" data-speed="53" title="11–14 Schaden · Phys 70 · Feuer 7 · Kälte 7 · Gift 8 · Energie 8 · BOWCRAFT 76" | 12.5
| class="sw-arm-td" data-avg="12.5" data-max="14" data-min="11" data-speed="53" title="11–14 Schaden · Phys 70 · Feuer 5 · Kälte 5 · Gift 12 · Energie 8 · BOWCRAFT 76" | 12.5
| class="sw-arm-td" data-avg="12.5" data-max="14" data-min="11" data-speed="53" title="11–14 Schaden · Phys 70 · Feuer 11 · Kälte 9 · Gift 7 · Energie 3 · BOWCRAFT 76" | 12.5
| class="sw-arm-td" data-avg="12.5" data-max="14" data-min="11" data-speed="53" title="11–14 Schaden · Phys 70 · Feuer 5 · Kälte 10 · Gift 5 · Energie 10 · BOWCRAFT 76" | 12.5
| class="sw-arm-td" data-avg="12.5" data-max="14" data-min="11" data-speed="53" title="11–14 Schaden · Phys 70 · Feuer 10 · Kälte 6 · Gift 6 · Energie 8 · BOWCRAFT 76" | 12.5
| class="sw-arm-td" data-avg="12.5" data-max="14" data-min="11" data-speed="53" title="11–14 Schaden · Phys 60 · Feuer 5 · Kälte 10 · Gift 20 · Energie 5 · BOWCRAFT 80" | 12.5
| class="sw-arm-td" data-avg="12.5" data-max="14" data-min="11" data-speed="53" title="11–14 Schaden · Phys 60 · Feuer 10 · Kälte 10 · Gift 5 · Energie 15 · BOWCRAFT 85" | 12.5
| class="sw-arm-td" data-avg="12.5" data-max="14" data-min="11" data-speed="53" title="11–14 Schaden · Phys 60 · Feuer 5 · Kälte 5 · Gift 20 · Energie 10 · BOWCRAFT 76" | 12.5
| class="sw-arm-td" data-avg="12.5" data-max="14" data-min="11" data-speed="53" title="11–14 Schaden · Phys 60 · Feuer 25 · Kälte 5 · Gift 5 · Energie 5 · BOWCRAFT 85" | 12.5
| class="sw-arm-td" data-avg="12.5" data-max="14" data-min="11" data-speed="53" title="11–14 Schaden · Phys 60 · Feuer 5 · Kälte 5 · Energie 30 · BOWCRAFT 85" | 12.5
|-
| class="sw-arm-name" | Knorriger Stab<br /><small>MaceFighting · SPEED 41 · zweihändig</small>
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
Zeile 1.609: Zeile 1.619:
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
|-
| class="sw-arm-name" | Elfbane<br /><small>Swordsmanship · SPEED 35 · einhändig</small>
| class="sw-arm-td" data-avg="18" data-max="32" data-min="4" data-speed="35" title="4–32 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · BLACKSMITHING 43.8" | 18
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="22" data-max="36" data-min="8" data-speed="35" title="8–36 Schaden · Phys 100 · BLACKSMITHING 43.8" | 22
| class="sw-arm-td" data-avg="22" data-max="36" data-min="8" data-speed="35" title="8–36 Schaden · Phys 80 · Kälte 10 · Gift 8 · Energie 2 · BLACKSMITHING 43.8" | 22
| class="sw-arm-td" data-avg="22" data-max="36" data-min="8" data-speed="35" title="8–36 Schaden · Phys 60 · Feuer 30 · Kälte 5 · Energie 5 · BLACKSMITHING 43.8" | 22
| class="sw-arm-td" data-avg="22" data-max="36" data-min="8" data-speed="35" title="8–36 Schaden · Phys 60 · Kälte 5 · Gift 30 · Energie 5 · BLACKSMITHING 43.8" | 22
| class="sw-arm-td" data-avg="22" data-max="36" data-min="8" data-speed="35" title="8–36 Schaden · Phys 60 · Feuer 5 · Kälte 5 · Gift 15 · Energie 15 · BLACKSMITHING 43.8" | 22
| class="sw-arm-td" data-avg="22" data-max="36" data-min="8" data-speed="35" title="8–36 Schaden · Phys 60 · Kälte 30 · Energie 10 · BLACKSMITHING 43.8" | 22
| class="sw-arm-td" data-avg="22" data-max="36" data-min="8" data-speed="35" title="8–36 Schaden · Phys 60 · Feuer 10 · Kälte 5 · Gift 15 · Energie 10 · BLACKSMITHING 43.8" | 22
| class="sw-arm-td" data-avg="22" data-max="36" data-min="8" data-speed="35" title="8–36 Schaden · Phys 50 · Feuer 25 · Gift 10 · Energie 15 · BLACKSMITHING 43.8" | 22
| class="sw-arm-td" data-avg="22.5" data-max="36" data-min="9" data-speed="35" title="9–36 Schaden · Phys 50 · Feuer 15 · Kälte 15 · Gift 10 · Energie 10 · BLACKSMITHING 43.8" | 22.5
| class="sw-arm-td" data-avg="23" data-max="37" data-min="9" data-speed="35" title="9–37 Schaden · Phys 50 · Feuer 20 · Kälte 20 · Gift 10 · BLACKSMITHING 43.8" | 23
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
Zeile 1.643: Zeile 1.635:
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="16" data-max="17" data-min="15" data-speed="41" title="15–17 Schaden · Phys 80 · Feuer 4 · Kälte 6 · Gift 4 · Energie 6 · BOWCRAFT 74" | 16
| class="sw-arm-td" data-avg="16" data-max="17" data-min="15" data-speed="41" title="15–17 Schaden · Phys 80 · Feuer 6 · Kälte 4 · Gift 4 · Energie 6 · BOWCRAFT 74" | 16
| class="sw-arm-td" data-avg="16" data-max="17" data-min="15" data-speed="41" title="15–17 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · BOWCRAFT 74" | 16
| class="sw-arm-td" data-avg="16" data-max="17" data-min="15" data-speed="41" title="15–17 Schaden · Phys 80 · Feuer 7 · Kälte 4 · Gift 3 · Energie 6 · BOWCRAFT 74" | 16
| class="sw-arm-td" data-avg="16" data-max="17" data-min="15" data-speed="41" title="15–17 Schaden · Phys 80 · Feuer 3 · Kälte 6 · Gift 9 · Energie 2 · BOWCRAFT 74" | 16
| class="sw-arm-td" data-avg="16" data-max="17" data-min="15" data-speed="41" title="15–17 Schaden · Phys 70 · Feuer 7 · Kälte 7 · Gift 8 · Energie 8 · BOWCRAFT 76" | 16
| class="sw-arm-td" data-avg="16" data-max="17" data-min="15" data-speed="41" title="15–17 Schaden · Phys 70 · Feuer 5 · Kälte 5 · Gift 12 · Energie 8 · BOWCRAFT 76" | 16
| class="sw-arm-td" data-avg="16" data-max="17" data-min="15" data-speed="41" title="15–17 Schaden · Phys 70 · Feuer 11 · Kälte 9 · Gift 7 · Energie 3 · BOWCRAFT 76" | 16
| class="sw-arm-td" data-avg="16" data-max="17" data-min="15" data-speed="41" title="15–17 Schaden · Phys 70 · Feuer 5 · Kälte 10 · Gift 5 · Energie 10 · BOWCRAFT 76" | 16
| class="sw-arm-td" data-avg="16" data-max="17" data-min="15" data-speed="41" title="15–17 Schaden · Phys 70 · Feuer 10 · Kälte 6 · Gift 6 · Energie 8 · BOWCRAFT 76" | 16
| class="sw-arm-td" data-avg="16" data-max="17" data-min="15" data-speed="41" title="15–17 Schaden · Phys 60 · Feuer 5 · Kälte 10 · Gift 20 · Energie 5 · BOWCRAFT 80" | 16
| class="sw-arm-td" data-avg="16" data-max="17" data-min="15" data-speed="41" title="15–17 Schaden · Phys 60 · Feuer 10 · Kälte 10 · Gift 5 · Energie 15 · BOWCRAFT 85" | 16
| class="sw-arm-td" data-avg="16" data-max="17" data-min="15" data-speed="41" title="15–17 Schaden · Phys 60 · Feuer 5 · Kälte 5 · Gift 20 · Energie 10 · BOWCRAFT 76" | 16
| class="sw-arm-td" data-avg="16" data-max="17" data-min="15" data-speed="41" title="15–17 Schaden · Phys 60 · Feuer 25 · Kälte 5 · Gift 5 · Energie 5 · BOWCRAFT 85" | 16
| class="sw-arm-td" data-avg="16" data-max="17" data-min="15" data-speed="41" title="15–17 Schaden · Phys 60 · Feuer 5 · Kälte 5 · Energie 30 · BOWCRAFT 85" | 16
|-
|-
| class="sw-arm-name" | Maly'tir Elfbane<br /><small>Waldelfen · Swordsmanship · SPEED 35 · einhändig</small>
| class="sw-arm-name" | Schlagstock<br /><small>MaceFighting · SPEED 40 · einhändig</small>
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="17.5" data-max="26" data-min="9" data-speed="35" title="9–26 Schaden · Phys 100 · BLACKSMITHING 52.9" | 17.5
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
Zeile 1.673: Zeile 1.679:
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="12" data-max="13" data-min="11" data-speed="40" title="11–13 Schaden · Phys 80 · Feuer 4 · Kälte 6 · Gift 4 · Energie 6 · BOWCRAFT 65" | 12
| class="sw-arm-td" data-avg="12" data-max="13" data-min="11" data-speed="40" title="11–13 Schaden · Phys 80 · Feuer 6 · Kälte 4 · Gift 4 · Energie 6 · BOWCRAFT 65" | 12
| class="sw-arm-td" data-avg="12" data-max="13" data-min="11" data-speed="40" title="11–13 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · BOWCRAFT 65" | 12
| class="sw-arm-td" data-avg="12" data-max="13" data-min="11" data-speed="40" title="11–13 Schaden · Phys 80 · Feuer 7 · Kälte 4 · Gift 3 · Energie 6 · BOWCRAFT 65" | 12
| class="sw-arm-td" data-avg="12" data-max="13" data-min="11" data-speed="40" title="11–13 Schaden · Phys 80 · Feuer 3 · Kälte 6 · Gift 9 · Energie 2 · BOWCRAFT 65" | 12
| class="sw-arm-td" data-avg="12" data-max="13" data-min="11" data-speed="40" title="11–13 Schaden · Phys 70 · Feuer 7 · Kälte 7 · Gift 8 · Energie 8 · BOWCRAFT 67" | 12
| class="sw-arm-td" data-avg="12" data-max="13" data-min="11" data-speed="40" title="11–13 Schaden · Phys 70 · Feuer 5 · Kälte 5 · Gift 12 · Energie 8 · BOWCRAFT 67" | 12
| class="sw-arm-td" data-avg="12" data-max="13" data-min="11" data-speed="40" title="11–13 Schaden · Phys 70 · Feuer 11 · Kälte 9 · Gift 7 · Energie 3 · BOWCRAFT 67" | 12
| class="sw-arm-td" data-avg="12" data-max="13" data-min="11" data-speed="40" title="11–13 Schaden · Phys 70 · Feuer 5 · Kälte 10 · Gift 5 · Energie 10 · BOWCRAFT 67" | 12
| class="sw-arm-td" data-avg="12" data-max="13" data-min="11" data-speed="40" title="11–13 Schaden · Phys 70 · Feuer 10 · Kälte 6 · Gift 6 · Energie 8 · BOWCRAFT 67" | 12
| class="sw-arm-td" data-avg="12" data-max="13" data-min="11" data-speed="40" title="11–13 Schaden · Phys 60 · Feuer 5 · Kälte 10 · Gift 20 · Energie 5 · BOWCRAFT 80" | 12
| class="sw-arm-td" data-avg="12" data-max="13" data-min="11" data-speed="40" title="11–13 Schaden · Phys 60 · Feuer 10 · Kälte 10 · Gift 5 · Energie 15 · BOWCRAFT 85" | 12
| class="sw-arm-td" data-avg="12" data-max="13" data-min="11" data-speed="40" title="11–13 Schaden · Phys 60 · Feuer 5 · Kälte 5 · Gift 20 · Energie 10 · BOWCRAFT 75" | 12
| class="sw-arm-td" data-avg="12" data-max="13" data-min="11" data-speed="40" title="11–13 Schaden · Phys 60 · Feuer 25 · Kälte 5 · Gift 5 · Energie 5 · BOWCRAFT 85" | 12
| class="sw-arm-td" data-avg="12" data-max="13" data-min="11" data-speed="40" title="11–13 Schaden · Phys 60 · Feuer 5 · Kälte 5 · Energie 30 · BOWCRAFT 85" | 12
|- class="sw-arm-group"
| colspan="43" | Keulen
|-
| class="sw-arm-name" | Kriegshammer<br /><small>— · SPEED 20 · einhändig</small>
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="20" data-max="36" data-min="4" data-speed="20" title="4–36 Schaden · Phys 100 · BLACKSMITHING 16.3" | 20
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
|-
| class="sw-arm-name" | Sorand'il Elfbane<br /><small>Lichtelfen · Swordsmanship · SPEED 35 · einhändig</small>
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="21" data-max="37" data-min="5" data-speed="20" title="5–37 Schaden · Phys 100 · BLACKSMITHING 16.3" | 21
| class="sw-arm-td" data-avg="21" data-max="37" data-min="5" data-speed="20" title="5–37 Schaden · Phys 100 · BLACKSMITHING 16.3" | 21
| class="sw-arm-td" data-avg="21" data-max="37" data-min="5" data-speed="20" title="5–37 Schaden · Phys 100 · BLACKSMITHING 16.3" | 21
| class="sw-arm-td" data-avg="21" data-max="37" data-min="5" data-speed="20" title="5–37 Schaden · Phys 100 · BLACKSMITHING 16.3" | 21
| class="sw-arm-td" data-avg="21" data-max="37" data-min="5" data-speed="20" title="5–37 Schaden · Phys 100 · BLACKSMITHING 16.3" | 21
| class="sw-arm-td" data-avg="21" data-max="37" data-min="5" data-speed="20" title="5–37 Schaden · Phys 100 · BLACKSMITHING 16.3" | 21
| class="sw-arm-td" data-avg="21" data-max="37" data-min="5" data-speed="20" title="5–37 Schaden · Phys 100 · BLACKSMITHING 16.3" | 21
| class="sw-arm-td" data-avg="21" data-max="37" data-min="5" data-speed="20" title="5–37 Schaden · Phys 100 · BLACKSMITHING 16.3" | 21
| class="sw-arm-td" data-avg="21.5" data-max="37" data-min="6" data-speed="20" title="6–37 Schaden · Phys 100 · BLACKSMITHING 16.3" | 21.5
| class="sw-arm-td" data-avg="22" data-max="38" data-min="6" data-speed="20" title="6–38 Schaden · Phys 100 · BLACKSMITHING 16.3" | 22
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="17.5" data-max="26" data-min="9" data-speed="35" title="9–26 Schaden · Phys 100 · BLACKSMITHING 52.9" | 17.5
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
Zeile 1.708: Zeile 1.740:
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
|-
| class="sw-arm-name" | Kriegskolben<br /><small>— · SPEED 40 · einhändig</small>
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
|-
| class="sw-arm-td" data-avg="15" data-max="21" data-min="9" data-speed="40" title="9–21 Schaden · Phys 100 · BLACKSMITHING 34.6" | 15
| class="sw-arm-name" | Unheiliges Elfbane<br /><small>Vampire · Swordsmanship · SPEED 35 · einhändig</small>
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="16" data-max="22" data-min="10" data-speed="40" title="10–22 Schaden · Phys 100 · BLACKSMITHING 34.6" | 16
| class="sw-arm-td" data-avg="16" data-max="22" data-min="10" data-speed="40" title="10–22 Schaden · Phys 100 · BLACKSMITHING 34.6" | 16
| class="sw-arm-td" data-avg="16" data-max="22" data-min="10" data-speed="40" title="10–22 Schaden · Phys 100 · BLACKSMITHING 34.6" | 16
| class="sw-arm-td" data-avg="16" data-max="22" data-min="10" data-speed="40" title="10–22 Schaden · Phys 100 · BLACKSMITHING 34.6" | 16
| class="sw-arm-td" data-avg="16" data-max="22" data-min="10" data-speed="40" title="10–22 Schaden · Phys 100 · BLACKSMITHING 34.6" | 16
| class="sw-arm-td" data-avg="16" data-max="22" data-min="10" data-speed="40" title="10–22 Schaden · Phys 100 · BLACKSMITHING 34.6" | 16
| class="sw-arm-td" data-avg="16" data-max="22" data-min="10" data-speed="40" title="10–22 Schaden · Phys 100 · BLACKSMITHING 34.6" | 16
| class="sw-arm-td" data-avg="16" data-max="22" data-min="10" data-speed="40" title="10–22 Schaden · Phys 100 · BLACKSMITHING 34.6" | 16
| class="sw-arm-td" data-avg="16.5" data-max="22" data-min="11" data-speed="40" title="11–22 Schaden · Phys 100 · BLACKSMITHING 34.6" | 16.5
| class="sw-arm-td" data-avg="17" data-max="23" data-min="11" data-speed="40" title="11–23 Schaden · Phys 100 · BLACKSMITHING 34.6" | 17
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="17.5" data-max="26" data-min="9" data-speed="35" title="9–26 Schaden · Phys 70 · Feuer 10 · Kälte 10 · Gift 10 · BLACKSMITHING 52.9" | 17.5
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
Zeile 1.742: Zeile 1.784:
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
|- class="sw-arm-group"
| colspan="32" | Schwerter
|-
|-
| class="sw-arm-name" | Breitschwert<br /><small>Swordsmanship · SPEED 35 · einhändig</small>
| class="sw-arm-name" | Morgenstern<br /><small>— · SPEED 30 · einhändig</small>
| class="sw-arm-td" data-avg="15" data-max="25" data-min="5" data-speed="35" title="5–25 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · BLACKSMITHING 22.9" | 15
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="20" data-max="34" data-min="6" data-speed="30" title="6–34 Schaden · Phys 100 · BLACKSMITHING 40.6" | 20
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="16" data-max="26" data-min="6" data-speed="35" title="6–26 Schaden · Phys 100 · BLACKSMITHING 22.9" | 16
| class="sw-arm-td" data-avg="21" data-max="35" data-min="7" data-speed="30" title="7–35 Schaden · Phys 100 · BLACKSMITHING 40.6" | 21
| class="sw-arm-td" data-avg="16" data-max="26" data-min="6" data-speed="35" title="6–26 Schaden · Phys 80 · Kälte 10 · Gift 8 · Energie 2 · BLACKSMITHING 22.9" | 16
| class="sw-arm-td" data-avg="21" data-max="35" data-min="7" data-speed="30" title="7–35 Schaden · Phys 100 · BLACKSMITHING 40.6" | 21
| class="sw-arm-td" data-avg="16" data-max="26" data-min="6" data-speed="35" title="6–26 Schaden · Phys 60 · Feuer 30 · Kälte 5 · Energie 5 · BLACKSMITHING 22.9" | 16
| class="sw-arm-td" data-avg="21" data-max="35" data-min="7" data-speed="30" title="7–35 Schaden · Phys 100 · BLACKSMITHING 40.6" | 21
| class="sw-arm-td" data-avg="16" data-max="26" data-min="6" data-speed="35" title="6–26 Schaden · Phys 60 · Kälte 5 · Gift 30 · Energie 5 · BLACKSMITHING 22.9" | 16
| class="sw-arm-td" data-avg="21" data-max="35" data-min="7" data-speed="30" title="7–35 Schaden · Phys 100 · BLACKSMITHING 40.6" | 21
| class="sw-arm-td" data-avg="16" data-max="26" data-min="6" data-speed="35" title="6–26 Schaden · Phys 60 · Feuer 5 · Kälte 5 · Gift 15 · Energie 15 · BLACKSMITHING 22.9" | 16
| class="sw-arm-td" data-avg="21" data-max="35" data-min="7" data-speed="30" title="7–35 Schaden · Phys 100 · BLACKSMITHING 40.6" | 21
| class="sw-arm-td" data-avg="16" data-max="26" data-min="6" data-speed="35" title="6–26 Schaden · Phys 60 · Kälte 30 · Energie 10 · BLACKSMITHING 22.9" | 16
| class="sw-arm-td" data-avg="21" data-max="35" data-min="7" data-speed="30" title="7–35 Schaden · Phys 100 · BLACKSMITHING 40.6" | 21
| class="sw-arm-td" data-avg="16" data-max="26" data-min="6" data-speed="35" title="6–26 Schaden · Phys 60 · Feuer 10 · Kälte 5 · Gift 15 · Energie 10 · BLACKSMITHING 32.9" | 16
| class="sw-arm-td" data-avg="21" data-max="35" data-min="7" data-speed="30" title="7–35 Schaden · Phys 100 · BLACKSMITHING 40.6" | 21
| class="sw-arm-td" data-avg="16" data-max="26" data-min="6" data-speed="35" title="6–26 Schaden · Phys 50 · Feuer 25 · Gift 10 · Energie 15 · BLACKSMITHING 22.9" | 16
| class="sw-arm-td" data-avg="21" data-max="35" data-min="7" data-speed="30" title="7–35 Schaden · Phys 100 · BLACKSMITHING 40.6" | 21
| class="sw-arm-td" data-avg="16.5" data-max="26" data-min="7" data-speed="35" title="7–26 Schaden · Phys 50 · Feuer 15 · Kälte 15 · Gift 10 · Energie 10 · BLACKSMITHING 22.9" | 16.5
| class="sw-arm-td" data-avg="21.5" data-max="35" data-min="8" data-speed="30" title="8–35 Schaden · Phys 100 · BLACKSMITHING 40.6" | 21.5
| class="sw-arm-td" data-avg="17" data-max="27" data-min="7" data-speed="35" title="7–27 Schaden · Phys 50 · Feuer 20 · Kälte 20 · Gift 10 · BLACKSMITHING 22.9" | 17
| class="sw-arm-td" data-avg="22" data-max="36" data-min="8" data-speed="30" title="8–36 Schaden · Phys 100 · BLACKSMITHING 40.6" | 22
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
Zeile 1.777: Zeile 1.814:
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
|-
| class="sw-arm-name" | Entermesser<br /><small>Swordsmanship · SPEED 45 · einhändig</small>
| class="sw-arm-td" data-avg="12" data-max="18" data-min="6" data-speed="45" title="6–18 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · BLACKSMITHING 22.9" | 12
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="13" data-max="19" data-min="7" data-speed="45" title="7–19 Schaden · Phys 100 · BLACKSMITHING 22.9" | 13
| class="sw-arm-td" data-avg="13" data-max="19" data-min="7" data-speed="45" title="7–19 Schaden · Phys 80 · Kälte 10 · Gift 8 · Energie 2 · BLACKSMITHING 22.9" | 13
| class="sw-arm-td" data-avg="13" data-max="19" data-min="7" data-speed="45" title="7–19 Schaden · Phys 60 · Feuer 30 · Kälte 5 · Energie 5 · BLACKSMITHING 22.9" | 13
| class="sw-arm-td" data-avg="13" data-max="19" data-min="7" data-speed="45" title="7–19 Schaden · Phys 60 · Kälte 5 · Gift 30 · Energie 5 · BLACKSMITHING 22.9" | 13
| class="sw-arm-td" data-avg="13" data-max="19" data-min="7" data-speed="45" title="7–19 Schaden · Phys 60 · Feuer 5 · Kälte 5 · Gift 15 · Energie 15 · BLACKSMITHING 22.9" | 13
| class="sw-arm-td" data-avg="13" data-max="19" data-min="7" data-speed="45" title="7–19 Schaden · Phys 60 · Kälte 30 · Energie 10 · BLACKSMITHING 22.9" | 13
| class="sw-arm-td" data-avg="13" data-max="19" data-min="7" data-speed="45" title="7–19 Schaden · Phys 60 · Feuer 10 · Kälte 5 · Gift 15 · Energie 10 · BLACKSMITHING 32.9" | 13
| class="sw-arm-td" data-avg="13" data-max="19" data-min="7" data-speed="45" title="7–19 Schaden · Phys 50 · Feuer 25 · Gift 10 · Energie 15 · BLACKSMITHING 22.9" | 13
| class="sw-arm-td" data-avg="13.5" data-max="19" data-min="8" data-speed="45" title="8–19 Schaden · Phys 50 · Feuer 15 · Kälte 15 · Gift 10 · Energie 10 · BLACKSMITHING 22.9" | 13.5
| class="sw-arm-td" data-avg="14" data-max="20" data-min="8" data-speed="45" title="8–20 Schaden · Phys 50 · Feuer 20 · Kälte 20 · Gift 10 · BLACKSMITHING 22.9" | 14
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
Zeile 1.803: Zeile 1.827:
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
|-
| class="sw-arm-name" | Rabenschnabel<br /><small>— · SPEED 30 · einhändig</small>
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="21" data-max="33" data-min="9" data-speed="30" title="9–33 Schaden · Phys 100 · BLACKSMITHING 45.7" | 21
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="22" data-max="34" data-min="10" data-speed="30" title="10–34 Schaden · Phys 100 · BLACKSMITHING 45.7" | 22
| class="sw-arm-td" data-avg="16" data-max="22" data-min="10" data-speed="30" title="10–22 Schaden · Phys 100 · BLACKSMITHING 45.7" | 16
| class="sw-arm-td" data-avg="22" data-max="34" data-min="10" data-speed="30" title="10–34 Schaden · Phys 100 · BLACKSMITHING 45.7" | 22
| class="sw-arm-td" data-avg="22" data-max="34" data-min="10" data-speed="30" title="10–34 Schaden · Phys 100 · BLACKSMITHING 45.7" | 22
| class="sw-arm-td" data-avg="22" data-max="34" data-min="10" data-speed="30" title="10–34 Schaden · Phys 100 · BLACKSMITHING 45.7" | 22
| class="sw-arm-td" data-avg="22" data-max="34" data-min="10" data-speed="30" title="10–34 Schaden · Phys 100 · BLACKSMITHING 45.7" | 22
| class="sw-arm-td" data-avg="16" data-max="22" data-min="10" data-speed="30" title="10–22 Schaden · Phys 100 · BLACKSMITHING 45.7" | 16
| class="sw-arm-td" data-avg="16" data-max="22" data-min="10" data-speed="30" title="10–22 Schaden · Phys 100 · BLACKSMITHING 45.7" | 16
| class="sw-arm-td" data-avg="16.5" data-max="22" data-min="11" data-speed="30" title="11–22 Schaden · Phys 100 · BLACKSMITHING 45.7" | 16.5
| class="sw-arm-td" data-avg="23" data-max="35" data-min="11" data-speed="30" title="11–35 Schaden · Phys 100 · BLACKSMITHING 45.7" | 23
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
Zeile 1.810: Zeile 1.852:
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
|-
| class="sw-arm-name" | Katana<br /><small>Swordsmanship · SPEED 40 · einhändig</small>
| class="sw-arm-td" data-avg="12" data-max="20" data-min="4" data-speed="40" title="4–20 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · BLACKSMITHING 14.3" | 12
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="14" data-max="22" data-min="6" data-speed="40" title="6–22 Schaden · Phys 100 · BLACKSMITHING 14.3" | 14
| class="sw-arm-td" data-avg="14" data-max="22" data-min="6" data-speed="40" title="6–22 Schaden · Phys 80 · Kälte 10 · Gift 8 · Energie 2 · BLACKSMITHING 14.3" | 14
| class="sw-arm-td" data-avg="14" data-max="22" data-min="6" data-speed="40" title="6–22 Schaden · Phys 60 · Feuer 30 · Kälte 5 · Energie 5 · BLACKSMITHING 14.3" | 14
| class="sw-arm-td" data-avg="14" data-max="22" data-min="6" data-speed="40" title="6–22 Schaden · Phys 60 · Kälte 5 · Gift 30 · Energie 5 · BLACKSMITHING 14.3" | 14
| class="sw-arm-td" data-avg="14" data-max="22" data-min="6" data-speed="40" title="6–22 Schaden · Phys 60 · Feuer 5 · Kälte 5 · Gift 15 · Energie 15 · BLACKSMITHING 14.3" | 14
| class="sw-arm-td" data-avg="14" data-max="22" data-min="6" data-speed="40" title="6–22 Schaden · Phys 60 · Kälte 30 · Energie 10 · BLACKSMITHING 14.3" | 14
| class="sw-arm-td" data-avg="14" data-max="22" data-min="6" data-speed="40" title="6–22 Schaden · Phys 60 · Feuer 10 · Kälte 5 · Gift 15 · Energie 10 · BLACKSMITHING 44.3" | 14
| class="sw-arm-td" data-avg="14" data-max="22" data-min="6" data-speed="40" title="6–22 Schaden · Phys 50 · Feuer 25 · Gift 10 · Energie 15 · BLACKSMITHING 14.3" | 14
| class="sw-arm-td" data-avg="14.5" data-max="22" data-min="7" data-speed="40" title="7–22 Schaden · Phys 50 · Feuer 15 · Kälte 15 · Gift 10 · Energie 10 · BLACKSMITHING 14.3" | 14.5
| class="sw-arm-td" data-avg="15" data-max="23" data-min="7" data-speed="40" title="7–23 Schaden · Phys 50 · Feuer 20 · Kälte 20 · Gift 10 · BLACKSMITHING 14.3" | 15
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
Zeile 1.844: Zeile 1.873:
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
|-
|-
| class="sw-arm-name" | Langschwert<br /><small>Swordsmanship · SPEED 35 · einhändig</small>
| class="sw-arm-name" | Streitkolben<br /><small>— · SPEED 55 · einhändig</small>
| class="sw-arm-td" data-avg="19" data-max="34" data-min="4" data-speed="35" title="4–34 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · BLACKSMITHING 35.3" | 19
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="10" data-max="16" data-min="4" data-speed="55" title="4–16 Schaden · Phys 100 · BLACKSMITHING 19.2" | 10
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="21" data-max="36" data-min="6" data-speed="35" title="6–36 Schaden · Phys 100 · BLACKSMITHING 35.3" | 21
| class="sw-arm-td" data-avg="11" data-max="17" data-min="5" data-speed="55" title="5–17 Schaden · Phys 100 · BLACKSMITHING 19.2" | 11
| class="sw-arm-td" data-avg="21" data-max="36" data-min="6" data-speed="35" title="6–36 Schaden · Phys 80 · Kälte 10 · Gift 8 · Energie 2 · BLACKSMITHING 35.3" | 21
| class="sw-arm-td" data-avg="11" data-max="17" data-min="5" data-speed="55" title="5–17 Schaden · Phys 100 · BLACKSMITHING 19.2" | 11
| class="sw-arm-td" data-avg="21" data-max="36" data-min="6" data-speed="35" title="6–36 Schaden · Phys 60 · Feuer 30 · Kälte 5 · Energie 5 · BLACKSMITHING 35.3" | 21
| class="sw-arm-td" data-avg="11" data-max="17" data-min="5" data-speed="55" title="5–17 Schaden · Phys 100 · BLACKSMITHING 19.2" | 11
| class="sw-arm-td" data-avg="21" data-max="36" data-min="6" data-speed="35" title="6–36 Schaden · Phys 60 · Kälte 5 · Gift 30 · Energie 5 · BLACKSMITHING 35.3" | 21
| class="sw-arm-td" data-avg="11" data-max="17" data-min="5" data-speed="55" title="5–17 Schaden · Phys 100 · BLACKSMITHING 19.2" | 11
| class="sw-arm-td" data-avg="21" data-max="36" data-min="6" data-speed="35" title="6–36 Schaden · Phys 60 · Feuer 5 · Kälte 5 · Gift 15 · Energie 15 · BLACKSMITHING 35.3" | 21
| class="sw-arm-td" data-avg="11" data-max="17" data-min="5" data-speed="55" title="5–17 Schaden · Phys 100 · BLACKSMITHING 19.2" | 11
| class="sw-arm-td" data-avg="21" data-max="36" data-min="6" data-speed="35" title="6–36 Schaden · Phys 60 · Kälte 30 · Energie 10 · BLACKSMITHING 35.3" | 21
| class="sw-arm-td" data-avg="11" data-max="17" data-min="5" data-speed="55" title="5–17 Schaden · Phys 100 · BLACKSMITHING 19.2" | 11
| class="sw-arm-td" data-avg="21" data-max="36" data-min="6" data-speed="35" title="6–36 Schaden · Phys 60 · Feuer 10 · Kälte 5 · Gift 15 · Energie 10 · BLACKSMITHING 35.3" | 21
| class="sw-arm-td" data-avg="11" data-max="17" data-min="5" data-speed="55" title="5–17 Schaden · Phys 100 · BLACKSMITHING 19.2" | 11
| class="sw-arm-td" data-avg="21" data-max="36" data-min="6" data-speed="35" title="6–36 Schaden · Phys 50 · Feuer 25 · Gift 10 · Energie 15 · BLACKSMITHING 35.3" | 21
| class="sw-arm-td" data-avg="11" data-max="17" data-min="5" data-speed="55" title="5–17 Schaden · Phys 100 · BLACKSMITHING 19.2" | 11
| class="sw-arm-td" data-avg="21.5" data-max="36" data-min="7" data-speed="35" title="7–36 Schaden · Phys 50 · Feuer 15 · Kälte 15 · Gift 10 · Energie 10 · BLACKSMITHING 35.3" | 21.5
| class="sw-arm-td" data-avg="11.5" data-max="17" data-min="6" data-speed="55" title="6–17 Schaden · Phys 100 · BLACKSMITHING 19.2" | 11.5
| class="sw-arm-td" data-avg="22" data-max="37" data-min="7" data-speed="35" title="7–37 Schaden · Phys 50 · Feuer 20 · Kälte 20 · Gift 10 · BLACKSMITHING 35.3" | 22
| class="sw-arm-td" data-avg="12" data-max="18" data-min="6" data-speed="55" title="6–18 Schaden · Phys 100 · BLACKSMITHING 19.2" | 12
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
|- class="sw-arm-group"
| colspan="43" | Rassenwaffen
|-
| class="sw-arm-name" | Adamant Elfbane<br /><small>Drow · Swordsmanship · SPEED 35 · einhändig</small>
| class="sw-arm-td" data-avg="17.5" data-max="26" data-min="9" data-speed="35" title="9–26 Schaden · Phys 70 · Feuer 10 · Gift 10 · Energie 10 · BLACKSMITHING 52.9" | 17.5
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
Zeile 1.876: Zeile 1.936:
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
|-
| class="sw-arm-name" | Machete<br /><small>Swordsmanship · SPEED 35 · einhändig</small>
| class="sw-arm-td" data-avg="13" data-max="22" data-min="4" data-speed="35" title="4–22 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · BLACKSMITHING 32.9" | 13
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="16" data-max="26" data-min="6" data-speed="35" title="6–26 Schaden · Phys 100 · BLACKSMITHING 32.9" | 16
| class="sw-arm-td" data-avg="16" data-max="26" data-min="6" data-speed="35" title="6–26 Schaden · Phys 80 · Kälte 10 · Gift 8 · Energie 2 · BLACKSMITHING 32.9" | 16
| class="sw-arm-td" data-avg="16" data-max="26" data-min="6" data-speed="35" title="6–26 Schaden · Phys 60 · Feuer 30 · Kälte 5 · Energie 5 · BLACKSMITHING 32.9" | 16
| class="sw-arm-td" data-avg="16" data-max="26" data-min="6" data-speed="35" title="6–26 Schaden · Phys 60 · Kälte 5 · Gift 30 · Energie 5 · BLACKSMITHING 32.9" | 16
| class="sw-arm-td" data-avg="16" data-max="26" data-min="6" data-speed="35" title="6–26 Schaden · Phys 60 · Feuer 5 · Kälte 5 · Gift 15 · Energie 15 · BLACKSMITHING 32.9" | 16
| class="sw-arm-td" data-avg="16" data-max="26" data-min="6" data-speed="35" title="6–26 Schaden · Phys 60 · Kälte 30 · Energie 10 · BLACKSMITHING 32.9" | 16
| class="sw-arm-td" data-avg="16" data-max="26" data-min="6" data-speed="35" title="6–26 Schaden · Phys 60 · Feuer 10 · Kälte 5 · Gift 15 · Energie 10 · BLACKSMITHING 32.9" | 16
| class="sw-arm-td" data-avg="16" data-max="26" data-min="6" data-speed="35" title="6–26 Schaden · Phys 50 · Feuer 25 · Gift 10 · Energie 15 · BLACKSMITHING 32.9" | 16
| class="sw-arm-td" data-avg="16.5" data-max="26" data-min="7" data-speed="35" title="7–26 Schaden · Phys 50 · Feuer 15 · Kälte 15 · Gift 10 · Energie 10 · BLACKSMITHING 32.9" | 16.5
| class="sw-arm-td" data-avg="17" data-max="27" data-min="7" data-speed="35" title="7–27 Schaden · Phys 50 · Feuer 20 · Kälte 20 · Gift 10 · BLACKSMITHING 32.9" | 17
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
Zeile 1.904: Zeile 1.951:
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
|-
| class="sw-arm-name" | Saebel<br /><small>Swordsmanship · SPEED 45 · einhändig</small>
| class="sw-arm-td" data-avg="14" data-max="22" data-min="6" data-speed="45" title="6–22 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · BLACKSMITHING 37.2" | 14
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="16" data-max="24" data-min="8" data-speed="45" title="8–24 Schaden · Phys 100 · BLACKSMITHING 37.2" | 16
| class="sw-arm-td" data-avg="16" data-max="24" data-min="8" data-speed="45" title="8–24 Schaden · Phys 80 · Kälte 10 · Gift 8 · Energie 2 · BLACKSMITHING 37.2" | 16
| class="sw-arm-td" data-avg="16" data-max="24" data-min="8" data-speed="45" title="8–24 Schaden · Phys 60 · Feuer 30 · Kälte 5 · Energie 5 · BLACKSMITHING 37.2" | 16
| class="sw-arm-td" data-avg="16" data-max="24" data-min="8" data-speed="45" title="8–24 Schaden · Phys 60 · Kälte 5 · Gift 30 · Energie 5 · BLACKSMITHING 37.2" | 16
| class="sw-arm-td" data-avg="16" data-max="24" data-min="8" data-speed="45" title="8–24 Schaden · Phys 60 · Feuer 5 · Kälte 5 · Gift 15 · Energie 15 · BLACKSMITHING 37.2" | 16
| class="sw-arm-td" data-avg="16" data-max="24" data-min="8" data-speed="45" title="8–24 Schaden · Phys 60 · Kälte 30 · Energie 10 · BLACKSMITHING 37.2" | 16
| class="sw-arm-td" data-avg="16" data-max="24" data-min="8" data-speed="45" title="8–24 Schaden · Phys 60 · Feuer 10 · Kälte 5 · Gift 15 · Energie 10 · BLACKSMITHING 37.2" | 16
| class="sw-arm-td" data-avg="16" data-max="24" data-min="8" data-speed="45" title="8–24 Schaden · Phys 50 · Feuer 25 · Gift 10 · Energie 15 · BLACKSMITHING 37.2" | 16
| class="sw-arm-td" data-avg="16.5" data-max="24" data-min="9" data-speed="45" title="9–24 Schaden · Phys 50 · Feuer 15 · Kälte 15 · Gift 10 · Energie 10 · BLACKSMITHING 37.2" | 16.5
| class="sw-arm-td" data-avg="17" data-max="25" data-min="9" data-speed="45" title="9–25 Schaden · Phys 50 · Feuer 20 · Kälte 20 · Gift 10 · BLACKSMITHING 37.2" | 17
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
Zeile 1.935: Zeile 1.960:
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
|-
| class="sw-arm-name" | Barbaren Keule<br /><small>Barbaren · MaceFighting · SPEED 35 · einhändig</small>
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="13" data-max="20" data-min="6" data-speed="35" title="6–20 Schaden · Phys 100 · BLACKSMITHING 29.2" | 13
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="13" data-max="20" data-min="6" data-speed="35" title="6–20 Schaden · Phys 100 · BLACKSMITHING 29.2" | 13
| class="sw-arm-td" data-avg="13" data-max="20" data-min="6" data-speed="35" title="6–20 Schaden · Phys 100 · BLACKSMITHING 29.2" | 13
| class="sw-arm-td" data-avg="13" data-max="20" data-min="6" data-speed="35" title="6–20 Schaden · Phys 100 · BLACKSMITHING 29.2" | 13
| class="sw-arm-td" data-avg="13" data-max="20" data-min="6" data-speed="35" title="6–20 Schaden · Phys 100 · BLACKSMITHING 29.2" | 13
| class="sw-arm-td" data-avg="13" data-max="20" data-min="6" data-speed="35" title="6–20 Schaden · Phys 100 · BLACKSMITHING 29.2" | 13
| class="sw-arm-td" data-avg="13" data-max="20" data-min="6" data-speed="35" title="6–20 Schaden · Phys 100 · BLACKSMITHING 29.2" | 13
| class="sw-arm-td" data-avg="13" data-max="20" data-min="6" data-speed="35" title="6–20 Schaden · Phys 100 · BLACKSMITHING 29.2" | 13
| class="sw-arm-td" data-avg="13" data-max="20" data-min="6" data-speed="35" title="6–20 Schaden · Phys 100 · BLACKSMITHING 29.2" | 13
| class="sw-arm-td" data-avg="13" data-max="20" data-min="6" data-speed="35" title="6–20 Schaden · Phys 100 · BLACKSMITHING 29.2" | 13
| class="sw-arm-td" data-avg="13" data-max="20" data-min="6" data-speed="35" title="6–20 Schaden · Phys 100 · BLACKSMITHING 29.2" | 13
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
|-
| class="sw-arm-name" | Barbarian 2h Axe<br /><small>Barbaren · MaceFighting · SPEED 20 · zweihändig</small>
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="26" data-max="48" data-min="4" data-speed="20" title="4–48 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · BLACKSMITHING 39.5" | 26
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="28" data-max="50" data-min="6" data-speed="20" title="6–50 Schaden · Phys 100 · BLACKSMITHING 39.5" | 28
| class="sw-arm-td" data-avg="28" data-max="50" data-min="6" data-speed="20" title="6–50 Schaden · Phys 60 · Feuer 5 · Kälte 5 · Gift 15 · Energie 15 · BLACKSMITHING 39.5" | 28
| class="sw-arm-td" data-avg="28" data-max="50" data-min="6" data-speed="20" title="6–50 Schaden · Phys 80 · Kälte 10 · Gift 8 · Energie 2 · BLACKSMITHING 39.5" | 28
| class="sw-arm-td" data-avg="28" data-max="50" data-min="6" data-speed="20" title="6–50 Schaden · Phys 60 · Feuer 30 · Kälte 5 · Energie 5 · BLACKSMITHING 39.5" | 28
| class="sw-arm-td" data-avg="28" data-max="50" data-min="6" data-speed="20" title="6–50 Schaden · Phys 60 · Kälte 5 · Gift 30 · Energie 5 · BLACKSMITHING 39.5" | 28
| class="sw-arm-td" data-avg="28" data-max="50" data-min="6" data-speed="20" title="6–50 Schaden · Phys 60 · Kälte 30 · Energie 10 · BLACKSMITHING 39.5" | 28
| class="sw-arm-td" data-avg="28" data-max="50" data-min="6" data-speed="20" title="6–50 Schaden · Phys 60 · Feuer 10 · Kälte 5 · Gift 15 · Energie 10 · BLACKSMITHING 39.5" | 28
| class="sw-arm-td" data-avg="28" data-max="50" data-min="6" data-speed="20" title="6–50 Schaden · Phys 50 · Feuer 25 · Gift 10 · Energie 15 · BLACKSMITHING 39.5" | 28
| class="sw-arm-td" data-avg="28.5" data-max="50" data-min="7" data-speed="20" title="7–50 Schaden · Phys 50 · Feuer 15 · Kälte 15 · Gift 10 · Energie 10 · BLACKSMITHING 39.5" | 28.5
| class="sw-arm-td" data-avg="29" data-max="51" data-min="7" data-speed="20" title="7–51 Schaden · Phys 50 · Feuer 20 · Kälte 20 · Gift 10 · BLACKSMITHING 39.5" | 29
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
|-
| class="sw-arm-name" | Barbarian Axe<br /><small>Barbaren · MaceFighting · SPEED 35 · einhändig</small>
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="20.5" data-max="33" data-min="8" data-speed="35" title="8–33 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · BLACKSMITHING 38.7" | 20.5
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="22.5" data-max="35" data-min="10" data-speed="35" title="10–35 Schaden · Phys 100 · BLACKSMITHING 38.7" | 22.5
| class="sw-arm-td" data-avg="22.5" data-max="35" data-min="10" data-speed="35" title="10–35 Schaden · Phys 60 · Feuer 5 · Kälte 5 · Gift 15 · Energie 15 · BLACKSMITHING 38.7" | 22.5
| class="sw-arm-td" data-avg="22.5" data-max="35" data-min="10" data-speed="35" title="10–35 Schaden · Phys 80 · Kälte 10 · Gift 8 · Energie 2 · BLACKSMITHING 38.7" | 22.5
| class="sw-arm-td" data-avg="22.5" data-max="35" data-min="10" data-speed="35" title="10–35 Schaden · Phys 60 · Feuer 30 · Kälte 5 · Energie 5 · BLACKSMITHING 38.7" | 22.5
| class="sw-arm-td" data-avg="22.5" data-max="35" data-min="10" data-speed="35" title="10–35 Schaden · Phys 60 · Kälte 5 · Gift 30 · Energie 5 · BLACKSMITHING 38.7" | 22.5
| class="sw-arm-td" data-avg="22.5" data-max="35" data-min="10" data-speed="35" title="10–35 Schaden · Phys 60 · Kälte 30 · Energie 10 · BLACKSMITHING 38.7" | 22.5
| class="sw-arm-td" data-avg="22.5" data-max="35" data-min="10" data-speed="35" title="10–35 Schaden · Phys 60 · Feuer 10 · Kälte 5 · Gift 15 · Energie 10 · BLACKSMITHING 38.7" | 22.5
| class="sw-arm-td" data-avg="22.5" data-max="35" data-min="10" data-speed="35" title="10–35 Schaden · Phys 50 · Feuer 25 · Gift 10 · Energie 15 · BLACKSMITHING 38.7" | 22.5
| class="sw-arm-td" data-avg="23" data-max="35" data-min="11" data-speed="35" title="11–35 Schaden · Phys 50 · Feuer 15 · Kälte 15 · Gift 10 · Energie 10 · BLACKSMITHING 38.7" | 23
| class="sw-arm-td" data-avg="23.5" data-max="36" data-min="11" data-speed="35" title="11–36 Schaden · Phys 50 · Feuer 20 · Kälte 20 · Gift 10 · BLACKSMITHING 38.7" | 23.5
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
|-
| class="sw-arm-name" | Barbarian Dual Axe<br /><small>Barbaren · Swordsmanship · SPEED 35 · einhändig</small>
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="19" data-max="34" data-min="4" data-speed="35" title="4–34 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · BLACKSMITHING 35.3" | 19
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="21" data-max="36" data-min="6" data-speed="35" title="6–36 Schaden · Phys 100 · BLACKSMITHING 35.3" | 21
| class="sw-arm-td" data-avg="21" data-max="36" data-min="6" data-speed="35" title="6–36 Schaden · Phys 60 · Feuer 5 · Kälte 5 · Gift 15 · Energie 15 · BLACKSMITHING 35.3" | 21
| class="sw-arm-td" data-avg="21" data-max="36" data-min="6" data-speed="35" title="6–36 Schaden · Phys 80 · Kälte 10 · Gift 8 · Energie 2 · BLACKSMITHING 35.3" | 21
| class="sw-arm-td" data-avg="21" data-max="36" data-min="6" data-speed="35" title="6–36 Schaden · Phys 60 · Feuer 30 · Kälte 5 · Energie 5 · BLACKSMITHING 35.3" | 21
| class="sw-arm-td" data-avg="21" data-max="36" data-min="6" data-speed="35" title="6–36 Schaden · Phys 60 · Kälte 5 · Gift 30 · Energie 5 · BLACKSMITHING 35.3" | 21
| class="sw-arm-td" data-avg="21" data-max="36" data-min="6" data-speed="35" title="6–36 Schaden · Phys 60 · Kälte 30 · Energie 10 · BLACKSMITHING 35.3" | 21
| class="sw-arm-td" data-avg="21" data-max="36" data-min="6" data-speed="35" title="6–36 Schaden · Phys 60 · Feuer 10 · Kälte 5 · Gift 15 · Energie 10 · BLACKSMITHING 35.3" | 21
| class="sw-arm-td" data-avg="21" data-max="36" data-min="6" data-speed="35" title="6–36 Schaden · Phys 50 · Feuer 25 · Gift 10 · Energie 15 · BLACKSMITHING 35.3" | 21
| class="sw-arm-td" data-avg="21.5" data-max="36" data-min="7" data-speed="35" title="7–36 Schaden · Phys 50 · Feuer 15 · Kälte 15 · Gift 10 · Energie 10 · BLACKSMITHING 35.3" | 21.5
| class="sw-arm-td" data-avg="22" data-max="37" data-min="7" data-speed="35" title="7–37 Schaden · Phys 50 · Feuer 20 · Kälte 20 · Gift 10 · BLACKSMITHING 35.3" | 22
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
|-
| class="sw-arm-name" | Elfbane<br /><small>Swordsmanship · SPEED 35 · einhändig</small>
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="18" data-max="32" data-min="4" data-speed="35" title="4–32 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · BLACKSMITHING 43.8" | 18
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="22" data-max="36" data-min="8" data-speed="35" title="8–36 Schaden · Phys 100 · BLACKSMITHING 43.8" | 22
| class="sw-arm-td" data-avg="22" data-max="36" data-min="8" data-speed="35" title="8–36 Schaden · Phys 60 · Feuer 5 · Kälte 5 · Gift 15 · Energie 15 · BLACKSMITHING 43.8" | 22
| class="sw-arm-td" data-avg="22" data-max="36" data-min="8" data-speed="35" title="8–36 Schaden · Phys 80 · Kälte 10 · Gift 8 · Energie 2 · BLACKSMITHING 43.8" | 22
| class="sw-arm-td" data-avg="22" data-max="36" data-min="8" data-speed="35" title="8–36 Schaden · Phys 60 · Feuer 30 · Kälte 5 · Energie 5 · BLACKSMITHING 43.8" | 22
| class="sw-arm-td" data-avg="22" data-max="36" data-min="8" data-speed="35" title="8–36 Schaden · Phys 60 · Kälte 5 · Gift 30 · Energie 5 · BLACKSMITHING 43.8" | 22
| class="sw-arm-td" data-avg="22" data-max="36" data-min="8" data-speed="35" title="8–36 Schaden · Phys 60 · Kälte 30 · Energie 10 · BLACKSMITHING 43.8" | 22
| class="sw-arm-td" data-avg="22" data-max="36" data-min="8" data-speed="35" title="8–36 Schaden · Phys 60 · Feuer 10 · Kälte 5 · Gift 15 · Energie 10 · BLACKSMITHING 43.8" | 22
| class="sw-arm-td" data-avg="22" data-max="36" data-min="8" data-speed="35" title="8–36 Schaden · Phys 50 · Feuer 25 · Gift 10 · Energie 15 · BLACKSMITHING 43.8" | 22
| class="sw-arm-td" data-avg="22.5" data-max="36" data-min="9" data-speed="35" title="9–36 Schaden · Phys 50 · Feuer 15 · Kälte 15 · Gift 10 · Energie 10 · BLACKSMITHING 43.8" | 22.5
| class="sw-arm-td" data-avg="23" data-max="37" data-min="9" data-speed="35" title="9–37 Schaden · Phys 50 · Feuer 20 · Kälte 20 · Gift 10 · BLACKSMITHING 43.8" | 23
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
|-
| class="sw-arm-name" | Maly'tir Elfbane<br /><small>Waldelfen · Swordsmanship · SPEED 35 · einhändig</small>
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="17.5" data-max="26" data-min="9" data-speed="35" title="9–26 Schaden · Phys 100 · BLACKSMITHING 52.9" | 17.5
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
|-
| class="sw-arm-name" | Sorand'il Elfbane<br /><small>Lichtelfen · Swordsmanship · SPEED 35 · einhändig</small>
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="17.5" data-max="26" data-min="9" data-speed="35" title="9–26 Schaden · Phys 100 · BLACKSMITHING 52.9" | 17.5
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
|-
| class="sw-arm-name" | Unheiliges Elfbane<br /><small>Vampire · Swordsmanship · SPEED 35 · einhändig</small>
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="17.5" data-max="26" data-min="9" data-speed="35" title="9–26 Schaden · Phys 70 · Feuer 10 · Kälte 10 · Gift 10 · BLACKSMITHING 52.9" | 17.5
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
|- class="sw-arm-group"
| colspan="43" | Schwerter
|-
| class="sw-arm-name" | Breitschwert<br /><small>Swordsmanship · SPEED 35 · einhändig</small>
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="15" data-max="25" data-min="5" data-speed="35" title="5–25 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · BLACKSMITHING 22.9" | 15
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="16" data-max="26" data-min="6" data-speed="35" title="6–26 Schaden · Phys 100 · BLACKSMITHING 22.9" | 16
| class="sw-arm-td" data-avg="16" data-max="26" data-min="6" data-speed="35" title="6–26 Schaden · Phys 60 · Feuer 5 · Kälte 5 · Gift 15 · Energie 15 · BLACKSMITHING 22.9" | 16
| class="sw-arm-td" data-avg="16" data-max="26" data-min="6" data-speed="35" title="6–26 Schaden · Phys 80 · Kälte 10 · Gift 8 · Energie 2 · BLACKSMITHING 22.9" | 16
| class="sw-arm-td" data-avg="16" data-max="26" data-min="6" data-speed="35" title="6–26 Schaden · Phys 60 · Feuer 30 · Kälte 5 · Energie 5 · BLACKSMITHING 22.9" | 16
| class="sw-arm-td" data-avg="16" data-max="26" data-min="6" data-speed="35" title="6–26 Schaden · Phys 60 · Kälte 5 · Gift 30 · Energie 5 · BLACKSMITHING 22.9" | 16
| class="sw-arm-td" data-avg="16" data-max="26" data-min="6" data-speed="35" title="6–26 Schaden · Phys 60 · Kälte 30 · Energie 10 · BLACKSMITHING 22.9" | 16
| class="sw-arm-td" data-avg="16" data-max="26" data-min="6" data-speed="35" title="6–26 Schaden · Phys 60 · Feuer 10 · Kälte 5 · Gift 15 · Energie 10 · BLACKSMITHING 32.9" | 16
| class="sw-arm-td" data-avg="16" data-max="26" data-min="6" data-speed="35" title="6–26 Schaden · Phys 50 · Feuer 25 · Gift 10 · Energie 15 · BLACKSMITHING 22.9" | 16
| class="sw-arm-td" data-avg="16.5" data-max="26" data-min="7" data-speed="35" title="7–26 Schaden · Phys 50 · Feuer 15 · Kälte 15 · Gift 10 · Energie 10 · BLACKSMITHING 22.9" | 16.5
| class="sw-arm-td" data-avg="17" data-max="27" data-min="7" data-speed="35" title="7–27 Schaden · Phys 50 · Feuer 20 · Kälte 20 · Gift 10 · BLACKSMITHING 22.9" | 17
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
|-
| class="sw-arm-name" | Entermesser<br /><small>Swordsmanship · SPEED 45 · einhändig</small>
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="12" data-max="18" data-min="6" data-speed="45" title="6–18 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · BLACKSMITHING 22.9" | 12
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="13" data-max="19" data-min="7" data-speed="45" title="7–19 Schaden · Phys 100 · BLACKSMITHING 22.9" | 13
| class="sw-arm-td" data-avg="13" data-max="19" data-min="7" data-speed="45" title="7–19 Schaden · Phys 60 · Feuer 5 · Kälte 5 · Gift 15 · Energie 15 · BLACKSMITHING 22.9" | 13
| class="sw-arm-td" data-avg="13" data-max="19" data-min="7" data-speed="45" title="7–19 Schaden · Phys 80 · Kälte 10 · Gift 8 · Energie 2 · BLACKSMITHING 22.9" | 13
| class="sw-arm-td" data-avg="13" data-max="19" data-min="7" data-speed="45" title="7–19 Schaden · Phys 60 · Feuer 30 · Kälte 5 · Energie 5 · BLACKSMITHING 22.9" | 13
| class="sw-arm-td" data-avg="13" data-max="19" data-min="7" data-speed="45" title="7–19 Schaden · Phys 60 · Kälte 5 · Gift 30 · Energie 5 · BLACKSMITHING 22.9" | 13
| class="sw-arm-td" data-avg="13" data-max="19" data-min="7" data-speed="45" title="7–19 Schaden · Phys 60 · Kälte 30 · Energie 10 · BLACKSMITHING 22.9" | 13
| class="sw-arm-td" data-avg="13" data-max="19" data-min="7" data-speed="45" title="7–19 Schaden · Phys 60 · Feuer 10 · Kälte 5 · Gift 15 · Energie 10 · BLACKSMITHING 32.9" | 13
| class="sw-arm-td" data-avg="13" data-max="19" data-min="7" data-speed="45" title="7–19 Schaden · Phys 50 · Feuer 25 · Gift 10 · Energie 15 · BLACKSMITHING 22.9" | 13
| class="sw-arm-td" data-avg="13.5" data-max="19" data-min="8" data-speed="45" title="8–19 Schaden · Phys 50 · Feuer 15 · Kälte 15 · Gift 10 · Energie 10 · BLACKSMITHING 22.9" | 13.5
| class="sw-arm-td" data-avg="14" data-max="20" data-min="8" data-speed="45" title="8–20 Schaden · Phys 50 · Feuer 20 · Kälte 20 · Gift 10 · BLACKSMITHING 22.9" | 14
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
|-
| class="sw-arm-name" | Katana<br /><small>Swordsmanship · SPEED 40 · einhändig</small>
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="12" data-max="20" data-min="4" data-speed="40" title="4–20 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · BLACKSMITHING 14.3" | 12
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="14" data-max="22" data-min="6" data-speed="40" title="6–22 Schaden · Phys 100 · BLACKSMITHING 14.3" | 14
| class="sw-arm-td" data-avg="14" data-max="22" data-min="6" data-speed="40" title="6–22 Schaden · Phys 60 · Feuer 5 · Kälte 5 · Gift 15 · Energie 15 · BLACKSMITHING 14.3" | 14
| class="sw-arm-td" data-avg="14" data-max="22" data-min="6" data-speed="40" title="6–22 Schaden · Phys 80 · Kälte 10 · Gift 8 · Energie 2 · BLACKSMITHING 14.3" | 14
| class="sw-arm-td" data-avg="14" data-max="22" data-min="6" data-speed="40" title="6–22 Schaden · Phys 60 · Feuer 30 · Kälte 5 · Energie 5 · BLACKSMITHING 14.3" | 14
| class="sw-arm-td" data-avg="14" data-max="22" data-min="6" data-speed="40" title="6–22 Schaden · Phys 60 · Kälte 5 · Gift 30 · Energie 5 · BLACKSMITHING 14.3" | 14
| class="sw-arm-td" data-avg="14" data-max="22" data-min="6" data-speed="40" title="6–22 Schaden · Phys 60 · Kälte 30 · Energie 10 · BLACKSMITHING 14.3" | 14
| class="sw-arm-td" data-avg="14" data-max="22" data-min="6" data-speed="40" title="6–22 Schaden · Phys 60 · Feuer 10 · Kälte 5 · Gift 15 · Energie 10 · BLACKSMITHING 44.3" | 14
| class="sw-arm-td" data-avg="14" data-max="22" data-min="6" data-speed="40" title="6–22 Schaden · Phys 50 · Feuer 25 · Gift 10 · Energie 15 · BLACKSMITHING 14.3" | 14
| class="sw-arm-td" data-avg="14.5" data-max="22" data-min="7" data-speed="40" title="7–22 Schaden · Phys 50 · Feuer 15 · Kälte 15 · Gift 10 · Energie 10 · BLACKSMITHING 14.3" | 14.5
| class="sw-arm-td" data-avg="15" data-max="23" data-min="7" data-speed="40" title="7–23 Schaden · Phys 50 · Feuer 20 · Kälte 20 · Gift 10 · BLACKSMITHING 14.3" | 15
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
|-
| class="sw-arm-name" | Langschwert<br /><small>Swordsmanship · SPEED 35 · einhändig</small>
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="19" data-max="34" data-min="4" data-speed="35" title="4–34 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · BLACKSMITHING 35.3" | 19
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="21" data-max="36" data-min="6" data-speed="35" title="6–36 Schaden · Phys 100 · BLACKSMITHING 35.3" | 21
| class="sw-arm-td" data-avg="21" data-max="36" data-min="6" data-speed="35" title="6–36 Schaden · Phys 60 · Feuer 5 · Kälte 5 · Gift 15 · Energie 15 · BLACKSMITHING 35.3" | 21
| class="sw-arm-td" data-avg="21" data-max="36" data-min="6" data-speed="35" title="6–36 Schaden · Phys 80 · Kälte 10 · Gift 8 · Energie 2 · BLACKSMITHING 35.3" | 21
| class="sw-arm-td" data-avg="21" data-max="36" data-min="6" data-speed="35" title="6–36 Schaden · Phys 60 · Feuer 30 · Kälte 5 · Energie 5 · BLACKSMITHING 35.3" | 21
| class="sw-arm-td" data-avg="21" data-max="36" data-min="6" data-speed="35" title="6–36 Schaden · Phys 60 · Kälte 5 · Gift 30 · Energie 5 · BLACKSMITHING 35.3" | 21
| class="sw-arm-td" data-avg="21" data-max="36" data-min="6" data-speed="35" title="6–36 Schaden · Phys 60 · Kälte 30 · Energie 10 · BLACKSMITHING 35.3" | 21
| class="sw-arm-td" data-avg="21" data-max="36" data-min="6" data-speed="35" title="6–36 Schaden · Phys 60 · Feuer 10 · Kälte 5 · Gift 15 · Energie 10 · BLACKSMITHING 35.3" | 21
| class="sw-arm-td" data-avg="21" data-max="36" data-min="6" data-speed="35" title="6–36 Schaden · Phys 50 · Feuer 25 · Gift 10 · Energie 15 · BLACKSMITHING 35.3" | 21
| class="sw-arm-td" data-avg="21.5" data-max="36" data-min="7" data-speed="35" title="7–36 Schaden · Phys 50 · Feuer 15 · Kälte 15 · Gift 10 · Energie 10 · BLACKSMITHING 35.3" | 21.5
| class="sw-arm-td" data-avg="22" data-max="37" data-min="7" data-speed="35" title="7–37 Schaden · Phys 50 · Feuer 20 · Kälte 20 · Gift 10 · BLACKSMITHING 35.3" | 22
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
|-
| class="sw-arm-name" | Machete<br /><small>Swordsmanship · SPEED 35 · einhändig</small>
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="13" data-max="22" data-min="4" data-speed="35" title="4–22 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · BLACKSMITHING 32.9" | 13
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="16" data-max="26" data-min="6" data-speed="35" title="6–26 Schaden · Phys 100 · BLACKSMITHING 32.9" | 16
| class="sw-arm-td" data-avg="16" data-max="26" data-min="6" data-speed="35" title="6–26 Schaden · Phys 60 · Feuer 5 · Kälte 5 · Gift 15 · Energie 15 · BLACKSMITHING 32.9" | 16
| class="sw-arm-td" data-avg="16" data-max="26" data-min="6" data-speed="35" title="6–26 Schaden · Phys 80 · Kälte 10 · Gift 8 · Energie 2 · BLACKSMITHING 32.9" | 16
| class="sw-arm-td" data-avg="16" data-max="26" data-min="6" data-speed="35" title="6–26 Schaden · Phys 60 · Feuer 30 · Kälte 5 · Energie 5 · BLACKSMITHING 32.9" | 16
| class="sw-arm-td" data-avg="16" data-max="26" data-min="6" data-speed="35" title="6–26 Schaden · Phys 60 · Kälte 5 · Gift 30 · Energie 5 · BLACKSMITHING 32.9" | 16
| class="sw-arm-td" data-avg="16" data-max="26" data-min="6" data-speed="35" title="6–26 Schaden · Phys 60 · Kälte 30 · Energie 10 · BLACKSMITHING 32.9" | 16
| class="sw-arm-td" data-avg="16" data-max="26" data-min="6" data-speed="35" title="6–26 Schaden · Phys 60 · Feuer 10 · Kälte 5 · Gift 15 · Energie 10 · BLACKSMITHING 32.9" | 16
| class="sw-arm-td" data-avg="16" data-max="26" data-min="6" data-speed="35" title="6–26 Schaden · Phys 50 · Feuer 25 · Gift 10 · Energie 15 · BLACKSMITHING 32.9" | 16
| class="sw-arm-td" data-avg="16.5" data-max="26" data-min="7" data-speed="35" title="7–26 Schaden · Phys 50 · Feuer 15 · Kälte 15 · Gift 10 · Energie 10 · BLACKSMITHING 32.9" | 16.5
| class="sw-arm-td" data-avg="17" data-max="27" data-min="7" data-speed="35" title="7–27 Schaden · Phys 50 · Feuer 20 · Kälte 20 · Gift 10 · BLACKSMITHING 32.9" | 17
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
|-
| class="sw-arm-name" | Saebel<br /><small>Swordsmanship · SPEED 45 · einhändig</small>
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="14" data-max="22" data-min="6" data-speed="45" title="6–22 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · BLACKSMITHING 37.2" | 14
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="16" data-max="24" data-min="8" data-speed="45" title="8–24 Schaden · Phys 100 · BLACKSMITHING 37.2" | 16
| class="sw-arm-td" data-avg="16" data-max="24" data-min="8" data-speed="45" title="8–24 Schaden · Phys 60 · Feuer 5 · Kälte 5 · Gift 15 · Energie 15 · BLACKSMITHING 37.2" | 16
| class="sw-arm-td" data-avg="16" data-max="24" data-min="8" data-speed="45" title="8–24 Schaden · Phys 80 · Kälte 10 · Gift 8 · Energie 2 · BLACKSMITHING 37.2" | 16
| class="sw-arm-td" data-avg="16" data-max="24" data-min="8" data-speed="45" title="8–24 Schaden · Phys 60 · Feuer 30 · Kälte 5 · Energie 5 · BLACKSMITHING 37.2" | 16
| class="sw-arm-td" data-avg="16" data-max="24" data-min="8" data-speed="45" title="8–24 Schaden · Phys 60 · Kälte 5 · Gift 30 · Energie 5 · BLACKSMITHING 37.2" | 16
| class="sw-arm-td" data-avg="16" data-max="24" data-min="8" data-speed="45" title="8–24 Schaden · Phys 60 · Kälte 30 · Energie 10 · BLACKSMITHING 37.2" | 16
| class="sw-arm-td" data-avg="16" data-max="24" data-min="8" data-speed="45" title="8–24 Schaden · Phys 60 · Feuer 10 · Kälte 5 · Gift 15 · Energie 10 · BLACKSMITHING 37.2" | 16
| class="sw-arm-td" data-avg="16" data-max="24" data-min="8" data-speed="45" title="8–24 Schaden · Phys 50 · Feuer 25 · Gift 10 · Energie 15 · BLACKSMITHING 37.2" | 16
| class="sw-arm-td" data-avg="16.5" data-max="24" data-min="9" data-speed="45" title="9–24 Schaden · Phys 50 · Feuer 15 · Kälte 15 · Gift 10 · Energie 10 · BLACKSMITHING 37.2" | 16.5
| class="sw-arm-td" data-avg="17" data-max="25" data-min="9" data-speed="45" title="9–25 Schaden · Phys 50 · Feuer 20 · Kälte 20 · Gift 10 · BLACKSMITHING 37.2" | 17
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
|-
| class="sw-arm-name" | Wikingerschwert<br /><small>Swordsmanship · SPEED 35 · einhändig</small>
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="18" data-max="32" data-min="4" data-speed="35" title="4–32 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · BLACKSMITHING 43.8" | 18
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="22" data-max="36" data-min="8" data-speed="35" title="8–36 Schaden · Phys 100 · BLACKSMITHING 43.8" | 22
| class="sw-arm-td" data-avg="22" data-max="36" data-min="8" data-speed="35" title="8–36 Schaden · Phys 60 · Feuer 5 · Kälte 5 · Gift 15 · Energie 15 · BLACKSMITHING 43.8" | 22
| class="sw-arm-td" data-avg="22" data-max="36" data-min="8" data-speed="35" title="8–36 Schaden · Phys 80 · Kälte 10 · Gift 8 · Energie 2 · BLACKSMITHING 43.8" | 22
| class="sw-arm-td" data-avg="22" data-max="36" data-min="8" data-speed="35" title="8–36 Schaden · Phys 60 · Feuer 30 · Kälte 5 · Energie 5 · BLACKSMITHING 43.8" | 22
| class="sw-arm-td" data-avg="22" data-max="36" data-min="8" data-speed="35" title="8–36 Schaden · Phys 60 · Kälte 5 · Gift 30 · Energie 5 · BLACKSMITHING 43.8" | 22
| class="sw-arm-td" data-avg="22" data-max="36" data-min="8" data-speed="35" title="8–36 Schaden · Phys 60 · Kälte 30 · Energie 10 · BLACKSMITHING 43.8" | 22
| class="sw-arm-td" data-avg="22" data-max="36" data-min="8" data-speed="35" title="8–36 Schaden · Phys 60 · Feuer 10 · Kälte 5 · Gift 15 · Energie 10 · BLACKSMITHING 43.8" | 22
| class="sw-arm-td" data-avg="22" data-max="36" data-min="8" data-speed="35" title="8–36 Schaden · Phys 50 · Feuer 25 · Gift 10 · Energie 15 · BLACKSMITHING 43.8" | 22
| class="sw-arm-td" data-avg="22.5" data-max="36" data-min="9" data-speed="35" title="9–36 Schaden · Phys 50 · Feuer 15 · Kälte 15 · Gift 10 · Energie 10 · BLACKSMITHING 43.8" | 22.5
| class="sw-arm-td" data-avg="23" data-max="37" data-min="9" data-speed="35" title="9–37 Schaden · Phys 50 · Feuer 20 · Kälte 20 · Gift 10 · BLACKSMITHING 43.8" | 23
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
Zeile 1.942: Zeile 2.604:
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
|-
| class="sw-arm-name" | Wikingerschwert<br /><small>Swordsmanship · SPEED 35 · einhändig</small>
| class="sw-arm-td" data-avg="18" data-max="32" data-min="4" data-speed="35" title="4–32 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · BLACKSMITHING 43.8" | 18
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="22" data-max="36" data-min="8" data-speed="35" title="8–36 Schaden · Phys 100 · BLACKSMITHING 43.8" | 22
| class="sw-arm-td" data-avg="22" data-max="36" data-min="8" data-speed="35" title="8–36 Schaden · Phys 80 · Kälte 10 · Gift 8 · Energie 2 · BLACKSMITHING 43.8" | 22
| class="sw-arm-td" data-avg="22" data-max="36" data-min="8" data-speed="35" title="8–36 Schaden · Phys 60 · Feuer 30 · Kälte 5 · Energie 5 · BLACKSMITHING 43.8" | 22
| class="sw-arm-td" data-avg="22" data-max="36" data-min="8" data-speed="35" title="8–36 Schaden · Phys 60 · Kälte 5 · Gift 30 · Energie 5 · BLACKSMITHING 43.8" | 22
| class="sw-arm-td" data-avg="22" data-max="36" data-min="8" data-speed="35" title="8–36 Schaden · Phys 60 · Feuer 5 · Kälte 5 · Gift 15 · Energie 15 · BLACKSMITHING 43.8" | 22
| class="sw-arm-td" data-avg="22" data-max="36" data-min="8" data-speed="35" title="8–36 Schaden · Phys 60 · Kälte 30 · Energie 10 · BLACKSMITHING 43.8" | 22
| class="sw-arm-td" data-avg="22" data-max="36" data-min="8" data-speed="35" title="8–36 Schaden · Phys 60 · Feuer 10 · Kälte 5 · Gift 15 · Energie 10 · BLACKSMITHING 43.8" | 22
| class="sw-arm-td" data-avg="22" data-max="36" data-min="8" data-speed="35" title="8–36 Schaden · Phys 50 · Feuer 25 · Gift 10 · Energie 15 · BLACKSMITHING 43.8" | 22
| class="sw-arm-td" data-avg="22.5" data-max="36" data-min="9" data-speed="35" title="9–36 Schaden · Phys 50 · Feuer 15 · Kälte 15 · Gift 10 · Energie 10 · BLACKSMITHING 43.8" | 22.5
| class="sw-arm-td" data-avg="23" data-max="37" data-min="9" data-speed="35" title="9–37 Schaden · Phys 50 · Feuer 20 · Kälte 20 · Gift 10 · BLACKSMITHING 43.8" | 23
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
Zeile 1.982: Zeile 2.631:
''Siehe auch:'' [[Waffen]] · [[Metallrüstungen]] · [[Lederrüstungen]] · [[Ressourcen]]
''Siehe auch:'' [[Waffen]] · [[Metallrüstungen]] · [[Lederrüstungen]] · [[Ressourcen]]


<small>Stand der Daten: 25.09.2026 22:53</small>
<small>Stand der Daten: 04.10.2026 18:17</small>


[[Kategorie:Ausrüstung]]
[[Kategorie:Ausrüstung]]

Aktuelle Version vom 4. Oktober 2026, 18:18 Uhr


Schaden und Geschwindigkeit aller herstellbaren Waffen über alle Materialien – direkt aus den Serverdateien.

hoher Wert (Spalte) mittel niedrig
Waffe Adamant
Drow
ab 30
Eisen
ab 30
Maly'tir
Waldelfen
ab 30
Sorand'il
Lichtelfen
ab 30
Unholy
Vampire
ab 30
Silber
ab 48
Shadow
ab 50
Gold
ab 51
Rose
ab 54
Agapite
ab 57
Blood Rock
ab 63
Verite
ab 68
Valorite
ab 76
Mytheril
ab 84
Black Rock
ab 92
Balronknochen
ab 999
Daemonenknochen
ab 999
Drachenknochen
ab 999
Eisdrachenknochen
ab 999
Ettinknochen
ab 999
Ogerknochen
ab 999
Raubtierknochen
ab 999
Schlangenknochen
ab 999
Trollknochen
ab 999
Wildknochen
ab 999
Wyrmknochen
ab 999
Knochen
ab 13
Ahorn
ab 5
Esche
ab 5
Fichte
ab 5
Kiefer
ab 5
Wenge
ab 5
Amaranth
ab 25
Eibe
ab 25
Eisenholz
ab 25
Moon Mahoe
ab 25
Padauk
ab 25
Mooreiche
ab 100
Palisander
ab 100
Raucheiche
ab 100
Thuja
ab 100
Yew Weide
ab 100
Aexte
Axt
MaceFighting · SPEED 40 · zweihändig
– 14.5 – – – 16 16 16 16 16 16 16 16 16.5 17 – – – – – – – – – – – – – – – – – – – – – – – – – – –
Bartaxt
MaceFighting · SPEED 30 · zweihändig
– 21 – – – 22 22 22 22 22 22 22 22 22.5 23 – – – – – – – – – – – – – – – – – – – – – – – – – – –
Doppelaxt
MaceFighting · SPEED 35 · zweihändig
– 19 – – – 20 20 20 20 20 20 20 20 20.5 21 – – – – – – – – – – – – – – – – – – – – – – – – – – –
Hellebarde
MaceFighting · SPEED 20 · zweihändig
– 26 – – – 28 28 28 28 28 28 28 28 28.5 29 – – – – – – – – – – – – – – – – – – – – – – – – – – –
Henkersaxt
MaceFighting · SPEED 50 · zweihändig
– 14.5 – – – 16 16 16 16 16 16 16 16 16.5 17 – – – – – – – – – – – – – – – – – – – – – – – – – – –
Kriegsaxt
MaceFighting · SPEED 35 · einhändig
– 20.5 – – – 22.5 22.5 22.5 22.5 22.5 22.5 22.5 22.5 23 23.5 – – – – – – – – – – – – – – – – – – – – – – – – – – –
Streitaxt
MaceFighting · SPEED 20 · zweihändig
– 18.5 – – – 20 20 20 20 20 20 20 20 20.5 21 – – – – – – – – – – – – – – – – – – – – – – – – – – –
Zweihandaxt
MaceFighting · SPEED 30 · zweihändig
– 18 – – – 19 19 19 19 19 19 19 19 19 20 – – – – – – – – – – – – – – – – – – – – – – – – – – –
grosse Streitaxt
MaceFighting · SPEED 20 · zweihändig
– 19 – – – 20 20 20 20 20 20 20 20 20.5 21 – – – – – – – – – – – – – – – – – – – – – – – – – – –
Armbrüste
Armbrust
— · SPEED 18 · einhändig
– – – – – – – – – – – – – – – – – – – – – – – – – – – 16 16 16 16 16 16 16 16 16 16 – – – – –
Repetierarmbrust
— · SPEED 25 · zweihändig
– – – – – – – – – – – – – – – – – – – – – – – – – – – 11.5 11.5 11.5 11.5 11.5 11.5 11.5 11.5 11.5 11.5 – – – – –
Skeletal Crossbow
Archery · SPEED 18 · zweihändig
– – – – – – – – – – – – – – – 19.5 18 18.5 19 16.5 17.5 15.5 16 17 15 20 15 – – – – – – – – – – – – – – –
schwere Armbrust
— · SPEED 10 · einhändig
– – – – – – – – – – – – – – – – – – – – – – – – – – – 20 20 20 20 20 20 20 20 20 20 – – – – –
Black Staff
Goldstab
MaceFighting · SPEED 35 · zweihändig
– – – – – – – 16 – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – –
Bone Weapons
Skeletal Axe
MaceFighting · SPEED 35 · einhändig
– – – – – – – – – – – – – – – 24 22.5 23 23.5 21 22 20 20.5 21.5 19.5 24.5 19.5 – – – – – – – – – – – – – – –
Skeletal Blade
Swordsmanship · SPEED 35 · einhändig
– – – – – – – – – – – – – – – 22.5 21 21.5 22 19.5 20.5 18.5 19 20 18 23 18 – – – – – – – – – – – – – – –
Skeletal Glaive
Fencing · SPEED 40 · einhändig
– – – – – – – – – – – – – – – 9.5 8 8.5 9 6.5 7.5 5.5 6 7 5 10 5 – – – – – – – – – – – – – – –
Skeletal Mace
MaceFighting · SPEED 55 · einhändig
– – – – – – – – – – – – – – – 14 12.5 13 13.5 11 12 10 10.5 11.5 9.5 14.5 9.5 – – – – – – – – – – – – – – –
Skeletal Spear
Fencing · SPEED 30 · zweihändig
– – – – – – – – – – – – – – – 20.5 19 19.5 20 17.5 18.5 16.5 17 18 16 21 16 – – – – – – – – – – – – – – –
Bögen
Bogen
— · SPEED 20 · einhändig
– – – – – – – – – – – – – – – – – – – – – – – – – – – 16.5 16.5 16.5 16.5 16.5 16.5 16.5 16.5 16.5 16.5 – – – – –
Elfen Bogen
— · SPEED 29 · einhändig
– – – – – – – – – – – – – – – – – – – – – – – – – – – 19.5 19.5 19.5 19.5 19.5 19.5 19.5 19.5 19.5 19.5 – – – – –
Gala Yar
— · SPEED 29 · einhändig
– – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – 20 –
Kompositbogen
— · SPEED 24 · zweihändig
– – – – – – – – – – – – – – – – – – – – – – – – – – – 18 18 18 18 18 18 18 18 18 18 – – – – –
Nuya Yar
— · SPEED 29 · einhändig
– – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – 20
Yumi
— · SPEED 16 · zweihändig
– – – – – – – – – – – – – – – – – – – – – – – – – – – 21 21 21 21 21 21 21 21 21 21 – – – – –
Fechtwaffen
Dolch
Fencing · SPEED 40 · einhändig
– 5 – – – 6 6 6 6 6 6 6 6 6.5 7 – – – – – – – – – – – – – – – – – – – – – – – – – – –
Kriegsgabel
Fencing · SPEED 35 · einhändig
– 16 – – – 18 18 18 18 18 18 18 18 19.5 19 – – – – – – – – – – – – – – – – – – – – – – – – – – –
Kryss
Fencing · SPEED 50 · einhändig
– 10 – – – 11 11 11 11 11 11 11 11 11.5 12 – – – – – – – – – – – – – – – – – – – – – – – – – – –
Kurzspeer
Fencing · SPEED 55 · einhändig
– 13 – – – 14 14 14 14 14 14 14 14 14.5 15 – – – – – – – – – – – – – – – – – – – – – – – – – – –
Speer
Fencing · SPEED 30 · einhändig
– 17 – – – 18 18 18 18 18 18 18 18 18.5 19 – – – – – – – – – – – – – – – – – – – – – – – – – – –
Holzwaffen
Black Staff
MaceFighting · SPEED 47 · zweihändig
– – – – – 16 16 – 16 16 16 16 16.5 17 18 – – – – – – – – – – – – 13 13 13 13 13 13 13 13 13 13 13 13 13 13 13
Hirtenstab
MaceFighting · SPEED 47 · zweihändig
– – – – – – – – – – – – – – – – – – – – – – – – – – – 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9
Hirtenstab
MaceFighting · SPEED 40 · zweihändig
– – – – – – – – – – – – – – – – – – – – – – – – – – – 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10
Holzschwert
Swordsmanship · SPEED 0 · einhändig
– – – – – – – – – – – – – – – – – – – – – – – – – – – 1.5 1.5 1.5 1.5 1.5 1.5 1.5 1.5 1.5 1.5 1.5 1.5 1.5 1.5 1.5
Kampfstab
MaceFighting · SPEED 53 · zweihändig
– – – – – – – – – – – – – – – – – – – – – – – – – – – 12.5 12.5 12.5 12.5 12.5 12.5 12.5 12.5 12.5 12.5 12.5 12.5 12.5 12.5 12.5
Knorriger Stab
MaceFighting · SPEED 41 · zweihändig
– – – – – – – – – – – – – – – – – – – – – – – – – – – 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16
Schlagstock
MaceFighting · SPEED 40 · einhändig
– – – – – – – – – – – – – – – – – – – – – – – – – – – 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12
Keulen
Kriegshammer
— · SPEED 20 · einhändig
– 20 – – – 21 21 21 21 21 21 21 21 21.5 22 – – – – – – – – – – – – – – – – – – – – – – – – – – –
Kriegskolben
— · SPEED 40 · einhändig
– 15 – – – 16 16 16 16 16 16 16 16 16.5 17 – – – – – – – – – – – – – – – – – – – – – – – – – – –
Morgenstern
— · SPEED 30 · einhändig
– 20 – – – 21 21 21 21 21 21 21 21 21.5 22 – – – – – – – – – – – – – – – – – – – – – – – – – – –
Rabenschnabel
— · SPEED 30 · einhändig
– 21 – – – 22 16 22 22 22 22 16 16 16.5 23 – – – – – – – – – – – – – – – – – – – – – – – – – – –
Streitkolben
— · SPEED 55 · einhändig
– 10 – – – 11 11 11 11 11 11 11 11 11.5 12 – – – – – – – – – – – – – – – – – – – – – – – – – – –
Rassenwaffen
Adamant Elfbane
Drow · Swordsmanship · SPEED 35 · einhändig
17.5 – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – –
Barbaren Keule
Barbaren · MaceFighting · SPEED 35 · einhändig
– 13 – – – 13 13 13 13 13 13 13 13 13 13 – – – – – – – – – – – – – – – – – – – – – – – – – – –
Barbarian 2h Axe
Barbaren · MaceFighting · SPEED 20 · zweihändig
– 26 – – – 28 28 28 28 28 28 28 28 28.5 29 – – – – – – – – – – – – – – – – – – – – – – – – – – –
Barbarian Axe
Barbaren · MaceFighting · SPEED 35 · einhändig
– 20.5 – – – 22.5 22.5 22.5 22.5 22.5 22.5 22.5 22.5 23 23.5 – – – – – – – – – – – – – – – – – – – – – – – – – – –
Barbarian Dual Axe
Barbaren · Swordsmanship · SPEED 35 · einhändig
– 19 – – – 21 21 21 21 21 21 21 21 21.5 22 – – – – – – – – – – – – – – – – – – – – – – – – – – –
Elfbane
Swordsmanship · SPEED 35 · einhändig
– 18 – – – 22 22 22 22 22 22 22 22 22.5 23 – – – – – – – – – – – – – – – – – – – – – – – – – – –
Maly'tir Elfbane
Waldelfen · Swordsmanship · SPEED 35 · einhändig
– – 17.5 – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – –
Sorand'il Elfbane
Lichtelfen · Swordsmanship · SPEED 35 · einhändig
– – – 17.5 – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – –
Unheiliges Elfbane
Vampire · Swordsmanship · SPEED 35 · einhändig
– – – – 17.5 – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – –
Schwerter
Breitschwert
Swordsmanship · SPEED 35 · einhändig
– 15 – – – 16 16 16 16 16 16 16 16 16.5 17 – – – – – – – – – – – – – – – – – – – – – – – – – – –
Entermesser
Swordsmanship · SPEED 45 · einhändig
– 12 – – – 13 13 13 13 13 13 13 13 13.5 14 – – – – – – – – – – – – – – – – – – – – – – – – – – –
Katana
Swordsmanship · SPEED 40 · einhändig
– 12 – – – 14 14 14 14 14 14 14 14 14.5 15 – – – – – – – – – – – – – – – – – – – – – – – – – – –
Langschwert
Swordsmanship · SPEED 35 · einhändig
– 19 – – – 21 21 21 21 21 21 21 21 21.5 22 – – – – – – – – – – – – – – – – – – – – – – – – – – –
Machete
Swordsmanship · SPEED 35 · einhändig
– 13 – – – 16 16 16 16 16 16 16 16 16.5 17 – – – – – – – – – – – – – – – – – – – – – – – – – – –
Saebel
Swordsmanship · SPEED 45 · einhändig
– 14 – – – 16 16 16 16 16 16 16 16 16.5 17 – – – – – – – – – – – – – – – – – – – – – – – – – – –
Wikingerschwert
Swordsmanship · SPEED 35 · einhändig
– 18 – – – 22 22 22 22 22 22 22 22 22.5 23 – – – – – – – – – – – – – – – – – – – – – – – – – – –

Näherung: Sek/Schlag = max(1; 15000 / ((Ausdauer + 100) · SPEED)), DPS = Ø Schaden / Sek pro Schlag. Trefferchance, Swing-Speed-Boni und Animationszeiten sind nicht berücksichtigt. Ohne JavaScript zeigt die Tabelle den Ø Schaden. Der Tooltip jeder Zelle nennt Schadensbereich, Schadensarten und den Handwerks-Skill.

Siehe auch: Waffen · Metallrüstungen · Lederrüstungen · Ressourcen

Stand der Daten: 04.10.2026 18:17