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Waffen: Unterschied zwischen den Versionen

Aus SW Pedia
Waffen-Matrix (gen_waffenkammer.py, Roadmap #167)
 
Automatischer Sync aus SphereX (Waffenkammer-Index)
 
(3 dazwischenliegende Versionen desselben Benutzers werden nicht angezeigt)
Zeile 25: Zeile 25:
! Mytheril<br /><small>ab 92,5</small>
! Mytheril<br /><small>ab 92,5</small>
! Black Rock<br /><small>ab 95</small>
! Black Rock<br /><small>ab 95</small>
! Knochen<br /><small>ab 13</small>
! Ahorn<br /><small>ab 5</small>
! Ahorn<br /><small>ab 5</small>
! Esche<br /><small>ab 5</small>
! Esche<br /><small>ab 5</small>
Zeile 41: Zeile 42:
! Yew Weide<br /><small>ab 100</small>
! Yew Weide<br /><small>ab 100</small>
|- class="sw-arm-group"
|- class="sw-arm-group"
| colspan="31" | Aexte
| colspan="32" | Aexte
|-
|-
| class="sw-arm-name" | Axt<br /><small>MaceFighting · SPEED 40 · zweihändig</small>
| class="sw-arm-name" | Axt<br /><small>MaceFighting · SPEED 40 · zweihändig</small>
Zeile 59: Zeile 60:
| class="sw-arm-td" data-avg="16.5" data-max="28" data-min="5" data-speed="40" title="5–28 Schaden · Phys 50 · Feuer 15 · Kälte 15 · Gift 10 · Energie 10 · BLACKSMITHING 30.5" | 16.5
| class="sw-arm-td" data-avg="16.5" data-max="28" data-min="5" data-speed="40" title="5–28 Schaden · Phys 50 · Feuer 15 · Kälte 15 · Gift 10 · Energie 10 · BLACKSMITHING 30.5" | 16.5
| class="sw-arm-td" data-avg="17" data-max="29" data-min="5" data-speed="40" title="5–29 Schaden · Phys 50 · Feuer 20 · Kälte 20 · Gift 10 · BLACKSMITHING 30.5" | 17
| class="sw-arm-td" data-avg="17" data-max="29" data-min="5" data-speed="40" title="5–29 Schaden · Phys 50 · Feuer 20 · Kälte 20 · Gift 10 · BLACKSMITHING 30.5" | 17
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
Zeile 91: Zeile 93:
| class="sw-arm-td" data-avg="22.5" data-max="36" data-min="9" data-speed="30" title="9–36 Schaden · Phys 50 · Feuer 15 · Kälte 15 · Gift 10 · Energie 10 · BLACKSMITHING 57.3" | 22.5
| class="sw-arm-td" data-avg="22.5" data-max="36" data-min="9" data-speed="30" title="9–36 Schaden · Phys 50 · Feuer 15 · Kälte 15 · Gift 10 · Energie 10 · BLACKSMITHING 57.3" | 22.5
| class="sw-arm-td" data-avg="23" data-max="37" data-min="9" data-speed="30" title="9–37 Schaden · Phys 50 · Feuer 20 · Kälte 20 · Gift 10 · BLACKSMITHING 57.3" | 23
| class="sw-arm-td" data-avg="23" data-max="37" data-min="9" data-speed="30" title="9–37 Schaden · Phys 50 · Feuer 20 · Kälte 20 · Gift 10 · BLACKSMITHING 57.3" | 23
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
Zeile 123: Zeile 126:
| class="sw-arm-td" data-avg="20.5" data-max="32" data-min="9" data-speed="35" title="9–32 Schaden · Phys 50 · Feuer 15 · Kälte 15 · Gift 10 · Energie 10 · BLACKSMITHING 19.8" | 20.5
| class="sw-arm-td" data-avg="20.5" data-max="32" data-min="9" data-speed="35" title="9–32 Schaden · Phys 50 · Feuer 15 · Kälte 15 · Gift 10 · Energie 10 · BLACKSMITHING 19.8" | 20.5
| class="sw-arm-td" data-avg="21" data-max="33" data-min="9" data-speed="35" title="9–33 Schaden · Phys 50 · Feuer 20 · Kälte 20 · Gift 10 · BLACKSMITHING 19.8" | 21
| class="sw-arm-td" data-avg="21" data-max="33" data-min="9" data-speed="35" title="9–33 Schaden · Phys 50 · Feuer 20 · Kälte 20 · Gift 10 · BLACKSMITHING 19.8" | 21
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
Zeile 155: Zeile 159:
| class="sw-arm-td" data-avg="28.5" data-max="50" data-min="7" data-speed="20" title="7–50 Schaden · Phys 50 · Feuer 15 · Kälte 15 · Gift 10 · Energie 10 · BLACKSMITHING 39.5" | 28.5
| class="sw-arm-td" data-avg="28.5" data-max="50" data-min="7" data-speed="20" title="7–50 Schaden · Phys 50 · Feuer 15 · Kälte 15 · Gift 10 · Energie 10 · BLACKSMITHING 39.5" | 28.5
| class="sw-arm-td" data-avg="29" data-max="51" data-min="7" data-speed="20" title="7–51 Schaden · Phys 50 · Feuer 20 · Kälte 20 · Gift 10 · BLACKSMITHING 39.5" | 29
| class="sw-arm-td" data-avg="29" data-max="51" data-min="7" data-speed="20" title="7–51 Schaden · Phys 50 · Feuer 20 · Kälte 20 · Gift 10 · BLACKSMITHING 39.5" | 29
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
Zeile 187: Zeile 192:
| class="sw-arm-td" data-avg="16.5" data-max="28" data-min="5" data-speed="50" title="5–28 Schaden · Phys 50 · Feuer 15 · Kälte 15 · Gift 10 · Energie 10 · BLACKSMITHING 34.2" | 16.5
| class="sw-arm-td" data-avg="16.5" data-max="28" data-min="5" data-speed="50" title="5–28 Schaden · Phys 50 · Feuer 15 · Kälte 15 · Gift 10 · Energie 10 · BLACKSMITHING 34.2" | 16.5
| class="sw-arm-td" data-avg="17" data-max="29" data-min="5" data-speed="50" title="5–29 Schaden · Phys 50 · Feuer 20 · Kälte 20 · Gift 10 · BLACKSMITHING 34.2" | 17
| class="sw-arm-td" data-avg="17" data-max="29" data-min="5" data-speed="50" title="5–29 Schaden · Phys 50 · Feuer 20 · Kälte 20 · Gift 10 · BLACKSMITHING 34.2" | 17
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
Zeile 219: Zeile 225:
| class="sw-arm-td" data-avg="23" data-max="35" data-min="11" data-speed="35" title="11–35 Schaden · Phys 50 · Feuer 15 · Kälte 15 · Gift 10 · Energie 10 · BLACKSMITHING 38.7" | 23
| class="sw-arm-td" data-avg="23" data-max="35" data-min="11" data-speed="35" title="11–35 Schaden · Phys 50 · Feuer 15 · Kälte 15 · Gift 10 · Energie 10 · BLACKSMITHING 38.7" | 23
| class="sw-arm-td" data-avg="23.5" data-max="36" data-min="11" data-speed="35" title="11–36 Schaden · Phys 50 · Feuer 20 · Kälte 20 · Gift 10 · BLACKSMITHING 38.7" | 23.5
| class="sw-arm-td" data-avg="23.5" data-max="36" data-min="11" data-speed="35" title="11–36 Schaden · Phys 50 · Feuer 20 · Kälte 20 · Gift 10 · BLACKSMITHING 38.7" | 23.5
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
Zeile 251: Zeile 258:
| class="sw-arm-td" data-avg="20.5" data-max="36" data-min="5" data-speed="20" title="5–36 Schaden · Phys 50 · Feuer 15 · Kälte 15 · Gift 10 · Energie 10 · BLACKSMITHING 30.5" | 20.5
| class="sw-arm-td" data-avg="20.5" data-max="36" data-min="5" data-speed="20" title="5–36 Schaden · Phys 50 · Feuer 15 · Kälte 15 · Gift 10 · Energie 10 · BLACKSMITHING 30.5" | 20.5
| class="sw-arm-td" data-avg="21" data-max="37" data-min="5" data-speed="20" title="5–37 Schaden · Phys 50 · Feuer 20 · Kälte 20 · Gift 10 · BLACKSMITHING 30.5" | 21
| class="sw-arm-td" data-avg="21" data-max="37" data-min="5" data-speed="20" title="5–37 Schaden · Phys 50 · Feuer 20 · Kälte 20 · Gift 10 · BLACKSMITHING 30.5" | 21
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
Zeile 283: Zeile 291:
| class="sw-arm-td" data-avg="19" data-max="33" data-min="5" data-speed="30" title="5–33 Schaden · Phys 50 · Feuer 15 · Kälte 15 · Gift 10 · Energie 10 · BLACKSMITHING 45.7" | 19
| class="sw-arm-td" data-avg="19" data-max="33" data-min="5" data-speed="30" title="5–33 Schaden · Phys 50 · Feuer 15 · Kälte 15 · Gift 10 · Energie 10 · BLACKSMITHING 45.7" | 19
| class="sw-arm-td" data-avg="20" data-max="34" data-min="6" data-speed="30" title="6–34 Schaden · Phys 50 · Feuer 20 · Kälte 20 · Gift 10 · BLACKSMITHING 45.7" | 20
| class="sw-arm-td" data-avg="20" data-max="34" data-min="6" data-speed="30" title="6–34 Schaden · Phys 50 · Feuer 20 · Kälte 20 · Gift 10 · BLACKSMITHING 45.7" | 20
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
Zeile 315: Zeile 324:
| class="sw-arm-td" data-avg="20.5" data-max="35" data-min="6" data-speed="20" title="6–35 Schaden · Phys 50 · Feuer 15 · Kälte 15 · Gift 10 · Energie 10 · BLACKSMITHING 29.2" | 20.5
| class="sw-arm-td" data-avg="20.5" data-max="35" data-min="6" data-speed="20" title="6–35 Schaden · Phys 50 · Feuer 15 · Kälte 15 · Gift 10 · Energie 10 · BLACKSMITHING 29.2" | 20.5
| class="sw-arm-td" data-avg="21" data-max="36" data-min="6" data-speed="20" title="6–36 Schaden · Phys 50 · Feuer 20 · Kälte 20 · Gift 10 · BLACKSMITHING 29.2" | 21
| class="sw-arm-td" data-avg="21" data-max="36" data-min="6" data-speed="20" title="6–36 Schaden · Phys 50 · Feuer 20 · Kälte 20 · Gift 10 · BLACKSMITHING 29.2" | 21
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
Zeile 331: Zeile 341:
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
|- class="sw-arm-group"
|- class="sw-arm-group"
| colspan="31" | Armbrüste
| colspan="32" | Armbrüste
|-
|-
| class="sw-arm-name" | Armbrust<br /><small>— · SPEED 18 · einhändig</small>
| class="sw-arm-name" | Armbrust<br /><small>— · SPEED 18 · einhändig</small>
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
Zeile 366: Zeile 377:
|-
|-
| class="sw-arm-name" | Repetierarmbrust<br /><small>— · SPEED 25 · zweihändig</small>
| class="sw-arm-name" | Repetierarmbrust<br /><small>— · SPEED 25 · zweihändig</small>
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
Zeile 397: Zeile 409:
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
|-
|-
| class="sw-arm-name" | schwere Armbrust<br /><small>— · SPEED 10 · einhändig</small>
| class="sw-arm-name" | Skeletal Crossbow<br /><small>Archery · SPEED 18 · zweihändig</small>
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
Zeile 413: Zeile 425:
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="20" data-max="34" data-min="6" data-speed="10" title="6–34 Schaden · Phys 80 · Feuer 4 · Kälte 6 · Gift 4 · Energie 6 · BOWCRAFT 57.8" | 20
| class="sw-arm-td" data-avg="15" data-max="24" data-min="6" data-speed="18" title="6–24 Schaden · Phys 30 · Kälte 30 · Gift 40 · BOWCRAFT 25" | 15
| class="sw-arm-td" data-avg="20" data-max="34" data-min="6" data-speed="10" title="6–34 Schaden · Phys 80 · Feuer 6 · Kälte 4 · Gift 4 · Energie 6 · BOWCRAFT 57.8" | 20
| class="sw-arm-td" data-avg="20" data-max="34" data-min="6" data-speed="10" title="6–34 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · BOWCRAFT 57.8" | 20
| class="sw-arm-td" data-avg="20" data-max="34" data-min="6" data-speed="10" title="6–34 Schaden · Phys 80 · Feuer 7 · Kälte 4 · Gift 3 · Energie 6 · BOWCRAFT 57.8" | 20
| class="sw-arm-td" data-avg="20" data-max="34" data-min="6" data-speed="10" title="6–34 Schaden · Phys 80 · Feuer 3 · Kälte 6 · Gift 9 · Energie 2 · BOWCRAFT 57.8" | 20
| class="sw-arm-td" data-avg="20" data-max="34" data-min="6" data-speed="10" title="6–34 Schaden · Phys 70 · Feuer 7 · Kälte 7 · Gift 8 · Energie 8 · BOWCRAFT 60" | 20
| class="sw-arm-td" data-avg="20" data-max="34" data-min="6" data-speed="10" title="6–34 Schaden · Phys 70 · Feuer 5 · Kälte 5 · Gift 12 · Energie 8 · BOWCRAFT 62" | 20
| class="sw-arm-td" data-avg="20" data-max="34" data-min="6" data-speed="10" title="6–34 Schaden · Phys 70 · Feuer 11 · Kälte 9 · Gift 7 · Energie 3 · BOWCRAFT 68" | 20
| class="sw-arm-td" data-avg="20" data-max="34" data-min="6" data-speed="10" title="6–34 Schaden · Phys 70 · Feuer 5 · Kälte 10 · Gift 5 · Energie 10 · BOWCRAFT 66" | 20
| class="sw-arm-td" data-avg="20" data-max="34" data-min="6" data-speed="10" title="6–34 Schaden · Phys 70 · Feuer 10 · Kälte 6 · Gift 6 · Energie 8 · BOWCRAFT 64" | 20
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
Zeile 428: Zeile 431:
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
|- class="sw-arm-group"
| colspan="31" | Black Staff
|-
| class="sw-arm-name" | Goldstab<br /><small>MaceFighting · SPEED 35 · zweihändig</small>
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
Zeile 438: Zeile 437:
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="16" data-max="24" data-min="8" data-speed="35" title="8–24 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · CARPENTRY 83" | 16
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
|-
| class="sw-arm-name" | schwere Armbrust<br /><small>— · SPEED 10 · einhändig</small>
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
Zeile 457: Zeile 457:
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="20" data-max="34" data-min="6" data-speed="10" title="6–34 Schaden · Phys 80 · Feuer 4 · Kälte 6 · Gift 4 · Energie 6 · BOWCRAFT 57.8" | 20
| class="sw-arm-td" data-avg="20" data-max="34" data-min="6" data-speed="10" title="6–34 Schaden · Phys 80 · Feuer 6 · Kälte 4 · Gift 4 · Energie 6 · BOWCRAFT 57.8" | 20
| class="sw-arm-td" data-avg="20" data-max="34" data-min="6" data-speed="10" title="6–34 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · BOWCRAFT 57.8" | 20
| class="sw-arm-td" data-avg="20" data-max="34" data-min="6" data-speed="10" title="6–34 Schaden · Phys 80 · Feuer 7 · Kälte 4 · Gift 3 · Energie 6 · BOWCRAFT 57.8" | 20
| class="sw-arm-td" data-avg="20" data-max="34" data-min="6" data-speed="10" title="6–34 Schaden · Phys 80 · Feuer 3 · Kälte 6 · Gift 9 · Energie 2 · BOWCRAFT 57.8" | 20
| class="sw-arm-td" data-avg="20" data-max="34" data-min="6" data-speed="10" title="6–34 Schaden · Phys 70 · Feuer 7 · Kälte 7 · Gift 8 · Energie 8 · BOWCRAFT 60" | 20
| class="sw-arm-td" data-avg="20" data-max="34" data-min="6" data-speed="10" title="6–34 Schaden · Phys 70 · Feuer 5 · Kälte 5 · Gift 12 · Energie 8 · BOWCRAFT 62" | 20
| class="sw-arm-td" data-avg="20" data-max="34" data-min="6" data-speed="10" title="6–34 Schaden · Phys 70 · Feuer 11 · Kälte 9 · Gift 7 · Energie 3 · BOWCRAFT 68" | 20
| class="sw-arm-td" data-avg="20" data-max="34" data-min="6" data-speed="10" title="6–34 Schaden · Phys 70 · Feuer 5 · Kälte 10 · Gift 5 · Energie 10 · BOWCRAFT 66" | 20
| class="sw-arm-td" data-avg="20" data-max="34" data-min="6" data-speed="10" title="6–34 Schaden · Phys 70 · Feuer 10 · Kälte 6 · Gift 6 · Energie 8 · BOWCRAFT 64" | 20
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
Zeile 463: Zeile 475:
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
|- class="sw-arm-group"
|- class="sw-arm-group"
| colspan="31" | Bögen
| colspan="32" | Black Staff
|-
|-
| class="sw-arm-name" | Bogen<br /><small>— · SPEED 20 · einhändig</small>
| class="sw-arm-name" | Goldstab<br /><small>MaceFighting · SPEED 35 · zweihändig</small>
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
Zeile 471: Zeile 483:
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="16" data-max="24" data-min="8" data-speed="35" title="8–24 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · CARPENTRY 83" | 16
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
Zeile 481: Zeile 495:
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="16.5" data-max="24" data-min="9" data-speed="20" title="9–24 Schaden · Phys 80 · Feuer 4 · Kälte 6 · Gift 4 · Energie 6 · BOWCRAFT 17.8" | 16.5
| class="sw-arm-td" data-avg="16.5" data-max="24" data-min="9" data-speed="20" title="9–24 Schaden · Phys 80 · Feuer 6 · Kälte 4 · Gift 4 · Energie 6 · BOWCRAFT 17.8" | 16.5
| class="sw-arm-td" data-avg="16.5" data-max="24" data-min="9" data-speed="20" title="9–24 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · BOWCRAFT 17.8" | 16.5
| class="sw-arm-td" data-avg="16.5" data-max="24" data-min="9" data-speed="20" title="9–24 Schaden · Phys 80 · Feuer 7 · Kälte 4 · Gift 3 · Energie 6 · BOWCRAFT 17.8" | 16.5
| class="sw-arm-td" data-avg="16.5" data-max="24" data-min="9" data-speed="20" title="9–24 Schaden · Phys 80 · Feuer 3 · Kälte 6 · Gift 9 · Energie 2 · BOWCRAFT 17.8" | 16.5
| class="sw-arm-td" data-avg="16.5" data-max="24" data-min="9" data-speed="20" title="9–24 Schaden · Phys 70 · Feuer 7 · Kälte 7 · Gift 8 · Energie 8 · BOWCRAFT 35" | 16.5
| class="sw-arm-td" data-avg="16.5" data-max="24" data-min="9" data-speed="20" title="9–24 Schaden · Phys 70 · Feuer 5 · Kälte 5 · Gift 12 · Energie 8 · BOWCRAFT 36" | 16.5
| class="sw-arm-td" data-avg="16.5" data-max="24" data-min="9" data-speed="20" title="9–24 Schaden · Phys 70 · Feuer 11 · Kälte 9 · Gift 7 · Energie 3 · BOWCRAFT 39" | 16.5
| class="sw-arm-td" data-avg="16.5" data-max="24" data-min="9" data-speed="20" title="9–24 Schaden · Phys 70 · Feuer 5 · Kälte 10 · Gift 5 · Energie 10 · BOWCRAFT 38" | 16.5
| class="sw-arm-td" data-avg="16.5" data-max="24" data-min="9" data-speed="20" title="9–24 Schaden · Phys 70 · Feuer 10 · Kälte 6 · Gift 6 · Energie 8 · BOWCRAFT 37" | 16.5
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
Zeile 496: Zeile 500:
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
|-
| class="sw-arm-name" | Elfen Bogen<br /><small>— · SPEED 29 · einhändig</small>
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
Zeile 507: Zeile 509:
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
|- class="sw-arm-group"
| colspan="32" | Bone Weapons
|-
| class="sw-arm-name" | Skeletal Axe<br /><small>MaceFighting · SPEED 35 · einhändig</small>
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
Zeile 513: Zeile 519:
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="19.5" data-max="28" data-min="11" data-speed="29" title="11–28 Schaden · Phys 80 · Feuer 4 · Kälte 6 · Gift 4 · Energie 6" | 19.5
| class="sw-arm-td" data-avg="19.5" data-max="28" data-min="11" data-speed="29" title="11–28 Schaden · Phys 80 · Feuer 6 · Kälte 4 · Gift 4 · Energie 6" | 19.5
| class="sw-arm-td" data-avg="19.5" data-max="28" data-min="11" data-speed="29" title="11–28 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5" | 19.5
| class="sw-arm-td" data-avg="19.5" data-max="28" data-min="11" data-speed="29" title="11–28 Schaden · Phys 80 · Feuer 7 · Kälte 4 · Gift 3 · Energie 6" | 19.5
| class="sw-arm-td" data-avg="19.5" data-max="28" data-min="11" data-speed="29" title="11–28 Schaden · Phys 80 · Feuer 3 · Kälte 6 · Gift 9 · Energie 2" | 19.5
| class="sw-arm-td" data-avg="19.5" data-max="28" data-min="11" data-speed="29" title="11–28 Schaden · Phys 70 · Feuer 7 · Kälte 7 · Gift 8 · Energie 8" | 19.5
| class="sw-arm-td" data-avg="19.5" data-max="28" data-min="11" data-speed="29" title="11–28 Schaden · Phys 70 · Feuer 5 · Kälte 5 · Gift 12 · Energie 8" | 19.5
| class="sw-arm-td" data-avg="19.5" data-max="28" data-min="11" data-speed="29" title="11–28 Schaden · Phys 70 · Feuer 11 · Kälte 9 · Gift 7 · Energie 3" | 19.5
| class="sw-arm-td" data-avg="19.5" data-max="28" data-min="11" data-speed="29" title="11–28 Schaden · Phys 70 · Feuer 5 · Kälte 10 · Gift 5 · Energie 10" | 19.5
| class="sw-arm-td" data-avg="19.5" data-max="28" data-min="11" data-speed="29" title="11–28 Schaden · Phys 70 · Feuer 10 · Kälte 6 · Gift 6 · Energie 8" | 19.5
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
Zeile 528: Zeile 524:
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
|-
| class="sw-arm-name" | Gala Yar<br /><small>— · SPEED 29 · einhändig</small>
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="19.5" data-max="31" data-min="8" data-speed="35" title="8–31 Schaden · Phys 30 · Kälte 30 · Gift 40 · BOWCRAFT 25" | 19.5
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
Zeile 549: Zeile 544:
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
|-
| class="sw-arm-name" | Skeletal Blade<br /><small>Swordsmanship · SPEED 35 · einhändig</small>
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
Zeile 558: Zeile 555:
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="20" data-max="28" data-min="12" data-speed="29" title="12–28 Schaden · Phys 60 · Feuer 25 · Kälte 5 · Gift 5 · Energie 5" | 20
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
|-
| class="sw-arm-name" | Kompositbogen<br /><small>— · SPEED 24 · zweihändig</small>
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
Zeile 567: Zeile 561:
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="18" data-max="32" data-min="4" data-speed="35" title="4–32 Schaden · Phys 30 · Kälte 30 · Gift 40 · BOWCRAFT 25" | 18
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
Zeile 577: Zeile 572:
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="18" data-max="26" data-min="10" data-speed="24" title="10–26 Schaden · Phys 80 · Feuer 4 · Kälte 6 · Gift 4 · Energie 6 · BOWCRAFT 32.8" | 18
| class="sw-arm-td" data-avg="18" data-max="26" data-min="10" data-speed="24" title="10–26 Schaden · Phys 80 · Feuer 6 · Kälte 4 · Gift 4 · Energie 6 · BOWCRAFT 32.8" | 18
| class="sw-arm-td" data-avg="18" data-max="26" data-min="10" data-speed="24" title="10–26 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · BOWCRAFT 32.8" | 18
| class="sw-arm-td" data-avg="18" data-max="26" data-min="10" data-speed="24" title="10–26 Schaden · Phys 80 · Feuer 7 · Kälte 4 · Gift 3 · Energie 6 · BOWCRAFT 32.8" | 18
| class="sw-arm-td" data-avg="18" data-max="26" data-min="10" data-speed="24" title="10–26 Schaden · Phys 80 · Feuer 3 · Kälte 6 · Gift 9 · Energie 2 · BOWCRAFT 32.8" | 18
| class="sw-arm-td" data-avg="18" data-max="26" data-min="10" data-speed="24" title="10–26 Schaden · Phys 70 · Feuer 7 · Kälte 7 · Gift 8 · Energie 8 · BOWCRAFT 50" | 18
| class="sw-arm-td" data-avg="18" data-max="26" data-min="10" data-speed="24" title="10–26 Schaden · Phys 70 · Feuer 5 · Kälte 5 · Gift 12 · Energie 8 · BOWCRAFT 51" | 18
| class="sw-arm-td" data-avg="18" data-max="26" data-min="10" data-speed="24" title="10–26 Schaden · Phys 70 · Feuer 11 · Kälte 9 · Gift 7 · Energie 3 · BOWCRAFT 54" | 18
| class="sw-arm-td" data-avg="18" data-max="26" data-min="10" data-speed="24" title="10–26 Schaden · Phys 70 · Feuer 5 · Kälte 10 · Gift 5 · Energie 10 · BOWCRAFT 53" | 18
| class="sw-arm-td" data-avg="18" data-max="26" data-min="10" data-speed="24" title="10–26 Schaden · Phys 70 · Feuer 10 · Kälte 6 · Gift 6 · Energie 8 · BOWCRAFT 52" | 18
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
Zeile 593: Zeile 578:
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
|-
|-
| class="sw-arm-name" | Nuya Yar<br /><small>— · SPEED 29 · einhändig</small>
| class="sw-arm-name" | Skeletal Glaive<br /><small>Fencing · SPEED 40 · einhändig</small>
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
Zeile 608: Zeile 594:
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="5" data-max="8" data-min="2" data-speed="40" title="2–8 Schaden · Phys 30 · Kälte 30 · Gift 40 · BOWCRAFT 0" | 5
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
Zeile 623: Zeile 610:
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="20" data-max="28" data-min="12" data-speed="29" title="12–28 Schaden · Phys 60 · Feuer 5 · Kälte 5 · Energie 30" | 20
|-
|-
| class="sw-arm-name" | Yumi<br /><small>— · SPEED 16 · zweihändig</small>
| class="sw-arm-name" | Skeletal Mace<br /><small>MaceFighting · SPEED 55 · einhändig</small>
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
Zeile 641: Zeile 627:
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="21" data-max="30" data-min="12" data-speed="16" title="12–30 Schaden · Phys 80 · Feuer 4 · Kälte 6 · Gift 4 · Energie 6 · BOWCRAFT 51.8" | 21
| class="sw-arm-td" data-avg="9.5" data-max="15" data-min="4" data-speed="55" title="4–15 Schaden · Phys 30 · Kälte 30 · Gift 40 · BOWCRAFT 10" | 9.5
| class="sw-arm-td" data-avg="21" data-max="30" data-min="12" data-speed="16" title="12–30 Schaden · Phys 80 · Feuer 6 · Kälte 4 · Gift 4 · Energie 6 · BOWCRAFT 51.8" | 21
| class="sw-arm-td" data-avg="21" data-max="30" data-min="12" data-speed="16" title="12–30 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · BOWCRAFT 51.8" | 21
| class="sw-arm-td" data-avg="21" data-max="30" data-min="12" data-speed="16" title="12–30 Schaden · Phys 80 · Feuer 7 · Kälte 4 · Gift 3 · Energie 6 · BOWCRAFT 51.8" | 21
| class="sw-arm-td" data-avg="21" data-max="30" data-min="12" data-speed="16" title="12–30 Schaden · Phys 80 · Feuer 3 · Kälte 6 · Gift 9 · Energie 2 · BOWCRAFT 51.8" | 21
| class="sw-arm-td" data-avg="21" data-max="30" data-min="12" data-speed="16" title="12–30 Schaden · Phys 70 · Feuer 7 · Kälte 7 · Gift 8 · Energie 8 · BOWCRAFT 69" | 21
| class="sw-arm-td" data-avg="21" data-max="30" data-min="12" data-speed="16" title="12–30 Schaden · Phys 70 · Feuer 5 · Kälte 5 · Gift 12 · Energie 8 · BOWCRAFT 70" | 21
| class="sw-arm-td" data-avg="21" data-max="30" data-min="12" data-speed="16" title="12–30 Schaden · Phys 70 · Feuer 11 · Kälte 9 · Gift 7 · Energie 3 · BOWCRAFT 73" | 21
| class="sw-arm-td" data-avg="21" data-max="30" data-min="12" data-speed="16" title="12–30 Schaden · Phys 70 · Feuer 5 · Kälte 10 · Gift 5 · Energie 10 · BOWCRAFT 72" | 21
| class="sw-arm-td" data-avg="21" data-max="30" data-min="12" data-speed="16" title="12–30 Schaden · Phys 70 · Feuer 10 · Kälte 6 · Gift 6 · Energie 8 · BOWCRAFT 71" | 21
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
Zeile 656: Zeile 633:
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
|- class="sw-arm-group"
| colspan="31" | Fechtwaffen
|-
| class="sw-arm-name" | Dolch<br /><small>Fencing · SPEED 40 · einhändig</small>
| class="sw-arm-td" data-avg="5" data-max="8" data-min="2" data-speed="40" title="2–8 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · BLACKSMITHING 11.3" | 5
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="6" data-max="9" data-min="3" data-speed="40" title="3–9 Schaden · Phys 100 · BLACKSMITHING 11.3" | 6
| class="sw-arm-td" data-avg="6" data-max="9" data-min="3" data-speed="40" title="3–9 Schaden · Phys 80 · Kälte 10 · Gift 8 · Energie 2 · BLACKSMITHING 11.3" | 6
| class="sw-arm-td" data-avg="6" data-max="9" data-min="3" data-speed="40" title="3–9 Schaden · Phys 60 · Feuer 30 · Kälte 5 · Energie 5 · BLACKSMITHING 11.3" | 6
| class="sw-arm-td" data-avg="6" data-max="9" data-min="3" data-speed="40" title="3–9 Schaden · Phys 60 · Kälte 5 · Gift 30 · Energie 5 · BLACKSMITHING 11.3" | 6
| class="sw-arm-td" data-avg="6" data-max="9" data-min="3" data-speed="40" title="3–9 Schaden · Phys 60 · Feuer 5 · Kälte 5 · Gift 15 · Energie 15 · BLACKSMITHING 11.3" | 6
| class="sw-arm-td" data-avg="6" data-max="9" data-min="3" data-speed="40" title="3–9 Schaden · Phys 60 · Kälte 30 · Energie 10 · BLACKSMITHING 11.3" | 6
| class="sw-arm-td" data-avg="6" data-max="9" data-min="3" data-speed="40" title="3–9 Schaden · Phys 60 · Feuer 10 · Kälte 5 · Gift 15 · Energie 10 · BLACKSMITHING 11.3" | 6
| class="sw-arm-td" data-avg="6" data-max="9" data-min="3" data-speed="40" title="3–9 Schaden · Phys 50 · Feuer 25 · Gift 10 · Energie 15 · BLACKSMITHING 11.3" | 6
| class="sw-arm-td" data-avg="6.5" data-max="9" data-min="4" data-speed="40" title="4–9 Schaden · Phys 50 · Feuer 15 · Kälte 15 · Gift 10 · Energie 10 · BLACKSMITHING 11.3" | 6.5
| class="sw-arm-td" data-avg="7" data-max="10" data-min="4" data-speed="40" title="4–10 Schaden · Phys 50 · Feuer 20 · Kälte 20 · Gift 10 · BLACKSMITHING 11.3" | 7
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
Zeile 681: Zeile 643:
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
|-
| class="sw-arm-name" | Skeletal Spear<br /><small>Fencing · SPEED 30 · zweihändig</small>
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
Zeile 690: Zeile 654:
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
|-
| class="sw-arm-name" | Kriegsgabel<br /><small>Fencing · SPEED 35 · einhändig</small>
| class="sw-arm-td" data-avg="16" data-max="28" data-min="4" data-speed="35" title="4–28 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · BLACKSMITHING 63.2" | 16
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="18" data-max="30" data-min="6" data-speed="35" title="6–30 Schaden · Phys 100 · BLACKSMITHING 63.2" | 18
| class="sw-arm-td" data-avg="18" data-max="30" data-min="6" data-speed="35" title="6–30 Schaden · Phys 80 · Kälte 10 · Gift 8 · Energie 2 · BLACKSMITHING 63.2" | 18
| class="sw-arm-td" data-avg="18" data-max="30" data-min="6" data-speed="35" title="6–30 Schaden · Phys 60 · Feuer 30 · Kälte 5 · Energie 5 · BLACKSMITHING 63.2" | 18
| class="sw-arm-td" data-avg="18" data-max="30" data-min="6" data-speed="35" title="6–30 Schaden · Phys 60 · Kälte 5 · Gift 30 · Energie 5 · BLACKSMITHING 63.2" | 18
| class="sw-arm-td" data-avg="18" data-max="30" data-min="6" data-speed="35" title="6–30 Schaden · Phys 60 · Feuer 5 · Kälte 5 · Gift 15 · Energie 15 · BLACKSMITHING 63.2" | 18
| class="sw-arm-td" data-avg="18" data-max="30" data-min="6" data-speed="35" title="6–30 Schaden · Phys 60 · Kälte 30 · Energie 10 · BLACKSMITHING 63.2" | 18
| class="sw-arm-td" data-avg="18" data-max="30" data-min="6" data-speed="35" title="6–30 Schaden · Phys 60 · Feuer 10 · Kälte 5 · Gift 15 · Energie 10 · BLACKSMITHING 63.2" | 18
| class="sw-arm-td" data-avg="18" data-max="30" data-min="6" data-speed="35" title="6–30 Schaden · Phys 50 · Feuer 25 · Gift 10 · Energie 15 · BLACKSMITHING 63.2" | 18
| class="sw-arm-td" data-avg="19.5" data-max="30" data-min="9" data-speed="35" title="9–30 Schaden · Phys 50 · Feuer 15 · Kälte 15 · Gift 10 · Energie 10 · BLACKSMITHING 63.2" | 19.5
| class="sw-arm-td" data-avg="19" data-max="31" data-min="7" data-speed="35" title="7–31 Schaden · Phys 50 · Feuer 20 · Kälte 20 · Gift 10 · BLACKSMITHING 63.2" | 19
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="16" data-max="26" data-min="6" data-speed="30" title="6–26 Schaden · Phys 30 · Kälte 30 · Gift 40 · BOWCRAFT 15" | 16
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
Zeile 721: Zeile 673:
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
|-
| class="sw-arm-name" | Kryss<br /><small>Fencing · SPEED 50 · einhändig</small>
| class="sw-arm-td" data-avg="10" data-max="18" data-min="2" data-speed="50" title="2–18 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · BLACKSMITHING 31.1" | 10
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
|- class="sw-arm-group"
| colspan="32" | Bögen
|-
| class="sw-arm-name" | Bogen<br /><small>— · SPEED 20 · einhändig</small>
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="11" data-max="20" data-min="2" data-speed="50" title="2–20 Schaden · Phys 100 · BLACKSMITHING 31.1" | 11
| class="sw-arm-td" data-avg="11" data-max="20" data-min="2" data-speed="50" title="2–20 Schaden · Phys 80 · Kälte 10 · Gift 8 · Energie 2 · BLACKSMITHING 31.1" | 11
| class="sw-arm-td" data-avg="11" data-max="20" data-min="2" data-speed="50" title="2–20 Schaden · Phys 60 · Feuer 30 · Kälte 5 · Energie 5 · BLACKSMITHING 31.1" | 11
| class="sw-arm-td" data-avg="11" data-max="20" data-min="2" data-speed="50" title="2–20 Schaden · Phys 60 · Kälte 5 · Gift 30 · Energie 5 · BLACKSMITHING 31.1" | 11
| class="sw-arm-td" data-avg="11" data-max="20" data-min="2" data-speed="50" title="2–20 Schaden · Phys 60 · Feuer 5 · Kälte 5 · Gift 15 · Energie 15 · BLACKSMITHING 31.1" | 11
| class="sw-arm-td" data-avg="11" data-max="20" data-min="2" data-speed="50" title="2–20 Schaden · Phys 60 · Kälte 30 · Energie 10 · BLACKSMITHING 31.1" | 11
| class="sw-arm-td" data-avg="11" data-max="20" data-min="2" data-speed="50" title="2–20 Schaden · Phys 60 · Feuer 10 · Kälte 5 · Gift 15 · Energie 10 · BLACKSMITHING 31.1" | 11
| class="sw-arm-td" data-avg="11" data-max="20" data-min="2" data-speed="50" title="2–20 Schaden · Phys 50 · Feuer 25 · Gift 10 · Energie 15 · BLACKSMITHING 31.1" | 11
| class="sw-arm-td" data-avg="11.5" data-max="20" data-min="3" data-speed="50" title="3–20 Schaden · Phys 50 · Feuer 15 · Kälte 15 · Gift 10 · Energie 10 · BLACKSMITHING 31.1" | 11.5
| class="sw-arm-td" data-avg="12" data-max="21" data-min="3" data-speed="50" title="3–21 Schaden · Phys 50 · Feuer 20 · Kälte 20 · Gift 10 · BLACKSMITHING 31.1" | 12
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
Zeile 754: Zeile 696:
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
|-
| class="sw-arm-td" data-avg="16.5" data-max="24" data-min="9" data-speed="20" title="9–24 Schaden · Phys 80 · Feuer 4 · Kälte 6 · Gift 4 · Energie 6 · BOWCRAFT 17.8" | 16.5
| class="sw-arm-name" | Kurzspeer<br /><small>Fencing · SPEED 55 · einhändig</small>
| class="sw-arm-td" data-avg="16.5" data-max="24" data-min="9" data-speed="20" title="9–24 Schaden · Phys 80 · Feuer 6 · Kälte 4 · Gift 4 · Energie 6 · BOWCRAFT 17.8" | 16.5
| class="sw-arm-td" data-avg="13" data-max="19" data-min="7" data-speed="55" title="7–19 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · BLACKSMITHING 42.5" | 13
| class="sw-arm-td" data-avg="16.5" data-max="24" data-min="9" data-speed="20" title="9–24 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · BOWCRAFT 17.8" | 16.5
| class="sw-arm-td" data-avg="16.5" data-max="24" data-min="9" data-speed="20" title="9–24 Schaden · Phys 80 · Feuer 7 · Kälte 4 · Gift 3 · Energie 6 · BOWCRAFT 17.8" | 16.5
| class="sw-arm-td" data-avg="16.5" data-max="24" data-min="9" data-speed="20" title="9–24 Schaden · Phys 80 · Feuer 3 · Kälte 6 · Gift 9 · Energie 2 · BOWCRAFT 17.8" | 16.5
| class="sw-arm-td" data-avg="16.5" data-max="24" data-min="9" data-speed="20" title="9–24 Schaden · Phys 70 · Feuer 7 · Kälte 7 · Gift 8 · Energie 8 · BOWCRAFT 35" | 16.5
| class="sw-arm-td" data-avg="16.5" data-max="24" data-min="9" data-speed="20" title="9–24 Schaden · Phys 70 · Feuer 5 · Kälte 5 · Gift 12 · Energie 8 · BOWCRAFT 36" | 16.5
| class="sw-arm-td" data-avg="16.5" data-max="24" data-min="9" data-speed="20" title="9–24 Schaden · Phys 70 · Feuer 11 · Kälte 9 · Gift 7 · Energie 3 · BOWCRAFT 39" | 16.5
| class="sw-arm-td" data-avg="16.5" data-max="24" data-min="9" data-speed="20" title="9–24 Schaden · Phys 70 · Feuer 5 · Kälte 10 · Gift 5 · Energie 10 · BOWCRAFT 38" | 16.5
| class="sw-arm-td" data-avg="16.5" data-max="24" data-min="9" data-speed="20" title="9–24 Schaden · Phys 70 · Feuer 10 · Kälte 6 · Gift 6 · Energie 8 · BOWCRAFT 37" | 16.5
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="14" data-max="20" data-min="8" data-speed="55" title="8–20 Schaden · Phys 100 · BLACKSMITHING 42.5" | 14
| class="sw-arm-td" data-avg="14" data-max="20" data-min="8" data-speed="55" title="8–20 Schaden · Phys 80 · Kälte 10 · Gift 8 · Energie 2 · BLACKSMITHING 42.5" | 14
| class="sw-arm-td" data-avg="14" data-max="20" data-min="8" data-speed="55" title="8–20 Schaden · Phys 60 · Feuer 30 · Kälte 5 · Energie 5 · BLACKSMITHING 42.5" | 14
| class="sw-arm-td" data-avg="14" data-max="20" data-min="8" data-speed="55" title="8–20 Schaden · Phys 60 · Kälte 5 · Gift 30 · Energie 5 · BLACKSMITHING 42.5" | 14
| class="sw-arm-td" data-avg="14" data-max="20" data-min="8" data-speed="55" title="8–20 Schaden · Phys 60 · Feuer 5 · Kälte 5 · Gift 15 · Energie 15 · BLACKSMITHING 42.5" | 14
| class="sw-arm-td" data-avg="14" data-max="20" data-min="8" data-speed="55" title="8–20 Schaden · Phys 60 · Kälte 30 · Energie 10 · BLACKSMITHING 42.5" | 14
| class="sw-arm-td" data-avg="14" data-max="20" data-min="8" data-speed="55" title="8–20 Schaden · Phys 60 · Feuer 10 · Kälte 5 · Gift 15 · Energie 10 · BLACKSMITHING 42.5" | 14
| class="sw-arm-td" data-avg="14" data-max="20" data-min="8" data-speed="55" title="8–20 Schaden · Phys 50 · Feuer 25 · Gift 10 · Energie 15 · BLACKSMITHING 42.5" | 14
| class="sw-arm-td" data-avg="14.5" data-max="20" data-min="9" data-speed="55" title="9–20 Schaden · Phys 50 · Feuer 15 · Kälte 15 · Gift 10 · Energie 10 · BLACKSMITHING 42.5" | 14.5
| class="sw-arm-td" data-avg="15" data-max="21" data-min="9" data-speed="55" title="9–21 Schaden · Phys 50 · Feuer 20 · Kälte 20 · Gift 10 · BLACKSMITHING 42.5" | 15
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
|-
| class="sw-arm-name" | Elfen Bogen<br /><small>— · SPEED 29 · einhändig</small>
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
Zeile 785: Zeile 726:
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
|-
| class="sw-arm-empty" | –
| class="sw-arm-name" | Speer<br /><small>Fencing · SPEED 30 · einhändig</small>
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="17" data-max="27" data-min="7" data-speed="30" title="7–27 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · BLACKSMITHING 24.3" | 17
| class="sw-arm-td" data-avg="19.5" data-max="28" data-min="11" data-speed="29" title="11–28 Schaden · Phys 80 · Feuer 4 · Kälte 6 · Gift 4 · Energie 6" | 19.5
| class="sw-arm-td" data-avg="19.5" data-max="28" data-min="11" data-speed="29" title="11–28 Schaden · Phys 80 · Feuer 6 · Kälte 4 · Gift 4 · Energie 6" | 19.5
| class="sw-arm-td" data-avg="19.5" data-max="28" data-min="11" data-speed="29" title="11–28 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5" | 19.5
| class="sw-arm-td" data-avg="19.5" data-max="28" data-min="11" data-speed="29" title="11–28 Schaden · Phys 80 · Feuer 7 · Kälte 4 · Gift 3 · Energie 6" | 19.5
| class="sw-arm-td" data-avg="19.5" data-max="28" data-min="11" data-speed="29" title="11–28 Schaden · Phys 80 · Feuer 3 · Kälte 6 · Gift 9 · Energie 2" | 19.5
| class="sw-arm-td" data-avg="19.5" data-max="28" data-min="11" data-speed="29" title="11–28 Schaden · Phys 70 · Feuer 7 · Kälte 7 · Gift 8 · Energie 8" | 19.5
| class="sw-arm-td" data-avg="19.5" data-max="28" data-min="11" data-speed="29" title="11–28 Schaden · Phys 70 · Feuer 5 · Kälte 5 · Gift 12 · Energie 8" | 19.5
| class="sw-arm-td" data-avg="19.5" data-max="28" data-min="11" data-speed="29" title="11–28 Schaden · Phys 70 · Feuer 11 · Kälte 9 · Gift 7 · Energie 3" | 19.5
| class="sw-arm-td" data-avg="19.5" data-max="28" data-min="11" data-speed="29" title="11–28 Schaden · Phys 70 · Feuer 5 · Kälte 10 · Gift 5 · Energie 10" | 19.5
| class="sw-arm-td" data-avg="19.5" data-max="28" data-min="11" data-speed="29" title="11–28 Schaden · Phys 70 · Feuer 10 · Kälte 6 · Gift 6 · Energie 8" | 19.5
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="18" data-max="28" data-min="8" data-speed="30" title="8–28 Schaden · Phys 100 · BLACKSMITHING 24.3" | 18
| class="sw-arm-td" data-avg="18" data-max="28" data-min="8" data-speed="30" title="8–28 Schaden · Phys 80 · Kälte 10 · Gift 8 · Energie 2 · BLACKSMITHING 24.3" | 18
| class="sw-arm-td" data-avg="18" data-max="28" data-min="8" data-speed="30" title="8–28 Schaden · Phys 60 · Feuer 30 · Kälte 5 · Energie 5 · BLACKSMITHING 24.3" | 18
| class="sw-arm-td" data-avg="18" data-max="28" data-min="8" data-speed="30" title="8–28 Schaden · Phys 60 · Kälte 5 · Gift 30 · Energie 5 · BLACKSMITHING 24.3" | 18
| class="sw-arm-td" data-avg="18" data-max="28" data-min="8" data-speed="30" title="8–28 Schaden · Phys 60 · Feuer 5 · Kälte 5 · Gift 15 · Energie 15 · BLACKSMITHING 24.3" | 18
| class="sw-arm-td" data-avg="18" data-max="28" data-min="8" data-speed="30" title="8–28 Schaden · Phys 60 · Kälte 30 · Energie 10 · BLACKSMITHING 24.3" | 18
| class="sw-arm-td" data-avg="18" data-max="28" data-min="8" data-speed="30" title="8–28 Schaden · Phys 60 · Feuer 10 · Kälte 5 · Gift 15 · Energie 10 · BLACKSMITHING 24.3" | 18
| class="sw-arm-td" data-avg="18" data-max="28" data-min="8" data-speed="30" title="8–28 Schaden · Phys 50 · Feuer 25 · Gift 10 · Energie 15 · BLACKSMITHING 24.3" | 18
| class="sw-arm-td" data-avg="18.5" data-max="28" data-min="9" data-speed="30" title="9–28 Schaden · Phys 50 · Feuer 15 · Kälte 15 · Gift 10 · Energie 10 · BLACKSMITHING 24.3" | 18.5
| class="sw-arm-td" data-avg="19" data-max="29" data-min="9" data-speed="30" title="9–29 Schaden · Phys 50 · Feuer 20 · Kälte 20 · Gift 10 · BLACKSMITHING 24.3" | 19
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
|-
| class="sw-arm-name" | Gala Yar<br /><small>— · SPEED 29 · einhändig</small>
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
Zeile 818: Zeile 760:
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
|- class="sw-arm-group"
| colspan="31" | Holzwaffen
|-
| class="sw-arm-name" | Black Staff<br /><small>MaceFighting · SPEED 47 · zweihändig</small>
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
Zeile 827: Zeile 765:
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="16" data-max="24" data-min="8" data-speed="47" title="8–24 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · CARPENTRY 83" | 16
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="16" data-max="24" data-min="8" data-speed="47" title="8–24 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · CARPENTRY 85" | 16
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="16" data-max="24" data-min="8" data-speed="47" title="8–24 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · CARPENTRY 86" | 16
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="16" data-max="24" data-min="8" data-speed="47" title="8–24 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · CARPENTRY 87" | 16
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="16" data-max="24" data-min="8" data-speed="47" title="8–24 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · CARPENTRY 88" | 16
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="16" data-max="24" data-min="8" data-speed="47" title="8–24 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · CARPENTRY 89" | 16
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="16.5" data-max="24" data-min="9" data-speed="47" title="9–24 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · CARPENTRY 90" | 16.5
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="17" data-max="24" data-min="10" data-speed="47" title="10–24 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · CARPENTRY 92" | 17
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="18" data-max="26" data-min="10" data-speed="47" title="10–26 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · CARPENTRY 94" | 18
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="13" data-max="16" data-min="10" data-speed="47" title="10–16 Schaden · Phys 80 · Feuer 4 · Kälte 6 · Gift 4 · Energie 6 · BOWCRAFT 82" | 13
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="13" data-max="16" data-min="10" data-speed="47" title="10–16 Schaden · Phys 80 · Feuer 6 · Kälte 4 · Gift 4 · Energie 6 · BOWCRAFT 82" | 13
| class="sw-arm-td" data-avg="20" data-max="28" data-min="12" data-speed="29" title="12–28 Schaden · Phys 60 · Feuer 25 · Kälte 5 · Gift 5 · Energie 5" | 20
| class="sw-arm-td" data-avg="13" data-max="16" data-min="10" data-speed="47" title="10–16 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · BOWCRAFT 82" | 13
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="13" data-max="16" data-min="10" data-speed="47" title="10–16 Schaden · Phys 80 · Feuer 7 · Kälte 4 · Gift 3 · Energie 6 · BOWCRAFT 82" | 13
|-
| class="sw-arm-td" data-avg="13" data-max="16" data-min="10" data-speed="47" title="10–16 Schaden · Phys 80 · Feuer 3 · Kälte 6 · Gift 9 · Energie 2 · BOWCRAFT 82" | 13
| class="sw-arm-name" | Kompositbogen<br /><small>— · SPEED 24 · zweihändig</small>
| class="sw-arm-td" data-avg="13" data-max="16" data-min="10" data-speed="47" title="10–16 Schaden · Phys 70 · Feuer 7 · Kälte 7 · Gift 8 · Energie 8 · BOWCRAFT 84" | 13
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="13" data-max="16" data-min="10" data-speed="47" title="10–16 Schaden · Phys 70 · Feuer 5 · Kälte 5 · Gift 12 · Energie 8 · BOWCRAFT 84" | 13
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="13" data-max="16" data-min="10" data-speed="47" title="10–16 Schaden · Phys 70 · Feuer 11 · Kälte 9 · Gift 7 · Energie 3 · BOWCRAFT 84" | 13
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="13" data-max="16" data-min="10" data-speed="47" title="10–16 Schaden · Phys 70 · Feuer 5 · Kälte 10 · Gift 5 · Energie 10 · BOWCRAFT 84" | 13
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="13" data-max="16" data-min="10" data-speed="47" title="10–16 Schaden · Phys 70 · Feuer 10 · Kälte 6 · Gift 6 · Energie 8 · BOWCRAFT 84" | 13
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="13" data-max="16" data-min="10" data-speed="47" title="10–16 Schaden · Phys 60 · Feuer 5 · Kälte 10 · Gift 20 · Energie 5 · BOWCRAFT 85" | 13
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="13" data-max="16" data-min="10" data-speed="47" title="10–16 Schaden · Phys 60 · Feuer 10 · Kälte 10 · Gift 5 · Energie 15 · BOWCRAFT 87" | 13
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="13" data-max="16" data-min="10" data-speed="47" title="10–16 Schaden · Phys 60 · Feuer 5 · Kälte 5 · Gift 20 · Energie 10 · BOWCRAFT 84" | 13
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="13" data-max="16" data-min="10" data-speed="47" title="10–16 Schaden · Phys 60 · Feuer 25 · Kälte 5 · Gift 5 · Energie 5 · BOWCRAFT 87" | 13
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="13" data-max="16" data-min="10" data-speed="47" title="10–16 Schaden · Phys 60 · Feuer 5 · Kälte 5 · Energie 30 · BOWCRAFT 87" | 13
| class="sw-arm-empty" | –
|-
| class="sw-arm-empty" | –
| class="sw-arm-name" | Hirtenstab<br /><small>MaceFighting · SPEED 47 · zweihändig</small>
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="18" data-max="26" data-min="10" data-speed="24" title="10–26 Schaden · Phys 80 · Feuer 4 · Kälte 6 · Gift 4 · Energie 6 · BOWCRAFT 32.8" | 18
| class="sw-arm-td" data-avg="18" data-max="26" data-min="10" data-speed="24" title="10–26 Schaden · Phys 80 · Feuer 6 · Kälte 4 · Gift 4 · Energie 6 · BOWCRAFT 32.8" | 18
| class="sw-arm-td" data-avg="18" data-max="26" data-min="10" data-speed="24" title="10–26 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · BOWCRAFT 32.8" | 18
| class="sw-arm-td" data-avg="18" data-max="26" data-min="10" data-speed="24" title="10–26 Schaden · Phys 80 · Feuer 7 · Kälte 4 · Gift 3 · Energie 6 · BOWCRAFT 32.8" | 18
| class="sw-arm-td" data-avg="18" data-max="26" data-min="10" data-speed="24" title="10–26 Schaden · Phys 80 · Feuer 3 · Kälte 6 · Gift 9 · Energie 2 · BOWCRAFT 32.8" | 18
| class="sw-arm-td" data-avg="18" data-max="26" data-min="10" data-speed="24" title="10–26 Schaden · Phys 70 · Feuer 7 · Kälte 7 · Gift 8 · Energie 8 · BOWCRAFT 50" | 18
| class="sw-arm-td" data-avg="18" data-max="26" data-min="10" data-speed="24" title="10–26 Schaden · Phys 70 · Feuer 5 · Kälte 5 · Gift 12 · Energie 8 · BOWCRAFT 51" | 18
| class="sw-arm-td" data-avg="18" data-max="26" data-min="10" data-speed="24" title="10–26 Schaden · Phys 70 · Feuer 11 · Kälte 9 · Gift 7 · Energie 3 · BOWCRAFT 54" | 18
| class="sw-arm-td" data-avg="18" data-max="26" data-min="10" data-speed="24" title="10–26 Schaden · Phys 70 · Feuer 5 · Kälte 10 · Gift 5 · Energie 10 · BOWCRAFT 53" | 18
| class="sw-arm-td" data-avg="18" data-max="26" data-min="10" data-speed="24" title="10–26 Schaden · Phys 70 · Feuer 10 · Kälte 6 · Gift 6 · Energie 8 · BOWCRAFT 52" | 18
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
|-
| class="sw-arm-name" | Nuya Yar<br /><small>— · SPEED 29 · einhändig</small>
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="20" data-max="28" data-min="12" data-speed="29" title="12–28 Schaden · Phys 60 · Feuer 5 · Kälte 5 · Energie 30" | 20
|-
| class="sw-arm-name" | Yumi<br /><small>— · SPEED 16 · zweihändig</small>
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="21" data-max="30" data-min="12" data-speed="16" title="12–30 Schaden · Phys 80 · Feuer 4 · Kälte 6 · Gift 4 · Energie 6 · BOWCRAFT 51.8" | 21
| class="sw-arm-td" data-avg="21" data-max="30" data-min="12" data-speed="16" title="12–30 Schaden · Phys 80 · Feuer 6 · Kälte 4 · Gift 4 · Energie 6 · BOWCRAFT 51.8" | 21
| class="sw-arm-td" data-avg="21" data-max="30" data-min="12" data-speed="16" title="12–30 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · BOWCRAFT 51.8" | 21
| class="sw-arm-td" data-avg="21" data-max="30" data-min="12" data-speed="16" title="12–30 Schaden · Phys 80 · Feuer 7 · Kälte 4 · Gift 3 · Energie 6 · BOWCRAFT 51.8" | 21
| class="sw-arm-td" data-avg="21" data-max="30" data-min="12" data-speed="16" title="12–30 Schaden · Phys 80 · Feuer 3 · Kälte 6 · Gift 9 · Energie 2 · BOWCRAFT 51.8" | 21
| class="sw-arm-td" data-avg="21" data-max="30" data-min="12" data-speed="16" title="12–30 Schaden · Phys 70 · Feuer 7 · Kälte 7 · Gift 8 · Energie 8 · BOWCRAFT 69" | 21
| class="sw-arm-td" data-avg="21" data-max="30" data-min="12" data-speed="16" title="12–30 Schaden · Phys 70 · Feuer 5 · Kälte 5 · Gift 12 · Energie 8 · BOWCRAFT 70" | 21
| class="sw-arm-td" data-avg="21" data-max="30" data-min="12" data-speed="16" title="12–30 Schaden · Phys 70 · Feuer 11 · Kälte 9 · Gift 7 · Energie 3 · BOWCRAFT 73" | 21
| class="sw-arm-td" data-avg="21" data-max="30" data-min="12" data-speed="16" title="12–30 Schaden · Phys 70 · Feuer 5 · Kälte 10 · Gift 5 · Energie 10 · BOWCRAFT 72" | 21
| class="sw-arm-td" data-avg="21" data-max="30" data-min="12" data-speed="16" title="12–30 Schaden · Phys 70 · Feuer 10 · Kälte 6 · Gift 6 · Energie 8 · BOWCRAFT 71" | 21
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
|- class="sw-arm-group"
| colspan="32" | Fechtwaffen
|-
| class="sw-arm-name" | Dolch<br /><small>Fencing · SPEED 40 · einhändig</small>
| class="sw-arm-td" data-avg="5" data-max="8" data-min="2" data-speed="40" title="2–8 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · BLACKSMITHING 11.3" | 5
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="6" data-max="9" data-min="3" data-speed="40" title="3–9 Schaden · Phys 100 · BLACKSMITHING 11.3" | 6
| class="sw-arm-td" data-avg="6" data-max="9" data-min="3" data-speed="40" title="3–9 Schaden · Phys 80 · Kälte 10 · Gift 8 · Energie 2 · BLACKSMITHING 11.3" | 6
| class="sw-arm-td" data-avg="6" data-max="9" data-min="3" data-speed="40" title="3–9 Schaden · Phys 60 · Feuer 30 · Kälte 5 · Energie 5 · BLACKSMITHING 11.3" | 6
| class="sw-arm-td" data-avg="6" data-max="9" data-min="3" data-speed="40" title="3–9 Schaden · Phys 60 · Kälte 5 · Gift 30 · Energie 5 · BLACKSMITHING 11.3" | 6
| class="sw-arm-td" data-avg="6" data-max="9" data-min="3" data-speed="40" title="3–9 Schaden · Phys 60 · Feuer 5 · Kälte 5 · Gift 15 · Energie 15 · BLACKSMITHING 11.3" | 6
| class="sw-arm-td" data-avg="6" data-max="9" data-min="3" data-speed="40" title="3–9 Schaden · Phys 60 · Kälte 30 · Energie 10 · BLACKSMITHING 11.3" | 6
| class="sw-arm-td" data-avg="6" data-max="9" data-min="3" data-speed="40" title="3–9 Schaden · Phys 60 · Feuer 10 · Kälte 5 · Gift 15 · Energie 10 · BLACKSMITHING 11.3" | 6
| class="sw-arm-td" data-avg="6" data-max="9" data-min="3" data-speed="40" title="3–9 Schaden · Phys 50 · Feuer 25 · Gift 10 · Energie 15 · BLACKSMITHING 11.3" | 6
| class="sw-arm-td" data-avg="6.5" data-max="9" data-min="4" data-speed="40" title="4–9 Schaden · Phys 50 · Feuer 15 · Kälte 15 · Gift 10 · Energie 10 · BLACKSMITHING 11.3" | 6.5
| class="sw-arm-td" data-avg="7" data-max="10" data-min="4" data-speed="40" title="4–10 Schaden · Phys 50 · Feuer 20 · Kälte 20 · Gift 10 · BLACKSMITHING 11.3" | 7
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
|-
| class="sw-arm-name" | Kriegsgabel<br /><small>Fencing · SPEED 35 · einhändig</small>
| class="sw-arm-td" data-avg="16" data-max="28" data-min="4" data-speed="35" title="4–28 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · BLACKSMITHING 63.2" | 16
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="18" data-max="30" data-min="6" data-speed="35" title="6–30 Schaden · Phys 100 · BLACKSMITHING 63.2" | 18
| class="sw-arm-td" data-avg="18" data-max="30" data-min="6" data-speed="35" title="6–30 Schaden · Phys 80 · Kälte 10 · Gift 8 · Energie 2 · BLACKSMITHING 63.2" | 18
| class="sw-arm-td" data-avg="18" data-max="30" data-min="6" data-speed="35" title="6–30 Schaden · Phys 60 · Feuer 30 · Kälte 5 · Energie 5 · BLACKSMITHING 63.2" | 18
| class="sw-arm-td" data-avg="18" data-max="30" data-min="6" data-speed="35" title="6–30 Schaden · Phys 60 · Kälte 5 · Gift 30 · Energie 5 · BLACKSMITHING 63.2" | 18
| class="sw-arm-td" data-avg="18" data-max="30" data-min="6" data-speed="35" title="6–30 Schaden · Phys 60 · Feuer 5 · Kälte 5 · Gift 15 · Energie 15 · BLACKSMITHING 63.2" | 18
| class="sw-arm-td" data-avg="18" data-max="30" data-min="6" data-speed="35" title="6–30 Schaden · Phys 60 · Kälte 30 · Energie 10 · BLACKSMITHING 63.2" | 18
| class="sw-arm-td" data-avg="18" data-max="30" data-min="6" data-speed="35" title="6–30 Schaden · Phys 60 · Feuer 10 · Kälte 5 · Gift 15 · Energie 10 · BLACKSMITHING 63.2" | 18
| class="sw-arm-td" data-avg="18" data-max="30" data-min="6" data-speed="35" title="6–30 Schaden · Phys 50 · Feuer 25 · Gift 10 · Energie 15 · BLACKSMITHING 63.2" | 18
| class="sw-arm-td" data-avg="19.5" data-max="30" data-min="9" data-speed="35" title="9–30 Schaden · Phys 50 · Feuer 15 · Kälte 15 · Gift 10 · Energie 10 · BLACKSMITHING 63.2" | 19.5
| class="sw-arm-td" data-avg="19" data-max="31" data-min="7" data-speed="35" title="7–31 Schaden · Phys 50 · Feuer 20 · Kälte 20 · Gift 10 · BLACKSMITHING 63.2" | 19
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
|-
| class="sw-arm-name" | Kryss<br /><small>Fencing · SPEED 50 · einhändig</small>
| class="sw-arm-td" data-avg="10" data-max="18" data-min="2" data-speed="50" title="2–18 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · BLACKSMITHING 31.1" | 10
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="11" data-max="20" data-min="2" data-speed="50" title="2–20 Schaden · Phys 100 · BLACKSMITHING 31.1" | 11
| class="sw-arm-td" data-avg="11" data-max="20" data-min="2" data-speed="50" title="2–20 Schaden · Phys 80 · Kälte 10 · Gift 8 · Energie 2 · BLACKSMITHING 31.1" | 11
| class="sw-arm-td" data-avg="11" data-max="20" data-min="2" data-speed="50" title="2–20 Schaden · Phys 60 · Feuer 30 · Kälte 5 · Energie 5 · BLACKSMITHING 31.1" | 11
| class="sw-arm-td" data-avg="11" data-max="20" data-min="2" data-speed="50" title="2–20 Schaden · Phys 60 · Kälte 5 · Gift 30 · Energie 5 · BLACKSMITHING 31.1" | 11
| class="sw-arm-td" data-avg="11" data-max="20" data-min="2" data-speed="50" title="2–20 Schaden · Phys 60 · Feuer 5 · Kälte 5 · Gift 15 · Energie 15 · BLACKSMITHING 31.1" | 11
| class="sw-arm-td" data-avg="11" data-max="20" data-min="2" data-speed="50" title="2–20 Schaden · Phys 60 · Kälte 30 · Energie 10 · BLACKSMITHING 31.1" | 11
| class="sw-arm-td" data-avg="11" data-max="20" data-min="2" data-speed="50" title="2–20 Schaden · Phys 60 · Feuer 10 · Kälte 5 · Gift 15 · Energie 10 · BLACKSMITHING 31.1" | 11
| class="sw-arm-td" data-avg="11" data-max="20" data-min="2" data-speed="50" title="2–20 Schaden · Phys 50 · Feuer 25 · Gift 10 · Energie 15 · BLACKSMITHING 31.1" | 11
| class="sw-arm-td" data-avg="11.5" data-max="20" data-min="3" data-speed="50" title="3–20 Schaden · Phys 50 · Feuer 15 · Kälte 15 · Gift 10 · Energie 10 · BLACKSMITHING 31.1" | 11.5
| class="sw-arm-td" data-avg="12" data-max="21" data-min="3" data-speed="50" title="3–21 Schaden · Phys 50 · Feuer 20 · Kälte 20 · Gift 10 · BLACKSMITHING 31.1" | 12
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
|-
| class="sw-arm-name" | Kurzspeer<br /><small>Fencing · SPEED 55 · einhändig</small>
| class="sw-arm-td" data-avg="13" data-max="19" data-min="7" data-speed="55" title="7–19 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · BLACKSMITHING 42.5" | 13
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="14" data-max="20" data-min="8" data-speed="55" title="8–20 Schaden · Phys 100 · BLACKSMITHING 42.5" | 14
| class="sw-arm-td" data-avg="14" data-max="20" data-min="8" data-speed="55" title="8–20 Schaden · Phys 80 · Kälte 10 · Gift 8 · Energie 2 · BLACKSMITHING 42.5" | 14
| class="sw-arm-td" data-avg="14" data-max="20" data-min="8" data-speed="55" title="8–20 Schaden · Phys 60 · Feuer 30 · Kälte 5 · Energie 5 · BLACKSMITHING 42.5" | 14
| class="sw-arm-td" data-avg="14" data-max="20" data-min="8" data-speed="55" title="8–20 Schaden · Phys 60 · Kälte 5 · Gift 30 · Energie 5 · BLACKSMITHING 42.5" | 14
| class="sw-arm-td" data-avg="14" data-max="20" data-min="8" data-speed="55" title="8–20 Schaden · Phys 60 · Feuer 5 · Kälte 5 · Gift 15 · Energie 15 · BLACKSMITHING 42.5" | 14
| class="sw-arm-td" data-avg="14" data-max="20" data-min="8" data-speed="55" title="8–20 Schaden · Phys 60 · Kälte 30 · Energie 10 · BLACKSMITHING 42.5" | 14
| class="sw-arm-td" data-avg="14" data-max="20" data-min="8" data-speed="55" title="8–20 Schaden · Phys 60 · Feuer 10 · Kälte 5 · Gift 15 · Energie 10 · BLACKSMITHING 42.5" | 14
| class="sw-arm-td" data-avg="14" data-max="20" data-min="8" data-speed="55" title="8–20 Schaden · Phys 50 · Feuer 25 · Gift 10 · Energie 15 · BLACKSMITHING 42.5" | 14
| class="sw-arm-td" data-avg="14.5" data-max="20" data-min="9" data-speed="55" title="9–20 Schaden · Phys 50 · Feuer 15 · Kälte 15 · Gift 10 · Energie 10 · BLACKSMITHING 42.5" | 14.5
| class="sw-arm-td" data-avg="15" data-max="21" data-min="9" data-speed="55" title="9–21 Schaden · Phys 50 · Feuer 20 · Kälte 20 · Gift 10 · BLACKSMITHING 42.5" | 15
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
|-
| class="sw-arm-name" | Speer<br /><small>Fencing · SPEED 30 · einhändig</small>
| class="sw-arm-td" data-avg="17" data-max="27" data-min="7" data-speed="30" title="7–27 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · BLACKSMITHING 24.3" | 17
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="18" data-max="28" data-min="8" data-speed="30" title="8–28 Schaden · Phys 100 · BLACKSMITHING 24.3" | 18
| class="sw-arm-td" data-avg="18" data-max="28" data-min="8" data-speed="30" title="8–28 Schaden · Phys 80 · Kälte 10 · Gift 8 · Energie 2 · BLACKSMITHING 24.3" | 18
| class="sw-arm-td" data-avg="18" data-max="28" data-min="8" data-speed="30" title="8–28 Schaden · Phys 60 · Feuer 30 · Kälte 5 · Energie 5 · BLACKSMITHING 24.3" | 18
| class="sw-arm-td" data-avg="18" data-max="28" data-min="8" data-speed="30" title="8–28 Schaden · Phys 60 · Kälte 5 · Gift 30 · Energie 5 · BLACKSMITHING 24.3" | 18
| class="sw-arm-td" data-avg="18" data-max="28" data-min="8" data-speed="30" title="8–28 Schaden · Phys 60 · Feuer 5 · Kälte 5 · Gift 15 · Energie 15 · BLACKSMITHING 24.3" | 18
| class="sw-arm-td" data-avg="18" data-max="28" data-min="8" data-speed="30" title="8–28 Schaden · Phys 60 · Kälte 30 · Energie 10 · BLACKSMITHING 24.3" | 18
| class="sw-arm-td" data-avg="18" data-max="28" data-min="8" data-speed="30" title="8–28 Schaden · Phys 60 · Feuer 10 · Kälte 5 · Gift 15 · Energie 10 · BLACKSMITHING 24.3" | 18
| class="sw-arm-td" data-avg="18" data-max="28" data-min="8" data-speed="30" title="8–28 Schaden · Phys 50 · Feuer 25 · Gift 10 · Energie 15 · BLACKSMITHING 24.3" | 18
| class="sw-arm-td" data-avg="18.5" data-max="28" data-min="9" data-speed="30" title="9–28 Schaden · Phys 50 · Feuer 15 · Kälte 15 · Gift 10 · Energie 10 · BLACKSMITHING 24.3" | 18.5
| class="sw-arm-td" data-avg="19" data-max="29" data-min="9" data-speed="30" title="9–29 Schaden · Phys 50 · Feuer 20 · Kälte 20 · Gift 10 · BLACKSMITHING 24.3" | 19
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
|- class="sw-arm-group"
| colspan="32" | Holzwaffen
|-
| class="sw-arm-name" | Black Staff<br /><small>MaceFighting · SPEED 47 · zweihändig</small>
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="16" data-max="24" data-min="8" data-speed="47" title="8–24 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · CARPENTRY 83" | 16
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="16" data-max="24" data-min="8" data-speed="47" title="8–24 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · CARPENTRY 85" | 16
| class="sw-arm-td" data-avg="16" data-max="24" data-min="8" data-speed="47" title="8–24 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · CARPENTRY 86" | 16
| class="sw-arm-td" data-avg="16" data-max="24" data-min="8" data-speed="47" title="8–24 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · CARPENTRY 87" | 16
| class="sw-arm-td" data-avg="16" data-max="24" data-min="8" data-speed="47" title="8–24 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · CARPENTRY 88" | 16
| class="sw-arm-td" data-avg="16" data-max="24" data-min="8" data-speed="47" title="8–24 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · CARPENTRY 89" | 16
| class="sw-arm-td" data-avg="16.5" data-max="24" data-min="9" data-speed="47" title="9–24 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · CARPENTRY 90" | 16.5
| class="sw-arm-td" data-avg="17" data-max="24" data-min="10" data-speed="47" title="10–24 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · CARPENTRY 92" | 17
| class="sw-arm-td" data-avg="18" data-max="26" data-min="10" data-speed="47" title="10–26 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · CARPENTRY 94" | 18
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="13" data-max="16" data-min="10" data-speed="47" title="10–16 Schaden · Phys 80 · Feuer 4 · Kälte 6 · Gift 4 · Energie 6 · BOWCRAFT 82" | 13
| class="sw-arm-td" data-avg="13" data-max="16" data-min="10" data-speed="47" title="10–16 Schaden · Phys 80 · Feuer 6 · Kälte 4 · Gift 4 · Energie 6 · BOWCRAFT 82" | 13
| class="sw-arm-td" data-avg="13" data-max="16" data-min="10" data-speed="47" title="10–16 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · BOWCRAFT 82" | 13
| class="sw-arm-td" data-avg="13" data-max="16" data-min="10" data-speed="47" title="10–16 Schaden · Phys 80 · Feuer 7 · Kälte 4 · Gift 3 · Energie 6 · BOWCRAFT 82" | 13
| class="sw-arm-td" data-avg="13" data-max="16" data-min="10" data-speed="47" title="10–16 Schaden · Phys 80 · Feuer 3 · Kälte 6 · Gift 9 · Energie 2 · BOWCRAFT 82" | 13
| class="sw-arm-td" data-avg="13" data-max="16" data-min="10" data-speed="47" title="10–16 Schaden · Phys 70 · Feuer 7 · Kälte 7 · Gift 8 · Energie 8 · BOWCRAFT 84" | 13
| class="sw-arm-td" data-avg="13" data-max="16" data-min="10" data-speed="47" title="10–16 Schaden · Phys 70 · Feuer 5 · Kälte 5 · Gift 12 · Energie 8 · BOWCRAFT 84" | 13
| class="sw-arm-td" data-avg="13" data-max="16" data-min="10" data-speed="47" title="10–16 Schaden · Phys 70 · Feuer 11 · Kälte 9 · Gift 7 · Energie 3 · BOWCRAFT 84" | 13
| class="sw-arm-td" data-avg="13" data-max="16" data-min="10" data-speed="47" title="10–16 Schaden · Phys 70 · Feuer 5 · Kälte 10 · Gift 5 · Energie 10 · BOWCRAFT 84" | 13
| class="sw-arm-td" data-avg="13" data-max="16" data-min="10" data-speed="47" title="10–16 Schaden · Phys 70 · Feuer 10 · Kälte 6 · Gift 6 · Energie 8 · BOWCRAFT 84" | 13
| class="sw-arm-td" data-avg="13" data-max="16" data-min="10" data-speed="47" title="10–16 Schaden · Phys 60 · Feuer 5 · Kälte 10 · Gift 20 · Energie 5 · BOWCRAFT 85" | 13
| class="sw-arm-td" data-avg="13" data-max="16" data-min="10" data-speed="47" title="10–16 Schaden · Phys 60 · Feuer 10 · Kälte 10 · Gift 5 · Energie 15 · BOWCRAFT 87" | 13
| class="sw-arm-td" data-avg="13" data-max="16" data-min="10" data-speed="47" title="10–16 Schaden · Phys 60 · Feuer 5 · Kälte 5 · Gift 20 · Energie 10 · BOWCRAFT 84" | 13
| class="sw-arm-td" data-avg="13" data-max="16" data-min="10" data-speed="47" title="10–16 Schaden · Phys 60 · Feuer 25 · Kälte 5 · Gift 5 · Energie 5 · BOWCRAFT 87" | 13
| class="sw-arm-td" data-avg="13" data-max="16" data-min="10" data-speed="47" title="10–16 Schaden · Phys 60 · Feuer 5 · Kälte 5 · Energie 30 · BOWCRAFT 87" | 13
|-
| class="sw-arm-name" | Hirtenstab<br /><small>MaceFighting · SPEED 47 · zweihändig</small>
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="9" data-max="10" data-min="8" data-speed="47" title="8–10 Schaden · Phys 80 · Feuer 4 · Kälte 6 · Gift 4 · Energie 6 · BOWCRAFT 78.9" | 9
| class="sw-arm-td" data-avg="9" data-max="10" data-min="8" data-speed="47" title="8–10 Schaden · Phys 80 · Feuer 6 · Kälte 4 · Gift 4 · Energie 6 · BOWCRAFT 78.9" | 9
| class="sw-arm-td" data-avg="9" data-max="10" data-min="8" data-speed="47" title="8–10 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · BOWCRAFT 78.9" | 9
| class="sw-arm-td" data-avg="9" data-max="10" data-min="8" data-speed="47" title="8–10 Schaden · Phys 80 · Feuer 7 · Kälte 4 · Gift 3 · Energie 6 · BOWCRAFT 78.9" | 9
| class="sw-arm-td" data-avg="9" data-max="10" data-min="8" data-speed="47" title="8–10 Schaden · Phys 80 · Feuer 3 · Kälte 6 · Gift 9 · Energie 2 · BOWCRAFT 78.9" | 9
| class="sw-arm-td" data-avg="9" data-max="10" data-min="8" data-speed="47" title="8–10 Schaden · Phys 70 · Feuer 7 · Kälte 7 · Gift 8 · Energie 8 · BOWCRAFT 80.9" | 9
| class="sw-arm-td" data-avg="9" data-max="10" data-min="8" data-speed="47" title="8–10 Schaden · Phys 70 · Feuer 5 · Kälte 5 · Gift 12 · Energie 8 · BOWCRAFT 80.9" | 9
| class="sw-arm-td" data-avg="9" data-max="10" data-min="8" data-speed="47" title="8–10 Schaden · Phys 70 · Feuer 11 · Kälte 9 · Gift 7 · Energie 3 · BOWCRAFT 80.9" | 9
| class="sw-arm-td" data-avg="9" data-max="10" data-min="8" data-speed="47" title="8–10 Schaden · Phys 70 · Feuer 5 · Kälte 10 · Gift 5 · Energie 10 · BOWCRAFT 80.9" | 9
| class="sw-arm-td" data-avg="9" data-max="10" data-min="8" data-speed="47" title="8–10 Schaden · Phys 70 · Feuer 10 · Kälte 6 · Gift 6 · Energie 8 · BOWCRAFT 80.9" | 9
| class="sw-arm-td" data-avg="9" data-max="10" data-min="8" data-speed="47" title="8–10 Schaden · Phys 60 · Feuer 5 · Kälte 10 · Gift 20 · Energie 5 · BOWCRAFT 82.9" | 9
| class="sw-arm-td" data-avg="9" data-max="10" data-min="8" data-speed="47" title="8–10 Schaden · Phys 60 · Feuer 10 · Kälte 10 · Gift 5 · Energie 15 · BOWCRAFT 85" | 9
| class="sw-arm-td" data-avg="9" data-max="10" data-min="8" data-speed="47" title="8–10 Schaden · Phys 60 · Feuer 5 · Kälte 5 · Gift 20 · Energie 10 · BOWCRAFT 80.9" | 9
| class="sw-arm-td" data-avg="9" data-max="10" data-min="8" data-speed="47" title="8–10 Schaden · Phys 60 · Feuer 25 · Kälte 5 · Gift 5 · Energie 5 · BOWCRAFT 85" | 9
| class="sw-arm-td" data-avg="9" data-max="10" data-min="8" data-speed="47" title="8–10 Schaden · Phys 60 · Feuer 5 · Kälte 5 · Energie 30 · BOWCRAFT 85" | 9
|-
| class="sw-arm-name" | Hirtenstab<br /><small>MaceFighting · SPEED 40 · zweihändig</small>
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
Zeile 869: Zeile 1.129:
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="9" data-max="10" data-min="8" data-speed="47" title="8–10 Schaden · Phys 80 · Feuer 4 · Kälte 6 · Gift 4 · Energie 6 · BOWCRAFT 78.9" | 9
| class="sw-arm-td" data-avg="10" data-max="12" data-min="8" data-speed="40" title="8–12 Schaden · Phys 80 · Feuer 4 · Kälte 6 · Gift 4 · Energie 6 · BOWCRAFT 78.9" | 10
| class="sw-arm-td" data-avg="9" data-max="10" data-min="8" data-speed="47" title="8–10 Schaden · Phys 80 · Feuer 6 · Kälte 4 · Gift 4 · Energie 6 · BOWCRAFT 78.9" | 9
| class="sw-arm-td" data-avg="10" data-max="12" data-min="8" data-speed="40" title="8–12 Schaden · Phys 80 · Feuer 6 · Kälte 4 · Gift 4 · Energie 6 · BOWCRAFT 78.9" | 10
| class="sw-arm-td" data-avg="9" data-max="10" data-min="8" data-speed="47" title="8–10 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · BOWCRAFT 78.9" | 9
| class="sw-arm-td" data-avg="9" data-max="10" data-min="8" data-speed="47" title="8–10 Schaden · Phys 80 · Feuer 7 · Kälte 4 · Gift 3 · Energie 6 · BOWCRAFT 78.9" | 9
| class="sw-arm-td" data-avg="9" data-max="10" data-min="8" data-speed="47" title="8–10 Schaden · Phys 80 · Feuer 3 · Kälte 6 · Gift 9 · Energie 2 · BOWCRAFT 78.9" | 9
| class="sw-arm-td" data-avg="9" data-max="10" data-min="8" data-speed="47" title="8–10 Schaden · Phys 70 · Feuer 7 · Kälte 7 · Gift 8 · Energie 8 · BOWCRAFT 80.9" | 9
| class="sw-arm-td" data-avg="9" data-max="10" data-min="8" data-speed="47" title="8–10 Schaden · Phys 70 · Feuer 5 · Kälte 5 · Gift 12 · Energie 8 · BOWCRAFT 80.9" | 9
| class="sw-arm-td" data-avg="9" data-max="10" data-min="8" data-speed="47" title="8–10 Schaden · Phys 70 · Feuer 11 · Kälte 9 · Gift 7 · Energie 3 · BOWCRAFT 80.9" | 9
| class="sw-arm-td" data-avg="9" data-max="10" data-min="8" data-speed="47" title="8–10 Schaden · Phys 70 · Feuer 5 · Kälte 10 · Gift 5 · Energie 10 · BOWCRAFT 80.9" | 9
| class="sw-arm-td" data-avg="9" data-max="10" data-min="8" data-speed="47" title="8–10 Schaden · Phys 70 · Feuer 10 · Kälte 6 · Gift 6 · Energie 8 · BOWCRAFT 80.9" | 9
| class="sw-arm-td" data-avg="9" data-max="10" data-min="8" data-speed="47" title="8–10 Schaden · Phys 60 · Feuer 5 · Kälte 10 · Gift 20 · Energie 5 · BOWCRAFT 82.9" | 9
| class="sw-arm-td" data-avg="9" data-max="10" data-min="8" data-speed="47" title="8–10 Schaden · Phys 60 · Feuer 10 · Kälte 10 · Gift 5 · Energie 15 · BOWCRAFT 85" | 9
| class="sw-arm-td" data-avg="9" data-max="10" data-min="8" data-speed="47" title="8–10 Schaden · Phys 60 · Feuer 5 · Kälte 5 · Gift 20 · Energie 10 · BOWCRAFT 80.9" | 9
| class="sw-arm-td" data-avg="9" data-max="10" data-min="8" data-speed="47" title="8–10 Schaden · Phys 60 · Feuer 25 · Kälte 5 · Gift 5 · Energie 5 · BOWCRAFT 85" | 9
| class="sw-arm-td" data-avg="9" data-max="10" data-min="8" data-speed="47" title="8–10 Schaden · Phys 60 · Feuer 5 · Kälte 5 · Energie 30 · BOWCRAFT 85" | 9
|-
| class="sw-arm-name" | Hirtenstab<br /><small>MaceFighting · SPEED 40 · zweihändig</small>
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="10" data-max="12" data-min="8" data-speed="40" title="8–12 Schaden · Phys 80 · Feuer 4 · Kälte 6 · Gift 4 · Energie 6 · BOWCRAFT 78.9" | 10
| class="sw-arm-td" data-avg="10" data-max="12" data-min="8" data-speed="40" title="8–12 Schaden · Phys 80 · Feuer 6 · Kälte 4 · Gift 4 · Energie 6 · BOWCRAFT 78.9" | 10
| class="sw-arm-td" data-avg="10" data-max="12" data-min="8" data-speed="40" title="8–12 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · BOWCRAFT 78.9" | 10
| class="sw-arm-td" data-avg="10" data-max="12" data-min="8" data-speed="40" title="8–12 Schaden · Phys 80 · Feuer 5 · Kälte 5 · Gift 5 · Energie 5 · BOWCRAFT 78.9" | 10
| class="sw-arm-td" data-avg="10" data-max="12" data-min="8" data-speed="40" title="8–12 Schaden · Phys 80 · Feuer 7 · Kälte 4 · Gift 3 · Energie 6 · BOWCRAFT 78.9" | 10
| class="sw-arm-td" data-avg="10" data-max="12" data-min="8" data-speed="40" title="8–12 Schaden · Phys 80 · Feuer 7 · Kälte 4 · Gift 3 · Energie 6 · BOWCRAFT 78.9" | 10
Zeile 918: Zeile 1.146:
|-
|-
| class="sw-arm-name" | Holzschwert<br /><small>Swordsmanship · SPEED 0 · einhändig</small>
| class="sw-arm-name" | Holzschwert<br /><small>Swordsmanship · SPEED 0 · einhändig</small>
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
Zeile 950: Zeile 1.179:
|-
|-
| class="sw-arm-name" | Kampfstab<br /><small>MaceFighting · SPEED 53 · zweihändig</small>
| class="sw-arm-name" | Kampfstab<br /><small>MaceFighting · SPEED 53 · zweihändig</small>
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
Zeile 982: Zeile 1.212:
|-
|-
| class="sw-arm-name" | Knorriger Stab<br /><small>MaceFighting · SPEED 41 · zweihändig</small>
| class="sw-arm-name" | Knorriger Stab<br /><small>MaceFighting · SPEED 41 · zweihändig</small>
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
Zeile 1.014: Zeile 1.245:
|-
|-
| class="sw-arm-name" | Schlagstock<br /><small>MaceFighting · SPEED 40 · einhändig</small>
| class="sw-arm-name" | Schlagstock<br /><small>MaceFighting · SPEED 40 · einhändig</small>
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
Zeile 1.045: Zeile 1.277:
| class="sw-arm-td" data-avg="12" data-max="13" data-min="11" data-speed="40" title="11–13 Schaden · Phys 60 · Feuer 5 · Kälte 5 · Energie 30 · BOWCRAFT 85" | 12
| class="sw-arm-td" data-avg="12" data-max="13" data-min="11" data-speed="40" title="11–13 Schaden · Phys 60 · Feuer 5 · Kälte 5 · Energie 30 · BOWCRAFT 85" | 12
|- class="sw-arm-group"
|- class="sw-arm-group"
| colspan="31" | Keulen
| colspan="32" | Keulen
|-
|-
| class="sw-arm-name" | Kriegshammer<br /><small>— · SPEED 20 · einhändig</small>
| class="sw-arm-name" | Kriegshammer<br /><small>— · SPEED 20 · einhändig</small>
Zeile 1.063: Zeile 1.295:
| class="sw-arm-td" data-avg="21.5" data-max="37" data-min="6" data-speed="20" title="6–37 Schaden · Phys 100 · BLACKSMITHING 16.3" | 21.5
| class="sw-arm-td" data-avg="21.5" data-max="37" data-min="6" data-speed="20" title="6–37 Schaden · Phys 100 · BLACKSMITHING 16.3" | 21.5
| class="sw-arm-td" data-avg="22" data-max="38" data-min="6" data-speed="20" title="6–38 Schaden · Phys 100 · BLACKSMITHING 16.3" | 22
| class="sw-arm-td" data-avg="22" data-max="38" data-min="6" data-speed="20" title="6–38 Schaden · Phys 100 · BLACKSMITHING 16.3" | 22
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
Zeile 1.095: Zeile 1.328:
| class="sw-arm-td" data-avg="16.5" data-max="22" data-min="11" data-speed="40" title="11–22 Schaden · Phys 100 · BLACKSMITHING 34.6" | 16.5
| class="sw-arm-td" data-avg="16.5" data-max="22" data-min="11" data-speed="40" title="11–22 Schaden · Phys 100 · BLACKSMITHING 34.6" | 16.5
| class="sw-arm-td" data-avg="17" data-max="23" data-min="11" data-speed="40" title="11–23 Schaden · Phys 100 · BLACKSMITHING 34.6" | 17
| class="sw-arm-td" data-avg="17" data-max="23" data-min="11" data-speed="40" title="11–23 Schaden · Phys 100 · BLACKSMITHING 34.6" | 17
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
Zeile 1.127: Zeile 1.361:
| class="sw-arm-td" data-avg="21.5" data-max="35" data-min="8" data-speed="30" title="8–35 Schaden · Phys 100 · BLACKSMITHING 40.6" | 21.5
| class="sw-arm-td" data-avg="21.5" data-max="35" data-min="8" data-speed="30" title="8–35 Schaden · Phys 100 · BLACKSMITHING 40.6" | 21.5
| class="sw-arm-td" data-avg="22" data-max="36" data-min="8" data-speed="30" title="8–36 Schaden · Phys 100 · BLACKSMITHING 40.6" | 22
| class="sw-arm-td" data-avg="22" data-max="36" data-min="8" data-speed="30" title="8–36 Schaden · Phys 100 · BLACKSMITHING 40.6" | 22
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
Zeile 1.159: Zeile 1.394:
| class="sw-arm-td" data-avg="16.5" data-max="22" data-min="11" data-speed="30" title="11–22 Schaden · Phys 100 · BLACKSMITHING 45.7" | 16.5
| class="sw-arm-td" data-avg="16.5" data-max="22" data-min="11" data-speed="30" title="11–22 Schaden · Phys 100 · BLACKSMITHING 45.7" | 16.5
| class="sw-arm-td" data-avg="23" data-max="35" data-min="11" data-speed="30" title="11–35 Schaden · Phys 100 · BLACKSMITHING 45.7" | 23
| class="sw-arm-td" data-avg="23" data-max="35" data-min="11" data-speed="30" title="11–35 Schaden · Phys 100 · BLACKSMITHING 45.7" | 23
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
Zeile 1.191: Zeile 1.427:
| class="sw-arm-td" data-avg="11.5" data-max="17" data-min="6" data-speed="55" title="6–17 Schaden · Phys 100 · BLACKSMITHING 19.2" | 11.5
| class="sw-arm-td" data-avg="11.5" data-max="17" data-min="6" data-speed="55" title="6–17 Schaden · Phys 100 · BLACKSMITHING 19.2" | 11.5
| class="sw-arm-td" data-avg="12" data-max="18" data-min="6" data-speed="55" title="6–18 Schaden · Phys 100 · BLACKSMITHING 19.2" | 12
| class="sw-arm-td" data-avg="12" data-max="18" data-min="6" data-speed="55" title="6–18 Schaden · Phys 100 · BLACKSMITHING 19.2" | 12
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
Zeile 1.207: Zeile 1.444:
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
|- class="sw-arm-group"
|- class="sw-arm-group"
| colspan="31" | Rassenwaffen
| colspan="32" | Rassenwaffen
|-
|-
| class="sw-arm-name" | Adamant Elfbane<br /><small>Drow · Swordsmanship · SPEED 35 · einhändig</small>
| class="sw-arm-name" | Adamant Elfbane<br /><small>Drow · Swordsmanship · SPEED 35 · einhändig</small>
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="17.5" data-max="26" data-min="9" data-speed="35" title="9–26 Schaden · Phys 70 · Feuer 10 · Gift 10 · Energie 10 · BLACKSMITHING 52.9" | 17.5
| class="sw-arm-td" data-avg="17.5" data-max="26" data-min="9" data-speed="35" title="9–26 Schaden · Phys 70 · Feuer 10 · Gift 10 · Energie 10 · BLACKSMITHING 52.9" | 17.5
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
Zeile 1.257: Zeile 1.495:
| class="sw-arm-td" data-avg="13" data-max="20" data-min="6" data-speed="35" title="6–20 Schaden · Phys 100 · BLACKSMITHING 29.2" | 13
| class="sw-arm-td" data-avg="13" data-max="20" data-min="6" data-speed="35" title="6–20 Schaden · Phys 100 · BLACKSMITHING 29.2" | 13
| class="sw-arm-td" data-avg="13" data-max="20" data-min="6" data-speed="35" title="6–20 Schaden · Phys 100 · BLACKSMITHING 29.2" | 13
| class="sw-arm-td" data-avg="13" data-max="20" data-min="6" data-speed="35" title="6–20 Schaden · Phys 100 · BLACKSMITHING 29.2" | 13
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
Zeile 1.289: Zeile 1.528:
| class="sw-arm-td" data-avg="28.5" data-max="50" data-min="7" data-speed="20" title="7–50 Schaden · Phys 50 · Feuer 15 · Kälte 15 · Gift 10 · Energie 10 · BLACKSMITHING 39.5" | 28.5
| class="sw-arm-td" data-avg="28.5" data-max="50" data-min="7" data-speed="20" title="7–50 Schaden · Phys 50 · Feuer 15 · Kälte 15 · Gift 10 · Energie 10 · BLACKSMITHING 39.5" | 28.5
| class="sw-arm-td" data-avg="29" data-max="51" data-min="7" data-speed="20" title="7–51 Schaden · Phys 50 · Feuer 20 · Kälte 20 · Gift 10 · BLACKSMITHING 39.5" | 29
| class="sw-arm-td" data-avg="29" data-max="51" data-min="7" data-speed="20" title="7–51 Schaden · Phys 50 · Feuer 20 · Kälte 20 · Gift 10 · BLACKSMITHING 39.5" | 29
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
Zeile 1.321: Zeile 1.561:
| class="sw-arm-td" data-avg="23" data-max="35" data-min="11" data-speed="35" title="11–35 Schaden · Phys 50 · Feuer 15 · Kälte 15 · Gift 10 · Energie 10 · BLACKSMITHING 38.7" | 23
| class="sw-arm-td" data-avg="23" data-max="35" data-min="11" data-speed="35" title="11–35 Schaden · Phys 50 · Feuer 15 · Kälte 15 · Gift 10 · Energie 10 · BLACKSMITHING 38.7" | 23
| class="sw-arm-td" data-avg="23.5" data-max="36" data-min="11" data-speed="35" title="11–36 Schaden · Phys 50 · Feuer 20 · Kälte 20 · Gift 10 · BLACKSMITHING 38.7" | 23.5
| class="sw-arm-td" data-avg="23.5" data-max="36" data-min="11" data-speed="35" title="11–36 Schaden · Phys 50 · Feuer 20 · Kälte 20 · Gift 10 · BLACKSMITHING 38.7" | 23.5
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
Zeile 1.353: Zeile 1.594:
| class="sw-arm-td" data-avg="21.5" data-max="36" data-min="7" data-speed="35" title="7–36 Schaden · Phys 50 · Feuer 15 · Kälte 15 · Gift 10 · Energie 10 · BLACKSMITHING 35.3" | 21.5
| class="sw-arm-td" data-avg="21.5" data-max="36" data-min="7" data-speed="35" title="7–36 Schaden · Phys 50 · Feuer 15 · Kälte 15 · Gift 10 · Energie 10 · BLACKSMITHING 35.3" | 21.5
| class="sw-arm-td" data-avg="22" data-max="37" data-min="7" data-speed="35" title="7–37 Schaden · Phys 50 · Feuer 20 · Kälte 20 · Gift 10 · BLACKSMITHING 35.3" | 22
| class="sw-arm-td" data-avg="22" data-max="37" data-min="7" data-speed="35" title="7–37 Schaden · Phys 50 · Feuer 20 · Kälte 20 · Gift 10 · BLACKSMITHING 35.3" | 22
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
Zeile 1.385: Zeile 1.627:
| class="sw-arm-td" data-avg="22.5" data-max="36" data-min="9" data-speed="35" title="9–36 Schaden · Phys 50 · Feuer 15 · Kälte 15 · Gift 10 · Energie 10 · BLACKSMITHING 43.8" | 22.5
| class="sw-arm-td" data-avg="22.5" data-max="36" data-min="9" data-speed="35" title="9–36 Schaden · Phys 50 · Feuer 15 · Kälte 15 · Gift 10 · Energie 10 · BLACKSMITHING 43.8" | 22.5
| class="sw-arm-td" data-avg="23" data-max="37" data-min="9" data-speed="35" title="9–37 Schaden · Phys 50 · Feuer 20 · Kälte 20 · Gift 10 · BLACKSMITHING 43.8" | 23
| class="sw-arm-td" data-avg="23" data-max="37" data-min="9" data-speed="35" title="9–37 Schaden · Phys 50 · Feuer 20 · Kälte 20 · Gift 10 · BLACKSMITHING 43.8" | 23
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
Zeile 1.405: Zeile 1.648:
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="17.5" data-max="26" data-min="9" data-speed="35" title="9–26 Schaden · Phys 100 · BLACKSMITHING 52.9" | 17.5
| class="sw-arm-td" data-avg="17.5" data-max="26" data-min="9" data-speed="35" title="9–26 Schaden · Phys 100 · BLACKSMITHING 52.9" | 17.5
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
Zeile 1.438: Zeile 1.682:
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="17.5" data-max="26" data-min="9" data-speed="35" title="9–26 Schaden · Phys 100 · BLACKSMITHING 52.9" | 17.5
| class="sw-arm-td" data-avg="17.5" data-max="26" data-min="9" data-speed="35" title="9–26 Schaden · Phys 100 · BLACKSMITHING 52.9" | 17.5
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
Zeile 1.471: Zeile 1.716:
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-td" data-avg="17.5" data-max="26" data-min="9" data-speed="35" title="9–26 Schaden · Phys 70 · Feuer 10 · Kälte 10 · Gift 10 · BLACKSMITHING 52.9" | 17.5
| class="sw-arm-td" data-avg="17.5" data-max="26" data-min="9" data-speed="35" title="9–26 Schaden · Phys 70 · Feuer 10 · Kälte 10 · Gift 10 · BLACKSMITHING 52.9" | 17.5
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
Zeile 1.497: Zeile 1.743:
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
|- class="sw-arm-group"
|- class="sw-arm-group"
| colspan="31" | Schwerter
| colspan="32" | Schwerter
|-
|-
| class="sw-arm-name" | Breitschwert<br /><small>Swordsmanship · SPEED 35 · einhändig</small>
| class="sw-arm-name" | Breitschwert<br /><small>Swordsmanship · SPEED 35 · einhändig</small>
Zeile 1.515: Zeile 1.761:
| class="sw-arm-td" data-avg="16.5" data-max="26" data-min="7" data-speed="35" title="7–26 Schaden · Phys 50 · Feuer 15 · Kälte 15 · Gift 10 · Energie 10 · BLACKSMITHING 22.9" | 16.5
| class="sw-arm-td" data-avg="16.5" data-max="26" data-min="7" data-speed="35" title="7–26 Schaden · Phys 50 · Feuer 15 · Kälte 15 · Gift 10 · Energie 10 · BLACKSMITHING 22.9" | 16.5
| class="sw-arm-td" data-avg="17" data-max="27" data-min="7" data-speed="35" title="7–27 Schaden · Phys 50 · Feuer 20 · Kälte 20 · Gift 10 · BLACKSMITHING 22.9" | 17
| class="sw-arm-td" data-avg="17" data-max="27" data-min="7" data-speed="35" title="7–27 Schaden · Phys 50 · Feuer 20 · Kälte 20 · Gift 10 · BLACKSMITHING 22.9" | 17
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
Zeile 1.547: Zeile 1.794:
| class="sw-arm-td" data-avg="13.5" data-max="19" data-min="8" data-speed="45" title="8–19 Schaden · Phys 50 · Feuer 15 · Kälte 15 · Gift 10 · Energie 10 · BLACKSMITHING 22.9" | 13.5
| class="sw-arm-td" data-avg="13.5" data-max="19" data-min="8" data-speed="45" title="8–19 Schaden · Phys 50 · Feuer 15 · Kälte 15 · Gift 10 · Energie 10 · BLACKSMITHING 22.9" | 13.5
| class="sw-arm-td" data-avg="14" data-max="20" data-min="8" data-speed="45" title="8–20 Schaden · Phys 50 · Feuer 20 · Kälte 20 · Gift 10 · BLACKSMITHING 22.9" | 14
| class="sw-arm-td" data-avg="14" data-max="20" data-min="8" data-speed="45" title="8–20 Schaden · Phys 50 · Feuer 20 · Kälte 20 · Gift 10 · BLACKSMITHING 22.9" | 14
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
Zeile 1.579: Zeile 1.827:
| class="sw-arm-td" data-avg="14.5" data-max="22" data-min="7" data-speed="40" title="7–22 Schaden · Phys 50 · Feuer 15 · Kälte 15 · Gift 10 · Energie 10 · BLACKSMITHING 14.3" | 14.5
| class="sw-arm-td" data-avg="14.5" data-max="22" data-min="7" data-speed="40" title="7–22 Schaden · Phys 50 · Feuer 15 · Kälte 15 · Gift 10 · Energie 10 · BLACKSMITHING 14.3" | 14.5
| class="sw-arm-td" data-avg="15" data-max="23" data-min="7" data-speed="40" title="7–23 Schaden · Phys 50 · Feuer 20 · Kälte 20 · Gift 10 · BLACKSMITHING 14.3" | 15
| class="sw-arm-td" data-avg="15" data-max="23" data-min="7" data-speed="40" title="7–23 Schaden · Phys 50 · Feuer 20 · Kälte 20 · Gift 10 · BLACKSMITHING 14.3" | 15
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
Zeile 1.611: Zeile 1.860:
| class="sw-arm-td" data-avg="21.5" data-max="36" data-min="7" data-speed="35" title="7–36 Schaden · Phys 50 · Feuer 15 · Kälte 15 · Gift 10 · Energie 10 · BLACKSMITHING 35.3" | 21.5
| class="sw-arm-td" data-avg="21.5" data-max="36" data-min="7" data-speed="35" title="7–36 Schaden · Phys 50 · Feuer 15 · Kälte 15 · Gift 10 · Energie 10 · BLACKSMITHING 35.3" | 21.5
| class="sw-arm-td" data-avg="22" data-max="37" data-min="7" data-speed="35" title="7–37 Schaden · Phys 50 · Feuer 20 · Kälte 20 · Gift 10 · BLACKSMITHING 35.3" | 22
| class="sw-arm-td" data-avg="22" data-max="37" data-min="7" data-speed="35" title="7–37 Schaden · Phys 50 · Feuer 20 · Kälte 20 · Gift 10 · BLACKSMITHING 35.3" | 22
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
Zeile 1.643: Zeile 1.893:
| class="sw-arm-td" data-avg="16.5" data-max="26" data-min="7" data-speed="35" title="7–26 Schaden · Phys 50 · Feuer 15 · Kälte 15 · Gift 10 · Energie 10 · BLACKSMITHING 32.9" | 16.5
| class="sw-arm-td" data-avg="16.5" data-max="26" data-min="7" data-speed="35" title="7–26 Schaden · Phys 50 · Feuer 15 · Kälte 15 · Gift 10 · Energie 10 · BLACKSMITHING 32.9" | 16.5
| class="sw-arm-td" data-avg="17" data-max="27" data-min="7" data-speed="35" title="7–27 Schaden · Phys 50 · Feuer 20 · Kälte 20 · Gift 10 · BLACKSMITHING 32.9" | 17
| class="sw-arm-td" data-avg="17" data-max="27" data-min="7" data-speed="35" title="7–27 Schaden · Phys 50 · Feuer 20 · Kälte 20 · Gift 10 · BLACKSMITHING 32.9" | 17
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
Zeile 1.675: Zeile 1.926:
| class="sw-arm-td" data-avg="16.5" data-max="24" data-min="9" data-speed="45" title="9–24 Schaden · Phys 50 · Feuer 15 · Kälte 15 · Gift 10 · Energie 10 · BLACKSMITHING 37.2" | 16.5
| class="sw-arm-td" data-avg="16.5" data-max="24" data-min="9" data-speed="45" title="9–24 Schaden · Phys 50 · Feuer 15 · Kälte 15 · Gift 10 · Energie 10 · BLACKSMITHING 37.2" | 16.5
| class="sw-arm-td" data-avg="17" data-max="25" data-min="9" data-speed="45" title="9–25 Schaden · Phys 50 · Feuer 20 · Kälte 20 · Gift 10 · BLACKSMITHING 37.2" | 17
| class="sw-arm-td" data-avg="17" data-max="25" data-min="9" data-speed="45" title="9–25 Schaden · Phys 50 · Feuer 20 · Kälte 20 · Gift 10 · BLACKSMITHING 37.2" | 17
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
Zeile 1.707: Zeile 1.959:
| class="sw-arm-td" data-avg="22.5" data-max="36" data-min="9" data-speed="35" title="9–36 Schaden · Phys 50 · Feuer 15 · Kälte 15 · Gift 10 · Energie 10 · BLACKSMITHING 43.8" | 22.5
| class="sw-arm-td" data-avg="22.5" data-max="36" data-min="9" data-speed="35" title="9–36 Schaden · Phys 50 · Feuer 15 · Kälte 15 · Gift 10 · Energie 10 · BLACKSMITHING 43.8" | 22.5
| class="sw-arm-td" data-avg="23" data-max="37" data-min="9" data-speed="35" title="9–37 Schaden · Phys 50 · Feuer 20 · Kälte 20 · Gift 10 · BLACKSMITHING 43.8" | 23
| class="sw-arm-td" data-avg="23" data-max="37" data-min="9" data-speed="35" title="9–37 Schaden · Phys 50 · Feuer 20 · Kälte 20 · Gift 10 · BLACKSMITHING 43.8" | 23
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
| class="sw-arm-empty" | –
Zeile 1.729: Zeile 1.982:
''Siehe auch:'' [[Waffen]] · [[Metallrüstungen]] · [[Lederrüstungen]] · [[Ressourcen]]
''Siehe auch:'' [[Waffen]] · [[Metallrüstungen]] · [[Lederrüstungen]] · [[Ressourcen]]


<small>Stand der Daten: 09.09.2026 16:27</small>
<small>Stand der Daten: 25.09.2026 22:53</small>


[[Kategorie:Ausrüstung]]
[[Kategorie:Ausrüstung]]

Aktuelle Version vom 25. September 2026, 22:53 Uhr


Schaden und Geschwindigkeit aller herstellbaren Waffen über alle Materialien – direkt aus den Serverdateien.

hoher Wert (Spalte) mittel niedrig
Waffe Eisen
ab 30
Adamant
Drow
ab 50
Maly'tir
Waldelfen
ab 50
Sorand'il
Lichtelfen
ab 50
Unholy
Vampire
ab 50
Silber
ab 60
Gold
ab 65
Rose
ab 70
Agapite
ab 75
Shadow
ab 80
Blood Rock
ab 85
Verite
ab 87
Valorite
ab 90
Mytheril
ab 92,5
Black Rock
ab 95
Knochen
ab 13
Ahorn
ab 5
Esche
ab 5
Fichte
ab 5
Kiefer
ab 5
Wenge
ab 5
Amaranth
ab 25
Eibe
ab 25
Eisenholz
ab 25
Moon Mahoe
ab 25
Padauk
ab 25
Mooreiche
ab 100
Palisander
ab 100
Raucheiche
ab 100
Thuja
ab 100
Yew Weide
ab 100
Aexte
Axt
MaceFighting · SPEED 40 · zweihändig
14.5 – – – – 16 16 16 16 16 16 16 16 16.5 17 – – – – – – – – – – – – – – – –
Bartaxt
MaceFighting · SPEED 30 · zweihändig
21 – – – – 22 22 22 22 22 22 22 22 22.5 23 – – – – – – – – – – – – – – – –
Doppelaxt
MaceFighting · SPEED 35 · zweihändig
19 – – – – 20 20 20 20 20 20 20 20 20.5 21 – – – – – – – – – – – – – – – –
Hellebarde
MaceFighting · SPEED 20 · zweihändig
26 – – – – 28 28 28 28 28 28 28 28 28.5 29 – – – – – – – – – – – – – – – –
Henkersaxt
MaceFighting · SPEED 50 · zweihändig
14.5 – – – – 16 16 16 16 16 16 16 16 16.5 17 – – – – – – – – – – – – – – – –
Kriegsaxt
MaceFighting · SPEED 35 · einhändig
20.5 – – – – 22.5 22.5 22.5 22.5 22.5 22.5 22.5 22.5 23 23.5 – – – – – – – – – – – – – – – –
Streitaxt
MaceFighting · SPEED 20 · zweihändig
18.5 – – – – 20 20 20 20 20 20 20 20 20.5 21 – – – – – – – – – – – – – – – –
Zweihandaxt
MaceFighting · SPEED 30 · zweihändig
18 – – – – 19 19 19 19 19 19 19 19 19 20 – – – – – – – – – – – – – – – –
grosse Streitaxt
MaceFighting · SPEED 20 · zweihändig
19 – – – – 20 20 20 20 20 20 20 20 20.5 21 – – – – – – – – – – – – – – – –
Armbrüste
Armbrust
— · SPEED 18 · einhändig
– – – – – – – – – – – – – – – – 16 16 16 16 16 16 16 16 16 16 – – – – –
Repetierarmbrust
— · SPEED 25 · zweihändig
– – – – – – – – – – – – – – – – 11.5 11.5 11.5 11.5 11.5 11.5 11.5 11.5 11.5 11.5 – – – – –
Skeletal Crossbow
Archery · SPEED 18 · zweihändig
– – – – – – – – – – – – – – – 15 – – – – – – – – – – – – – – –
schwere Armbrust
— · SPEED 10 · einhändig
– – – – – – – – – – – – – – – – 20 20 20 20 20 20 20 20 20 20 – – – – –
Black Staff
Goldstab
MaceFighting · SPEED 35 · zweihändig
– – – – – – 16 – – – – – – – – – – – – – – – – – – – – – – – –
Bone Weapons
Skeletal Axe
MaceFighting · SPEED 35 · einhändig
– – – – – – – – – – – – – – – 19.5 – – – – – – – – – – – – – – –
Skeletal Blade
Swordsmanship · SPEED 35 · einhändig
– – – – – – – – – – – – – – – 18 – – – – – – – – – – – – – – –
Skeletal Glaive
Fencing · SPEED 40 · einhändig
– – – – – – – – – – – – – – – 5 – – – – – – – – – – – – – – –
Skeletal Mace
MaceFighting · SPEED 55 · einhändig
– – – – – – – – – – – – – – – 9.5 – – – – – – – – – – – – – – –
Skeletal Spear
Fencing · SPEED 30 · zweihändig
– – – – – – – – – – – – – – – 16 – – – – – – – – – – – – – – –
Bögen
Bogen
— · SPEED 20 · einhändig
– – – – – – – – – – – – – – – – 16.5 16.5 16.5 16.5 16.5 16.5 16.5 16.5 16.5 16.5 – – – – –
Elfen Bogen
— · SPEED 29 · einhändig
– – – – – – – – – – – – – – – – 19.5 19.5 19.5 19.5 19.5 19.5 19.5 19.5 19.5 19.5 – – – – –
Gala Yar
— · SPEED 29 · einhändig
– – – – – – – – – – – – – – – – – – – – – – – – – – – – – 20 –
Kompositbogen
— · SPEED 24 · zweihändig
– – – – – – – – – – – – – – – – 18 18 18 18 18 18 18 18 18 18 – – – – –
Nuya Yar
— · SPEED 29 · einhändig
– – – – – – – – – – – – – – – – – – – – – – – – – – – – – – 20
Yumi
— · SPEED 16 · zweihändig
– – – – – – – – – – – – – – – – 21 21 21 21 21 21 21 21 21 21 – – – – –
Fechtwaffen
Dolch
Fencing · SPEED 40 · einhändig
5 – – – – 6 6 6 6 6 6 6 6 6.5 7 – – – – – – – – – – – – – – – –
Kriegsgabel
Fencing · SPEED 35 · einhändig
16 – – – – 18 18 18 18 18 18 18 18 19.5 19 – – – – – – – – – – – – – – – –
Kryss
Fencing · SPEED 50 · einhändig
10 – – – – 11 11 11 11 11 11 11 11 11.5 12 – – – – – – – – – – – – – – – –
Kurzspeer
Fencing · SPEED 55 · einhändig
13 – – – – 14 14 14 14 14 14 14 14 14.5 15 – – – – – – – – – – – – – – – –
Speer
Fencing · SPEED 30 · einhändig
17 – – – – 18 18 18 18 18 18 18 18 18.5 19 – – – – – – – – – – – – – – – –
Holzwaffen
Black Staff
MaceFighting · SPEED 47 · zweihändig
– – – – – 16 – 16 16 16 16 16 16.5 17 18 – 13 13 13 13 13 13 13 13 13 13 13 13 13 13 13
Hirtenstab
MaceFighting · SPEED 47 · zweihändig
– – – – – – – – – – – – – – – – 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9
Hirtenstab
MaceFighting · SPEED 40 · zweihändig
– – – – – – – – – – – – – – – – 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10
Holzschwert
Swordsmanship · SPEED 0 · einhändig
– – – – – – – – – – – – – – – – 1.5 1.5 1.5 1.5 1.5 1.5 1.5 1.5 1.5 1.5 1.5 1.5 1.5 1.5 1.5
Kampfstab
MaceFighting · SPEED 53 · zweihändig
– – – – – – – – – – – – – – – – 12.5 12.5 12.5 12.5 12.5 12.5 12.5 12.5 12.5 12.5 12.5 12.5 12.5 12.5 12.5
Knorriger Stab
MaceFighting · SPEED 41 · zweihändig
– – – – – – – – – – – – – – – – 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16
Schlagstock
MaceFighting · SPEED 40 · einhändig
– – – – – – – – – – – – – – – – 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12
Keulen
Kriegshammer
— · SPEED 20 · einhändig
20 – – – – 21 21 21 21 21 21 21 21 21.5 22 – – – – – – – – – – – – – – – –
Kriegskolben
— · SPEED 40 · einhändig
15 – – – – 16 16 16 16 16 16 16 16 16.5 17 – – – – – – – – – – – – – – – –
Morgenstern
— · SPEED 30 · einhändig
20 – – – – 21 21 21 21 21 21 21 21 21.5 22 – – – – – – – – – – – – – – – –
Rabenschnabel
— · SPEED 30 · einhändig
21 – – – – 22 22 22 22 16 22 16 16 16.5 23 – – – – – – – – – – – – – – – –
Streitkolben
— · SPEED 55 · einhändig
10 – – – – 11 11 11 11 11 11 11 11 11.5 12 – – – – – – – – – – – – – – – –
Rassenwaffen
Adamant Elfbane
Drow · Swordsmanship · SPEED 35 · einhändig
– 17.5 – – – – – – – – – – – – – – – – – – – – – – – – – – – – –
Barbaren Keule
Barbaren · MaceFighting · SPEED 35 · einhändig
13 – – – – 13 13 13 13 13 13 13 13 13 13 – – – – – – – – – – – – – – – –
Barbarian 2h Axe
Barbaren · MaceFighting · SPEED 20 · zweihändig
26 – – – – 28 28 28 28 28 28 28 28 28.5 29 – – – – – – – – – – – – – – – –
Barbarian Axe
Barbaren · MaceFighting · SPEED 35 · einhändig
20.5 – – – – 22.5 22.5 22.5 22.5 22.5 22.5 22.5 22.5 23 23.5 – – – – – – – – – – – – – – – –
Barbarian Dual Axe
Barbaren · Swordsmanship · SPEED 35 · einhändig
19 – – – – 21 21 21 21 21 21 21 21 21.5 22 – – – – – – – – – – – – – – – –
Elfbane
Swordsmanship · SPEED 35 · einhändig
18 – – – – 22 22 22 22 22 22 22 22 22.5 23 – – – – – – – – – – – – – – – –
Maly'tir Elfbane
Waldelfen · Swordsmanship · SPEED 35 · einhändig
– – 17.5 – – – – – – – – – – – – – – – – – – – – – – – – – – – –
Sorand'il Elfbane
Lichtelfen · Swordsmanship · SPEED 35 · einhändig
– – – 17.5 – – – – – – – – – – – – – – – – – – – – – – – – – – –
Unheiliges Elfbane
Vampire · Swordsmanship · SPEED 35 · einhändig
– – – – 17.5 – – – – – – – – – – – – – – – – – – – – – – – – – –
Schwerter
Breitschwert
Swordsmanship · SPEED 35 · einhändig
15 – – – – 16 16 16 16 16 16 16 16 16.5 17 – – – – – – – – – – – – – – – –
Entermesser
Swordsmanship · SPEED 45 · einhändig
12 – – – – 13 13 13 13 13 13 13 13 13.5 14 – – – – – – – – – – – – – – – –
Katana
Swordsmanship · SPEED 40 · einhändig
12 – – – – 14 14 14 14 14 14 14 14 14.5 15 – – – – – – – – – – – – – – – –
Langschwert
Swordsmanship · SPEED 35 · einhändig
19 – – – – 21 21 21 21 21 21 21 21 21.5 22 – – – – – – – – – – – – – – – –
Machete
Swordsmanship · SPEED 35 · einhändig
13 – – – – 16 16 16 16 16 16 16 16 16.5 17 – – – – – – – – – – – – – – – –
Saebel
Swordsmanship · SPEED 45 · einhändig
14 – – – – 16 16 16 16 16 16 16 16 16.5 17 – – – – – – – – – – – – – – – –
Wikingerschwert
Swordsmanship · SPEED 35 · einhändig
18 – – – – 22 22 22 22 22 22 22 22 22.5 23 – – – – – – – – – – – – – – – –

Näherung: Sek/Schlag = max(1; 15000 / ((Ausdauer + 100) · SPEED)), DPS = Ø Schaden / Sek pro Schlag. Trefferchance, Swing-Speed-Boni und Animationszeiten sind nicht berücksichtigt. Ohne JavaScript zeigt die Tabelle den Ø Schaden. Der Tooltip jeder Zelle nennt Schadensbereich, Schadensarten und den Handwerks-Skill.

Siehe auch: Waffen · Metallrüstungen · Lederrüstungen · Ressourcen

Stand der Daten: 25.09.2026 22:53